With a tvt in the fourth set one can only assume it is going to be a 3-0 one way or the other just to disappoint everyone eagerly awaiting this rare MU.
On January 07 2014 12:53 ZenithM wrote: WHY TY in last? I always fear he might not play :'(((
I agree, KT will lose 0-3.
I left my sentence open-handed intentionally. I don't care if KT loses or wins, I just want TY to play.
You disgrace fanboys. How can you wear such a tag. edit: It's not just you, it's a KT thing so don't feel bad. Blindrawr doesn't like Flash, what's up with that?
Does anyone know if all SPL rounds are going to be in this timeslot now? I remember last season there was some late ones and some early ones, so that I could actually watch some of them.
On January 07 2014 12:53 ZenithM wrote: WHY TY in last? I always fear he might not play :'(((
I agree, KT will lose 0-3.
I left my sentence open-handed intentionally. I don't care if KT loses or wins, I just want TY to play.
You disgrace fanboys. How can you wear such a tag. edit: It's not just you, it's a KT thing so don't feel bad. Blindrawr doesn't like Flash, what's up with that?
You know what, you're right. Back to my true colors.
On January 07 2014 12:53 ZenithM wrote: WHY TY in last? I always fear he might not play :'(((
I agree, KT will lose 0-3.
I left my sentence open-handed intentionally. I don't care if KT loses or wins, I just want TY to play.
You disgrace fanboys. How can you wear such a tag. edit: It's not just you, it's a KT thing so don't feel bad. Blindrawr doesn't like Flash, what's up with that?
You know what, you're right. Back to my true colors.
That feels more right. Prime needs them fanboys. They are going to have a massive comeback in PL.
On January 07 2014 12:53 ZenithM wrote: WHY TY in last? I always fear he might not play :'(((
I agree, KT will lose 0-3.
I left my sentence open-handed intentionally. I don't care if KT loses or wins, I just want TY to play.
You disgrace fanboys. How can you wear such a tag. edit: It's not just you, it's a KT thing so don't feel bad. Blindrawr doesn't like Flash, what's up with that?
You know what, you're right. Back to my true colors.
On January 07 2014 12:53 ZenithM wrote: WHY TY in last? I always fear he might not play :'(((
I agree, KT will lose 0-3.
I left my sentence open-handed intentionally. I don't care if KT loses or wins, I just want TY to play.
You disgrace fanboys. How can you wear such a tag. edit: It's not just you, it's a KT thing so don't feel bad. Blindrawr doesn't like Flash, what's up with that?
I think a great deal of people out-grew fanaticism and just want to see good games.
Flash in a TvP....PLEASE show me you can play this match up Flash You got owned by Rain and got beat within 10 seconds of battle vs Sora This is going to an ace match today btw
On January 07 2014 20:35 Zealously wrote: I dont think Samsung will field Roro as ace
You said yesterday RorO would lose, and CJ would get first in PL. I don't believe you anymore. Not even the "Innovation going out 0-2" can save you now.
On January 07 2014 20:35 Zealously wrote: I dont think Samsung will field Roro as ace
Hmm he did play well i thought in that PvZ yesterday though xD But i guess Solar is there Ace? Or maybe if Reality plays well in his TvT might be him? Be a sniper for a T though as KT best two players (at this moment) are Flash and TY
On January 07 2014 20:55 Arceus wrote: so H.O.T still headcoaching KT. Guess Hoejja moves to race coach only
Hoejja is wearing the same jacket as the players, but it is black instead of red, whereas H.O.T Forever is wearing a completely different outfit. I guess this means that HoeJJa is a playing coach, not a full coach.
Please show me some improvements in your TvP please Flash It's the only thing (in my opinion) stopping you from actually winning a tournament and be a well rounded player.
Now that they mentioned VODs. I subscribed and I start the VOD but it plays for maybe a couple of minutes, than it freezes and that pattern repeats itself through the whole VOD.
It is like it doesn't buffer at all. Anyone else have this problem with twitch?
For casters I think these are the sort of times when playing to a (reasonably) high level helps you. You'll have done the Blink attack so many times that you know a few common transitions out of it.
its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
On January 07 2014 21:03 Qwerty85 wrote: Now that they mentioned VODs. I subscribed and I start the VOD but it plays for maybe a couple of minutes, than it freezes and that pattern repeats itself through the whole VOD.
It is like it doesn't buffer at all. Anyone else have this problem with twitch?
On January 07 2014 21:11 Yello wrote: this shouldn't have worked. Wtf eMotion
Flash was up in supply though and he hit the timing well. eMotion shouldn't have gone for storm but archons instead probably.
Actually there was no way emotion could have held the third, even if he went archons. His best bet would be to sacrifice the third and FF to delay while camping at his second for storm to finish. Only way not to lose. But he would be behind in upgrades although ahead in any confrontations that could occur.
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
On January 07 2014 21:13 JonIrenicus wrote: please David kim , nerf terran scv life, at least lower it to 30 hp , because it's not possible that three base protoss doesn't win against Terran 2 base. Or at least make Mothershipcore stronger, it died butchered by 9 marines, this shouldn't be possible. Find a way to make mothership core beefier or faster. Terran is currently op in the metagame, please....
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
Standard conspiracy.
Isn't it ^^? They didn't just lose them either - lots of silly decisions being made.
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
Either that or they just gotten used to reaper expand into 3rax bio + medivacs that they dont bother scouting. herO for example had no clue about banshee at all and it really caught him with pants down. That game had nothing to do with balance though.
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
You're so proud of that idea, you had to repeat it?
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
Either that or they just gotten used to reaper expand into 3rax bio + medivacs that they dont bother scouting. herO for example had no clue about banshee at all and it really caught him with pants down. That game had nothing to do with balance though.
Well, he scouted CC first, so he certainly was not expecting Banshees after that; this is at least understandable.
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
I hear DK hate Terran so this must be indeed a conspiracy between Blizzard and all Protoss players at the same time.
