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On January 30 2014 11:41 Waise wrote: wow, i missed something here. how did drunkenboi fall so far behind after killing the zerg 4th and 12 drones? was it all that big engagement in the midgame? was it drunkenboi's hellion/marauder opening?
He let mutas kill his 4th 3-4 times.
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On January 30 2014 11:41 packrat386 wrote: I feel like terrans ought to mix tanks back into their army lategame. The widow mines just can't deal with the banes as well. then zerg just sends the muta pack and waits for the marines to get out of position to snipe the tanks. if the marines don't move out, you're containing their army. if the army unsieges, you go for an engagement. terrans were absolutely experimenting with bio mine tank after the patch, i saw korean terrans do it on stream a lot and they all commented that it wasn't very good
On January 30 2014 11:42 Mozdk wrote:Show nested quote +On January 30 2014 11:41 Waise wrote: wow, i missed something here. how did drunkenboi fall so far behind after killing the zerg 4th and 12 drones? was it all that big engagement in the midgame? was it drunkenboi's hellion/marauder opening? He let mutas kill his 4th 3-4 times. so just bad map awareness overall? bad expansion location? really seemed like dboi should have been able to take that game with the upgrade lead
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I really enjoy watching war of attrition type ZvTs. Lots of attacks and counterattacks. Makes for long yet interesting games.
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United States23455 Posts
Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind.
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On January 30 2014 11:44 Darkhoarse wrote: Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind.
He made one (or two?) but had them too far in front of his army and they got picked apart by lings before they could do anything.
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your Country52797 Posts
Toodming spawns in the top left Drunkenboi spawns in the bottom right
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United States23455 Posts
On January 30 2014 11:45 jakethesnake wrote:Show nested quote +On January 30 2014 11:44 Darkhoarse wrote: Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind. He made one (or two?) but had them too far in front of his army and they got picked apart by lings before they could do anything. Why are you so good at liquibets?
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your Country52797 Posts
On January 30 2014 11:46 Darkhoarse wrote:Show nested quote +On January 30 2014 11:45 jakethesnake wrote:On January 30 2014 11:44 Darkhoarse wrote: Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind. He made one (or two?) but had them too far in front of his army and they got picked apart by lings before they could do anything. Why are you so good at liquibets? I'm #26, soon I will beat him!
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On January 30 2014 11:44 Darkhoarse wrote: Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind. thors can be good but i feel like they make the bio army a lot heavier. it's a strong army, but they're slow and require marine support, i can definitely see why some terrans don't want to sacrifice any of the mobility of bio
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On January 30 2014 11:46 Darkhoarse wrote:Show nested quote +On January 30 2014 11:45 jakethesnake wrote:On January 30 2014 11:44 Darkhoarse wrote: Really think you have to get a few thors in. They are good at killing mutas and are pretty good buffers to split behind. He made one (or two?) but had them too far in front of his army and they got picked apart by lings before they could do anything. Why are you so good at liquibets?
Being emotionally detached (even though it hurt everytime I voted for IM losing), taking some calculated risks, voting against Terran..
but mostly luck.
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your Country52797 Posts
On January 30 2014 11:45 The_Templar wrote:Toodming spawns in the top left Drunkenboi spawns in the bottom right 2:00 Hatchery first from Toodming. CC first at the natural from Drunkenboi.
3:00 Barracks from Drunkenboi. Toodming getting zerglings and queens but no extractors yet.
4:00 Factory from Drunkenboi.
5:00 Drunkenboi getting a third CC. Reactored hellions on the way. Toodming getting three extractors.
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1001 YEARS KESPAJAIL22272 Posts
I like how Toodming is so meticulous about creep spread
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Bitter, he tricked you. Even plus even is even, odd plus odd is even. Right? Or is one odd and one even twice as likely, making it fifty fifty?
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your Country52797 Posts
On January 30 2014 11:49 The_Templar wrote:Show nested quote +On January 30 2014 11:45 The_Templar wrote:Toodming spawns in the top left Drunkenboi spawns in the bottom right 2:00 Hatchery first from Toodming. CC first at the natural from Drunkenboi. 3:00 Barracks from Drunkenboi. Toodming getting zerglings and queens but no extractors yet. 4:00 Factory from Drunkenboi. 5:00 Drunkenboi getting a third CC. Reactored hellions on the way. Toodming getting three extractors. 6:00 Drunkenboi 46 vs Toodming 56 Third hatchery for Toodming. Two more barracks for Drunkenboi. Zergling speed and overlord speed on the way.
