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[Code A] Round 3 Day 3 WCS Korea Season 3 2013 - Page 25

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 31 Next All
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
October 18 2013 11:12 GMT
#481
"Oh am I going to play him again? Hahahahahahaha"
-Life
AdministratorBreak the chains
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 18 2013 11:13 GMT
#482
On October 18 2013 20:12 Nezgar wrote:
Feels like 2012 all over again... I really hope that this does not become the new ZvP style. Broodlord/Winfestor was stupid during WoL but this easily takes the cake for the most frustrating thing to watch

the air toss style vs sh turtle style can be interesting due to how hard it is to control the fights
protoss ground army vs swarm hosts is boring though :/
Moderatorlickypiddy
Olli
Profile Blog Joined February 2012
Austria24417 Posts
October 18 2013 11:13 GMT
#483
On October 18 2013 20:11 YpnotiS wrote:
another boring zvp games.

Want to see more oracle uses on lategame ZvP


HerO's your guy
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Fjodorov
Profile Joined December 2011
5007 Posts
October 18 2013 11:13 GMT
#484
On October 18 2013 20:12 Nezgar wrote:
Feels like 2012 all over again... I really hope that this does not become the new ZvP style. Broodlord/Winfestor was stupid during WoL but this easily takes the cake for the most frustrating thing to watch


I think it will be standard on certain maps
BlackCompany
Profile Joined August 2012
Germany8388 Posts
October 18 2013 11:14 GMT
#485
On October 18 2013 20:11 Insoleet wrote:
Show nested quote +
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.


Im not saying this style is balanced/imbalanced but can you really confirm that a style is good and available for everybody by a single game of targa vs tod?..
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
October 18 2013 11:14 GMT
#486
The last game shows that swarmhosts is fun, atleast i think that and i often dont like zvp
''you got to yolo things up to win''
Squat
Profile Joined September 2013
Sweden7978 Posts
October 18 2013 11:14 GMT
#487
On October 18 2013 20:11 Insoleet wrote:
Show nested quote +
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.

Key words here, voids and tempests. Of course you can have some ground units, but you cannot build a standard ball of templar/stalker/colossi/archon and just throw on 3-4 tempests for support, you need a large amount of air units.
"Digital. They have digital. What is digital?" - Donald J Trump
Foxxan
Profile Joined October 2004
Sweden3427 Posts
October 18 2013 11:15 GMT
#488
the game against super was actually good
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 18 2013 11:15 GMT
#489
On October 18 2013 20:12 Shellshock wrote:
[Code A] R3 Day 3 WCS KR S3 2013
[image loading] (Z)Life vs. [image loading] (P)Super
Game 2 (1-0)
Map: Polar Night

0:00
Life spawns in the bottom
Super spawns in the top

2:00
Hatch first for Life
Nexus first for Super
forge for Super
3rd hatch before pool for Life

3:00
overlord scouts Nexus into forge
pool for Life
gateway for Super
cannon for Super
double gas for Super

4:00
cybernetics core for Super
zealot for Super

5:00
Stargate for Super
2 more gas for Super
double gas for Life
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Insoleet
Profile Joined May 2012
France1806 Posts
October 18 2013 11:15 GMT
#490
On October 18 2013 20:14 BlackCompany wrote:
Show nested quote +
On October 18 2013 20:11 Insoleet wrote:
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.


Im not saying this style is balanced/imbalanced but can you really confirm that a style is good and available for everybody by a single game of targa vs tod?..


That targa/tod game, every protoss was whining like "wtf stupidly imba" and then Tod won.

Here Life is the superior player by far. That's why he won.
Big J
Profile Joined March 2011
Austria16289 Posts
October 18 2013 11:15 GMT
#491
If it is a robo you go like "Oh, does that guy watch too much European ladder?"
Killmouse
Profile Joined August 2010
Austria5700 Posts
October 18 2013 11:16 GMT
#492
legends observer movements are so smooth :O
yo
BlackCompany
Profile Joined August 2012
Germany8388 Posts
October 18 2013 11:16 GMT
#493
On October 18 2013 20:15 Insoleet wrote:
Show nested quote +
On October 18 2013 20:14 BlackCompany wrote:
On October 18 2013 20:11 Insoleet wrote:
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.


Im not saying this style is balanced/imbalanced but can you really confirm that a style is good and available for everybody by a single game of targa vs tod?..


That targa/tod game, every protoss was whining like "wtf stupidly imba" and then Tod won.

Here Life is the superior player by far. That's why he won.