On January 07 2014 21:14 SC2Toastie wrote: Massive throw.
Seconds before he has 3 storms and 2/2 he decides to engage. Upgrade finishes as the last units die.
Lol. Kespatosses decided to throw games so they don't get nerfed :D (Creator, eMotion, etc) :D?!?!
yea should have just moved to the natural and ff until storm is ready since flash is allin anyway, no need to defend at the third
If he kills the third for free, he sends his SCVs back, starts a third and chills on a huge supply lead with ghosts and vikings out... No way emotion wins from there.
On January 07 2014 21:13 JonIrenicus wrote: please David kim , nerf terran scv life, at least lower it to 30 hp , because it's not possible that three base protoss doesn't win against Terran 2 base. Or at least make Mothershipcore stronger, it died butchered by 9 marines, this shouldn't be possible. Find a way to make mothership core beefier or faster. Terran is currently op in the metagame, please....
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
I hear DK hate Terran so this must be indeed a conspiracy between Blizzard and all Protoss players at the same time.
Actually, SC2 is controlled by Illuminati and all races being OP and UP were scheduled up until 2 years after Lotv.
On January 07 2014 21:20 Fjodorov wrote: Just looking at Roro, he reminds me of MC but I cant really say why. He just looks confident and has that "boss aura" :o
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
You're so proud of that idea, you had to repeat it?
On January 07 2014 21:14 SC2Toastie wrote: Massive throw.
Seconds before he has 3 storms and 2/2 he decides to engage. Upgrade finishes as the last units die.
Lol. Kespatosses decided to throw games so they don't get nerfed :D (Creator, eMotion, etc) :D?!?!
yea should have just moved to the natural and ff until storm is ready since flash is allin anyway, no need to defend at the third
If he kills the third for free, he sends his SCVs back, starts a third and chills on a huge supply lead with ghosts and vikings out... No way emotion wins from there.
uhm no thats not true. With storm its a very different game
On January 07 2014 21:14 SC2Toastie wrote: Massive throw.
Seconds before he has 3 storms and 2/2 he decides to engage. Upgrade finishes as the last units die.
Lol. Kespatosses decided to throw games so they don't get nerfed :D (Creator, eMotion, etc) :D?!?!
yea should have just moved to the natural and ff until storm is ready since flash is allin anyway, no need to defend at the third
If he kills the third for free, he sends his SCVs back, starts a third and chills on a huge supply lead with ghosts and vikings out... No way emotion wins from there.
Of course there is, he just rebuilds his third and slowly accumulates Storm/Colossi. No way a Terran can build enough Ghosts/Vikings to hold a 3-0-3 timing with a 16' third.
On January 07 2014 21:20 Fjodorov wrote: Just looking at Roro, he reminds me of MC but I cant really say why. He just looks confident and has that "boss aura" :o
Because they both have round and adorable faces.
hah yeah that might be it. Though I dont think I would describe either of their faces, especially not MCs, as adorable
On January 07 2014 21:13 JonIrenicus wrote: please David kim , nerf terran scv life, at least lower it to 30 hp , because it's not possible that three base protoss doesn't win against Terran 2 base. Or at least make Mothershipcore stronger, it died butchered by 9 marines, this shouldn't be possible. Find a way to make mothership core beefier or faster. Terran is currently op in the metagame, please....
There is something called timing attack. You basically exploit the moment you are the strongest and your opponent is weakest (for various reasons like taking fast expo, teching, rushing upgrades or doing both/all at the same time).
If Flash moved out a bit later, he would be in a very hard spot because he was banking all on making that attack work.
On January 07 2014 21:13 JonIrenicus wrote: please David kim , nerf terran scv life, at least lower it to 30 hp , because it's not possible that three base protoss doesn't win against Terran 2 base. Or at least make Mothershipcore stronger, it died butchered by 9 marines, this shouldn't be possible. Find a way to make mothership core beefier or faster. Terran is currently op in the metagame, please....
On January 07 2014 21:14 SC2Toastie wrote: Massive throw.
Seconds before he has 3 storms and 2/2 he decides to engage. Upgrade finishes as the last units die.
Lol. Kespatosses decided to throw games so they don't get nerfed :D (Creator, eMotion, etc) :D?!?!
yea should have just moved to the natural and ff until storm is ready since flash is allin anyway, no need to defend at the third
If he kills the third for free, he sends his SCVs back, starts a third and chills on a huge supply lead with ghosts and vikings out... No way emotion wins from there.
well there is still a chance since flash is on 2 base aswell, and protoss got storms+ collosus by then, just start the third again
On January 07 2014 21:13 JonIrenicus wrote: please David kim , nerf terran scv life, at least lower it to 30 hp , because it's not possible that three base protoss doesn't win against Terran 2 base. Or at least make Mothershipcore stronger, it died butchered by 9 marines, this shouldn't be possible. Find a way to make mothership core beefier or faster. Terran is currently op in the metagame, please....
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
You're so proud of that idea, you had to repeat it?
sry i dont understand
You said the same thing yesterday. With the repeat it looks like you actually believe it, which is worth mentioning.
On January 07 2014 21:13 Killmouse wrote: its like protoss heard of the incoming nerf and they had a council meeting to prevent the nerf lol, after the announcement of nerf p lost alot of games
You're so proud of that idea, you had to repeat it?
sry i dont understand
You said the same thing yesterday. With the repeat it looks like you actually believe it, which is worth mentioning.
oh, not the same, but similiar yeah, conspiracies are fun
Now that recall and Msc/Tempest are being used, Z lategame v P isn't ridiculous anymore. Both sides are ridiculous. What's the point of positioning if you can just recall out when you make a mistake?
On January 07 2014 21:40 Topdoller wrote: 25 mins into the game and Stats has constructed the ultimate A move army. Will this A move army crush rOrO's free A move army.
