The best CJ can finish is 21-21. SKT would only need to go 2-4 in their last six to beat them, and Samsung could also beat a 6-0 CJ with a 4-2. It looks highly unlikely they'll be able to make it into the fourth spot, even if they were able to reel off six straight. Their map score is also 20 below SKT, so realistically, the only chance CJ Entus has to make the playoffs is if they win all six remaining games AND SKT goes 1-5/0-6.
SKT might be struggling, but it's hard to see them not winning at least two remaining matches. Especially seeing that Woongjin might clinch 1st place and send a flat line-up out against them.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
If T8 loses today and EG-TL wins, EG-TL will be in the 7th for the first time in like...3 rounds :/
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
If T8 loses today and EG-TL wins, EG-TL will be in the 7th for the first time in like...3 rounds :/
Being 7th (and realistically having a chance to be 6th) is pretty respectable. I know a lot of people consider this season a failure because of the unrealistic expectations (when it was announced, people thought they would do great; I predicted they would struggle), but I think they did fairly well for their first time.
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
That's what I came here to ask, thanks.
We also have to remember that, if this goes on for more than another week or so, other teams can also KO EG-TL. So... miracle, anyone?
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
If T8 loses today and EG-TL wins, EG-TL will be in the 7th for the first time in like...3 rounds :/
Being 7th (and realistically having a chance to be 6th) is pretty respectable. I know a lot of people consider this season a failure because of the unrealistic expectations (when it was announced, people thought they would do great; I predicted they would struggle), but I think they did fairly well for their first time.
I didnt see them as a top team but I didnt see them faltering as a bottom feeder for most of the season either. I would have expected a 4th-5th seed, ousted by the likes of SKT, KT and Samsung, while hanging around with WJS (seriously..didnt know they'd be this good) and CJ.
but yea...if they manage to get 6th, I'd call the season a success.
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
If T8 loses today and EG-TL wins, EG-TL will be in the 7th for the first time in like...3 rounds :/
Being 7th (and realistically having a chance to be 6th) is pretty respectable. I know a lot of people consider this season a failure because of the unrealistic expectations (when it was announced, people thought they would do great; I predicted they would struggle), but I think they did fairly well for their first time.
I didnt see them as a top team but I didnt see them faltering as a bottom feeder for most of the season either. I would have expected a 4th-5th seed, ousted by the likes of SKT, KT and Samsung, while hanging around with WJS (seriously..didnt know they'd be this good) and CJ.
but yea...if they manage to get 6th, I'd call the season a success.
I think a lot of people overestimated the presence of Taeja as super ace. But then he got injured and just doesn't look the same. A lot of fans weren't familiar with PL format either which rewards depth, matchup strengths, and coaching (map picks and builds) which I felt EGTL lacked. I still think this team has potential and I hope they perform well this round and continue to participate.
On June 10 2013 12:30 Fionn wrote: Also, EG-TL's magic number for elimination is 1.
The next EG-TL loss or SKT win will officially eliminate them from the playoffs. Luckily for them, if T8 loses to Stars tonight, they will NOT be the first team eliminated officially from the season, that award going to Team 8.
Holy shit I just looked at the matchups and realized EG-TL can, on paper, take this. Meaning they'll probably let it slip through their fingers like always. Their "b-team" (do they have an A-team? ) earned an impossible win against SKT1, they must be riding high after a string of successes at WCS-AM, Taeja AND Hero are back in the lineup, Revival broke his 10-game losing streak...! Everything seems to be working out in their favour for once.
Can EG-TL string together their first back-to-back wins in an eternity and stave off elimination for another match?
On June 10 2013 17:19 Evil_Sheep wrote: Holy shit I just looked at the matchups and realized EG-TL can, on paper, take this. Meaning they'll probably let it slip through their fingers like always. Their "b-team" (do they have an A-team? ) earned an impossible win against SKT1, they must be riding high after a string of successes at WCS-AM, Taeja AND Hero are back in the lineup, Revival broke his 10-game losing streak...! Everything seems to be working out in their favour for once.
Can EG-TL string together their first back-to-back wins in an eternity and stave off elimination for another match?
WCS may actually work against EGTL because HerO and Revival probably didn't have much time to prepare for this match after playing quite a few games in WCS AM and then WCS Finals two weeks in a row.
On June 10 2013 17:51 Pandemona wrote: Stupid proxy stargate builds, can Protoss literally think of nothing else to do in PvT these days. God so stupid and boring
apparently hes gonna utilize the open layout of the nat with airplay so kids can cry imba and veto this map on ladder
On June 10 2013 18:08 lbmaian wrote: I know this map is frustrating for Protoss, but man, JYP has poor multitasking and army splitting.
His multi tasking and splitting has been really good, do you know how difficult it is to defend when the terran has map control and can drop any of your 3 bases or just push with one massive bio ball at any moment?
The praise for Bunny is getting kinda ridiculous considering what has actually been going on. He has showcased some pretty good decisionmaking, but he is hardly the second coming of Jesus that SNM is making him out to be.
On June 10 2013 18:10 Ghostcom wrote: The praise for Bunny is getting kinda ridiculous considering what has actually been going on. He has showcased some pretty good decisionmaking, but he is hardly the second coming of Jesus that SNM is making him out to be.
