• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:30
CEST 13:30
KST 20:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Crank Gathers Season 4: BW vs SC2 Team League0Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL Code S Season 2 (2026) Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 VPN experiences vespene.gg — BW replays in browser (Spoiler) ASL21 Winner's Interview [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1370 users

[SPL] CJ vs Jin Air Round 3 2014 - Page 14

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 12 13 14 15 16 19 Next All
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
April 15 2014 12:12 GMT
#261
On April 15 2014 21:11 marvellosity wrote:
Show nested quote +
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.
Cogito, ergo toss.
royalroadweed
Profile Joined April 2013
United States8301 Posts
April 15 2014 12:13 GMT
#262
On April 15 2014 21:09 SoulCapsule wrote:
Show nested quote +
On April 15 2014 21:08 Calthrash wrote:
When will protoss realise that a terran that floats to gold and stays 1 base for 10 minutes MIGHT BE ALLINNING.. just make some units and cannons or something lol


Yeah seriously. I don't understand either.

I call it the photon overcharge effect.
"Nerfing Toss can just make them stronger"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 15 2014 12:13 GMT
#263
On April 15 2014 21:12 ThomasjServo wrote:
Show nested quote +
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.

XNC is just the best designed map in history
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
liberate71
Profile Joined October 2011
Australia10252 Posts
April 15 2014 12:13 GMT
#264
On April 15 2014 21:12 ThomasjServo wrote:
Show nested quote +
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.


The only problem with Xel Naga was that the mains were basically the entire map.
Minelord Stimfestor, also known as karma.
WigglingSquid
Profile Joined August 2011
5194 Posts
April 15 2014 12:13 GMT
#265
Jin Air still has a decent chance of getting to the ace match.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2014 12:13 GMT
#266
On April 15 2014 21:12 ClueClueClue wrote:
Show nested quote +
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.

Compared to release maps they were pretty big, but pop back and play on Steppes or Xel Naga caverns and wonder how you ever fit anything in there reasonably.
liberate71
Profile Joined October 2011
Australia10252 Posts
April 15 2014 12:14 GMT
#267
On April 15 2014 21:12 ClueClueClue wrote:
Show nested quote +
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.


Tal'Darim mains were so big, Nydus-up-the-ass was quite popular
Minelord Stimfestor, also known as karma.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2014-04-15 12:14:28
April 15 2014 12:14 GMT
#268
On April 15 2014 21:12 ClueClueClue wrote:
Show nested quote +
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.

They did (more so Shakuras iirc), that's why they were top maps as well.
ModeratorI am still alive, somehow
TL+ Member
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2014 12:14 GMT
#269
On April 15 2014 21:13 liberate71 wrote:
Show nested quote +
On April 15 2014 21:12 ThomasjServo wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.


The only problem with Xel Naga was that the mains were basically the entire map.

I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
April 15 2014 12:14 GMT
#270
On April 15 2014 21:13 ThomasjServo wrote:
Show nested quote +
On April 15 2014 21:12 ClueClueClue wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.

Compared to release maps they were pretty big, but pop back and play on Steppes or Xel Naga caverns and wonder how you ever fit anything in there reasonably.


That's why you sim city, chinese suburb style! Today's players are so spoiled...
Cogito, ergo toss.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 15 2014 12:14 GMT
#271
FFEing on Xel'Naga was horrible though :/
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
April 15 2014 12:15 GMT
#272
On April 15 2014 21:12 Shellshock wrote:
according to the code a interview translations the Koreans call this Gangnam Terran


Old. Don't you listen to our casters?
Mark Munoz looks like Gretorp
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2014 12:15 GMT
#273
On April 15 2014 21:14 ClueClueClue wrote:
Show nested quote +
On April 15 2014 21:13 ThomasjServo wrote:
On April 15 2014 21:12 ClueClueClue wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.


I remember Shakuras and Tal'Darim having pretty large mains as well, but maybe my memory has been twisted over time.

Compared to release maps they were pretty big, but pop back and play on Steppes or Xel Naga caverns and wonder how you ever fit anything in there reasonably.


That's why you sim city, chinese suburb style! Today's players are so spoiled...


