[MLG] Day 2 Spring Championships 2013 - Page 273
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revoN
Japan804 Posts
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poisui
1088 Posts
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Flanq
United Kingdom2694 Posts
On June 30 2013 13:14 Tewks44 wrote: Yeah, if you cut storm though you may be able to get a colossus or two out though. Maybe, if that's the case I think you can't get 6 Phoenix though, that delay in tech and gas cost is so knife-edge to get it timed right and ready to engage, hopefully I'll hit it on ladder to practise against, I love a challenge :D | ||
Noocta
France12578 Posts
On June 30 2013 13:14 HotGlueGun wrote: HuK PvP Guide: Aggressive 2011 era build that fails > expand 4 minutes after your opponent > lose Huk PvZ Guide : 8 Gates and pray. | ||
Daogin
Canada2308 Posts
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takingbackoj
United States684 Posts
On June 30 2013 13:08 AstroPegnuin wrote: Okay so i'm looking at the winners bracket and honestly i'm pretty sure its a disadvantage if you came into the winners bracket and lost the first round (ie Naniwa, Jaedong, Sage Sound) simply because your forced into an extended series no matter what... I'd rather coming up from the losers bracket They should have moved losers from one part of the bracket to the other to alleviate that. | ||
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Shellshock
United States97274 Posts
sometimes 7 warp gates and 1 normal gate | ||
Laryleprakon
New Zealand9496 Posts
It seems to work for him! | ||
Bibbit
Canada5377 Posts
You guys arent being fair. He totally goes DT sometimes! | ||
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Shellshock
United States97274 Posts
http://www.teamliquid.net/video/streams/MLGSC2C | ||
sparklyresidue
United States5522 Posts
On June 30 2013 13:15 Daogin wrote: I miss the old good Huk ![]() That might require either: a) new tactics or b) worse opponents The game's more figured out now, all ins, especially predictable ones, are not as powerful as they once were. | ||
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stuchiu
Fiddler's Green42661 Posts
I named this already. It's called the Huk YOLO. | ||
_SpiRaL_
Afghanistan1636 Posts
On June 30 2013 13:13 TotalBiscuit wrote: pfft, bullshit. 10 minute sure, not 9 minute. Optimally it will definitely be well before 10 minutes. In reality most hit it around 10 mins. Just like roach max theoretically was 10:30, but mostly it wasn't until 12.... People still thought OP ![]() | ||
Daogin
Canada2308 Posts
On June 30 2013 13:17 sparklyresidue wrote: That might require either: a) new tactics or b) worse opponents The game's more figured out now, all ins, especially predictable ones, are not as powerful as they once were. Or a new mental state, new team, more passion? | ||
AlternativeEgo
Sweden17309 Posts
On June 30 2013 13:16 Shellshock1122 wrote: sometimes 7 warp gates and 1 normal gate But not too often or else the opponents might find an answer to it | ||
Wintex
Norway16835 Posts
On June 30 2013 13:16 Shellshock1122 wrote: soOjwa vs Heart has started http://www.teamliquid.net/video/streams/MLGSC2C the skt zerg has to die. | ||
Flossy
United States870 Posts
On June 30 2013 13:16 Shellshock1122 wrote: sometimes 7 warp gates and 1 normal gate Or just 8 normal gates. He could win while the opponent can't play due to laughing too hard. | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On June 30 2013 13:13 LighT. wrote: Down 30 supply vs Stats... Yea..lol just gonna say you make me proud as a KT fan. Kim Dae Yeob!!!!!!! | ||
Wintex
Norway16835 Posts
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Tobblish
Sweden6404 Posts
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