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On June 09 2014 02:36 KingofdaHipHop wrote:Show nested quote +On June 09 2014 02:35 Waise wrote:On June 09 2014 02:34 KingofdaHipHop wrote: I hate this patch. when the best response is formalized by the korean meta hellbats will not be a problem at all. i'd argue they almost aren't even a problem now. just because they're a new timing that works a decent percentage of the time that doesn't mean it's op or bad No I just die to it everytime, so I just hate seeing it. yeah but what i'm saying is soon the meta response will be common knowledge and you'll stop dying :D
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On June 09 2014 02:36 TheDwf wrote:I don't think it's particularly cheesy, we may this as a standard for a few weeks.
really? Isn't this just like old hellbat drops that were already not quite the best way to play, but weaker?
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On June 09 2014 02:32 Vindicare605 wrote:Show nested quote +On June 09 2014 02:29 Varroth wrote:On June 09 2014 02:28 Darkhorse wrote:On June 09 2014 02:26 Vindicare605 wrote:On June 09 2014 02:25 Darkhorse wrote:On June 09 2014 02:24 Vindicare605 wrote:On June 09 2014 02:23 Darkhorse wrote: There is no good fight for a Terran against that many banelings Well as long as the meta keeps Tanks from being a viable weapon, this statement will hold true. It's not like tanks are the magic answer. We had Marine/tank TvZ for a long time. Doesn't work as well now. Well that's due to a combination of two things IMO. The HoTS Mutalisk on these absurdly large maps. Yeah the main problem is Mutas. They are pretty freakin good in HotS and mines at least do something to them. I guess you just have to fight Zerg before they get an unsplittable number of banelings I seriously didnt hear shit about mutas being too strong infact i heard Zerg was the weakest during protoss reign of terror and now suddenly mutas are overpowered cause maps are imbalanced? It was Zergs saying that Zerg was weak during the Protoss reign of terror. Whenever Zerg isn't blatantly overpowered (and even when they are) there will be people arguing that Zerg is the weakest race. Such is the nature of the Zerg fans.
Really? I've found that usually is Terrans, Oh well. But in that case, is it not terrans saying that terran was the weakest? Also have they been overpowered ever (before now) not counting BL / Infestor era? (Started watching in June 2013, at which point it seemed that every Zerg got #rekted by toss and terrans)
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On June 09 2014 02:36 Boucot wrote: Announcement from Millenium coming up in a couple of minutes, probably SC2-related.
signing from Vortix?
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Now I feel bad for Scarlett
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On June 09 2014 02:37 Big J wrote:Show nested quote +On June 09 2014 02:36 TheDwf wrote:On June 09 2014 02:33 Big J wrote: so Korean to end it with a cheese... I don't think it's particularly cheesy, we may this as a standard for a few weeks. really? Isn't this just like old hellbat drops that were already not quite the best way to play, but weaker?
it's so much better. You get 4/6 more hellbats instead of hellions.
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On June 09 2014 02:35 Vindicare605 wrote:Show nested quote +On June 09 2014 02:33 Darkhorse wrote:On June 09 2014 02:32 Vindicare605 wrote:On June 09 2014 02:29 Varroth wrote:On June 09 2014 02:28 Darkhorse wrote:On June 09 2014 02:26 Vindicare605 wrote:On June 09 2014 02:25 Darkhorse wrote:On June 09 2014 02:24 Vindicare605 wrote:On June 09 2014 02:23 Darkhorse wrote: There is no good fight for a Terran against that many banelings Well as long as the meta keeps Tanks from being a viable weapon, this statement will hold true. It's not like tanks are the magic answer. We had Marine/tank TvZ for a long time. Doesn't work as well now. Well that's due to a combination of two things IMO. The HoTS Mutalisk on these absurdly large maps. Yeah the main problem is Mutas. They are pretty freakin good in HotS and mines at least do something to them. I guess you just have to fight Zerg before they get an unsplittable number of banelings I seriously didnt hear shit about mutas being too strong infact i heard Zerg was the weakest during protoss reign of terror and now suddenly mutas are overpowered cause maps are imbalanced? It was Zergs saying that Zerg was weak during the Protoss reign of terror. Whenever Zerg isn't blatantly overpowered (and even when they are) there will be people arguing that Zerg is the weakest race. Such is the nature of the Zerg fans. Fans of all races do this. It's been a while since Terran was overpowered, (Helbat drop era) and I'm pretty sure that most Terran fans were acknowledging of how much bullshit that was. I don't think I saw anyone at that time argue that terran was weak, I literally just never saw it.
