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[ATC] Season 1 Finals, Day 2 - Page 76

Forum Index > StarCraft 2 Tournaments
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Prev 1 74 75 76 77 Next
Bagration
Profile Blog Joined October 2011
United States18282 Posts
August 18 2013 23:55 GMT
#1501
I liked this tournament. It was really nostalgic, with MMA looking dominant again, and DRG coming up clutch in the playoffs. It's like 2011 all over again.
Team Slayers, Axiom-Acer and Vile forever
oucho
Profile Joined November 2012
United Kingdom22 Posts
August 19 2013 00:03 GMT
#1502
I like acer, scarlett + MMA

good tourney, surprises nerchio beat Dream and Duckedok
im cool yo
Champloo
Profile Joined August 2011
Germany1850 Posts
August 19 2013 00:12 GMT
#1503
The offline part was great, but overall the tournament was "okay". The season was way too long, really drawn out. Also, if there will be a second season, please change some of the rules. The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.
sparklyresidue
Profile Joined August 2011
United States5524 Posts
August 19 2013 00:19 GMT
#1504
I really liked the finals of ATC, both the players and the event itself. Very happy for MVP (and especially the way they won...go DRG!)
Like Tinkerbelle, I leave behind a sparkly residue.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
August 19 2013 00:20 GMT
#1505
On August 19 2013 09:12 Champloo wrote:
The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.

what is wrong with ace matches? every team league use this
LiquipediaWe will have only each other at the last
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
August 19 2013 00:29 GMT
#1506
On August 19 2013 09:12 Champloo wrote:
The offline part was great, but overall the tournament was "okay". The season was way too long, really drawn out. Also, if there will be a second season, please change some of the rules. The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.


Really? I liked the revive rule considering what we had for this tournament. It helps out teams that lack good depth, which applies to pretty much every team here except MVP. Few match or exceed them in that regard, so the revive rule at least gives the rest a fighting chance.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Boucot
Profile Blog Joined October 2011
France15997 Posts
August 19 2013 00:35 GMT
#1507
On August 19 2013 09:29 FrostedMiniWheats wrote:
Show nested quote +
On August 19 2013 09:12 Champloo wrote:
The offline part was great, but overall the tournament was "okay". The season was way too long, really drawn out. Also, if there will be a second season, please change some of the rules. The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.


Really? I liked the revive rule considering what we had for this tournament. It helps out teams that lack good depth, which applies to pretty much every team here except MVP. Few match or exceed them in that regard, so the revive rule at least gives the rest a fighting chance.

Yeah, the revive must stay, the special revive which can be used twice a season allowing a team to send a player three times during a match must be eliminated though.
Former SC2 writer for Millenium - twitter.com/Boucot
KingPaddy
Profile Joined November 2010
1053 Posts
August 19 2013 00:54 GMT
#1508
On August 19 2013 09:20 Yhamm wrote:
Show nested quote +
On August 19 2013 09:12 Champloo wrote:
The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.

what is wrong with ace matches? every team league use this

It is not really common in leagues using the all-kill format.
At least GSTL doesn't use it and PL didn't in their all-kill rounds.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
August 19 2013 01:04 GMT
#1509
On August 19 2013 09:35 Boucot wrote:
Show nested quote +
On August 19 2013 09:29 FrostedMiniWheats wrote:
On August 19 2013 09:12 Champloo wrote:
The offline part was great, but overall the tournament was "okay". The season was way too long, really drawn out. Also, if there will be a second season, please change some of the rules. The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.


Really? I liked the revive rule considering what we had for this tournament. It helps out teams that lack good depth, which applies to pretty much every team here except MVP. Few match or exceed them in that regard, so the revive rule at least gives the rest a fighting chance.

Yeah, the revive must stay, the special revive which can be used twice a season allowing a team to send a player three times during a match must be eliminated though.


