★★ - Not recommended unless you have nothing better to do (0)
0%
10 total votes
Your vote: Recommend TheStC vs State G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend TheStC vs State G2?
★★★ - Good game (6)
67%
★★ - Not recommended unless you have nothing better to do (2)
22%
★ - Do not see this game no matter what (1)
11%
★★★★★ - One of the best games this season (0)
0%
★★★★ - Highly recommended game (0)
0%
9 total votes
Your vote: Recommend TheStC vs State G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend TheStC vs State G3?
★★ - Not recommended unless you have nothing better to do (6)
43%
★ - Do not see this game no matter what (4)
29%
★★★ - Good game (2)
14%
★★★★★ - One of the best games this season (1)
7%
★★★★ - Highly recommended game (1)
7%
14 total votes
Your vote: Recommend TheStC vs State G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (0)
0%
6 total votes
Your vote: Recommend Snute vs KiLLeR G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Snute vs KiLLeR G2?
★★ - Not recommended unless you have nothing better to do (2)
50%
★★★ - Good game (1)
25%
★ - Do not see this game no matter what (1)
25%
★★★★★ - One of the best games this season (0)
0%
★★★★ - Highly recommended game (0)
0%
4 total votes
Your vote: Recommend Snute vs KiLLeR G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Snute vs KiLLeR G3?
★★★★★ - One of the best games this season (4)
57%
★★★★ - Highly recommended game (1)
14%
★★ - Not recommended unless you have nothing better to do (1)
14%
★ - Do not see this game no matter what (1)
14%
★★★ - Good game (0)
0%
7 total votes
Your vote: Recommend Snute vs KiLLeR G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (0)
0%
8 total votes
Your vote: Recommend HerO vs SeleCT G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HerO vs SeleCT G2?
★★★ - Good game (4)
50%
★★★★ - Highly recommended game (2)
25%
★ - Do not see this game no matter what (2)
25%
★★★★★ - One of the best games this season (0)
0%
★★ - Not recommended unless you have nothing better to do (0)
0%
8 total votes
Your vote: Recommend HerO vs SeleCT G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HerO vs SeleCT G3?
★★ - Not recommended unless you have nothing better to do (2)
29%
★ - Do not see this game no matter what (2)
29%
★★★★★ - One of the best games this season (1)
14%
★★★★ - Highly recommended game (1)
14%
★★★ - Good game (1)
14%
7 total votes
Your vote: Recommend HerO vs SeleCT G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (0)
0%
3 total votes
Your vote: Recommend HuK vs Arthur G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HuK vs Arthur G2?
★★ - Not recommended unless you have nothing better to do (3)
38%
★★★★★ - One of the best games this season (2)
25%
★ - Do not see this game no matter what (2)
25%
★★★ - Good game (1)
13%
★★★★ - Highly recommended game (0)
0%
8 total votes
Your vote: Recommend HuK vs Arthur G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HuK vs Arthur G3?
★★★ - Good game (1)
25%
★★★★ - Highly recommended game (1)
25%
★★ - Not recommended unless you have nothing better to do (1)
25%
★ - Do not see this game no matter what (1)
25%
★★★★★ - One of the best games this season (0)
0%
4 total votes
Your vote: Recommend HuK vs Arthur G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Woo! excited about today! Hopefully we can see some upsets. Won't be LRing today cause I won't be around the whole time so if someone wants to try it out like yesterday go for it! :D
On August 02 2013 06:54 Shellshock1122 wrote: Woo! excited about today! Hopefully we can see some upsets. Won't be LRing today cause I won't be around the whole time so if someone wants to try it out like yesterday go for it! :D
ok, I'll do it! hopefully the games are better than yesterday's! :D
State spawns in the top left. TheStC spawns in the bottom right.
1:00 Nothing happening. Poor TheStC.
2:00 Second gas/cybernetics core for state.
3:00 Reactor + CC for TheStC and nexus for State. The_Templar gets interrupted by his mother.
4:00 Reaper scouting around and scouts the nexus, mothership core finishes for State.
5:00 T 26 P 29 2 more gates for State, mothership core pokes around TheStC's main but gets spotted. Forge for State
6:00 T 37 P 39 Starport for TheStC Marine/Widow mine push from TheStC Reaper still poking around but gets killed in state's main after seeing everything Sentry warpins.
7:00 T 48 P 50 Widow mine gets to State's natural and burrows, kills little. Cannon promptly begins. Mothership core still going around the center.
8:00 T 56 P 53 Widow mine gets killed. Stim/Combat shields for TheStC as well as a medivac. There is another widow mine in state's main State moves out with all of his units, theStC building bunkers.
9:00 T 69 P 68 State camping outside the natural. State pushes but can't kill anything and retreats.
State spawns in the top left. TheStC spawns in the bottom right.
1:00 Nothing happening. Poor TheStC.
2:00 Second gas/cybernetics core for state.
3:00 Reactor + CC for TheStC and nexus for State. The_Templar gets interrupted by his mother.
4:00 Reaper scouting around and scouts the nexus, mothership core finishes for State.
5:00 T 26 P 29 2 more gates for State, mothership core pokes around TheStC's main but gets spotted. Forge for State
6:00 T 37 P 39 Starport for TheStC Marine/Widow mine push from TheStC Reaper still poking around but gets killed in state's main after seeing everything Sentry warpins.
7:00 T 48 P 50 Widow mine gets to State's natural and burrows, kills little. Cannon promptly begins. Mothership core still going around the center.
8:00 T 56 P 53 Widow mine gets killed. Stim/Combat shields for TheStC as well as a medivac. There is another widow mine in state's main State moves out with all of his units, theStC building bunkers.
9:00 T 69 P 68 State camping outside the natural. State pushes but can't kill anything and retreats.
10:00 T 84 P 82. Robotics bay begins for state. Medivac full of marines nearly gets picked off. TheStC moves out with marine/medivac.
