On April 07 2014 04:26 pajoondies wrote: I don't hate Arthur for using his race's mechanics, i just hate protoss gimmick moves like that. it was cool how he made sure there was nothing in the way as his drop made its way in so that he couldn't have it scouted but god damn why the hell is it possible to end a game without your opponent ever having a chance to defend -_-
Dude, you can totally micro and bait the force fields! DK told me so. I mean, there was tons of stuff Tood could have done there, like uh...uhm...he could've like....eh....
I mean like tons of stuff.
Yes, damn that unbeatable sentry drop build that's dominating the meta!
So what does he do once the sentries unload?
Obviously the build is not unbeatable, but the risk vs reward ratio is completely out of whack and it's stupidly easy to execute. It's dumb and it should go away.
I think the risk is actually pretty high, because if you do nothing with it you've spent 400 gas for the sentries who have done fuck all or even died. The games where there are a few units in the main and a queen focusing the prism often makes the Protoss player really far behind. It's a matter of scouting. But sure, I think it's also kind of dumb, but it's not like it's so immensively succesful and great that people do it all the time.
On April 07 2014 04:29 fishjie wrote: Blizzard should just institute a patch that makes it so that FF does not work within a 2-3 range of a ramp. BS removed. Now opponents would actually be able to do SOMETHING in response to an attack instead of herp derping
Gross gross gross
I really really like the idea of having "null zones" that don't allow FF to be placed on them. It could open up so many options for map design and cut down on pure bullshit moves like this.
Map makers have always wanted to have that. We've even experimented with burrowed neutral ultralisks, but /shrug. No chance of getting your map played anyway with unique stuff like that so why even bother. :\
The only person so far in the Ro8 that Arthur could beat is Revival simply because Revival sometimes chokes against 2 base all ins. Other than that he should get manhandled.
On April 07 2014 04:32 AWalker9 wrote: As long as he doesn't meet a terran his chances are pretty good.
Why? Terran is even easier to cheese.
I don't know, I think either terran in the Ro8 is good enough to shut Arthur down, and really has nothing else. He truly is a one trick pony, and given that TvP has looked a lot better for terran recently, I'm optimistic about Arthur getting stomped.
On April 07 2014 04:29 fishjie wrote: Blizzard should just institute a patch that makes it so that FF does not work within a 2-3 range of a ramp. BS removed. Now opponents would actually be able to do SOMETHING in response to an attack instead of herp derping
Gross gross gross
TBH, I would love to have burrow move and burrow regen swapped (so the latter becomes the upgrade). It'll probably break the game for a while but it's not like zergs have much in terms of early game pressure and burrow play is awesome to watch.
Year ago people was saying, that Blink play is awesome to watch. These exact same people now hating on Blink. And I personally dont think, that burrow play is awesome to watch.
On April 07 2014 04:36 Darkhorse wrote: The only person so far in the Ro8 that Arthur could beat is Revival simply because Revival sometimes chokes against 2 base all ins. Other than that he should get manhandled.
Revival got 2nd in his group, so he can't face arthur
On April 07 2014 04:36 Darkhorse wrote: The only person so far in the Ro8 that Arthur could beat is Revival simply because Revival sometimes chokes against 2 base all ins. Other than that he should get manhandled.
On April 07 2014 04:29 fishjie wrote: Blizzard should just institute a patch that makes it so that FF does not work within a 2-3 range of a ramp. BS removed. Now opponents would actually be able to do SOMETHING in response to an attack instead of herp derping
Gross gross gross
I really really like the idea of having "null zones" that don't allow FF to be placed on them. It could open up so many options for map design and cut down on pure bullshit moves like this.
Map makers have always wanted to have that. We've even experimented with burrowed neutral ultralisks, but /shrug. No chance of getting your map played anyway with unique stuff like that so why even bother. :\
Hey, I personally want to thank you for gold base naturals
On April 07 2014 04:36 Darkhorse wrote: The only person so far in the Ro8 that Arthur could beat is Revival simply because Revival sometimes chokes against 2 base all ins. Other than that he should get manhandled.
Revival got 2nd in his group, so he can't face arthur
Yeah I know I just mean of all players in the ro8.
On April 07 2014 04:26 pajoondies wrote: I don't hate Arthur for using his race's mechanics, i just hate protoss gimmick moves like that. it was cool how he made sure there was nothing in the way as his drop made its way in so that he couldn't have it scouted but god damn why the hell is it possible to end a game without your opponent ever having a chance to defend -_-
Dude, you can totally micro and bait the force fields! DK told me so. I mean, there was tons of stuff Tood could have done there, like uh...uhm...he could've like....eh....
I mean like tons of stuff.
Yes, damn that unbeatable sentry drop build that's dominating the meta!
So what does he do once the sentries unload?
Obviously the build is not unbeatable, but the risk vs reward ratio is completely out of whack and it's stupidly easy to execute. It's dumb and it should go away.
I think the risk is actually pretty high, because if you do nothing with it you've spent 400 gas for the sentries who have done fuck all or even died. The games where there are a few units in the main and a queen focusing the prism often makes the Protoss player really far behind. It's a matter of scouting. But sure, I think it's also kind of dumb, but it's not like it's so immensively succesful and great that people do it all the time.
And if it works you just flat out win. I'm sorry but I just disagree, I see the investment and difficulty as being insufficient for the potential, and quite likely, profit.