Of course Life is better, i'd pick him 10/10 to win this series
Keeemy
Profile Joined November 2012
Finland7855 Posts
October 18 2013 11:17 GMT
#494
This is the perfect build-up for mass ling and hydra to deny the third of Super.
Hello
Swisslink
Profile Joined March 2011
2952 Posts
October 18 2013 11:18 GMT
#495
Is it btw confirmed that the winner advances to Code S for next Season?
Big J
Profile Joined March 2011
Austria16289 Posts
October 18 2013 11:18 GMT
#496
On October 18 2013 20:14 BlackCompany wrote:
Show nested quote +
On October 18 2013 20:11 Insoleet wrote:
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.


Im not saying this style is balanced/imbalanced but can you really confirm that a style is good and available for everybody by a single game of targa vs tod?..


Well, aside from that I disagree that you cannot fight it from the ground (Super could have won if he had engaged better or Life had engaged worse), you can naturally open into Air as Protoss. Noone forces you to open Robo anymore in HotS.
Fjodorov
Profile Joined December 2011
5007 Posts
October 18 2013 11:19 GMT
#497
On October 18 2013 20:15 Insoleet wrote:
Show nested quote +
On October 18 2013 20:14 BlackCompany wrote:
On October 18 2013 20:11 Insoleet wrote:
On October 18 2013 20:10 Squat wrote:
Just to reiterate, you CANNOT fight that zerg composition from the ground, at least not if you are attacking, you will never trade anywhere near even.


ToD did attack this composition with ground + VRay + Tempest vs Targa and won.

So you can. It's a balanced comp. But Super had way too many stalkers and no voidrays.


Im not saying this style is balanced/imbalanced but can you really confirm that a style is good and available for everybody by a single game of targa vs tod?..


That targa/tod game, every protoss was whining like "wtf stupidly imba" and then Tod won.

Here Life is the superior player by far. That's why he won.


Wouldnt say Life played a very good game but he had a good plan. He simply put the ball in Supers court and it worked because its up to Super to identify the moments where he can walk in and kill Life. Super failed at this and Life was counting on this.
Aunvilgod
Profile Joined December 2011
2653 Posts
October 18 2013 11:19 GMT
#498
Being on a phone that last game is confusing. Some people say its great some say its shit. And its not even split noobs/oldfags but all over the place o.O
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 18 2013 11:19 GMT
#499
On October 18 2013 20:15 Shellshock wrote:
Show nested quote +
On October 18 2013 20:12 Shellshock wrote:
[Code A] R3 Day 3 WCS KR S3 2013
[image loading] (Z)Life vs. [image loading] (P)Super
Game 2 (1-0)
Map: Polar Night

0:00
Life spawns in the bottom
Super spawns in the top

2:00
Hatch first for Life
Nexus first for Super
forge for Super
3rd hatch before pool for Life

3:00
overlord scouts Nexus into forge
pool for Life
gateway for Super
cannon for Super
double gas for Super

4:00
cybernetics core for Super
zealot for Super

5:00
Stargate for Super
2 more gas for Super
double gas for Life

6:00
Lair for Life
phoenix production started for Super
MSC for Super
2 more gas for Life
2 more gates for Super

7:00 67 vs 59
first phoenix starts hunting overlords
robo for Super
ling speed for Life
+1 attack for Super
spores for Life

8:00 74 vs 70
evo for Life
Hydralisk den for Life
3rd base for Super
Robo bay for Super
Hydra speed for Life

9:00 106 vs 80
hydras started for Life
hydra speed for Life
+1 range attack for Life
2 more gates for Super
Colossus production started for Super
ling runby at the 3rd of Super is repelled but a sentry is killed
Life is rallying his Hydras across the map
void ray for Super

10:00 118 vs 99
ling hydra attack at the 3rd of Super
photon overcharge on the 3rd nexus
Life kills the 2 gateways at the base but is pushed back
Colossus rallying over to the 3rd
Hydra range for Life
2 more gates for Super
Life losing a bunch of hydras to forcefields and the colossus
more lings rally into the fight
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Woizit
Profile Joined June 2011
801 Posts
October 18 2013 11:19 GMT
#500
On October 18 2013 20:13 Fjodorov wrote:
Show nested quote +
On October 18 2013 20:12 Nezgar wrote:
Feels like 2012 all over again... I really hope that this does not become the new ZvP style. Broodlord/Winfestor was stupid during WoL but this easily takes the cake for the most frustrating thing to watch


I think it will be standard on certain maps


The locusts make the free deathball a more active watch than the WoL Broodlord/Infestor though. Life would probably have lost if he didn't zone out Super and roach-sniped the nexus.
Prev 1 23 24 25 26 27 31 Next All
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