11:00 T 99 P 100 Third command center begins. TheStC pushes but is blocked by forcefields. TheStC tries to drop in the main but all the medics with half the army dies.
12:00 T 96 P 112 TheStC retreats. State starts his third nexus. TheStC attempts to move into the third base but a collosus has already finished.
13:00 T 100 P 122 Scouting factory dies along with some bio. State moves out with medivacs dropping in the main, as an observer is out of position.
14:00 T 114 P 134 TheStC gets the drop with State's army outside the natural. A couple of zealots die but basically no probes.
15:00 T 140 P 143 Two-pronged army for TheStC picking off pylons out of position. Blizzard gets a shout-out.
The last time TheStC was rated this low in TvP and TvZ according to Aligulac was prior to his 11 kill streak in the Zotac team kill invitational... in October 2010
These zoom-outs during battles are kind of annoying for me. If the battle is to the edges of the screen that's fine but zooming out just because it's a new feature and showing a bunch of empty ground to the side and having the battle smaller does not help me see it better.
★★ - Not recommended unless you have nothing better to do (0)
0%
10 total votes
Your vote: Recommend TheStC vs State G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
State spawns in the top left. TheStC spawns in the bottom right.
1:00 Nothing happening. Poor TheStC.
2:00 Second gas/cybernetics core for state.
3:00 Reactor + CC for TheStC and nexus for State. The_Templar gets interrupted by his mother.
4:00 Reaper scouting around and scouts the nexus, mothership core finishes for State.
5:00 T 26 P 29 2 more gates for State, mothership core pokes around TheStC's main but gets spotted. Forge for State
6:00 T 37 P 39 Starport for TheStC Marine/Widow mine push from TheStC Reaper still poking around but gets killed in state's main after seeing everything Sentry warpins.
7:00 T 48 P 50 Widow mine gets to State's natural and burrows, kills little. Cannon promptly begins. Mothership core still going around the center.
8:00 T 56 P 53 Widow mine gets killed. Stim/Combat shields for TheStC as well as a medivac. There is another widow mine in state's main State moves out with all of his units, theStC building bunkers.
9:00 T 69 P 68 State camping outside the natural. State pushes but can't kill anything and retreats.
10:00 T 84 P 82. Robotics bay begins for state. Medivac full of marines nearly gets picked off. TheStC moves out with marine/medivac.
11:00 T 99 P 100 Third command center begins. TheStC pushes but is blocked by forcefields. TheStC tries to drop in the main but all the medics with half the army dies.
12:00 T 96 P 112 TheStC retreats. State starts his third nexus. TheStC attempts to move into the third base but a collosus has already finished.
13:00 T 100 P 122 Scouting factory dies along with some bio. State moves out with medivacs dropping in the main, as an observer is out of position.
14:00 T 114 P 134 TheStC gets the drop with State's army outside the natural. A couple of zealots die but basically no probes.
15:00 T 140 P 143 Two-pronged army for TheStC picking off pylons out of position. Blizzard gets a shout-out.
16:00 T 170 P 164 4th base for State. TheStC has 6 vikings and is making more.
17:00 T 193 P 172 TheStC seens state's entire army between the natural and the third and cancels the fourth base. Battle outside of the third with half of state's army out of position.
18:00 T 194 P 184 Force fields keep the terran army out, a second scouting factory dies. TheStC moves towards the natural but notices a warp prism and kills it. State attempts a 4th base on the left-hand side.
19:00 T 200 P 198 theStC moving into the natural Late force fields and State loses a TON of colossi and many of the zealots die.
20:00 T 151 P 142 TheStC retreats but a small harassing force distracts the army while the main army kills some probes. Terran picks up all of his units and moves towards the main but his medivacs are pinned.
21:30 T 138 P 176 Drops attempted by TheStC do nothing and he loses a medivac. State moves out. State camps the area between the third and the fourth.
23:00 T 159 P 190 Storms kill some of the bio as dt's harass TheStC's natural. State moves into the fourth through the lowground while the bio is distracted.
24:00 T 171 P 200 The mothership core gets picked off. Stalkers blink forward and storms hit a lot of zealots Now storms hit bio as the rest of the army is picked off. TheStC GG's State 1-0.
★★ - Not recommended unless you have nothing better to do (0)
0%
10 total votes
Your vote: Recommend TheStC vs State G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (0)
0%
10 total votes
Your vote: Recommend TheStC vs State G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (0)
0%
10 total votes
Your vote: Recommend TheStC vs State G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
State spawns in the top right Select spawns in the bottom left
1:00 Nothing happens.
2:00 Double gas before cybernetics core for state, barracks for TheStC.
3:00 Reactor for TheStC 2 reapers for TheStC
4:00 CC for TheStC Nexus for State as he scouts his third with a stalker.
5:00 Reapers find a zealot in the center and attempt to kill it but a stalker/mothership core stop them. State's natural is still not scouted.
6:00 Reactor is put on the factory. State's nexus finishes and he's getting a robo. TheStC going for a fast third while pushing with marines and 2 reapers with hellions reinforcements.
7:00 3 stalkers defending for State. State gets 2 more gateways and an observer and 2 more gas.
State spawns in the top right Select spawns in the bottom left
1:00 Nothing happens.
2:00 Double gas before cybernetics core for state, barracks for TheStC.
3:00 Reactor for TheStC 2 reapers for TheStC
4:00 CC for TheStC Nexus for State as he scouts his third with a stalker.
5:00 Reapers find a zealot in the center and attempt to kill it but a stalker/mothership core stop them. State's natural is still not scouted.
6:00 Reactor is put on the factory. State's nexus finishes and he's getting a robo. TheStC going for a fast third while pushing with marines and 2 reapers with hellions reinforcements.
7:00 3 stalkers defending for State. State gets 2 more gateways and an observer and 2 more gas.
8:00 P 60 T 54 Hallucinated pheonix scouting for State. Starport for TheStC as well as a third barracks.