On June 10 2013 18:10 Ghostcom wrote: The praise for Bunny is getting kinda ridiculous considering what has actually been going on. He has showcased some pretty good decisionmaking, but he is hardly the second coming of Jesus that SNM is making him out to be.
hmm i didn't get the same impression that SNM was hyping Bunny more than "hey this guy played pretty well"
On June 10 2013 18:10 Ghostcom wrote: The praise for Bunny is getting kinda ridiculous considering what has actually been going on. He has showcased some pretty good decisionmaking, but he is hardly the second coming of Jesus that SNM is making him out to be.
dude, that ghost drop emp
clearly gosugod 2.0
ghost drop straight out of Boxer's book of plays, only needed emp + nuke
On June 10 2013 18:10 Ghostcom wrote: The praise for Bunny is getting kinda ridiculous considering what has actually been going on. He has showcased some pretty good decisionmaking, but he is hardly the second coming of Jesus that SNM is making him out to be.
give him a break. kid has a fun id, plays an interesting low econ style and most importantly, wins his debut game in SPL
Lets hope that he could evolve into some kind of Leta with Trust being Horang2
On June 10 2013 18:08 lbmaian wrote: I know this map is frustrating for Protoss, but man, JYP has poor multitasking and army splitting.
His multi tasking and splitting has been really good, do you know how difficult it is to defend when the terran has map control and can drop any of your 3 bases or just push with one massive bio ball at any moment?
I didn't see much army splitting, other than normal defensive warp-ins and HTs and zealot run-bys. He was primarily a-moving his main army, including all those zealots, back and forth between expansions. You can't do that on this map against a competent Terran player.
On June 10 2013 18:13 Caihead wrote: Bunny is a rookie man... If you know anything about debut games that was an extremely good one. No one debuts and plays like top X world.
On June 10 2013 18:41 EnumaAvalon wrote: What happened to JYP?
Bunnybanged.
How? details please
JYP was doing pretty well at first, consistent 20 supplyish lead, but then bunny started dropping all over the place and JYP basically was unable to do anything so he lost multiple nexuses and a lot of probes, and then bunny pulled ahead and also kept sniping JYP's templar so JYP kind of crummbled.
On June 10 2013 18:54 gobbledydook wrote: Oz's build is just flat out weird. Why warp in 4 sentries at a proxy pylon so you can walk them home without ever being seen?
Because he wanted to attack but he knew roaches were comingh... oh that ling runby :/
On June 10 2013 18:52 Scarecrow wrote: this is a pretty bad build from oz...
i think you mean from effort.
yeah delayed 4 gate, then warp in sentries at the proxy. Late tech. Seems like a great build. Now he's just 2 base all-inning
hey if it works why complain
because it was wierd, bad and all-in. Effort just didn't scout well enough
I don't think it really mattered if effort scouted it, he made a lot of lings early that did basically nothing while Oz got a very greedy nexus. Then he had to make early roaches vs an attack that never came, his economy was in shambles.
It would be cool if EGTL could beat CJ and - with team 8 - later overcome it to make CJ take 8th place in the league. Hilarious considering CJ is reigning champion. However chances are low as even with this victory they would need to score two more wins than CJ.
On June 10 2013 18:53 DarkLordOlli wrote: Holy sentries, what the hell
ITS THE BISU BUILD
Wait what the hell, since when is there a bisu build in SC2?
I guess you didn't watch the Hybrid Proleague, there was one game on Antiga Shipyard vZ where Bisu made like 30 sentries.
I remember that game, but that's kind of a lame bisu build. Needs moar DTs. Though now that you mention it I remember before KeSPA switched over to SC2 fully when they were asking them about the new units and Bisu was really excited about sentries and said something like "I don't see how Protoss can lose when we have sentries."
90% ain't 100% bro. He rarely loses but it can still happen today!
So you're basically saying "I know nothing" Good job
I'm saying a player with a 90% winrate still has his 10% days.
+ rare pun.
Who cares? If you have nothing important or insightful to reply, just keep your puns to yourself
Well, at least someone cared to reply.
lol? my post did not need a reply. and certainly not the kind of reply you wrote.
But you replied to his post that didn't need a reply of your post that didn't need a reply about the post that you quoted that was a reply to a post that didn't need a reply, man!
On June 10 2013 19:25 i.of.the.storm wrote: Wtf am I watching o_O. I kinda missed the early game, how did Rare get a lead?
JD did a speed ling and bane "bust" i guess. But Rare scouted it and blocked his ramp with RW Evo Evo SC and Queens. Lost 1 queen and 2 SCs, thus JD was behind on tech and like 2-3 Drones
90% ain't 100% bro. He rarely loses but it can still happen today!
So you're basically saying "I know nothing" Good job
I'm saying a player with a 90% winrate still has his 10% days.
+ rare pun.
Who cares? If you have nothing important or insightful to reply, just keep your puns to yourself
Well, at least someone cared to reply.
lol? my post did not need a reply. and certainly not the kind of reply you wrote.
But you replied to his post that didn't need a reply of your post that didn't need a reply about the post that you quoted that was a reply to a post that didn't need a reply, man!
On June 10 2013 19:27 DarkLordOlli wrote: I see herO > Taeja and HerO > Hydra with HerO vs herO ace match AGAIN.
I would love to see Revival go out as a mind gamey choice though, that'd be cool. It might be that he's feeling a lot more confident recently and he may be playing a lot better now than he did in the past, and no one would expect it (though maybe they would expect JD so it wouldn't be a huge flip).
