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[MLG] GameOn Invitational Day 5 - Round of 8 - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 13 14 15 16 17 19 Next All
Squat
Profile Joined September 2013
Sweden7978 Posts
January 26 2014 02:51 GMT
#281
Did that just happen?
"Digital. They have digital. What is digital?" - Donald J Trump
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 26 2014 02:51 GMT
#282
Nice macro from Major... fun to watch.
Like Tinkerbelle, I leave behind a sparkly residue.
Extenz
Profile Joined October 2011
Italy822 Posts
January 26 2014 02:52 GMT
#283
i guess immortals are amazing
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-26 02:53:15
January 26 2014 02:52 GMT
#284
That was a good game. Well played by Major, even if Minigun was a little blindsided by the Mech play.

Damn, I do so like StarCraft. :D
KT best KT ~ 2014
Jazzman88
Profile Joined January 2012
Canada2228 Posts
January 26 2014 02:52 GMT
#285
This is why you never let mech get and hold a fourth base. 4-base mech beats almost any army in the game.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
January 26 2014 02:52 GMT
#286
So I don't know the first thing about mechvP from the toss perspective.

Would you want to get skytoss? seems like voidray/tempest would be pretty darn good.
WriterRecently Necro'd (?)
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
January 26 2014 02:52 GMT
#287
Great game from major. Keeping a good balance of tanks and hellbats, denying expos, great macro, and good army positioning. Fun game to watch for sure.
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
Squat
Profile Joined September 2013
Sweden7978 Posts
January 26 2014 02:53 GMT
#288
On January 26 2014 11:52 Jazzman88 wrote:
This is why you never let mech get and hold a fourth base. 4-base mech beats almost any army in the game.

Except swarm host turtle, apparently.
"Digital. They have digital. What is digital?" - Donald J Trump
argonautdice
Profile Joined January 2013
Canada2718 Posts
January 26 2014 02:53 GMT
#289
Is Major Flash?
very illegal and very uncool
Undead1993
Profile Joined January 2012
Germany17651 Posts
January 26 2014 02:54 GMT
#290
On January 26 2014 11:50 stuchiu wrote:
Show nested quote +
On January 26 2014 11:48 Undead1993 wrote:
you have to respect the immortals


Thanks Wolf.

ye np but the truth is a vr transition would have been very helpful, no idea why minigun didn't try to go for stargates as soon as he saw that this is mech, but then again his economy got denied by major pretty well. sigh, gogo minigun bring it back
SEKO SEKO SEKO SEKO SEKO
Jazzman88
Profile Joined January 2012
Canada2228 Posts
January 26 2014 02:55 GMT
#291
On January 26 2014 11:53 Squat wrote:
Show nested quote +
On January 26 2014 11:52 Jazzman88 wrote:
This is why you never let mech get and hold a fourth base. 4-base mech beats almost any army in the game.

Except swarm host turtle, apparently.


Are you talking about Scarlett/qxc? I think that Scarlett is much better than qxc in almost any respect, with regards to that situation.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-26 02:56:41
January 26 2014 02:56 GMT
#292
On January 26 2014 11:52 Darkhoarse wrote:
So I don't know the first thing about mechvP from the toss perspective.

Would you want to get skytoss? seems like voidray/tempest would be pretty darn good.


Yeah, Skytoss is usually the way to go. Major had a significant eco advantage in that game, though, from his CC first to a significantly faster third base. I don't think Minigun had much of a window to do much damage, and the consistent pressure from Major meant that he did not have time and resources to safely transition into a Skytoss based composition.
KT best KT ~ 2014
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 26 2014 02:56 GMT
#293
On January 26 2014 11:52 Darkhoarse wrote:
So I don't know the first thing about mechvP from the toss perspective.

Would you want to get skytoss? seems like voidray/tempest would be pretty darn good.


Carriers I think are superior to voidray/tempest. As for what Toss should do, I think he made a mistake with getting that 4th at the close bottom left. Should have taken lhe corners. Mech is immobile, at best Major can send drops, but warped in stalkers +cannons + dts can deal with that fairly easily. I personally like going fast 4 base mass gateways into either triple robo or triple stargate hidden carriers. Archons and hts are nice-ish, but the immortal/carriers way out dps the mech army and if they overcomit to vikings, you can run them over with chargelots.

Of course I'm only talking with about 2 months of experience as I only played MechvP was only popular for about 2 months in WoL.
Moderator
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
January 26 2014 02:57 GMT
#294
On January 26 2014 11:56 aZealot wrote:
Show nested quote +
On January 26 2014 11:52 Darkhoarse wrote:
So I don't know the first thing about mechvP from the toss perspective.

Would you want to get skytoss? seems like voidray/tempest would be pretty darn good.


Yeah, Skytoss is usually the way to go. Major had a significant eco advantage in that game, though, from his CC first to a significantly faster third base. I don't think Minigun had much of a window to do much damage, and the pressure from Major meant that he did not have time to safely transition into a Skytoss based composition.

Oh yeah seemed like a tough transition to make, but I guess that's the composition you want?
WriterRecently Necro'd (?)
Pandain
Profile Blog Joined May 2010
United States12989 Posts
January 26 2014 02:58 GMT
#295
On January 26 2014 11:53 Squat wrote:
Show nested quote +
On January 26 2014 11:52 Jazzman88 wrote:
This is why you never let mech get and hold a fourth base. 4-base mech beats almost any army in the game.

Except swarm host turtle, apparently.

Where did you hear this?
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 26 2014 03:00 GMT
#296
What kind of build is this?
Moderator
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
January 26 2014 03:00 GMT
#297
On January 26 2014 12:00 stuchiu wrote:
What kind of build is this?

Not a particularly good one apparently. Loses to 2 stalkers and an oracle.
WriterRecently Necro'd (?)
Squat
Profile Joined September 2013
Sweden7978 Posts
January 26 2014 03:01 GMT
#298
Wtf, what happened? Was gone for 2 mins for some water
"Digital. They have digital. What is digital?" - Donald J Trump
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
January 26 2014 03:01 GMT
#299
Well defended by Minigun
If you lose the stick, you'll always have theBALLS.
SchfiftyFive
Profile Joined September 2010
United States131 Posts
January 26 2014 03:01 GMT
#300
Hopefully this is the proper place for mlg.tv feedback. Wow is all I can say I live in the midwest with comcast at 50/10 getting speeds at 57/11. MLG.tv is the worst thing I have ever experienced in online streaming. Unwatchable half the time. The other half its lagging so much that I cannot even tell whats going on. I think they need to revamp the entire streaming system or just let twitch handle the big boy work becuase between today and thursday it was fucking ridiculous. I'm literally gouging out my fucking eyes because my connection is so god damn fast and this service is so god damn horrible that it wont even load 360p without buffering constantly. Completely utterly awful.
My IQ? // "Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out" Cim9
Prev 1 13 14 15 16 17 19 Next All
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