9:00 P 72 T 64 2 more barracks for TheStC TheStC's third is scouted. State pushes which is seen by two reapers. TheStC backstabs with hellions which kills 12 workers and forces the army to retreat.
10:00 P 72 T 76. State arrives at the 3rd CC which is already lifted and moving to the natural State loses all of his stalkers at TheStC's 3rd.
11:00 P 66 T 83 State retreats. TheStC pushes with 4 medivacs and some widow mines as well as MM.
State spawns in the top right Select spawns in the bottom left
1:00 Nothing happens.
2:00 Double gas before cybernetics core for state, barracks for TheStC.
3:00 Reactor for TheStC 2 reapers for TheStC
4:00 CC for TheStC Nexus for State as he scouts his third with a stalker.
5:00 Reapers find a zealot in the center and attempt to kill it but a stalker/mothership core stop them. State's natural is still not scouted.
6:00 Reactor is put on the factory. State's nexus finishes and he's getting a robo. TheStC going for a fast third while pushing with marines and 2 reapers with hellions reinforcements.
7:00 3 stalkers defending for State. State gets 2 more gateways and an observer and 2 more gas.
8:00 P 60 T 54 Hallucinated pheonix scouting for State. Starport for TheStC as well as a third barracks.
9:00 P 72 T 64 2 more barracks for TheStC TheStC's third is scouted. State pushes which is seen by two reapers. TheStC backstabs with hellions which kills 12 workers and forces the army to retreat.
10:00 P 72 T 76. State arrives at the 3rd CC which is already lifted and moving to the natural State loses all of his stalkers at TheStC's 3rd.
11:00 P 66 T 83 State retreats. TheStC pushes with 4 medivacs and some widow mines as well as MM.
12:00 P 90 T 109 Units arrive into forcefields. Blink is done but TheStC keeps his units alive with medivacs. Scouting factory is almost killed.
13:00 P 90 T 117 3rd nexus for State beginning as well as 3/3 and a warp prism. TheStC is still camping the area outside State's natural.
14:00 P 103 T 141 TheStC scouts the 3rd of State and State immediately moves out to defend it. Stalkers attack the MM without collosi and have to blink back. The 3rd for State finishes.
15:00 P 121 T 171 Stalkers still monitoring the army of TheStC State hallucinates 2 collosi and attacks the army of TheStC.
State spawns in the top right Select spawns in the bottom left
1:00 Nothing happens.
2:00 Double gas before cybernetics core for state, barracks for TheStC.
3:00 Reactor for TheStC 2 reapers for TheStC
4:00 CC for TheStC Nexus for State as he scouts his third with a stalker.
5:00 Reapers find a zealot in the center and attempt to kill it but a stalker/mothership core stop them. State's natural is still not scouted.
6:00 Reactor is put on the factory. State's nexus finishes and he's getting a robo. TheStC going for a fast third while pushing with marines and 2 reapers with hellions reinforcements.
7:00 3 stalkers defending for State. State gets 2 more gateways and an observer and 2 more gas.
8:00 P 60 T 54 Hallucinated pheonix scouting for State. Starport for TheStC as well as a third barracks.
9:00 P 72 T 64 2 more barracks for TheStC TheStC's third is scouted. State pushes which is seen by two reapers. TheStC backstabs with hellions which kills 12 workers and forces the army to retreat.
10:00 P 72 T 76. State arrives at the 3rd CC which is already lifted and moving to the natural State loses all of his stalkers at TheStC's 3rd.
11:00 P 66 T 83 State retreats. TheStC pushes with 4 medivacs and some widow mines as well as MM.
12:00 P 90 T 109 Units arrive into forcefields. Blink is done but TheStC keeps his units alive with medivacs. Scouting factory is almost killed.
13:00 P 90 T 117 3rd nexus for State beginning as well as 3/3 and a warp prism. TheStC is still camping the area outside State's natural.
14:00 P 103 T 141 TheStC scouts the 3rd of State and State immediately moves out to defend it. Stalkers attack the MM without collosi and have to blink back. The 3rd for State finishes.
15:00 P 121 T 171 Stalkers still monitoring the army of TheStC State hallucinates 2 collosi and attacks the army of TheStC.
16:00 P 114 T 150 The entire army of State dies but DT's force the army to retreat. TheStC moves into the third as state attempts to stem the tide of reinforcements.
17:30 P 100 T 137 The third of State dies and TheStC moves into the natural. Desperation dt's do nothing and are morphing into archons. Reinforcements arrive for TheStC and the natural pretty much dies. Last desperation attempt with pulled probes dies. State GG's. 1-1
★★ - Not recommended unless you have nothing better to do (2)
22%
★ - Do not see this game no matter what (1)
11%
★★★★★ - One of the best games this season (0)
0%
★★★★ - Highly recommended game (0)
0%
9 total votes
Your vote: Recommend TheStC vs State G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
TheStC spawns in the bottom right State spawns in the bottom left
1:00 Gateway for State and no barracks for TheStC
2:00 CC first for TheStC Cybernetics core on 1 gas for State.
3:00 nothing interesting happens
4:00 Nexus for State
5:00 2 barracks producing marines for TheStC. Mothership core finishes for State Robotics facility/Twilight council for State.
6:00 Bunker finishes at TheStC's natural as he pokes with 6 marines DT tech starting for state.
7:00 TheStC loses all but one of his marines and an scv, seeing almost no units at the natural.
8:00 Stim and +1 attack for TheStC 1 forge for State. Split DTs, the one in the natural dies because of a missile turret but the one in the main does stuff.
9:00 2 scans but 2 DTs still alive. One dies because of a missle turret as the other is picked up.
10:00 6 workers at TheStC's main dead Widow mine drop kill 2 probes.
11:00 MM drop in the main killed little but sees colossus tech. A full medivac dies for TheStC.