On January 07 2014 21:42 Volband wrote: Is this SC2 now? I'm sad, this game looked so interesting, and now... what am I watching, lol?!
The most popular games are MOBAs so other games gravitate towards them: lots of spells: especially stuns and yanks, creeps going against each other, massive hero units, long grinds, etc.
On January 07 2014 21:42 Volband wrote: Is this SC2 now? I'm sad, this game looked so interesting, and now... what am I watching, lol?!
The most popular games are MOBAs so other games gravitate towards them: lots of spells: especially stuns and yanks, creeps going against each other, massive hero units, long grinds, etc.
I like mobas, but nothing appeals to me in this game. That pull ability is totally retarded imo (been thinking it since it was first shown), and it's especially sad, because Viper looks like an interesting unit, with it's leech and cloud ability - is that used btw?
On January 07 2014 21:43 Nebuchad wrote: Cherish these games, they give you something to complain about now that terran isn't losing every game. That's important to have.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
On January 07 2014 21:43 Nebuchad wrote: Cherish these games, they give you something to complain about now that terran isn't losing every game. That's important to have.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
I wonder why Protoss doesn't transition into mass carrier at this point, i think they would be really good in these kind of situations, but maybe i am missing something? (fungal interceptors?)
On January 07 2014 21:43 Nebuchad wrote: Cherish these games, they give you something to complain about now that terran isn't losing every game. That's important to have.
Do you like those games?
I enjoy watching how they play out, yeah.
I'm under the impression more and more ZvP will turn into this.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
On January 07 2014 21:43 Nebuchad wrote: Cherish these games, they give you something to complain about now that terran isn't losing every game. That's important to have.
Do you like those games?
I enjoy watching how they play out, yeah.
I'm under the impression more and more ZvP will turn into this.
This and other versions of airtoss is literally the reason I switched from zerg.
On January 07 2014 21:43 Nebuchad wrote: Cherish these games, they give you something to complain about now that terran isn't losing every game. That's important to have.
Do you like those games?
I enjoy watching how they play out, yeah.
I'm under the impression more and more ZvP will turn into this.
This and other versions of airtoss is literally the reason I switched from zerg.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
Avilo is the only one in the world (except goody) capable of turtling for that long without losing his mind
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
Avilo is the only one in the world (except goody) capable of turtling for that long without losing his mind
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
Avilo is the only one in the world (except goody) capable of turtling for that long without losing his mind
Fools don't know about my Reality.
It's amazing when people forget about games that happened just days ago isn't it
On January 07 2014 21:53 cSc.Dav1oN wrote: Wolf: "really interesting to watch how Roro handles it"
wat?
Well ive seen alot of zergs try this way of playing but then derping and getting stomped by mass voidrays and storms. Roro knew what he was doing and was doing it well atleast
ouch, protoss is 1-14 this week against Terran and Zerg so far in proleague..... a one match winner format that the race is supposed to excel at. Looking rough.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
Avilo is the only one in the world (except goody) capable of turtling for that long without losing his mind
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
It turns into the same kind of awful scenario, mass spores + Vipers + Swarmhosts + anti-air (Queens/Corruptors/infests). And unfortunately, Blizzard confuses mech with air, so they will wrongly promote this kind of stale scenario.
On January 07 2014 21:53 cSc.Dav1oN wrote: Wolf: "really interesting to watch how Roro handles it"
wat?
Well he handled it better than Hydra vs. Terminator. Maybe that is what he was referring to. He did mention that game a couple of times during this game. It was not really a good game but not that bad either imo. I rated is 3 stars. Also, protoss died :D
I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
For everyone blaming Roro at that point in time there is literally nothing else that can be done in order to win. His two options are turtle into win, or lose basically.
On January 07 2014 21:55 Ctesias wrote: I hope Zest is better at PvZ than the PvT we've seen.
No, PvZ is his worse matchup. He has a good archon zealot 2 base build, but he looks clueless against mid-game zerg timings. Unless he has improved this season, of course.
On January 07 2014 21:55 Zanzabarr wrote: ouch, protoss is 1-14 this week against Terran and Zerg so far in proleague..... a one match winner format that the race is supposed to excel at. Looking rough.
Everyone knew Proleague is stacked with Protoss, so everyone just practiced their vP and we see the results. That's my theory, anyway.
because of this sh/viper-combo i stopped playing/watching sc2. it makes every PvZ lategame so boring to watch... the zerg chips away from the protoss until the protoss has to gg out.
On January 07 2014 21:56 bo1b wrote: For everyone blaming Roro at that point in time there is literally nothing else that can be done in order to win. His two options are turtle into win, or lose basically.
Yes, those scenarios where neither side can really engage always make for games like this. Can't really blame any guy,they are playing to win not to show good games (although they might say something along those lines :D )
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
It turns into the same kind of awful scenario, mass spores + Vipers + Swarmhosts + anti-air (Queens/Corruptors/infests). And unfortunately, Blizzard confuses mech with air, so they will wrongly promote this kind of stale scenario.
I feel like they've painted themselves into a corner lol. If they buff mech at all then that transition becomes so much easier to achieve
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
Avilo is the only one in the world capable of getting to that scenario.
Avilo is the only one in the world (except goody) capable of turtling for that long without losing his mind
Fools don't know about my Reality.
At least the air Terran has to spread out over 1-2 screens in order to dominate. This Protoss air is basically clumping up and hoping that the abducts aren't on something good.
On January 07 2014 21:55 NovaMB wrote: 30% votes this 5 stars? Do you guys like this?
Think thats Trolls and people who like RorO xD
So 30% trolls?
No, I personally liked the game.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
SH zones out templars. Templars feedback vipers. Vipers + Corruptors try to snipe key units. Infestors punish bad positionning. Void rays are the ultimate threat.
That's fun to watch. Could be way better with "always on the move" swarmhosts.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
It was a skilled game, sure, but not entertaining at all. It was painful to watch.