7:00 Drunkenboi 56 vs Toodming 62 Double evolution chamber vs double engineering bay. Drunkenboi half done with stim packs. Starport for Drunkenboi.
8:00 Drunkenboi 61 vs Toodming 69 Overlord scouts Drunkenboi's main but dies. Lair and a baneling nest for Toodming. Drunkenboi taking his third base. +1/1 for both players. Hellions not yet active on the map, no hellions in production.
9:00 Drunkenboi 80 vs Toodming 90 Fourth hatchery for Toodming. Toodming clearing rocks near his fourth but hellions get into th his third and he has to pull them back. Spire for Toodming. Some spore crawlers are being made.
10:00 Drunkenboi 108 vs Toodming 105 Toodming building a ton of drones. Drunkenboi pushing with hellions and marines. Hellions killing banelings but speedlings are being built in mass.
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United States23455 Posts
Uh oh University wifi don't fail me now.
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"rolling a very loaded dice" not sure about that for multiple reasons lol
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your Country52797 Posts
On January 30 2014 11:52 The_Templar wrote:Show nested quote +On January 30 2014 11:49 The_Templar wrote:On January 30 2014 11:45 The_Templar wrote:Toodming spawns in the top left Drunkenboi spawns in the bottom right 2:00 Hatchery first from Toodming. CC first at the natural from Drunkenboi. 3:00 Barracks from Drunkenboi. Toodming getting zerglings and queens but no extractors yet. 4:00 Factory from Drunkenboi. 5:00 Drunkenboi getting a third CC. Reactored hellions on the way. Toodming getting three extractors. 6:00 Drunkenboi 46 vs Toodming 56 Third hatchery for Toodming. Two more barracks for Drunkenboi. Zergling speed and overlord speed on the way. 7:00 Drunkenboi 56 vs Toodming 62 Double evolution chamber vs double engineering bay. Drunkenboi half done with stim packs. Starport for Drunkenboi. 8:00 Drunkenboi 61 vs Toodming 69 Overlord scouts Drunkenboi's main but dies. Lair and a baneling nest for Toodming. Drunkenboi taking his third base. +1/1 for both players. Hellions not yet active on the map, no hellions in production. 9:00 Drunkenboi 80 vs Toodming 90 Fourth hatchery for Toodming. Toodming clearing rocks near his fourth but hellions get into th his third and he has to pull them back. Spire for Toodming. Some spore crawlers are being made. 10:00 Drunkenboi 108 vs Toodming 105 Toodming building a ton of drones. Drunkenboi pushing with hellions and marines. Hellions killing banelings but speedlings are being built in mass. 11:00 Drunkenboi 128 vs Toodming 135 2/2 for Drunkenboi. 2/2 for Toodming. Marines pressure the fourth but banelings easily dispatch of it.
12:00 Drunkenboi 140 vs Toodming 136 Toodming has 77 drones. 11 more drones on the ay. More marines moving into the fourth base as Drunkenboi attacks the third base. Banelings make huge connection due to a lack of splits.
13:00 Drunkenboi 140 vs Toodming 145 +1 air attack for Toodming. Another CC on the way for Drunkenboi. Another factory on the way. Infestation pit on the way for Toodming.
14:00 Drunkenboi 159 vs Toodming 169 Double drop on the zerg is spotted by an overlord. Another push through the center is occurring.
15:00 Drunkenboi 169 vs Toodming 194 Hive on the way. Toodming overwhelms the army of Drunkenboi. Drunkenboi pressures the 4th base and picks back up but the medivacs both die.
16:00 Drunkenboi 167 vs Toodming 197 Thors being built by drunkenboi. Two more bases for Toodming.
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United States23455 Posts
Can you say something is "very decent"? seems like decent isn't really modifiable.
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Fiddler's Green42661 Posts
On January 30 2014 11:57 Darkhoarse wrote: Can you say something is "very decent"? seems like decent isn't really modifiable.
It is in America
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On January 30 2014 11:51 RatzBarcode wrote: Bitter, he tricked you. Even plus even is even, odd plus odd is even. Right? Or is one odd and one even twice as likely, making it fifty fifty?
It is 50/50
Even = E, Uneven = U
The first number can be E og U. So every time it is E the next has to be U = 50%. Every time it is U the other one has to be E... Again = 50%.
This is given that E and U are equally likely. Which they are probably not, but in long games (which this map is prone to), something always gets cancelled. So it should be very close to 50/50
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