90% ain't 100% bro. He rarely loses but it can still happen today!
So you're basically saying "I know nothing" Good job
I'm saying a player with a 90% winrate still has his 10% days.
+ rare pun.
Who cares? If you have nothing important or insightful to reply, just keep your puns to yourself
Well, at least someone cared to reply.
lol? my post did not need a reply. and certainly not the kind of reply you wrote.
Well, at least it looks like my post was insightful anyway. Today is one of JD's 10% days and "this is over then" was not right by any means.
Lol @ how ticked off that guy got with you over...nothing. And you were right anyway. He was wrong. 90% winrate evidently does not mean "it's over" for JD. Looks like today was one of those "10% days" hah
Obviouso #1: No switch from roaches, which was a pretty majorum mistakum, although he never saw rare's roaches until the attack started
#2: Rare contaminated JD's third hatch and possibly others, which would explain the sudden leap in supply, because contaminate blocks larva injects for the duration (funday mondays can teach you something!).
On June 10 2013 19:32 Technique wrote: Why is Hero last? Not very smart to put a player that doesn't handle nerves very well as your last player.
Why not? He even wins some ace matches. I don't really see this "nerves" thing much from Hero.
It does exist but it's not the type of responsibility-nerves problem it used to be. He can play important games, he can play ace matches and tournament finals and be rock solid but then he'll play a match that you'd think isn't do or die and it all suddenly gets to him and he loses 0-2 to ForGG -_-
Only to go on and murder Symbol looking like nothing happened when it actually is do or die.
On June 10 2013 19:38 juicyjames wrote: Damn, I love running the LR OPs, but I am falling asleep here. 3:30AM...
Luckily it is summer in America now right? Schools/Colleges all on holiday? Or is that not started yet?
Most schools have ended the regular year, but summer school will begin soon if they haven't already. I'm a teacher, though, not that it's relevant here.
On June 10 2013 19:32 Technique wrote: Why is Hero last? Not very smart to put a player that doesn't handle nerves very well as your last player.
Why not? He even wins some ace matches. I don't really see this "nerves" thing much from Hero.
It does exist but it's not the type of responsibility-nerves problem it used to be. He can play important games, he can play ace matches and tournament finals and be rock solid but then he'll play a match that you'd think isn't do or die and it all suddenly gets to him and he loses 0-2 to ForGG -_-
Only to go on and murder Symbol looking like nothing happened when it actually is do or die.
Dude fOrGG had some crazy TvP timings last weekend though, you can't completely discount HerO for losing to that.
LOL whiplash's GSL impersonations are pretty good. Wish SNM didn't try to cut him off, I feel like they've improved a lot as casters individually but they step on each others' toes SO much it's incredibly jarring.
On June 10 2013 19:38 juicyjames wrote: Damn, I love running the LR OPs, but I am falling asleep here. 3:30AM...
Luckily it is summer in America now right? Schools/Colleges all on holiday? Or is that not started yet?
Most schools have ended the regular year, but summer school will begin soon if they haven't already. I'm a teacher, though, not that it's relevant here.
Well then Thats fine then, you have a long time off, relaxing. Your fine 3:30am is nothing! xD
On June 10 2013 19:32 Technique wrote: Why is Hero last? Not very smart to put a player that doesn't handle nerves very well as your last player.
Why not? He even wins some ace matches. I don't really see this "nerves" thing much from Hero.
It does exist but it's not the type of responsibility-nerves problem it used to be. He can play important games, he can play ace matches and tournament finals and be rock solid but then he'll play a match that you'd think isn't do or die and it all suddenly gets to him and he loses 0-2 to ForGG -_-
Only to go on and murder Symbol looking like nothing happened when it actually is do or die.
Dude fOrGG had some crazy TvP timings last weekend though, you can't completely discount HerO for losing to that.
LOL whiplash's GSL impersonations are pretty good. Wish SNM didn't try to cut him off, I feel like they've improved a lot as casters individually but they step on each others' toes SO much it's incredibly jarring.
I do, HerO's PvT is good enough to take ForGG anytime unless he derps massively... which he did.
On June 10 2013 19:29 Thrillz wrote: Jaedong needs to get out of EG-TL =\
since he did so good on T8?.
If he was performing like this on T8 right now T8 might make the playoffs.
with a negative record he would help them 2 get the playoffs?. dont get that.
Only TY and Argo have better records than Jaedong on T8.
A negative record still wouldn't get them into the playoffs.
Not true, a negative record that wins the games that count gets you into the playoffs. CJ has 3 players with positive record while Samsung and SKT only have 2.
On June 10 2013 19:51 DarkLordOlli wrote: LOL worst time to blink ever
Erm... he shift blinked back so he could defend the main.
Erm... and Taeja dropped right in the third.
Or don't blink and shift blink into units in the main and die? He had collosis sentry zealot covering the third. It's literally the most logical decision. Stalkers kill medivacs fast, not bio.
On June 10 2013 19:51 DarkLordOlli wrote: LOL worst time to blink ever
Erm... he shift blinked back so he could defend the main.
Erm... and Taeja dropped right in the third.
Or don't blink and shift blink into units in the main and die? He had collosis sentry zealot covering the third. It's literally the most logical decision. Stalkers kill medivacs fast, not bio.
Or you could wait where Taeja dropped and rely on the templar +chargelots he had in his base to keep medivacs away and only blink in if Taeja does try to commit.