On January 07 2014 21:50 The_Red_Viper wrote: I wonder why Protoss doesn't transition into mass carrier at this point, i think they would be really good in these kind of situations, but maybe i am missing something? (fungal interceptors?)
Because fungal wrecks interceptors. And also I highly doubt that in late game an unit with an attack who get affected by armor 8 times is more cost effective than an unit who has an attack with massive or armored bonus damage.
Let's be realistic. That was a shitty game. I don't mean unskilled because there were clearly a lot of nerve-racking army adjustments, but surely there was more they could do and surely Stats could have avoided that situation altogether. 5000+ minerals not being used, constant awkward dodging around to avoid fungals, feedbacks etc and due to supply limits and army choices, there were very few sneaky attacks from other sides, warp prism drops, DT etc. That one burrowed roach stopped that base too easily. There was some other point about the play too now that I've forgotten. *Grumble* That was just a really crappy way for we balls of steel anti-RorOs to get hit hard.
On January 07 2014 21:56 bo1b wrote: For everyone blaming Roro at that point in time there is literally nothing else that can be done in order to win. His two options are turtle into win, or lose basically.
RorO seems to be a sejong research station specialist. That build only works on that map because of the short distance and the relative horizontal narrowness of the map making it difficult to backstab the turtling zerg. Stats could have won if he kept up the multi-prong harass instead of transiting into the late game scenario.
On January 07 2014 21:57 cari-kira wrote: because of this sh/viper-combo i stopped playing/watching sc2. it makes every PvZ lategame so boring to watch... the zerg chips away from the protoss until the protoss has to gg out.
On January 07 2014 21:55 Zanzabarr wrote: ouch, protoss is 1-14 this week against Terran and Zerg so far in proleague..... a one match winner format that the race is supposed to excel at. Looking rough.
Everyone knew Proleague is stacked with Protoss, so everyone just practiced their vP and we see the results. That's my theory, anyway.
Thats a good point but I think also teams seem to send out almost any P they have while T and Z players are usually the best of their race in that team.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
On January 07 2014 21:44 YyapSsap wrote: Is it because of the SH that it always turns into this kind of late game scenario?
It's hard to kill either Zerg or Protoss in the midgame, and at the same time in the lategame the armies are so monstrously efficient that they don't want to rush the fight because it can swing one-sidedly one way very fast.
Terran doesn't have that problem ("problems" :D), you're pretty much forced to trade units (at least with bio) all game.
TvZ ultra late game with "air terran" is straight up unbeatable for zerg lol
It turns into the same kind of awful scenario, mass spores + Vipers + Swarmhosts + anti-air (Queens/Corruptors/infests). And unfortunately, Blizzard confuses mech with air, so they will wrongly promote this kind of stale scenario.
I feel like they've painted themselves into a corner lol. If they buff mech at all then that transition becomes so much easier to achieve
Yeah, the potential for this kind of games is basically why I'm against buffing mech :D
On January 07 2014 21:59 GreenMash wrote: If Swarm hosts are removed from the game, would there be a situation where something would become unbalanced?
Yes, Zergs would probably always lose lategame ZvP and ZvMech.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
On January 07 2014 21:55 NovaMB wrote: 30% votes this 5 stars? Do you guys like this?
Think thats Trolls and people who like RorO xD
literally best game i've ever seen
Best game if watched backwards. Reverse lasers from protoss creating cute little locusts who walk backwards into their eggs and pop back into swarmhosts.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
It wouldnn't change anything at all. It would just be a nerf. It's the way it's supposed to be played (unfortunately), the locusts tanking the shots so you can abduct into them and snipe the air units with your corruptors.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
yeah, that's like having Colossi without thermal lance... it's just a shit unit then.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
On January 07 2014 22:02 arcane1129 wrote: I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
Blizzard has a geat reputation of showing that they can learn and adapt in SC2, and are willing to make the right moves, instead of what they think might be cool.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
In my opinion the more obvious choice is to take away Locusts' speedboost on creep, so it's not quite as random.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
It wouldnn't change anything at all. It would just be a nerf. It's the way it's supposed to be played (unfortunately), the locusts tanking the shots so you can abduct into them and snipe the air units with your corruptors.
Locusts dont tank the shots.
They zone out templars.
That's like the old WoL micro infestor/ling/bane vs marine/tank. Tanks were there to zone out infestors (and snipe banes, sometimes).
On January 07 2014 22:02 arcane1129 wrote: I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
Blizzard has a geat reputation of showing that they can learn and adapt in SC2, and are willing to make the right moves, instead of what they think might be cool.
Add in there other games too. Maybe not Diablo...that just messed up i think, not sure about new expansion. But in WoW they are learning, their latest expansion was the best in a long time and the new one looks even better and they do listen. So they do things wrong but they do listen hence why they are still very popular.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
In my opinion the more obvious choice is to take away Locusts' speedboost on creep, so it's not quite as random.
You're only allowed to buff though, so it does not count.
On January 07 2014 22:02 arcane1129 wrote: I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
Fuck that, they should implement several new 0 supply base defence buildings, more energy solves all options, more free units, more air units (other varieties of a-moving units works as well), more anti micro units/spells, I think terran should get some mid game tech to warp in combined with some sort of larva mechanic - the other races should mix and match soo they can as well, and most importantly nydus's should come with a bunker.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
In my opinion the more obvious choice is to take away Locusts' speedboost on creep, so it's not quite as random.
You're only allowed to buff though, so it does not count.
On January 07 2014 22:02 arcane1129 wrote: I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
Fuck that, they should implement several new 0 supply base defence buildings, more energy solves all options, more free units, more air units (other varieties of a-moving units works as well), more anti micro units/spells, I think terran should get some mid game tech to warp in combined with some sort of larva mechanic - the other races should mix and match soo they can as well, and most importantly nydus's should come with a bunker.
Also a third disabling spell for Protoss. Units might still move an inch in FF + Time Warp, which is absolutely unbearable as far as I'm concerned.