W00z? There were lots of people arguing that the Terrans weren't strong back then, but the players were just miles above the players of the other two races :-P
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United States23455 Posts
On June 09 2014 02:36 Big J wrote:Show nested quote +On June 09 2014 02:32 Darkhorse wrote:On June 09 2014 02:30 Big J wrote:On June 09 2014 02:28 Darkhorse wrote:On June 09 2014 02:26 Vindicare605 wrote:On June 09 2014 02:25 Darkhorse wrote:On June 09 2014 02:24 Vindicare605 wrote:On June 09 2014 02:23 Darkhorse wrote: There is no good fight for a Terran against that many banelings Well as long as the meta keeps Tanks from being a viable weapon, this statement will hold true. It's not like tanks are the magic answer. We had Marine/tank TvZ for a long time. Doesn't work as well now. Well that's due to a combination of two things IMO. The HoTS Mutalisk on these absurdly large maps. Yeah the main problem is Mutas. They are pretty freakin good in HotS and mines at least do something to them. I guess you just have to fight Zerg before they get an unsplittable number of banelings Or you just play Mech like real man do and you can have as many tanks as you want. Real men play bio. Multitasking/splitting more challenging. bio is much easier. If it was more challenging, we wouldn't have like 90% bio TvZ and 10% mech TvZ. k. Agree to disagree then.
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United States97276 Posts
On June 09 2014 02:37 Myt wrote:Show nested quote +On June 09 2014 02:36 Boucot wrote: Announcement from Millenium coming up in a couple of minutes, probably SC2-related. signing from Vortix? Mill only signs terrans
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On June 09 2014 02:36 Shellshock wrote:Show nested quote +On June 09 2014 02:36 SetGuitarsToKill wrote:On June 09 2014 02:35 Roswell wrote: Why are hellbats still healed by medivacs again? Because... they're bio somehow They are terminators. THEY HAVE SKIN AND TISSUE BUT ARE METAL UNDERNEATH!!
No, it's like Ghost in the Shell dawg.
Mostly androids outside but there's still some organic shit in there and such.
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On June 09 2014 02:37 Big J wrote:Show nested quote +On June 09 2014 02:36 TheDwf wrote:On June 09 2014 02:33 Big J wrote: so Korean to end it with a cheese... I don't think it's particularly cheesy, we may this as a standard for a few weeks. really? Isn't this just like old hellbat drops that were already not quite the best way to play, but weaker? Not really, it's a timing push with +4 Hellbats (the ones who are morphed) compared with the pre-patch builds, and the Hellbat nerf is irrelevant when fighting Zerg units (only drones are affected).
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On June 09 2014 02:38 Shellshock wrote:Show nested quote +On June 09 2014 02:37 Myt wrote:On June 09 2014 02:36 Boucot wrote: Announcement from Millenium coming up in a couple of minutes, probably SC2-related. signing from Vortix? Mill only signs terrans You'll see.
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United States97276 Posts
On June 09 2014 02:38 FrostedMiniWheats wrote:Show nested quote +On June 09 2014 02:36 Shellshock wrote:On June 09 2014 02:36 SetGuitarsToKill wrote:On June 09 2014 02:35 Roswell wrote: Why are hellbats still healed by medivacs again? Because... they're bio somehow They are terminators. THEY HAVE SKIN AND TISSUE BUT ARE METAL UNDERNEATH!! No, it's like Ghost in the Shell dawg. Mostly androids outside but there's still some organic shit in there and such. ghost in the what?
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On June 09 2014 02:37 Myt wrote:Show nested quote +On June 09 2014 02:36 Boucot wrote: Announcement from Millenium coming up in a couple of minutes, probably SC2-related. signing from Vortix? Well, there has been an offer for sure, so I hope so.
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I still don't understand why a unit built from a factory can be healed by medivacs.
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Lorning
Belgica34432 Posts
On June 09 2014 02:38 Aeromi wrote:Show nested quote +On June 09 2014 02:38 Shellshock wrote:On June 09 2014 02:37 Myt wrote:On June 09 2014 02:36 Boucot wrote: Announcement from Millenium coming up in a couple of minutes, probably SC2-related. signing from Vortix? Mill only signs terrans You'll see.  Symbol?
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Solid series by Taeja.
Had to give at least one match to Scarlett.
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Austria18413 Posts
We have the two best foreign zergs and they have no idea how to defend vs that! :O
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United States23455 Posts
So I am getting that Hellbats are OP now? Thread why... D:
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