They should be abusing the zoom out and new units lost tab just to show off the features in the brand new patch, which should encourage other tournaments to start using those features. (I didn't watch ASUS ROG, not sure if they used either.)
TheStC spawns in the bottom right State spawns in the bottom left
1:00 Gateway for State and no barracks for TheStC
2:00 CC first for TheStC Cybernetics core on 1 gas for State.
3:00 nothing interesting happens
4:00 Nexus for State
5:00 2 barracks producing marines for TheStC. Mothership core finishes for State Robotics facility/Twilight council for State.
6:00 Bunker finishes at TheStC's natural as he pokes with 6 marines DT tech starting for state.
7:00 TheStC loses all but one of his marines and an scv, seeing almost no units at the natural.
8:00 Stim and +1 attack for TheStC 1 forge for State. Split DTs, the one in the natural dies because of a missile turret but the one in the main does stuff.
9:00 2 scans but 2 DTs still alive. One dies because of a missle turret as the other is picked up.
10:00 6 workers at TheStC's main dead Widow mine drop kill 2 probes.
11:00 MM drop in the main killed little but sees colossus tech. A full medivac dies for TheStC.
12:00 T 85 P 97 Third finishes for State. Warp prism sees the entire army of TheStC and escapes.
13:00 Collosus finishes for State. TheStC moves in for an engagement but retreats.
14:00 T 115 P 136 TheStC nearly picks of a colossus and does kill the robotics bay. An army at the third of State nearly kills it but he retreats for no apparent reason.
15:00 T 107 P 137 Drop kills a collosus in exchange for a medivac and some units.
On August 02 2013 07:50 juicyjames wrote: They should be abusing the zoom out and new units lost tab just to show off the features in the brand new patch, which should encourage other tournaments to start using those features. (I didn't watch ASUS ROG, not sure if they used either.)
They used the zoom function a couple of times, looked pretty good. I saw the units lost tab briefly just now, not too sure about that.
★★ - Not recommended unless you have nothing better to do (6)
43%
★ - Do not see this game no matter what (4)
29%
★★★ - Good game (2)
14%
★★★★★ - One of the best games this season (1)
7%
★★★★ - Highly recommended game (1)
7%
14 total votes
Your vote: Recommend TheStC vs State G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
TheStC spawns in the bottom right State spawns in the bottom left
1:00 Gateway for State and no barracks for TheStC
2:00 CC first for TheStC Cybernetics core on 1 gas for State.
3:00 nothing interesting happens
4:00 Nexus for State
5:00 2 barracks producing marines for TheStC. Mothership core finishes for State Robotics facility/Twilight council for State.
6:00 Bunker finishes at TheStC's natural as he pokes with 6 marines DT tech starting for state.
7:00 TheStC loses all but one of his marines and an scv, seeing almost no units at the natural.
8:00 Stim and +1 attack for TheStC 1 forge for State. Split DTs, the one in the natural dies because of a missile turret but the one in the main does stuff.
9:00 2 scans but 2 DTs still alive. One dies because of a missle turret as the other is picked up.
10:00 6 workers at TheStC's main dead Widow mine drop kill 2 probes.
11:00 MM drop in the main killed little but sees colossus tech. A full medivac dies for TheStC.
12:00 T 85 P 97 Third finishes for State. Warp prism sees the entire army of TheStC and escapes.
13:00 Collosus finishes for State. TheStC moves in for an engagement but retreats.
14:00 T 115 P 136 TheStC nearly picks of a colossus and does kill the robotics bay. An army at the third of State nearly kills it but he retreats for no apparent reason.
15:00 T 107 P 137 Drop kills a collosus in exchange for a medivac and some units.
16:00 T 121 P 140 Nothing really happens, TheStC is still on two bases. Drop at State's 3rd leaves it with 13 health.
17:00 T 131 P 161 TheStC attacks the fourth of state but retreats. He has SCVs pulled. Bad engagement for TheStC with force fields killing half the bio nearly immediately. TheStC GG's State wins 2-1.
Wow, STC continues to go full chobo :\ Not to take anything away from State though, he played well. Also thankyou State for breaking my liquibet 7x losing streak :D
Um... remember when TheSTC was a hyped monster-to-be just waiting to leave the military?
I'm just shocked at how indecisive he was when dropping, when running by, when pulling SCV's, basically when doing everything...
The caster love for State was getting a little over the top too when they kept ignoring how many boneheaded things TheSTC was doing... But State certainly took advantage of TheSTC's mistakes, like those game ending FF's trapping half the army.
On August 02 2013 07:57 Wuster wrote: Um... remember when TheSTC was a hyped monster-to-be just waiting to leave the military?
I'm just shocked at how indecisive he was when dropping, when running by, when pulling SCV's, basically when doing everything...
The caster love for State was getting a little over the top too when they kept ignoring how many boneheaded things TheSTC was doing... But State certainly took advantage of TheSTC's mistakes, like those game ending FF's trapping half the army.
complexity curse man.
Seriously though, it might just be better if TheSTC just joined Axiom. He seemed to be stagnating on coL, but he looks like he has good relations with the rest of Axiom.
On August 02 2013 07:57 Wuster wrote: Um... remember when TheSTC was a hyped monster-to-be just waiting to leave the military?
I'm just shocked at how indecisive he was when dropping, when running by, when pulling SCV's, basically when doing everything...
The caster love for State was getting a little over the top too when they kept ignoring how many boneheaded things TheSTC was doing... But State certainly took advantage of TheSTC's mistakes, like those game ending FF's trapping half the army.
complexity curse man.
Seriously though, it might just be better if TheSTC just joined Axiom. He seemed to be stagnating on coL, but he looks like he has good relations with the rest of Axiom.
Axiom are a GSTL team though (I assume they may compete again next season, though I guess that depends on Acer) can STC really compete with that caliber of player any more? Plus what Axiom really needs is a solid Zerg.
Snute spawns in the bottom right KiLLeR spawns in the bottom left
1:00 Nothing happening.