On January 07 2014 21:56 Insoleet wrote: I understand the fact that everone is hating on this game. But I think they focus too much on the deathballish effect. That was a great game, every players were microing their hurt off, I liked it.
But that'd be way better with SH moving instead of sitting there. That's the thing missing from these games. I dont know how blizzard can force the players to always be moving with their swarmhosts.
Quicker burrow/unburrow, smaller range and lower HP
You are probably right !
Take out the Enduring Locusts upgrade. Removing upgrades is their way of handling things, so this sounds like a good start to me.
Also buff the movement speed of any random unit to pretend it allows for some cool distinction micro-wise.
In my opinion the more obvious choice is to take away Locusts' speedboost on creep, so it's not quite as random.
You're only allowed to buff though, so it does not count.
Sorry, my bad.
Don't give up yet. You can combine some locust speed upgrade with the hydraspeed upgrade so that they go as fast off creep as they do on creep. Problem solved, and we didn't even nerf anything.
On January 07 2014 21:55 Zanzabarr wrote: ouch, protoss is 1-14 this week against Terran and Zerg so far in proleague..... a one match winner format that the race is supposed to excel at. Looking rough.
Everyone knew Proleague is stacked with Protoss, so everyone just practiced their vP and we see the results. That's my theory, anyway.
Thats a good point but I think also teams seem to send out almost any P they have while T and Z players are usually the best of their race in that team.
Thats another point, besides Rain, Parting, sOs (yes, he has lose every match, but im pretty sure that has more to do with a back week than because he is bad..., because he is not) and Jila (who has been really really impressive) all Protoss players are... decent AT BEST, just "good", guess we have come to the point of the race being more important than the players themself
On January 07 2014 22:02 arcane1129 wrote: I hope blizzard takes the time to make LOTV a game where instead of 40 minutes of sieging in a stalemate players are rewarded for multitasking and balls out aggression to counter turtling. Kinda like dark swarm + lurker/ling/ultra w/e in bw to counter siege lines.
Blizzard has a geat reputation of showing that they can learn and adapt in SC2, and are willing to make the right moves, instead of what they think might be cool.
Add in there other games too. Maybe not Diablo...that just messed up i think, not sure about new expansion. But in WoW they are learning, their latest expansion was the best in a long time and the new one looks even better and they do listen. So they do things wrong but they do listen hence why they are still very popular.
I don't know dude, I meant it in a quite sarcastic way. They definetly learned, but these guys - at some point - wanted to add the shredder and that chameleon Protoss unit to the game. They tried to make mech more interesting (I don't want to use thw word viable) by adding the warhound, but it was too op so they took it back to rebalance. They. Could. Not.
Dustin seems like a great guy, but after two games, I don't know what could I say to myself in his defense.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
Sounds like playing out the game with maximum infrastructure for his economy. I mean it's obvious that if he loses everything for free, he is done for. I mean I guess this term works, I'm just not liking it.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
On January 07 2014 22:14 Qwerty85 wrote: Seriously, what is up with protoss in Proleague, they started so bad this season both against terran and zerg. And nothing changed.
DK balance map has some secret Jedi powers or what?
Maybe maps, perhaps it's because everyone in the practice teams have been cooking up good anti-protoss strats after last season, maybe because the metagame is a bit cyclic and Protoss builds are more figured out.
On January 07 2014 22:14 Qwerty85 wrote: Seriously, what is up with protoss in Proleague, they started so bad this season both against terran and zerg. And nothing changed.
DK balance map has some secret Jedi powers or what?
Just loot at the great ones, Parting 3-0, Rain 2-1, Jila 2-1 (sOs 0-3 !!!!)... Proleague thinks that the race its far more powerful than the players themself lol
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
Like Flash vs eMotion, for instance.
I think Flash could have moved out earlier, so the timing window was larger than an ee han timing might allow for.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
Sounds like playing out the game with maximum infrastructure for his economy. I mean it's obvious that if he loses everything for free, he is done for. I mean I guess this term works, I'm just not liking it.
I think it's alright for the lack of a better term. If you don't do the sort of damage you're setting out for by committing to the attack, you'll be pushed behind by the consequences. Like say a blink/archon/charge 3 base timing would delay robotics/stargate tech for very long which will give you trouble dealing with an ultralisk army, taking a 4th base and dealing with tech switches. So you'd really have to get some damage in.
It may or may not have been Zest's plan this game, he did hit a (too late) timing but had 3/2 started behind it and got 2 robotics facilities up so he was at least set up to transition.
On January 07 2014 22:14 Qwerty85 wrote: Seriously, what is up with protoss in Proleague, they started so bad this season both against terran and zerg. And nothing changed.
DK balance map has some secret Jedi powers or what?
Just loot at the great ones, Parting 3-0, Rain 2-1, Jila 2-1 (sOs 0-3 !!!!)... Proleague thinks that the race its far more powerful than the players themself lol
Yeah that is kind of true. Only top tier terrans like Maru, Flash and TY really come out in Proleague. At the same time, there is so many protoss players that are nowhere near Dear or Rain level.
On January 07 2014 22:14 Big J wrote: So Zergs and Terrans are stomping Protoss. Time for a nerf, Protoss.
Yeah its not individuals playing against other individuals. Flash vs emotion.... yeah this emotion guy is a legend... Solar beat sOs twice already, and I even think he used ultras in one or both games. Solar was favored against Zest. And so on and so on
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
Like Flash vs eMotion, for instance.
I think Flash could have moved out earlier, so the timing window was larger than an ee han timing might allow for.
Well, he was waiting for his 3 Ghosts and +2 attack, so technically his window was not that large until the completion of Storm.
On January 07 2014 22:18 MrLightning wrote: Why field protoss at all? Its just an instant loss. Protoss should be banned from proleague so that it is eventually removed from the game.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
Like Flash vs eMotion, for instance.
I think Flash could have moved out earlier, so the timing window was larger than an ee han timing might allow for.