On June 10 2013 19:51 DarkLordOlli wrote: LOL worst time to blink ever
Erm... he shift blinked back so he could defend the main.
Erm... and Taeja dropped right in the third.
Or don't blink and shift blink into units in the main and die? He had collosis sentry zealot covering the third. It's literally the most logical decision. Stalkers kill medivacs fast, not bio.
Or you could wait where Taeja dropped and rely on the templar +chargelots he had in his base to keep medivacs away and only blink in if Taeja does try to commit.
Have you seen the map... You can only shift blink into the main from the left side of the third. By the time you walk your stalkers over from that spot to the right side of the main the drop would have already happened.
On June 10 2013 19:59 dainbramage wrote: "terran can't fight protoss lategame"
Yeah mass ghosts/viking mixed with some marauders kills pretty much every standard protoss death ball.
One of the biggest problems I find is it's really difficult for a toss to keep obs up vs a ton of vikings and if you've got enough cloaked ghosts they just rape everything.
i dunno why you would ever ever go archons in a situation like this.....
i know stalkers are fucking terrible but u pretty much mass stalkers against ghost/viking, and just pray your opponent doesnt have enough money for 30 marauders after he spent all his money on ghosts..
i guess hero hasnt played much wol or that fact that taeja had a really safe 4th going (remember entombed valley?) but he clearly didnt have a clue what to do in that situation...
4k minerals and 20 gates? build cannons 1k minerals and like what 12 gateways? yeah dont bother
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
On June 10 2013 19:59 dainbramage wrote: "terran can't fight protoss lategame"
Yeah mass ghosts/viking mixed with some marauders kills pretty much every standard protoss death ball.
One of the biggest problems I find is it's really difficult for a toss to keep obs up vs a ton of vikings and if you've got enough cloaked ghosts they just rape everything.
Yeah, it's so incredibly hard to engage that army correctly. You really have to flank with templar and hope they don't get sniped.
On June 10 2013 19:59 dainbramage wrote: "terran can't fight protoss lategame"
Yeah mass ghosts/viking mixed with some marauders kills pretty much every standard protoss death ball.
One of the biggest problems I find is it's really difficult for a toss to keep obs up vs a ton of vikings and if you've got enough cloaked ghosts they just rape everything.
thats why hero built cannons but he decided hey lets try to kill taeja before i can get enough of a bank going
then again i have taeja on my fpl so why am i complaining...
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
Mvp made them realize ghosts were good. I remember where he turtled with mass ghosts on either lost or shattered temple and was almost unkillable against the zerg death army.
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
Mvp made them realize ghosts were good. I remember where he turtled with mass ghosts on either lost or shattered temple and was almost unkillable against the zerg death army.
Wasn't it metalopolis? It was definitely after the lost temple era, shattered might have still been around.
I imagine they have a contract with these casters for this season which is why they haven't been released yet. Please tell me there is no chance that they will be doing next season. I'd watch SOOO much more if literally anyone else casted it.
On June 10 2013 20:08 Dinotramp wrote: I imagine they have a contract with these casters for this season which is why they haven't been released yet. Please tell me there is no chance that they will be doing next season. I'd watch SOOO much more if literally anyone else casted it.
On June 10 2013 20:08 Dinotramp wrote: I imagine they have a contract with these casters for this season which is why they haven't been released yet. Please tell me there is no chance that they will be doing next season. I'd watch SOOO much more if literally anyone else casted it.
The contract was just for one season, SNM's going back to finish college.
On June 10 2013 20:08 Dinotramp wrote: I imagine they have a contract with these casters for this season which is why they haven't been released yet. Please tell me there is no chance that they will be doing next season. I'd watch SOOO much more if literally anyone else casted it.
That is most likely the case. Either way we know nothing of who will be casting next season.
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
Mvp made them realize ghosts were good. I remember where he turtled with mass ghosts on either lost or shattered temple and was almost unkillable against the zerg death army.
Wasn't it metalopolis? It was definitely after the lost temple era, shattered might have still been around.
That might be a different game, but it's so long ago I don't even remember the opponent. I definitely remember one on Temple. He turtled in his main for a long time before I think he died to mass speedling.
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
Mvp made them realize ghosts were good. I remember where he turtled with mass ghosts on either lost or shattered temple and was almost unkillable against the zerg death army.
Wasn't it metalopolis? It was definitely after the lost temple era, shattered might have still been around.
I'm fairly certain Shattered Temple was in the Blizzcon map pool in 2011 and the game on Metropolis vs Julyzerg was before Blizzcon. The most famous game is probably the last game of the blizzcon finals where Nestea lost his entire army to ghost/viking.
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
I don't think any competent Terran thinks ghosts are trash, that's the mid master terrans who can't micro their army and thinks protoss deathball is unbeatable that say that.
On June 10 2013 20:08 Dinotramp wrote: I imagine they have a contract with these casters for this season which is why they haven't been released yet. Please tell me there is no chance that they will be doing next season. I'd watch SOOO much more if literally anyone else casted it.
moletrap/djwheat
I'd probably watch that. Right now I watch the korean stream just to be able to hear game sound.
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Its pretty much because people generally don't build enough Ghosts. There was a brief period in WoL where a lot of Terrans suddenly realised "hey, Ghosts are good" and then they got nerfed for being too good and it was back to "Ghosts are trash, just build a couple".