Do mules go to bribing officials for building permits?
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 15 2014 12:15 GMT
#274
man i have to root for a cure loss here
ModeratorRetired LR Bonjwa
TL+ Member
liberate71
Profile Joined October 2011
Australia10252 Posts
April 15 2014 12:15 GMT
#275
On April 15 2014 21:14 ThomasjServo wrote:
Show nested quote +
On April 15 2014 21:13 liberate71 wrote:
On April 15 2014 21:12 ThomasjServo wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.


The only problem with Xel Naga was that the mains were basically the entire map.

I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate.


Yeah

I loved all the cheeky shit you could do through the thin alley way to the natural (hellions/banelings)
Minelord Stimfestor, also known as karma.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 15 2014 12:15 GMT
#276
On April 15 2014 21:13 Shellshock wrote:
Show nested quote +
On April 15 2014 21:12 ThomasjServo wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.

XNC is just the best designed map in history


I still love both Xelnaga and Lost Temple... I played so many games on those maps... !

My map top 5 would defintely include them
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
April 15 2014 12:15 GMT
#277
On April 15 2014 21:14 ThomasjServo wrote:
Show nested quote +
On April 15 2014 21:13 liberate71 wrote:
On April 15 2014 21:12 ThomasjServo wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.


The only problem with Xel Naga was that the mains were basically the entire map.

I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate.

If memory serves, I thought you just shared one big main.
[15:15] <Palmar> and yes marv, you're a total hottie
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
April 15 2014 12:15 GMT
#278
I liked Shakuras quite a bit.
Daralii
Profile Joined March 2010
United States16991 Posts
April 15 2014 12:16 GMT
#279
On April 15 2014 21:14 Heartland wrote:
FFEing on Xel'Naga was horrible though :/

A lot of people would probably see toss suffering as a perk.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Ketch
Profile Joined October 2010
Netherlands7285 Posts
Last Edited: 2014-04-15 12:16:23
April 15 2014 12:16 GMT
#280
On April 15 2014 21:15 liberate71 wrote:
Show nested quote +
On April 15 2014 21:14 ThomasjServo wrote:
On April 15 2014 21:13 liberate71 wrote:
On April 15 2014 21:12 ThomasjServo wrote:
On April 15 2014 21:11 marvellosity wrote:
On April 15 2014 21:10 ThomasjServo wrote:
I love how asses to elbows the terran base looks when they take the gold, reminds me of how small the mains of older maps were.

Steppes of War had a pretty large main. Another reason why it was a top map.

I would say the main reason actually, same with Xel Naga.


The only problem with Xel Naga was that the mains were basically the entire map.

I think that contributed to its removal ultimately, there wasn't a race that didn't like playing on that map, but that design flaw just sealed its fate.


Yeah

I loved all the cheeky shit you could do through the thin alley way to the natural (hellions/banelings)


The Tasteless secret hallway, or the other, more well known one?

Edit: Also people actually were able to take ninja expos on that map... go figure
Prev 1 12 13 14 15 16 19 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#88
IntoTheiNu 456
WardiTV369
TKL 128
Ryung 74
Rex52
Liquipedia
Universe Titan Cup
11:00
Show Match #11
Rogue vs Percival
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 128
Ryung 74
ProTech62
Rex 52
Railgan 27
StarCraft: Brood War
Britney 38935
Calm 6629
Jaedong 862
Hyuk 506
Mini 398
Larva 371
Light 239
EffOrt 234
BeSt 234
firebathero 233
[ Show more ]
Mind 204
actioN 190
Pusan 169
Soulkey 119
Killer 117
ggaemo 104
Rush 80
Sea.KH 64
Liquid`Ret 54
Sharp 48
scan(afreeca) 47
Aegong 44
[sc1f]eonzerg 40
ToSsGirL 40
JulyZerg 33
Mong 32
sorry 28
Shinee 26
Barracks 19
IntoTheRainbow 13
Movie 13
ajuk12(nOOB) 11
Noble 9
Dota 2
Dendi626
XaKoH 527
XcaliburYe112
Counter-Strike
olofmeister2566
shoxiejesuss1435
byalli620
x6flipin244
allub185
Other Games
B2W.Neo655
Lowko355
crisheroes305
Pyrionflax251
Organizations
Counter-Strike
PGL927
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 59
• LUISG 50
• iHatsuTV 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2744
Upcoming Events
Monday Night Weeklies
4h 30m
Replay Cast
12h 30m
Kung Fu Cup
23h 30m
GSL
1d 22h
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
Replay Cast
3 days
Maestros of the Game
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
5 days
RSL Revival
5 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.