[WCS AM] Group H Challenger Season 2 2013 - Page 10
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Jacmert
Canada1709 Posts
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The_Templar
your Country52797 Posts
On September 06 2013 08:49 The_Templar wrote: 6:00 ![]() ![]() Ryung getting stim and another bunker. Ryung getting a factory. Ryung sees stalker moving out. 7:00 ![]() ![]() HuK has 3 proxied pylons. Ryung builds a bunker and calls down 2 mules at exactly the wrong time but has an engineering bay. Ryung building missile turrets. 8:00 ![]() ![]() Ryung building missile turrets that are gettng killed. HuK nearly kills the tech lab killing stim. HuK building 3 more gateways. 9:00 ![]() ![]() HuK immediately attacks as soon as he loses his DTs and kills a missile turret. Ryung has another missile turrets and kills the followup DT. 10:00 ![]() ![]() HuK getting up to 8 gateways and 2 forges. HuK researching charge. Ryung moving out with marine/marauder. 11:00 ![]() ![]() HuK building a third base. HuK getting 1/1 weapons/armor. HuK moving a DT to the third base. 12:00 ![]() ![]() Ryung still not trying to take a third base. Ryung getting medivacs. Ryung moving out with MMM which is harassed by a DT and gets delayed. 13:00 ![]() ![]() A second DT and a time warp slowed down retreating MMM to get chargelots in range. HuK pushes into Ryung's natural and lands excellent force fields and a time warp. HuK dances his zealots/stalkers and Ryung GG's! HuK wins 2-1 and advances! | ||
Larkin
United Kingdom7161 Posts
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The_Templar
your Country52797 Posts
Poll: Recommend Winner's match Game 3? ★★★- Good game (3) ★★★★- Highly recommended game (1) ★★★★★- One of the best games this season (1) ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (0) 5 total votes Your vote: Recommend Winner's match Game 3? (Vote): ★- Do not see this game no matter what | ||
TheDougler
Canada8302 Posts
Fuck yeah! | ||
mrtomjones
Canada4020 Posts
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Waise
3165 Posts
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unigolyn
Estonia1272 Posts
On September 06 2013 08:50 Jacmert wrote: Theme song of the match: http://www.teamliquid.net/staff/Smix/GOTLUCKYDONE.mp3 Thank you, I was furiously googling for that when it was mentioned :D | ||
TheBadOmen
Canada182 Posts
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Cereb
Denmark3388 Posts
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Doublemint
Austria8366 Posts
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Plansix
United States60190 Posts
On September 06 2013 08:49 iAmJeffReY wrote: Ok, I'm butt hurt. So lame how that worked, and how oracles work. Christ, they do so much damage if you mis scout. Now... I will have to admit, that was a very clever stalker move that was a perfect pretense for a proxy DT. All macro games are boring. We need clever tricks like that build. | ||
Sated
England4983 Posts
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Waise
3165 Posts
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Ameisenmann
Albania296 Posts
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JazzJackrabbit
Canada1272 Posts
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Torvaltz
United States188 Posts
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iAmJeffReY
United States4262 Posts
On September 06 2013 08:49 Sated wrote: Mines, Hellions, Hellbats, Banshees... =P EDIT: This looks like some of the Dark Templar -> 8 Gate Chargelot/Archon timings I have been doing recently. Just flood into that natural feeling like a god. HuKYOLO for the win. Sadly, even if hidden, observers build very fast. Or they can't take out a building robo before it finishes and gets an OB out. And if you're one of those lucky protoss with an observer, that pesky nexus water gun just ruins all the fun. Much more luck involved to get those units to out right win a game compared to the flying scv raper, or invisible scv toucher. | ||
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Plansix
United States60190 Posts
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Jacmert
Canada1709 Posts
On September 06 2013 08:52 unigolyn wrote: Thank you, I was furiously googling for that when it was mentioned :D Yw ![]() | ||
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