Mvp made them realize ghosts were good. I remember where he turtled with mass ghosts on either lost or shattered temple and was almost unkillable against the zerg death army.
Wasn't it metalopolis? It was definitely after the lost temple era, shattered might have still been around.
I'm fairly certain Shattered Temple was in the Blizzcon map pool in 2011 and the game on Metropolis vs Julyzerg was before Blizzcon. The most famous game is probably the last game of the blizzcon finals where Nestea lost his entire army to ghost/viking.
Yeah although Nestea is more to blame for that one than Mvp or Ghost imbalance
I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
On June 10 2013 19:59 DarkLordOlli wrote: Amazing how people are still surprised that Ghost/viking murders protoss
Yeah seriously, if you can afford to mass them and have okay ghost control then it's ridiculously good.
Taeja was allowed to mass them because he wasn't attacked. And he wasn't attacked because of Taeja high HPM in early/mid game. This is how TvP works now and yes, it's ridiculously good.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
You can try to max out on pure colossus and stalker. Chances are ghost viking marauder wins is still high. Mass cannons and tempest to zone out terran. Its the ultimate Terran army. Not easy to beat
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
what about slow tempest templar push while sitting on cannons?
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
No, only carrier/HT beats it
herO was about to switch to air. His decisions were really good but there is nothing you can do against high HPM terrans.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
what about slow tempest templar push while sitting on cannons?
I suppose so but you'd have to set up a huge contain first which is quite hard against an army that beats yours
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
what about slow tempest templar push while sitting on cannons?
that's probably the best way to do it, Parting vs Flash on Daybreak in GSL showed how good Tempests can be lategame PvT
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
No, only carrier/HT beats it
Carrier ht loses horribly against it. Ghosts alone counter hts not to mentions the few marauders could stim forward and kill more templars. Carrier vs viking... yeah not so cool.
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
Idra would probably win the popularity contest.
I would love to see IdrA plus Hübner
Hübner really?!
I fucking love Hubner. What a hero.
But seriously, who are the probable casters for next season?
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
No, only carrier/HT beats it
Carrier ht loses horribly against it. Ghosts alone counter hts not to mentions the few marauders could stim forward and kill more templars. Carrier vs viking... yeah not so cool.
It actually does work if you manage to mass carriers and use templar to zone vikings/storm them
But I suppose tempest is better if you have the time to super slow push
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
Are immortals ok versus mass ghosts ?
Absolutely, go for it. I'm pretty sure immortals and archons hard counter ghosts.
On June 10 2013 19:59 StimMarine wrote: Please get better casters.
Hello I'm from KeSPA; due to your feedback we have decided to fire our english casters and hire new ones based on what casters you would like to see cast these games
Idra would probably win the popularity contest.
I would love to see IdrA plus Hübner
Hübner really?!
I fucking love Hubner. What a hero.
But seriously, who are the probable casters for next season?
We don't know. SNM is very unlikely, Whiplash might stick around - there'll probably be another caster coming in for there to be a duo; but will it be a "popular" caster or someone KeSPA/OGN/SPOTV can dig up who knows a lot about the scene? No idea, I don't think it's really been decided yet.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
No, only carrier/HT beats it
Carrier ht loses horribly against it. Ghosts alone counter hts not to mentions the few marauders could stim forward and kill more templars. Carrier vs viking... yeah not so cool.
It actually does work if you manage to mass carriers and use templar to zone vikings/storm them
But I suppose tempest is better
Doomed to defend forever? Once you give up defence vs ghost viking the named composition will eat emp blankets on the whole screen^^. 24 ghost can put down 48emp ideally
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
Are immortals ok versus mass ghosts ?
Absolutely, go for it. I'm pretty sure immortals and archons hard counter ghosts.
I actually think mass immortal mass stalker and few templars could work. People tend to underestimate the damage output and ghosts are not good at killing stalkers and the few marauders you have are probably not enough
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
Are immortals ok versus mass ghosts ?
If you spread them and the templar out and get a concave with a storm or two it can go ok. If you sit in one big ball then yes they'll be terrible. Still immortals are tanky and with +3 attack do really well vs marauders whilst the zealots tank. Collossus do fuck all when they've got 14+ upgraded vikings, no marines and your army just melts if you're too stalker heavy.
best should be tempest/ht some colossus and stalkers, tempest for zoning ghosts and ht for zoning vikings. but just theorycrafting about it seems really hard, let alone playing it. I think PartinG vs Flash on Daybreak in the group of death showed this particular scenario.
Mass high templar spread out over a large area with cannon support and harass can beat it if you play better. Basically, this involves whittling your opponent down with storms and harass until he gives in and attacks you. Then, you spam storms from different directions while you retreat to cannons. You'll still eventually lose the final fight, but you'll have more economy and and easier time remaxing. See madbull vs Byun from GSTL.
Templar Colossi Tempest can also beat it on a map where you can split it like Daybreak. See Hasuobs vs Thorzain on Daybreak from WCS EU Premier League.
Edit: Everything else is horrible. Mass stalker is horrible. Mass immortal is horrible.
On June 10 2013 20:24 monk wrote: Mass high templar spread out over a large area with cannon support and harass can beat it if you play better. See madbull vs Byun from GSTL.
Templar Colossi Tempest can also beat it on a map where you can split it like Daybreak. See Hasuobs vs Thorzain on Daybreak from WCS EU Premier League.