2:00 Both players going mirrored pool --> hatchery with no gas.
3:00 KiLLeR gets a geyser earlier than Snute
4:00 They are building lots of drones.
5:00 Baneling nest before zergling speed for Snute. Killer getting a lot of drones and an evolution chamber.
6:00 2 banelings morphing for snute. 2 zerglings scouting for snute but queens blocking the ramp into the main. Lair and Roach warren for KiLLeR and a lair and evolution chamber for Snute.
7:00 1 Snute baneling kills a few scouting lings from killer. Both players building a third. Roaches for killer, roach warren for Snute. Both players getting roach speed, +1 ranged attacks
Snute spawns in the bottom right KiLLeR spawns in the bottom left
1:00 Nothing happening.
2:00 Both players going mirrored pool --> hatchery with no gas.
3:00 KiLLeR gets a geyser earlier than Snute
4:00 They are building lots of drones.
5:00 Baneling nest before zergling speed for Snute. Killer getting a lot of drones and an evolution chamber.
6:00 2 banelings morphing for snute. 2 zerglings scouting for snute but queens blocking the ramp into the main. Lair and Roach warren for KiLLeR and a lair and evolution chamber for Snute.
7:00 1 Snute baneling kills a few scouting lings from killer. Both players building a third. Roaches for killer, roach warren for Snute. Both players getting roach speed, +1 ranged attacks
8:00 More roaches in production.
9:00 S 102 K 93 Snute moving out with some roaches that don't have speed yet. They are ambushed by speed-roaches which kill a few before Snute's speed finishes.
10:00 S 118 K 118 +2 ranged for both players and +1 carapace for Snute. They are still building roaches. 4th base for KiLLeR
11:00 S 147 K 150 They are still building roaches.
Snute spawns in the bottom right KiLLeR spawns in the bottom left
1:00 Nothing happening.
2:00 Both players going mirrored pool --> hatchery with no gas.
3:00 KiLLeR gets a geyser earlier than Snute
4:00 They are building lots of drones.
5:00 Baneling nest before zergling speed for Snute. Killer getting a lot of drones and an evolution chamber.
6:00 2 banelings morphing for snute. 2 zerglings scouting for snute but queens blocking the ramp into the main. Lair and Roach warren for KiLLeR and a lair and evolution chamber for Snute.
7:00 1 Snute baneling kills a few scouting lings from killer. Both players building a third. Roaches for killer, roach warren for Snute. Both players getting roach speed, +1 ranged attacks
8:00 More roaches in production.
9:00 S 102 K 93 Snute moving out with some roaches that don't have speed yet. They are ambushed by speed-roaches which kill a few before Snute's speed finishes.
10:00 S 118 K 118 +2 ranged for both players and +1 carapace for Snute. They are still building roaches. 4th base for KiLLeR
11:00 S 147 K 150 They are still building roaches.
12:00 S 188 K 188 Snute moves in and there is a huge concave waiting for him. Something is happening at snute's natural.
13:00 S 139 K 142 A counterattack from KiLLeR killed 12 workers.
On August 02 2013 07:57 Wuster wrote: Um... remember when TheSTC was a hyped monster-to-be just waiting to leave the military?
I'm just shocked at how indecisive he was when dropping, when running by, when pulling SCV's, basically when doing everything...
The caster love for State was getting a little over the top too when they kept ignoring how many boneheaded things TheSTC was doing... But State certainly took advantage of TheSTC's mistakes, like those game ending FF's trapping half the army.
complexity curse man.
Seriously though, it might just be better if TheSTC just joined Axiom. He seemed to be stagnating on coL, but he looks like he has good relations with the rest of Axiom.
Axiom are a GSTL team though (I assume they may compete again next season, though I guess that depends on Acer) can STC really compete with that caliber of player any more? Plus what Axiom really needs is a solid Zerg.
stc moved into the Axiom house recently but is on vacation atm and his gear is all still here so he probably did not play his best today >< but yea he has been in a slump in general
Snute spawns in the bottom right KiLLeR spawns in the bottom left
1:00 Nothing happening.
2:00 Both players going mirrored pool --> hatchery with no gas.
3:00 KiLLeR gets a geyser earlier than Snute
4:00 They are building lots of drones.
5:00 Baneling nest before zergling speed for Snute. Killer getting a lot of drones and an evolution chamber.
6:00 2 banelings morphing for snute. 2 zerglings scouting for snute but queens blocking the ramp into the main. Lair and Roach warren for KiLLeR and a lair and evolution chamber for Snute.
7:00 1 Snute baneling kills a few scouting lings from killer. Both players building a third. Roaches for killer, roach warren for Snute. Both players getting roach speed, +1 ranged attacks
8:00 More roaches in production.
9:00 S 102 K 93 Snute moving out with some roaches that don't have speed yet. They are ambushed by speed-roaches which kill a few before Snute's speed finishes.
10:00 S 118 K 118 +2 ranged for both players and +1 carapace for Snute. They are still building roaches. 4th base for KiLLeR
11:00 S 147 K 150 They are still building roaches.
12:00 S 188 K 188 Snute moves in and there is a huge concave waiting for him. Something is happening at snute's natural.
13:00 S 139 K 142 A counterattack from KiLLeR killed 12 workers.
14:00 S 132 K 148 Snute getting hydras + hydralisk range. KiLLeR is still building roaches.
15:00 S 165 K 183 KiLLeR attacks the third while moving some roaches into Snute's natural. The offensive fails and the harassment at the natural fails.
16:00 S 155 K 128 KiLLeR floating money. Snute moves into the third and kills 2 spine crawlers before retreating.