Well, he was waiting for his 3 Ghosts and +2 attack, so technically his window was not that large until the completion of Storm.
Yeah, I guess that might be true. I usually just think of it as a very, very prepared build to hit another typical build. Like that classic JD vs Stork (?) game where he flies in with his mutas seconds before the corsair group gets too big.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
Solar had immense creep spread and Zest was confined to 3 bases with no collosus tech. He only had one attack to make it work, but sadly he didn't succeed.
On January 07 2014 22:18 MrLightning wrote: Why field protoss at all? Its just an instant loss. Protoss should be banned from proleague so that it is eventually removed from the game.
And by "instant" you mean "when the game ends"?
Ever watch Iron man? You know how Tony is a dead man walking? Yeah.... that is Protoss v Z or T. Except no convenient plot devices to save them at the last minute.
On January 07 2014 22:20 NovaMB wrote: My FPL team is already screwed because I cant get rid of ByuL on anti anymore. So now I just want to see KT lose
TY is not one to sit on his ass macroing, even when he plays mech (I stil remember some Baby vs Flash GSL mech vs mech game on Cloud Kingdom. Micro siege lines and hellion runbys and drops all over the map, and Baby won, it was beautiful).
On January 07 2014 22:18 MrLightning wrote: Why field protoss at all? Its just an instant loss. Protoss should be banned from proleague so that it is eventually removed from the game.
And by "instant" you mean "when the game ends"?
Ever watch Iron man? You know how Tony is a dead man walking? Yeah.... that is Protoss v Z or T. Except no convenient plot devices to save them at the last minute.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
That's called an eehan timing
hmmm no. eehan is more like when there is ONE timing you can use, either when you were behind, or seconds before a new type of units arrives, and at that exact timing you have the advantage, otherwise you're kind of screwed...
Solar had immense creep spread and Zest was confined to 3 bases with no collosus tech. He only had one attack to make it work, but sadly he didn't succeed.
that actually sounds like... attacking right before it's definitely too late ? :-D Eehan means you have some sort of advantage at that moment. well anyway i didnt see the game so i wont just what it was.
On January 07 2014 22:07 DarkLordOlli wrote: Gigantic blink/archon semi all in incoming
Someone mind explaining to me what that is? I'm trying to figure that out for almost 4 years now. Sounds like a simple push to me.
It means he doesn't have to kill zerg but has to do some sort of damage
Sounds like playing out the game with maximum infrastructure for his economy. I mean it's obvious that if he loses everything for free, he is done for. I mean I guess this term works, I'm just not liking it.
I think it's alright for the lack of a better term. If you don't do the sort of damage you're setting out for by committing to the attack, you'll be pushed behind by the consequences. Like say a blink/archon/charge 3 base timing would delay robotics/stargate tech for very long which will give you trouble dealing with an ultralisk army, taking a 4th base and dealing with tech switches. So you'd really have to get some damage in.
It may or may not have been Zest's plan this game, he did hit a (too late) timing but had 3/2 started behind it and got 2 robotics facilities up so he was at least set up to transition.
That is exactly my point. If your attack fails, then you're behind obviously. You can't be ready for everything. Though an all-in implies that if your attack fails, you lost. Zest didn't cut economy like a madman to get his push rolling, so he could transition while pushing, and he didn't lose his entire army when it was engaged on.
On January 07 2014 22:50 Disarmed wrote: Ty's or Flash's TvZ?
which is better you think?
Flash for me, but mainly because i have seen Flash's TvZ way more. Flash best match up for me is his vs Z he is so incontrol of that match up due to his macro
On January 07 2014 22:58 Disarmed wrote: im wondering if flash even still feels anything when being sent as ace....i mean this must be his 1000000th time.
Can't these nerds win just one team league match without me?
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
On January 07 2014 22:58 Disarmed wrote: im wondering if flash even still feels anything when being sent as ace....i mean this must be his 1000000th time.
Can't these nerds win just one team league match without me?
lol
he must be thinking .. "awe man cant i just sit and watch the ace match?"
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
On January 07 2014 22:58 Disarmed wrote: im wondering if flash even still feels anything when being sent as ace....i mean this must be his 1000000th time.
Can't these nerds win just one team league match without me?
lol
he must be thinking .. "awe man cant i just sit and watch the ace match?"
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
Yes and Yes. I'm over BL/Infestor. Blowing them up with mines for half a year eased that pain . Swarmhosts are worrying though.
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
just as Zerg is supposed to be.
Roro manages
please cut me off if this is too personal or too off-topic but...
whats actually the deal with you and roro ?
Roro won a GSL when everybody was hating Zerg. So the hate went over to him.
Nah, that's not it. He won it by beating Life (who was the best in the world at the time) in Life's worst match-up through a silly mistake from Life's side and then went on to win the entire tournament, stealing Life's back-to-back + Blizzard cup end of the year showing. His smirk makes me see red as well. And then he kind of dropped off, which made matters even worse.
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
just as Zerg is supposed to be.
Roro manages
please cut me off if this is too personal or too off-topic but...
whats actually the deal with you and roro ?
Roro won a GSL when everybody was hating Zerg. So the hate went over to him.
Nah, that's not it. He won it by beating Life (who was the best in the world at the time) in Life's worst match-up through a silly mistake from Life's side and then went on to win the entire tournament, stealing Life's back-to-back + Blizzard cup end of the year showing. His smirk makes me see red as well. And then he kind of dropped off, which made matters even worse.
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
just as Zerg is supposed to be.
Roro manages
please cut me off if this is too personal or too off-topic but...
whats actually the deal with you and roro ?
Roro won a GSL when everybody was hating Zerg. So the hate went over to him.
Nah, that's not it. He won it by beating Life (who was the best in the world at the time) in Life's worst match-up through a silly mistake from Life's side and then went on to win the entire tournament, stealing Life's back-to-back + Blizzard cup end of the year showing. His smirk makes me see red as well. And then he kind of dropped off, which made matters even worse.