MADGOD cannot be compared to normal protoss players
Wow SPL breaks are officially LONG. I just walked from work to the bank, paid in weekends takings and came back and made cheese on toast for dinner and the game has just started 0.O
On June 10 2013 20:26 Pandemona wrote: Wow SPL breaks are officially LONG. I just walked from work to the bank, paid in weekends takings and came back and made cheese on toast for dinner and the game has just started 0.O
I'm almost at the 24 hour mark
Im not sure what I want more
Hydra to lose so i can sleep
or Hydra to win so CJ doesn't lose
:C
I literally have to hide in my room so that my parents don't see that I'm awake sitll when they're leaving for work lollololol xd
On June 10 2013 20:26 Pandemona wrote: Wow SPL breaks are officially LONG. I just walked from work to the bank, paid in weekends takings and came back and made cheese on toast for dinner and the game has just started 0.O
There were some delays related to the players' equipment, I believe
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
Are immortals ok versus mass ghosts ?
Absolutely, go for it. I'm pretty sure immortals and archons hard counter ghosts.
On June 10 2013 20:13 Daswollvieh wrote: I´m interested in this army composition. What would you need against Ghost+Viking+Marauder? Would mass zealots cut it against the ghosts, or mass stalkers. I suppose stalker vs ghost and zealot vs marauder is the idea?
Zealots melt against ghosts. You probably need good templar micro and maybe some carriers/tempest to siege
Maybe trading away your collossi and replacing it with more templar/gateway/immortal and leaving him with a heap of supply in vikings.
Are immortals ok versus mass ghosts ?
If you spread them and the templar out and get a concave with a storm or two it can go ok. If you sit in one big ball then yes they'll be terrible. Still immortals are tanky and with +3 attack do really well vs marauders whilst the zealots tank. Collossus do fuck all when they've got 14+ upgraded vikings, no marines and your army just melts if you're too stalker heavy.
Templars, zealots get crushed vs mass ghosts so I think imos are still at least better than mass colossi zealots HTs vs what Taeja had, after the colossi get crushed as u mention. But the only solution looks to switch to mass air.
I dont remember who it was that won against protoss in a Bo3 with two 6 pool into super econ focus ZvP in BW, it looked so imba because he made the transition work both times. Was it Shine vs Bisu?
On June 10 2013 20:29 GTR wrote: Something amusing I picked up listening to the Korean commentators - they use the counting system for animals when referring to Zerglings.
On June 10 2013 20:29 GTR wrote: Something amusing I picked up listening to the Korean commentators - they use the counting system for animals when referring to Zerglings.
On June 10 2013 20:29 GTR wrote: Something amusing I picked up listening to the Korean commentators - they use the counting system for animals when referring to Zerglings.
that was just terrible scouting and anticipation by hero, what did he expect seeing only lings to minute 11, he had all the tools to easily roll his advantage with 3 secured bases damnit
On June 10 2013 20:38 Tsubbi wrote: that was just terrible scouting and anticipation by hero, what did he expect seeing only lings to minute 11, he had all the tools to easily roll his advantage with 3 secured bases damnit
He misread the hydra den + spire as a hydra/corruptor timing
Taeja or Hero for ace? Hero looked ok there, where as Mr Taeja looked really good in his match. Nice micro/haras he did. Will be interesting to see who Coach picks
On June 10 2013 20:43 Jaxx wrote: Huh, why not Taeja T.T
CJ has Effort Hydra and herO, Coach Park probably guessed Hydra or Effort.
Even if I knew that would be the opponent, I think i'd still pick Taeja. Although, I of course don't know exactly how good he is right now, but he looked solid against hero
Coach Park has shown that he's not afraid of making "controversial" picks for ace matches in the past, and it has paid off before. I think Jaedong can do it.
On June 10 2013 20:43 Jaxx wrote: Huh, why not Taeja T.T
CJ has Effort Hydra and herO, Coach Park probably guessed Hydra or Effort.
Even if I knew that would be the opponent, I think i'd still pick Taeja.
Taeja has literally never played a Zerg in SPL. And Jaedong is clutch.
Not in ZvZ he isn't. His record speaks for itself, he isn't unbeatable of course, but he can win you ZvZs. Taeja is a standard Terran, triple orbital command with Hellion into bio mines kinda stuff. A roach all in and he is dead etcetc.
On June 10 2013 20:48 i.of.the.storm wrote: Coach Park has shown that he's not afraid of making "controversial" picks for ace matches in the past, and it has paid off before. I think Jaedong can do it.
Sending a slumping HerO out and him aceing it was such a great moment.
Since the booth is not closed (aka not soundproof), why dont they get rid of it and set up the computer like the MBC studio 7,8 years ago where computers are opposed to each other, fans gather around to watch
So basically if HerO reads hydra's build correctly, he makes phoenixes in time, doesn't take half as much damage as he did, holds the hydra attack on the third easily and then steamrolls. PvZ is really unforgiving for both sides right now
On June 10 2013 20:55 DarkLordOlli wrote: So basically if HerO reads hydra's build correctly, he makes phoenixes in time, doesn't take half as much damage as he did, holds the hydra attack on the third easily and then steamrolls. PvZ is really unforgiving for both sides right now
yeah scouting is really important in that mu specifically.
So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
coach park probably has a better idea of JD's performance than you do ;p
On June 10 2013 20:51 Caihead wrote: This is some high stress situation for Jaedong. He must be having winnersleague finals flash backs.