17:00 S 193 K 157 Killer's army in the middle of the map gets ambushed and he has to fall back. Snute attacks into the roaches and kills all of them while preserving hydralisks. KiLLeR GG's Snute 1-0
★★ - Not recommended unless you have nothing better to do (0)
0%
6 total votes
Your vote: Recommend Snute vs KiLLeR G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
★★ - Not recommended unless you have nothing better to do (2)
50%
★★★ - Good game (1)
25%
★ - Do not see this game no matter what (1)
25%
★★★★★ - One of the best games this season (0)
0%
★★★★ - Highly recommended game (0)
0%
4 total votes
Your vote: Recommend Snute vs KiLLeR G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend Snute vs KiLLeR G3?
★★★★★ - One of the best games this season (4)
57%
★★★★ - Highly recommended game (1)
14%
★★ - Not recommended unless you have nothing better to do (1)
14%
★ - Do not see this game no matter what (1)
14%
★★★ - Good game (0)
0%
7 total votes
Your vote: Recommend Snute vs KiLLeR G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
On August 02 2013 08:25 jimothyjim wrote: Unlucky xXxXKillerXxXx, pretty sure Snute can finish this now.
On August 02 2013 08:25 tl2212 wrote: lolz gg killer didn't make any zerglings. T_T wow he didn't even wall in
If you're going to make a defensive baneling nest, then isn't the point to have a ling or two at home ready to morph? That's gotta be a mistake right? No one is that greedy that they'll spend 100/50 on the nest then skimp out on 50 minerals for a pair of lings...
HerO spawns in the top left. Select spawns in the bottom right.
1:00 Nothing out of the ordinary happening yet.
2:00 HerO gets 1 gas after his first gateway, which is placed strangely.
3:00 SeleCT is going 1 rax CC and HerO is expanding off one gateway.
4:00 HerO is getting warp gate and a mothership core but no zealot. Select is going up to 3 barracks.
5:00 Mothership core moving to the main of SeleCT HerO sees stim begin research.
6:00 HerO is getting fast blink and 2 more gates. 2 stalkers poke and see marines.
7:00 Proxy pylon for HerO. Select moves out his marines and kill one stalker. He moves back and HerO is camping the bottom of the ramp. SeleCT kills 2 more stalkers.
8:00 HerO blinks into the main and kills combat shields research.
9:00 Marines arrive and force HerO to retreat. He blinks back onto the natural, kill some marines, and retreats but loses the mothership core. Time warp
HerO spawns in the top left. Select spawns in the bottom right.
1:00 Nothing out of the ordinary happening yet.
2:00 HerO gets 1 gas after his first gateway, which is placed strangely.
3:00 SeleCT is going 1 rax CC and HerO is expanding off one gateway.
4:00 HerO is getting warp gate and a mothership core but no zealot. Select is going up to 3 barracks.
5:00 Mothership core moving to the main of SeleCT HerO sees stim begin research.
6:00 HerO is getting fast blink and 2 more gates. 2 stalkers poke and see marines.
7:00 Proxy pylon for HerO. Select moves out his marines and kill one stalker. He moves back and HerO is camping the bottom of the ramp. SeleCT kills 2 more stalkers.
8:00 HerO blinks into the main and kills combat shields research.
9:00 Marines arrive and force HerO to retreat. He blinks back onto the natural, kill some marines, and retreats but loses the mothership core.
HerO spawns in the top left. Select spawns in the bottom right.
1:00 Nothing out of the ordinary happening yet.
2:00 HerO gets 1 gas after his first gateway, which is placed strangely.
3:00 SeleCT is going 1 rax CC and HerO is expanding off one gateway.
4:00 HerO is getting warp gate and a mothership core but no zealot. Select is going up to 3 barracks.
5:00 Mothership core moving to the main of SeleCT HerO sees stim begin research.
6:00 HerO is getting fast blink and 2 more gates. 2 stalkers poke and see marines.
7:00 Proxy pylon for HerO. Select moves out his marines and kill one stalker. He moves back and HerO is camping the bottom of the ramp. SeleCT kills 2 more stalkers.
8:00 HerO blinks into the main and kills combat shields research.
9:00 Marines arrive and force HerO to retreat. He blinks back onto the natural, kill some marines, and retreats but loses the mothership core.
10:00 T 69 P 89 HerO still poking around but SeleCT has multiple marauders.
11:00 T 81 P 90 HerO picks of a medivac and blinks back. Warp prism in SeleCT's main does nothing.
12:00 T 94 P 119 Select is 11 workers behind. HerO blinks into the main aided by a warp prism. SeleCT forces a retreat.
13:00 T 87 P 121 More poking with stalkers. HerO starts a third. The_Templar gets a beer advertisement in the middle of the game.
★★ - Not recommended unless you have nothing better to do (0)
0%
8 total votes
Your vote: Recommend HerO vs SeleCT G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
HerO spawns in the top left. Select spawns in the bottom right.
1:00 Nothing out of the ordinary happening yet.
2:00 HerO gets 1 gas after his first gateway, which is placed strangely.
3:00 SeleCT is going 1 rax CC and HerO is expanding off one gateway.
4:00 HerO is getting warp gate and a mothership core but no zealot. Select is going up to 3 barracks.
5:00 Mothership core moving to the main of SeleCT HerO sees stim begin research.
6:00 HerO is getting fast blink and 2 more gates. 2 stalkers poke and see marines.
7:00 Proxy pylon for HerO. Select moves out his marines and kill one stalker. He moves back and HerO is camping the bottom of the ramp. SeleCT kills 2 more stalkers.
8:00 HerO blinks into the main and kills combat shields research.
9:00 Marines arrive and force HerO to retreat. He blinks back onto the natural, kill some marines, and retreats but loses the mothership core.
10:00 T 69 P 89 HerO still poking around but SeleCT has multiple marauders.
11:00 T 81 P 90 HerO picks of a medivac and blinks back. Warp prism in SeleCT's main does nothing.
12:00 T 94 P 119 Select is 11 workers behind. HerO blinks into the main aided by a warp prism. SeleCT forces a retreat.