For example Taeja playing - and winning - three games in a row against Yugioh did feel a bit silly for an all-kill team fight.
Mark Munoz looks like Gretorp
Yhamm
Profile Blog Joined December 2012
France7248 Posts
Last Edited: 2013-08-19 01:10:10
August 19 2013 01:09 GMT
#1510
On August 19 2013 09:54 KingPaddy wrote:
Show nested quote +
On August 19 2013 09:20 Yhamm wrote:
On August 19 2013 09:12 Champloo wrote:
The revive rule needs to go completely, even for ace matches. And no "jokers". Every team that wants to participate should be able to field 5 players.

what is wrong with ace matches? every team league use this

It is not really common in leagues using the all-kill format.
At least GSTL doesn't use it and PL didn't in their all-kill rounds.

yeah, I thought PL used it even for the all-kill round but they didn't
I think an ace is good but I don't like the special revive

about all-kill or proleague format, I think they both have pro & cons, so with a long season like ATC, they could use one for first half and the other for 2nd half. and for the finals, something like first 4 maps in proleague format then finish with all kill format
LiquipediaWe will have only each other at the last
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 19 2013 01:15 GMT
#1511
On August 19 2013 10:09 Yhamm wrote:
and for the finals, something like first 4 maps in proleague format then finish with all kill format

They could a Best of 3:

-Set 1 SPL format
-Set 2 GSTL format
-(if necessary) Set 3 an ace match
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Yhamm
Profile Blog Joined December 2012
France7248 Posts
August 19 2013 01:23 GMT
#1512
On August 19 2013 10:15 juicyjames wrote:
Show nested quote +
On August 19 2013 10:09 Yhamm wrote:
and for the finals, something like first 4 maps in proleague format then finish with all kill format

They could a Best of 3:

-Set 1 SPL format
-Set 2 GSTL format
-(if necessary) Set 3 an ace match

that would be ok for a bo7 match but atc use bo9 (which is good, I always felt that bo7 was too short for clan war)
using two bo5 set would be too long tho
LiquipediaWe will have only each other at the last
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
August 19 2013 01:36 GMT
#1513
Well that was pretty cool.
MVP won as expected,Millenium and Acer did a great performance,hats down to MMA.
Harstem confirmed for bro of the year,of all years #yearofharstem.

If there's a season 2 (i hope so much ! ) it would be cool if like half of the season was all kill format and the other half classical proleague format (with rule like SC2L,one player can play 2 times but not as an ace ).
RIP MKP
mikedebo
Profile Joined December 2010
Canada4341 Posts
August 19 2013 01:47 GMT
#1514
Wow looking at overall results I'd have to say I'm most impressed by Nerchio -- MMA had his streaks yeah, but Nerchio beat some legit badass players (Super, Keen, duckduckgoose, etc.)

How is MMA looking btw? Korean Code-A level at least or no?
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
TeslasPigeon
Profile Joined March 2012
464 Posts
August 19 2013 01:58 GMT
#1515
I liked the overall league, the only thing I would like to change is updating the map pool as the months tick by.

I mean they were playing games on Daybreak and Cloud Kingdom for chrissake, they need to update the pool when stuff like this happens. All the games played on "old" maps were pretty lackluster. It wouldn't hurt, from a spectator's perspective, if these situations were remedied quickly instead of next season.
ninjamyst
Profile Joined September 2010
United States1903 Posts
August 19 2013 02:33 GMT
#1516
TL didn't do so well with HerO and Ret the only players winning games. I wonder what happened.
skatblast
Profile Joined September 2011
United States784 Posts
Last Edited: 2013-08-19 02:54:11
August 19 2013 02:53 GMT
#1517
GG mvp, wanted to see duckdeok with a game or two but o well.
Swiv
Profile Joined October 2011
Germany3674 Posts
Last Edited: 2013-08-19 07:27:20
August 19 2013 07:07 GMT
#1518
great offline event like always. i wish Take could find a regular and reliable english caster for the next season in the group phase, though i guess it's hard with the many different starting times and time zones
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
Ethi
Profile Joined November 2011
Germany275 Posts
Last Edited: 2013-08-19 07:48:39
August 19 2013 07:48 GMT
#1519
First international teamleague with offline finals and it was great. I hope to see something like that again soon.

Teamleagues are fun.
TheEmulator
Profile Blog Joined July 2010
28100 Posts
August 19 2013 07:54 GMT
#1520
Really enjoyed the teamleague. Scarlett had a great run too bad she couldn't continue it further.
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