I don't think there is that much stress when you know you won't get into the playoffs.
You never know man. KT was dead last the last SPL season and they claws their way back to 4th place.
Last SPL season? The hybrid season?
We don't talk about that season around here.
Oh so the season before that. That season had a really good ending.
That was a good season for KT fans, even if we didn't win the finals. And I mean actual KT fans, not Flash fanboys or bandwagoners that just jump on who ever is doing well at the time.
It occurs to me that it would have been awesome if Jaedong baited out the two queens to chase the overlords and then swarmed them with speedlings. Wonder if players ever try that.
And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
On June 10 2013 20:51 Caihead wrote: This is some high stress situation for Jaedong. He must be having winnersleague finals flash backs.
I don't think there is that much stress when you know you won't get into the playoffs.
You never know man. KT was dead last the last SPL season and they claws their way back to 4th place.
Last SPL season? The hybrid season?
We don't talk about that season around here.
Well, the one before that, KT went 5-2 in R2 and 3-4 in R3 and got to 3rd so I just don't remember them climbing to 4th from the bottom.
They went 0-3 first and was in deadlast by losing to T8 and Airforce Ace. How can you not remember that. I remember they did a ceremony of players holding monitors saying from X place to first when they got to first place.
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Hardly true at all. In this game it came down to one engagement because JD was going all-in: either he won there or lost there. There wouldn't be a second engagement.
On June 10 2013 20:51 Caihead wrote: This is some high stress situation for Jaedong. He must be having winnersleague finals flash backs.
I don't think there is that much stress when you know you won't get into the playoffs.
You never know man. KT was dead last the last SPL season and they claws their way back to 4th place.
Last SPL season? The hybrid season?
We don't talk about that season around here.
Well, the one before that, KT went 5-2 in R2 and 3-4 in R3 and got to 3rd so I just don't remember them climbing to 4th from the bottom.
They went 0-3 first and was in deadlast by losing to T8 and Airforce Ace. How can you not remember that. I remember they did a ceremony of players holding monitors saying from X place to first when they got to first place.
You said they climbed their way up to a PO spot so I assumed you're saying they were dead last right before PO aka R3, especially since we were first talking about EG-TL's situation right now.
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Indeed... even though, it has its own flaws, Muta vs. Muta was at least very active, constant ling run-bys, Banelings and Lings micro, Muta attacking at different places etc.
This is mostly "I mass Roaches and add some Hydras, and attack, better engagement/upgrades wins". Yey...
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Hardly true at all. In this game it came down to one engagement because JD was going all-in: either he won there or lost there. There wouldn't be a second engagement.
Are you saying that his opinion is "hardly true"? lol
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Indeed... even though, it has its own flaws, Muta vs. Muta was at least very active, constant ling run-bys, Banelings and Lings micro, Muta attacking at different places etc.
This is mostly "I mass Roaches and add some Hydras, and attack, better engagement/upgrades wins". Yey...
You're quite wrong, roach runbys are prevalent in the roach hydra vs roach hydra matchup. One very important deciding factor is who harasses better/defends better as the point of the runbys is to pull your enemy out of position. I can't imagine how you can say ZvZ roach hydra is a-move.
edit: im a fail quoter, i wanted to quote the guy who said roach vs roach is all down to 1 engagement. I wasn't saying your opinion is false; of course opinions are never true or false, only good or bad.
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Indeed... even though, it has its own flaws, Muta vs. Muta was at least very active, constant ling run-bys, Banelings and Lings micro, Muta attacking at different places etc.
This is mostly "I mass Roaches and add some Hydras, and attack, better engagement/upgrades wins". Yey...
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Hardly true at all. In this game it came down to one engagement because JD was going all-in: either he won there or lost there. There wouldn't be a second engagement.
Are you saying that his opinion is "hardly true"? lol
I suppose he was referring to the post i quoted. Well Roach/Hydra/Infestor can be very intense as well with runbys and the players trying to get the better positioning, but i am personally just sick of it since WoL. Muta wars were somewhat refreshing for me cause i liked the ling/bling wars and runbys and not seeing units jsut constantly puking at each other
yeah the 3 shot compared to the 4,1 shot before is a big difference (completely shut down because you only need 1 spore now instead of 2 against low amounts of mutas per base) ! The Roach wars are only a result of the nerf factor and people treating the units affected by the nerf as if they spread a disease.
On June 10 2013 21:11 Ramiz1989 wrote: And there we have it, these Roach wars that all come to one engagement. Don't know how people were thinking that shutting down Mutas completely will open up more possibilities in this match-up.
On the match, great play by Jaedong, was superior in every way.
muta vs muta was actually more interesting for me to watch than that lol
Indeed... even though, it has its own flaws, Muta vs. Muta was at least very active, constant ling run-bys, Banelings and Lings micro, Muta attacking at different places etc.
This is mostly "I mass Roaches and add some Hydras, and attack, better engagement/upgrades wins". Yey...
You're quite wrong, roach runbys are prevalent in the roach hydra vs roach hydra matchup. One very important deciding factor is who harasses better/defends better as the point of the runbys is to pull your enemy out of position. I can't imagine how you can say ZvZ roach hydra is a-move.
edit: im a fail quoter, i wanted to quote the guy who said roach vs roach is all down to 1 engagement. I wasn't saying your opinion is false; of course opinions are never true or false, only good or bad.