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
Protoss are emo and zerg have cooties. Terran confirmed manliest race.
oh my god protoss is sooo emo.....with all their pseudo-epic "oracle" and "void" and "templar" and "immortal" shit
Dude, did you even hear the Protoss quotes in SC2? They are lame as shit, "We cannot hold!", "Justice be done", "We will stand against the Darkness", seriously they sound like elves, not proud space faring ferocious warrior race aliens. BW Protoss though, now those where truly manly.
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
just as Zerg is supposed to be.
Roro manages
please cut me off if this is too personal or too off-topic but...
whats actually the deal with you and roro ?
Roro won a GSL when everybody was hating Zerg. So the hate went over to him.
Nah, that's not it. He won it by beating Life (who was the best in the world at the time) in Life's worst match-up through a silly mistake from Life's side and then went on to win the entire tournament, stealing Life's back-to-back + Blizzard cup end of the year showing. His smirk makes me see red as well. And then he kind of dropped off, which made matters even worse.
On January 07 2014 23:14 Pangpootata wrote: If they restart wouldn't they be able to see the build orders from the score screen? Now Solar can cheese knowing that Flash goes CC first.
I thought that Flash going CC first is pretty normal.
On January 07 2014 22:52 TheDwf wrote: [quote] Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
To me, Photon Overcharge sounds like a Requiem for Terran's one base strategies in TvP.
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
Protoss are emo and zerg have cooties. Terran confirmed manliest race.
oh my god protoss is sooo emo.....with all their pseudo-epic "oracle" and "void" and "templar" and "immortal" shit
And Zeratul just endlessly whines about everything and sits around and mopes about killing his wife or whoever she was. Tychus has the proper attitude, a big gun and a bigger beer and you can overcome any obstacle.
On January 07 2014 23:14 Pangpootata wrote: If they restart wouldn't they be able to see the build orders from the score screen? Now Solar can cheese knowing that Flash goes CC first.
I thought that Flash going CC first is pretty normal.
yeah Flash not going CCfirst is like God making porn...
On January 07 2014 23:14 Pangpootata wrote: If they restart wouldn't they be able to see the build orders from the score screen? Now Solar can cheese knowing that Flash goes CC first.
you can make it so there's no build order in the score screen.
also it's flash on frost, there's a good chance solar knows it's a cc first :3
On January 07 2014 22:52 TheDwf wrote: [quote] Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
That's because you're a sadist person, and deep down inside yourself you know it. (;
On January 07 2014 22:54 AxionSteel wrote: [quote]
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
That's because you're a sadist person, and deep down inside yourself you know it. (;
Nah, just a protoss player. Kinda the same thing tho
On January 07 2014 22:52 samurai80 wrote: I fell asleep. I've never liked TvT.
Not much happened during midgame indeed, but come on, the lategame was interesting.
This guy is the biggest terran hater on the forums.
People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
it's not just about how frequent it is, I don't know why but the scan sound got this penetration ability to just get in your head. the only thing that comes close is the sound of the photo overcharge.
might have to do with the sound frequency or something :X
On January 07 2014 22:55 Ctesias wrote: [quote] People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
That's because you're a sadist person, and deep down inside yourself you know it. (;
Nah, just a protoss player. Kinda the same thing tho
Hah! I even guess you don't feel bad playing this race, you horrible person!
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
Protoss are emo and zerg have cooties. Terran confirmed manliest race.
oh my god protoss is sooo emo.....with all their pseudo-epic "oracle" and "void" and "templar" and "immortal" shit
Dude, did you even hear the Protoss quotes in SC2? They are lame as shit, "We cannot hold!", "Justice be done", "We will stand against the Darkness", seriously they sound like elves, not proud space faring ferocious warrior race aliens. BW Protoss though, now those where truly manly.
word!
PLUS the picture of a BW zealot is still amongst the most fiercest and scariest shits ever :D
On January 07 2014 22:55 Ctesias wrote: [quote] People are actually able to hate Terran?
What the hell am I reading?
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
That's because you're a sadist person, and deep down inside yourself you know it. (;
Nah, just a protoss player. Kinda the same thing tho
Protoss are clearly dom and Zerg are clearly sub. Terran don't get to play.
A lot of people hate terrans. Most common "arguments are"
1. terran can stay on tier 1 whole game (but of course, sky terran is also hated usually by the same people.) 2. terran has beeen dominating SC2 for 3 years now (guys who forget BL/Infestor and just remember GomTvT) 3. MULES
Well I can't speak for all but for me terran gameplay is fine. I mostly hate terran because of people on this forum, and TvT because I've been exposed to it a little too much in the beginning.
Dude, GomTvT was 2.5 years ago. 2.5 YEARS!
We even kind of forgot BL./Infestors these days, if only for swarm hosts that try hard to remind us of this.... :/
the scan sound still rings in my head even after 2.5 years
Quick, replace it with the sound of tempest fire! Or with the *splurt* of swarm hosts. Pick one.
The sound of Photon Overcharge, with some Templar hysterically laughing in the background.
Such a sweet melody to my ears
That's because you're a sadist person, and deep down inside yourself you know it. (;
Nah, just a protoss player. Kinda the same thing tho
Hah! I even guess you don't feel bad playing this race, you horrible person!
On January 07 2014 23:02 MrLightning wrote: Terran is the only real race. All the others are stinky.
stinky and slimy
Protoss are emo and zerg have cooties. Terran confirmed manliest race.
oh my god protoss is sooo emo.....with all their pseudo-epic "oracle" and "void" and "templar" and "immortal" shit
Dude, did you even hear the Protoss quotes in SC2? They are lame as shit, "We cannot hold!", "Justice be done", "We will stand against the Darkness", seriously they sound like elves, not proud space faring ferocious warrior race aliens. BW Protoss though, now those where truly manly.
word!
