[Up/Down] Group C WCS KR 2013 Season 2 - Page 40
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Dark.Carnival
United States5095 Posts
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Godwrath
Spain10107 Posts
Now win against first, so we can get moar matches! | ||
Schelim
Austria11528 Posts
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c0ldfusion
United States8293 Posts
On May 30 2013 22:01 Bommes wrote: MKP would have won that easily if he didnt' fly his Medivacs & Vikings somewhere else than his Bio though... I bet he just didn't think that Hurricane would chase. He really should have stimmed his units on the retreat or position himself for a better fight. | ||
Labbetuss
Norway568 Posts
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Brett
Australia3820 Posts
On May 30 2013 22:01 Bommes wrote: MKP would have won that easily if he didnt' fly his Medivacs & Vikings somewhere else than his Bio though... Yes, which he did because Hurricane chased them with agression with blink stalkers. | ||
Wintex
Norway16835 Posts
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eXdeath
France66 Posts
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Elite_
United States4259 Posts
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Pandemona
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Charlie Sheens House51449 Posts
Should of won that fml So; Tear 3-0 MKP MKP 2-0 First First 2-0 Tear | ||
Bommes
Germany1226 Posts
On May 30 2013 22:03 c0ldfusion wrote: I bet he just didn't think that Hurricane would chase. He really should have stimmed his units on the retreat or position himself for a better fight. Yeah I think so too. Still really bad play, he should have realized better in what situation he is in, he already lost a good chunk of units when he killed the nexus so it was pretty clear in my opinion that Hurricane would want to force an engagement. edit: That wasn't a throw by MKP at all... Hurricane baited the Vikings and Medivacs away and positioned his Colossi perfectly at the top of the ramp so MKP had to take an engagement or lose the majority of his army... ~_~ He could only "bait" the Medivacs and Vikings away because they were very out of position in the first place though... They should be behind his Bio to be protected from Stalkers, not in front of it. That's a really bad blunder. | ||
Brett
Australia3820 Posts
On May 30 2013 22:04 Elite_ wrote: That wasn't a throw by MKP at all... Hurricane baited the Vikings and Medivacs away and positioned his Colossi perfectly at the top of the ramp so MKP had to take an engagement or lose the majority of his army... ~_~ Hooray! Someone else was actually watching the game! | ||
gobbledydook
Australia2593 Posts
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imallinson
United Kingdom3482 Posts
On May 30 2013 22:04 Pandemona wrote: MKP was so fucking ahead, he could of just sat back and turtled with drop haras after the damage to the natural fml. Instead he didn't scout the colli, see's the colli can't engage, sits in front of natural and gets owned when Tear had a good army size. FML Should of won that fml So; Tear 3-0 MKP MKP 2-0 First First 1-1 Tear Its First 2-0 Tear | ||
Kasaraki
Denmark7115 Posts
On May 30 2013 22:04 Elite_ wrote: That wasn't a throw by MKP at all... Hurricane baited the Vikings and Medivacs away and positioned his Colossi perfectly at the top of the ramp so MKP had to take an engagement or lose the majority of his army... ~_~ I think the throw part is MKP letting his army get into that position in the first place. :p | ||
Vindicare605
United States16032 Posts
On May 30 2013 22:03 eXdeath wrote: Why does MKP never send a couple marines to kill the proxy pylons at his third? He knew there was at least one. It's bothering me a lot too. | ||
Dark.Carnival
United States5095 Posts
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Dodgin
Canada39254 Posts
On May 30 2013 22:06 Kasaraki wrote: I think the throw part is MKP letting his army get into that position in the first place. :p indeed, and even then he could have ran away with a stim if his reaction time was faster there, wouldn't have lost that many units. | ||
AxionSteel
United States7754 Posts
On May 30 2013 22:06 Kasaraki wrote: I think the throw part is MKP letting his army get into that position in the first place. :p And letting his 3rd pretty much burn down to a couple of zealots. His reactions seem pretty slow of late. | ||
xongnox
540 Posts
On May 30 2013 22:04 Brett wrote: Hooray! Someone else was actually watching the game! It's a throw. You can easily put vikings and medivacs "away" from toss units by puting them with bio :D And simply do not a-move all map long with those types of units :/ | ||
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