13:00 T 87 P 121 More poking with stalkers. HerO starts a third. The_Templar gets a beer advertisement in the middle of the game.
15:00 T 108 P 135 OK I'm back. HerO has 3 collosi. 2 stalkers in SeleCT's third kill some newly dropped MULEs but die. SeleCT attacking.
16:00 T 136 P 148 SeleCT loads up several medivacs and lures HerO's army away for a drop. Feedbacks and cannons in HerO's main only damage the medivacs.
17:00 T 106 P 146. HerO storms the entire army of SeleCT. The drop was killed in the top left. SeleCT GG's. HerO 1-0
it was that MSC scout that allowed HerO to turn on the aggression. I doubt he would have gone for such a fast blink if he didn't have the information that the MSC provided.
select going to have to do something a little cheeky to keep hero honest, but it's hero.
Map: Korhal Sky Island HerO spawns in the top right. SeleCT spawns in the bottom left.
1:00 Nothing of interest happens.
2:00 HerO gets a second gas before a cybernetics core SeleCT starts an engineering bay at HerO's natural and kills the scouting worker.
3:00 HerO is getting warp gate. SeleCT getting a CC.
4:00 HerO gets a zealot onto the engineering bay. SeleCT getting 2 barracks and 2 refineries. HerO moving out with a zealot, a stalker, and a mothership core.
Map: Korhal Sky Island HerO spawns in the top right. SeleCT spawns in the bottom left.
1:00 Nothing of interest happens.
2:00 HerO gets a second gas before a cybernetics core SeleCT starts an engineering bay at HerO's natural and kills the scouting worker.
3:00 HerO is getting warp gate. SeleCT getting a CC.
4:00 HerO gets a zealot onto the engineering bay. SeleCT getting 2 barracks and 2 refineries. HerO moving out with a zealot, a stalker, and a mothership core.
5:00 HerO delays a bunker and kills some marines, losing a zealot. He almost loses the stalker but retreats.
6:00 HerO is getting a stargate and a forge. HerO's also getting an oracle. SeleCT getting a factory and stim pack.
7:00 HerO killing marines and SCVs with an oracle but he loses it. He has a second oracle and almost loses it to marines.
8:00 10 worker kills for HerO so far. Missile turrets for SeleCT.
Map: Korhal Sky Island HerO spawns in the top right. SeleCT spawns in the bottom left.
1:00 Nothing of interest happens.
2:00 HerO gets a second gas before a cybernetics core SeleCT starts an engineering bay at HerO's natural and kills the scouting worker.
3:00 HerO is getting warp gate. SeleCT getting a CC.
4:00 HerO gets a zealot onto the engineering bay. SeleCT getting 2 barracks and 2 refineries. HerO moving out with a zealot, a stalker, and a mothership core.
5:00 HerO delays a bunker and kills some marines, losing a zealot. He almost loses the stalker but retreats.
6:00 HerO is getting a stargate and a forge. HerO's also getting an oracle. SeleCT getting a factory and stim pack.
7:00 HerO killing marines and SCVs with an oracle but he loses it. He has a second oracle and almost loses it to marines.
8:00 10 worker kills for HerO so far. Missile turrets for SeleCT.
9:00 P 62 T 55 2 medivacs for SeleCT. Templar Archives for HerO.
10:00 P 74 T 67 SeleCT moving out with marines and medivacs. Hallucinated oracle scouting the main of select.
11:00 P 88 T 76 Hallucinated colossus JUST IN CASE. Select hanging out around the center.
12:00 P 98 T 90 HerO harassing with 2 zealots and an oracle which does some damage and forces SeleCT to retreat.
You hallucinate a phoenix because it is faster and more mobile than an oracle, and you can scout more. But if you have already shown that you are making oracles, a hallucinated oracle could prompt an overreaction by the opponent.
★★ - Not recommended unless you have nothing better to do (0)
0%
8 total votes
Your vote: Recommend HerO vs SeleCT G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HerO vs SeleCT G3?
★★ - Not recommended unless you have nothing better to do (2)
29%
★ - Do not see this game no matter what (2)
29%
★★★★★ - One of the best games this season (1)
14%
★★★★ - Highly recommended game (1)
14%
★★★ - Good game (1)
14%
7 total votes
Your vote: Recommend HerO vs SeleCT G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Map: Korhal Sky Island HerO spawns in the top right. SeleCT spawns in the bottom left.
1:00 Nothing of interest happens.
2:00 HerO gets a second gas before a cybernetics core SeleCT starts an engineering bay at HerO's natural and kills the scouting worker.
3:00 HerO is getting warp gate. SeleCT getting a CC.
4:00 HerO gets a zealot onto the engineering bay. SeleCT getting 2 barracks and 2 refineries. HerO moving out with a zealot, a stalker, and a mothership core.
5:00 HerO delays a bunker and kills some marines, losing a zealot. He almost loses the stalker but retreats.
6:00 HerO is getting a stargate and a forge. HerO's also getting an oracle. SeleCT getting a factory and stim pack.
7:00 HerO killing marines and SCVs with an oracle but he loses it. He has a second oracle and almost loses it to marines.
8:00 10 worker kills for HerO so far. Missile turrets for SeleCT.
9:00 P 62 T 55 2 medivacs for SeleCT. Templar Archives for HerO.
10:00 P 74 T 67 SeleCT moving out with marines and medivacs. Hallucinated oracle scouting the main of select.
11:00 P 88 T 76 Hallucinated colossus JUST IN CASE. Select hanging out around the center.
12:00 P 98 T 90 HerO harassing with 2 zealots and an oracle which does some damage and forces SeleCT to retreat.
13:00 P 112 T 103 HerO has a third base under construction. SeleCT kills a proxy pylon.
14:00 P 133 T 114 HerO attacks with Templars and hallucinated colossi and lands money storms. Manner revelation on SeleCT's production. Select GG's. HerO 2-0.
Map: Bel'shir Vestige. HuK spawns in the top left. Arthur spawns in the bottom right.
