[SPL] EG-TL vs. Team 8 R6 - Page 12
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hmsrenown
Canada1263 Posts
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Raisa
Netherlands30 Posts
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Sein
United States1811 Posts
On June 18 2013 16:26 Sein wrote: Will the Tempest player finally lose a PvP? Nope. | ||
mongmong
Korea (South)1389 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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ixzenxi
United States138 Posts
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Zerg.Zilla
Hungary5029 Posts
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lbmaian
United States689 Posts
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NarutO
Germany18839 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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imallinson
United Kingdom3482 Posts
On June 18 2013 16:31 Raisa wrote: God OZ was SO far ahead, if only he didnt use 2 nexus cannons to kill 4 zealots. If he would've been able to recall this game would've been over. Terminator would have still pushed and those colossi would have just died in Oz's natural instead. | ||
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opterown
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Australia54784 Posts
On June 18 2013 16:32 lbmaian wrote: Did Oz forget that the MSC can recall? or did it not have the energy in the first place? no energy | ||
VayneAuthority
United States8983 Posts
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Latto
235 Posts
*cough* Jaedong, Oz *cough* | ||
Evil_Sheep
Canada902 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
On June 18 2013 16:32 imallinson wrote: Terminator would have still pushed and those colossi would have just died in Oz's natural instead. The stalkers were the biggest loss | ||
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Olli
Austria24417 Posts
On June 18 2013 16:30 HolyArrow wrote: Exciting PvP, Oz didn't really seem to know what to do once he saw that he couldn't catch up in the air war. What's the proper response to seeing that your opponent has tempests when you already have Colossi out? Seems like you can't really blindly go Colossi unless you want to hit a pre-tempest timing, otherwise you're just screwed. Doesn't seem like anything can cost-efficiently deal with Tempests in PvP but having Tempests yourself. I feel like you have to have a big army with lots of archons and anti air to keep him from attacking right away so you can safely expand again and then drop more stargates than he has. Oz did a good job of trying to delay the attack with DTs and the warp prism but then got caught in a terrible spot with no recall energy. If that hadn't happened he actually may have been fine with say a blink stalker flank on the tempests when Terminator has to all in from losing that natural nexus, all those probes and production in the main | ||
WombaT
Northern Ireland25010 Posts
Actually starting to overtake TvT in my affections, which I never thought would ever happen. Perhaps it's just the particular games I choose to watch but Tank/Hellbat every game is boring as fuck compared to Marine/Tank mirror, or Marine/Tank vs Mech that we used to see a lot more of. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On June 18 2013 16:34 DarkLordOlli wrote: I feel like you have to have a big army with lots of archons and anti air to keep him from attacking right away so you can safely expand again and then drop more stargates than he has. Oz did a good job of trying to delay the attack with DTs and the warp prism but then got caught in a terrible spot with no recall energy COLOSSI DROPS! | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On June 18 2013 16:35 Wombat_NI wrote: PvP is a sick mirror because there's actually a lot of different compositions, the early game has a ton of sick micro and intensity and it's still being explored. Actually starting to overtake TvT in my affections, which I never thought would ever happen. Perhaps it's just the particular games I choose to watch but Tank/Hellbat every game is boring as fuck compared to Marine/Tank mirror, or Marine/Tank vs Mech that we used to see a lot more of. Mamacore turns out to be the best thing HoTS has given us lol | ||
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