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[IEM] Ro8 + Ro4 World Championships 2014 - Page 122

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 120 121 122 123 124 346 Next
TheDwf
Profile Joined November 2011
France19747 Posts
March 15 2014 16:23 GMT
#2421
Predicting some gold into nonsense here.
ZenithM
Profile Joined February 2011
France15952 Posts
March 15 2014 16:23 GMT
#2422
On March 16 2014 01:22 TheDwf wrote:
What is this mod note...

Mod power abuse ;D
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 15 2014 16:23 GMT
#2423
For once I wouldn't mind a PvP finals. herO vs sOs has a huge potential of awesomeness.
Former SC2 writer for Millenium - twitter.com/Boucot
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
March 15 2014 16:23 GMT
#2424
On March 16 2014 01:22 TheDwf wrote:
What is this mod note...


Did you watch the last game
AdministratorBreak the chains
Nebuchad
Profile Blog Joined December 2012
Switzerland12387 Posts
March 15 2014 16:23 GMT
#2425
On March 16 2014 01:20 Zealously wrote:
Show nested quote +
On March 16 2014 01:19 Grumbels wrote:
sOs didn't win this because of the carriers though.


sOs is like that guy that walks up to you and asks you a question but then answers the question himself except he's answering another question and speaking a language you don't understand and when you think you're finally understanding what he's saying he gets down and breakdances for a bit before bringing out a gatling gun and killing you


Surprisingly accurate
No will to live, no wish to die
fezvez
Profile Blog Joined January 2011
France3021 Posts
March 15 2014 16:23 GMT
#2426
On March 16 2014 01:20 bo1b wrote:
Am I wrong in saying pdd counters everything sos put out? Surely on 6 bases could do it


Errr, PDD does not block interceptor shots right? Basically, PDD doesn't stop colossus, carrier and storm.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 15 2014 16:23 GMT
#2427
When sOs wins, it looks sooooo easy.
Moderator
Cyro
Profile Blog Joined June 2011
United Kingdom20323 Posts
March 15 2014 16:23 GMT
#2428
On March 16 2014 01:21 chipmonklord17 wrote:
Show nested quote +
On March 16 2014 01:20 Scarecrow wrote:
On March 16 2014 01:20 chipmonklord17 wrote:
wouldn't mines be amazing in this spot?

carriers have crazy range and there were collossi too


but wouldn't 1 mine shot kill ALL the interceptors?


Mines don't fire unless the target remains within ~5 range for about 2 game seconds
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2014-03-15 16:24:03
March 15 2014 16:23 GMT
#2429
Holy shit, that zoom into the main building and zoom into the player. that was some sick production haha.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Prog455
Profile Joined April 2012
Denmark970 Posts
March 15 2014 16:23 GMT
#2430
How do you guys think Widowmines would have worked out? Killing the Interceptor seems like an easy task for Widowmines, leaving the Carriers useless.
Neazbo
Profile Joined May 2013
United Kingdom698 Posts
March 15 2014 16:23 GMT
#2431
Who's the most creative player, sOs or Catz?
Sissors
Profile Joined March 2012
1395 Posts
March 15 2014 16:23 GMT
#2432
On March 16 2014 01:22 ArTiFaKs wrote:
Show nested quote +
On March 16 2014 01:21 chipmonklord17 wrote:
On March 16 2014 01:20 Scarecrow wrote:
On March 16 2014 01:20 chipmonklord17 wrote:
wouldn't mines be amazing in this spot?

carriers have crazy range and there were collossi too


but wouldn't 1 mine shot kill ALL the interceptors?


Ravens and mines would've been OK but not the best. Against that many Carriers it's tough. But honestly battlecruisers would've been better than whatever Jjakji was doing.

He was behind on upgrades though, and SoS could have easily added some tempest.

Mobility + missile turrets is only thing I see working in this situation. Oh and not letting your opponent have two hidden expansions.
ragz_gt
Profile Blog Joined April 2012
9172 Posts
March 15 2014 16:24 GMT
#2433
On March 16 2014 01:22 ArTiFaKs wrote:
Show nested quote +
On March 16 2014 01:21 chipmonklord17 wrote:
On March 16 2014 01:20 Scarecrow wrote:
On March 16 2014 01:20 chipmonklord17 wrote:
wouldn't mines be amazing in this spot?

carriers have crazy range and there were collossi too


but wouldn't 1 mine shot kill ALL the interceptors?


Ravens and mines would've been OK but not the best. Against that many Carriers it's tough. But honestly battlecruisers would've been better than whatever Jjakji was doing.


BC would just get all feedback and range too short to zone anything out
I'm not an otaku, I'm a specialist.
Holytornados
Profile Joined November 2011
United States1022 Posts
March 15 2014 16:24 GMT
#2434
On March 16 2014 01:23 Chewbacca. wrote:
Show nested quote +
On March 16 2014 01:22 TheDwf wrote:
What is this mod note...


Quoting someone from earlier in thread


Artosis said the mod header on stream
CLG/Liquid ~~ youtube.com/reddedgaming
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
March 15 2014 16:24 GMT
#2435
wow... almost thought I was watching BW for a sec there... *tear*
Что?
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
March 15 2014 16:24 GMT
#2436
Jjakji just had no idea what to do I guess. Tried to emp the templars, wasn't able to target his vikings to the carriers while being splashed by archons. the colossi were doing the dishes, cleaning up marines that were basically useless. that army composition would've been countered by a great split of 25+ vikings and some battlecruisers I guess, but jjakji sticked way too long to his bio/viking composition. also, not scouting the two hidden expansions was a huge deal, he must've felt kind of good after losing the battle in front of sOs' third, because he sniped the base that he thought was the 4th
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 15 2014 16:24 GMT
#2437
On March 16 2014 01:23 Neazbo wrote:
Who's the most creative player, sOs or Catz?

TLO
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 15 2014 16:24 GMT
#2438
On March 16 2014 01:23 fezvez wrote:
Show nested quote +
On March 16 2014 01:20 bo1b wrote:
Am I wrong in saying pdd counters everything sos put out? Surely on 6 bases could do it


Errr, PDD does not block interceptor shots right? Basically, PDD doesn't stop colossus, carrier and storm.

PDD's fire a little laser
herMan
Profile Joined November 2010
Japan2056 Posts
March 15 2014 16:24 GMT
#2439
Didn't you hear? sos is a casual player
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
March 15 2014 16:24 GMT
#2440
On March 16 2014 01:23 ZenithM wrote:
Show nested quote +
On March 16 2014 01:22 TheDwf wrote:
What is this mod note...

Mod power abuse ;D


I think I've done funny shit with my mod powers more than I've actually made good use of them
AdministratorBreak the chains
Prev 1 120 121 122 123 124 346 Next
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