1:00 Nothing of interest yet.
2:00 Both players going double gas after gateway.
3:00 HuK about 5-10 seconds ahead in build order. Warp gate for both players, Arthus is chronoboosting his without a mothership core.
4:00 Arthur's mothership core begins production. HuK begins 2 more gates seconds before Arthur does.
5:00 HuK pokes with a zealot and stalker but the mothership core for Arthur is finished. HuK's mothership core kills 2 workers.
6:00 Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main. HuK misses a force field and Arthur's stalkers get in.
7:00 HuK fending off the stalker pressure. HuK's immortal finishes and Arthur is forced to retreat.
8:00 A 33 H 44 HuK has more zealots in Arthur's main and now has 12 worker kills. HuK expands.
9:00 A 41 H 42 Arthur making probes but not expanding. Arthur gearing up for another attack.
10:00 A 48 H 50 Arthur attacks and forces a cancel on the natural. Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.
Map: Bel'shir Vestige. HuK spawns in the top left. Arthur spawns in the bottom right.
1:00 Nothing of interest yet.
2:00 Both players going double gas after gateway.
3:00 HuK about 5-10 seconds ahead in build order. Warp gate for both players, Arthus is chronoboosting his without a mothership core.
4:00 Arthur's mothership core begins production. HuK begins 2 more gates seconds before Arthur does.
5:00 HuK pokes with a zealot and stalker but the mothership core for Arthur is finished. HuK's mothership core kills 2 workers.
6:00 Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main. HuK misses a force field and Arthur's stalkers get in.
7:00 HuK fending off the stalker pressure. HuK's immortal finishes and Arthur is forced to retreat.
8:00 A 33 H 44 HuK has more zealots in Arthur's main and now has 12 worker kills. HuK expands.
9:00 A 41 H 42 Arthur making probes but not expanding. Arthur gearing up for another attack.
10:00 A 48 H 50 Arthur attacks and forces a cancel on the natural. Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.
11:00 A 46 H 57 Good forcefields from HuK traps a zealot and stalker. HuK is floating money.
12:00 A 45 H 64. More probe kills in Arthur's main distracts him and he loses a stalker. HuK breaks Arthur's contain and restarts his natural.
★★ - Not recommended unless you have nothing better to do (0)
0%
3 total votes
Your vote: Recommend HuK vs Arthur G1?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Map: Bel'shir Vestige. HuK spawns in the top left. Arthur spawns in the bottom right.
1:00 Nothing of interest yet.
2:00 Both players going double gas after gateway.
3:00 HuK about 5-10 seconds ahead in build order. Warp gate for both players, Arthus is chronoboosting his without a mothership core.
4:00 Arthur's mothership core begins production. HuK begins 2 more gates seconds before Arthur does.
5:00 HuK pokes with a zealot and stalker but the mothership core for Arthur is finished. HuK's mothership core kills 2 workers.
6:00 Arthur is pressuring HuK with 3 gates but HuK has forcefields and 3 zealots in arthur's undefended main. HuK misses a force field and Arthur's stalkers get in.
7:00 HuK fending off the stalker pressure. HuK's immortal finishes and Arthur is forced to retreat.
8:00 A 33 H 44 HuK has more zealots in Arthur's main and now has 12 worker kills. HuK expands.
9:00 A 41 H 42 Arthur making probes but not expanding. Arthur gearing up for another attack.
10:00 A 48 H 50 Arthur attacks and forces a cancel on the natural. Time warp on the main allows arthur to kill a pylon on the high ground.next to the ramp.
11:00 A 46 H 57 Good forcefields from HuK traps a zealot and stalker. HuK is floating money.
12:00 A 45 H 64. More probe kills in Arthur's main distracts him and he loses a stalker. HuK breaks Arthur's contain and restarts his natural.
13:00 A 48 H 64 Arthur is supply blocked because he lost a proxy pylon.
14:00 A 57 H 74 HuK moving across the map with 2 immortals. HuK attacking Arthur's finishing natural.
15:00 A 64 H 86 HuK forces a cancel on Arthur's natural HuK attacks and wins with warp prism micro. Arthur GG's. HuK 1-0
On August 02 2013 09:30 Wombat_NI wrote: Makes a change after their overhyping of Huk. To be fair, he is looking in better shape than last time I saw him
On August 02 2013 09:30 Wombat_NI wrote: Makes a change after their overhyping of Huk. To be fair, he is looking in better shape than last time I saw him
did you not watch the red bull training grounds?
I didn't actually, I seem to have a jinx effect on Mr Loranger where he plays terribly most times I watch him
★★ - Not recommended unless you have nothing better to do (3)
38%
★★★★★ - One of the best games this season (2)
25%
★ - Do not see this game no matter what (2)
25%
★★★ - Good game (1)
13%
★★★★ - Highly recommended game (0)
0%
8 total votes
Your vote: Recommend HuK vs Arthur G2?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
Poll: Recommend HuK vs Arthur G3?
★★★ - Good game (1)
25%
★★★★ - Highly recommended game (1)
25%
★★ - Not recommended unless you have nothing better to do (1)
25%
★ - Do not see this game no matter what (1)
25%
★★★★★ - One of the best games this season (0)
0%
4 total votes
Your vote: Recommend HuK vs Arthur G3?
(Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
On August 02 2013 10:56 lichter wrote: Man why is WCS AM ending so early lately
Challenger plays 1 less bo3 per day than Premier, several people have had to reschedule, and there is a larger gap in skill between the top of challenger and bottom of challenger than in premier resulting in shorter games at times
On August 02 2013 10:56 lichter wrote: Man why is WCS AM ending so early lately
Challenger plays 1 less bo3 per day than Premier, several people have had to reschedule, and there is a larger gap in skill between the top of challenger and bottom of challenger than in premier resulting in shorter games at times
Oh well at least WCS AM always has rebroadcasts immediately after