PLUS the picture of a BW zealot is still amongst the most fiercest and scariest shits ever :D
BW archons were so awesome, and watching 30 zealots plow through a minefield into a tankline was boner-inducing.
Nah, Solar never went to Swarm Hosts, didn't tech to Vipers, just kept attacking into a wall of Siege Tanks, Hellbats and Thors. Quite bad play from him this game. :S
On January 07 2014 23:28 Ramiz1989 wrote: Nah, Solar never went to Swarm Hosts, didn't tech to Vipers, just kept attacking into a wall of Siege Tanks, Hellbats and Thors. Quite bad play from him this game. :S
The 1st attack made sense but the 2nd one into a pre sieged tank/thor/banshee army was just a major blunder.
On January 07 2014 23:28 Ramiz1989 wrote: Nah, Solar never went to Swarm Hosts, didn't tech to Vipers, just kept attacking into a wall of Siege Tanks, Hellbats and Thors. Quite bad play from him this game. :S
Solar also kinda went for a questionable engagement.
Waaaaaaait, which protoss would KT have fielded? I thought that TY and Flash were the strongest players on KT. Does anyone have their map stats in TvX on Frost? :O
On January 07 2014 23:28 Squat wrote: Flash wins with mech and Ret gets banned from twitch chat to finish off an already odd day of PL.
What he say?
Dunno, he expressed some doubts about the relative quality of the game I think. Keep in mind this is the chat where you can make awful comments about Scarlett for 2 hours and not get banned.
On January 07 2014 23:29 IntoTheheart wrote: Waaaaaaait, which protoss would KT have fielded? I thought that TY and Flash were the strongest players on KT. Does anyone have their map stats in TvX on Frost? :O
Stats and Zest where incredibly reliable and good last season of PL, it doesn't surprise me they are being fielded, they are probably still very good in practice as well, which makes you wonder what isn't coming together for them in live games this season.
Its even better now that Banshees benefit from all mech upgrades, late game they would start to fall off because they do 2 attacks of 12 damage each and armor upgrades would really hurt them, but now they stay relevant for much longer.
On January 08 2014 01:21 orvinreyes wrote: oh wow. just realized that Protoss has 37% win rate in proleague so far.
Gotta keep in the back of your mind this includes sending out non top level Protoss vs Tiptop Terran/Zerg. There's about 3 times as many Protoss playing as ther are Terran.
On January 07 2014 23:32 goody153 wrote: Even during last season two of the best scores was innovation and flash both terrans. Not gonna be surprising this time.
TY vs Reality Best Game of 2014 ! At least TvT! :D Baby is so good, he knows his terran units very well and utilizes them up to their very best. I thought Reality had it, when he chose to transition to BCs, but damn mines and point defense drones.
So, Samsung's Zergs were 5-0 just before Flash improved Terran's winstreak to 12-0 in Proleague :D
But KT's Protosses need to improve if KT really want to win telecommunication derby in next match. How many antiteams did Roro crash this week? His Viper control is pretty cute.
And Solar can really make things happen this Proleague seems like.
On January 08 2014 10:25 oo_Wonderful_oo wrote: So, Samsung's Zergs were 5-0 just before Flash improved Terran's winstreak to 12-0 in Proleague :D
But KT's Protosses need to improve if KT really want to win telecommunication derby in next match. How many antiteams did Roro crash this week? His Viper control is pretty cute.
And Solar can really make things happen this Proleague seems like.
They don't really need though, Flash and TY all the way! (ok i am not so sure about flash, but cmon now^^)
On January 08 2014 10:25 oo_Wonderful_oo wrote: So, Samsung's Zergs were 5-0 just before Flash improved Terran's winstreak to 12-0 in Proleague :D
But KT's Protosses need to improve if KT really want to win telecommunication derby in next match. How many antiteams did Roro crash this week? His Viper control is pretty cute.
And Solar can really make things happen this Proleague seems like.
They don't really need though, Flash and TY all the way! (ok i am not so sure about flash, but cmon now^^)
what's really cool about flash atm is that he really play what he wants and he's not that predictable atm. (apart from the usual terran greed in the early game :p)
I know Wolf brings it up plenty, and I LOVE PL this season, but they really do need to get Wolf or Brendan their own desktop. The observer keeps the units tab up for so long and we miss things like the Battlecruiser transition, which takes forever and it's sort of silly no one knew about it until they were in the fight.
On January 09 2014 02:14 HeavenResign wrote: I know Wolf brings it up plenty, and I LOVE PL this season, but they really do need to get Wolf or Brendan their own desktop. The observer keeps the units tab up for so long and we miss things like the Battlecruiser transition, which takes forever and it's sort of silly no one knew about it until they were in the fight.
I think it was great that we didn't knew, was way more exciting that way.
On January 09 2014 02:14 HeavenResign wrote: I know Wolf brings it up plenty, and I LOVE PL this season, but they really do need to get Wolf or Brendan their own desktop. The observer keeps the units tab up for so long and we miss things like the Battlecruiser transition, which takes forever and it's sort of silly no one knew about it until they were in the fight.
I think it was great that we didn't knew, was way more exciting that way.
I'm also of the opinion that a level of suspense in spectator sports makes it more interesting, imagine if you were watching any other sport and before every single play was made it would be displayed on screen dozens of seconds in advance. Not suggesting completely keep the audience in the dark of course but full access of information is for recaps and down-time in between matches, not during matches.
I guess we'd have to agree to disagree then since I don't feel that way at all (I don't consider seeing a unit being built the same as knowing a play before it happened), but there's other inconsistencies that occur when Wolf and Brendan don't get their own desktop, like not knowing how many workers just died when hellions were being ran into Reality's base because the camera moved away and Wolf/Brendan have no way of finding out. I just think those things are interesting in the match and without a desktop I don't see how they could go through the replay and tell us that information in the down-time anyway, and at that point you're out of the moment and it's not as exciting (for me).
It sounds like it's a temporary thing though and will change soon.