I am that guy that said Roach wars come to one engagement. :D Roach run-bys depends on the map, and it isn't always one engagement, but it is a lot of the times. It isn't really a-move, there is micro involved, but that micro is kind of silly if you look at other types of micro required for some other units, Banelings and Lings just for example.
I am not saying that Roaches and Hydras are bad, they aren't, but last patch when Spores were doing 30 damage against Biological actually had more diversity. We saw Mutas most of the time, but players were switching after that to Roaches/Infestors/Hydras/Swarm Hosts.
I just think that 45 damage Spore change was overreaction to Mutas vs. Mutas, because Mutas should be used as harassment units, they are pretty terrible in direct engagement. If you can deflect their harassment with 2 Spores, they are not worth it anymore and there will be hardly any games where we will see Mutas at all.
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
JD still is a descent player, even compared to KeSPA A-Team Pro´s. But in addition, he has no nerves, no mindset, no heart, no soul an no fear - only balls.
This can be enough in the situation of an ace match....
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
JD still is a descent player, even compared to KeSPA A-Team Pro´s. But in addition, he has no nerves, no mindset, no heart, no soul an no fear - only balls.
This can be enough in the situation of an ace match....
Yea, PirateZerg has been in many finals and tense situations, he can handle it better than almost anyone... except maybe MustacheZerg.
Hey juicyjames, thanks for doing these threads! It's amazing how totally boss you are at picking up everything necessary and adding in even more cool touches :O one thing though, the line where you show the rankings and scores of the competing teams spills over into another line. I guess you'd have to make the font smaller or put less space between the teams (like center it or use spaces or something).
On June 11 2013 00:11 NguN wrote: Damn Jaedong's ZvZ win rate is crazy. 89% win rate, that's insane!
Hopefully he can bring his vT and vP up to par
in PL he is only 8-3; Soulkey is 9-2, Zero 12-4, RorO 14-5. However with vP and vT <40% he is definitely ZvZ specialist. Such sad destiny for once so well rounded player.
This is ridiculous, before I clicked on the results, I predicted how every matchup would go in my head and then literally every game had the exact opposite result. Still got the Liquibet right, though, so all is fine. :D
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
JD still is a descent player, even compared to KeSPA A-Team Pro´s. But in addition, he has no nerves, no mindset, no heart, no soul an no fear - only balls.
This can be enough in the situation of an ace match....
Yea, PirateZerg has been in many finals and tense situations, he can handle it better than almost anyone... except maybe MustacheZerg.
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
Wait are you really that uninformed about jaedong? Thought he was totally bad and should not even be on the team? Seriously how uninformed can you be to even think that LOL. You realize last dreamhack he was 1 win away from the finals correct? Like he's got a 61% win ratio in hots so far and like this post just made my brain hurt -_-.
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
Wait are you really that uninformed about jaedong? Thought he was totally bad and should not even be on the team? Seriously how uninformed can you be to even think that LOL. You realize last dreamhack he was 1 win away from the finals correct? Like he's got a 61% win ratio in hots so far and like this post just made my brain hurt -_-.
He's just mad. No matter what angle you go at it, there's literally no reason to say JD is the outright last best player in the lineup (Zenio, anybody?). Not really even close to last, really.
On June 11 2013 03:13 edgeOut wrote: CJ is so bad recently, they might end up to be the 8th team.
I honestly though they would be near the bottom at the start of the season. I thought EG-TL would place higher than them at least. I had Team 8 last then CJ followed by EG-TL.
On June 10 2013 20:58 Redox wrote: So they used the guy as Ace who is literally the last guy from the whole lineup I would have send. I am confused. I though JD is totally bad lately, like he should not even be on the team. And now hes the Ace?????
Wait are you really that uninformed about jaedong? Thought he was totally bad and should not even be on the team? Seriously how uninformed can you be to even think that LOL. You realize last dreamhack he was 1 win away from the finals correct? Like he's got a 61% win ratio in hots so far and like this post just made my brain hurt -_-.
Hope someone will translate winners interview of Jaedong soon :D Can't wait to read that.
It's definitely a good call to send Jaedong out whenever you think the opponent is likely to be a zerg. He seems to be quite adept at the matchup, and with all the experience he has had over the years, you'll know he won't mess up because of nerves or anything like that. It's too bad that his vT and vP are subpar
On June 11 2013 00:11 NguN wrote: Damn Jaedong's ZvZ win rate is crazy. 89% win rate, that's insane!
Hopefully he can bring his vT and vP up to par
in PL he is only 8-3; Soulkey is 9-2, Zero 12-4, RorO 14-5. However with vP and vT <40% he is definitely ZvZ specialist. Such sad destiny for once so well rounded player.
I wouldn't worry about it too much. Before JD started dominating in BW he was godly at ZvZ. Just be glad he good at something.
On June 10 2013 21:15 esdf wrote: and EGTL prolong their misery...
How are they prolonging their misery? Even if they can't make the playoffs, every win they get just shows what this team could be. They're well in range of getting 6th place. Considering this was 2 separate foreign teams (even though the players are Korean, the teams being foreign means no strict practice regime) duct taped together, with no team framework compared to Kespa teams, and questionable coaching early on... they're doing really well now.
EGTL probably gains more from every SPL match than the Kespa teams, even if they're last, as long as they play good games. Not only are they keeping foreign fans happy, they're probably picking up lots of Korean fans too.