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On May 08 2013 01:22 Benjamin99 wrote:You should never allin Nerchio he is really good at defending stuff like that. Anyone remember the Goody 2 rax? haha  Yeah Nerchio is good in early game, at defending all ins etc. Easiest (though the long one) way to defeat him is to go for macro game, as he said himself he is not comfortable when playing that.
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On May 08 2013 01:23 Wingblade wrote: Dayshi versus NerchioGame 2: ESL Bel'Shir Vestige Dayshi in the top left. Nerchio down to the bottom right.
0:00 to 4:00
12 barracks for Dayshi 15 refinery for Dayshi.
15 hatch for Nerchio. 16 spawning pool for Nerchio. No gasses for Nerchio.
Dayshi scouts the lack of gas from Nerchio.
2 queens for Nerchio.
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On May 08 2013 01:22 Benjamin99 wrote:You should never allin Nerchio he is really good at defending stuff like that. Anyone remember the Goody 2 rax? haha  Aye, it was best to see with live commentary from Nerchio.
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On May 08 2013 01:22 DoubleB wrote:Show nested quote +On May 08 2013 01:20 nkr wrote:On May 08 2013 01:19 DoubleB wrote:why did daishi attack with so many workers for no reason at all?  it was a 1base allin, might as well bring the workers yea well, I mean he could have had an expansion up when the hellbats did the damage, couldn't he ?.... Then it would have been a hard call for Nerchio
he had a strategy set before the game and went through with it, he shouldve started the 2nd cc a lot earlier if he wanted to play a standard game
Edit: what i mean is, he needed to start a cc before he did drone damage
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On May 08 2013 01:23 a3den wrote: This play looked weird. This is probably the best zerg map on the whole pool with Daybreak, maybe he's playing mindgames to go into supergreedy builds on more favored maps. Maybe he sucks today. I just don't know. Is Belshir that good of a Zerg map? I don't play the game myself, but aren't there a lot of choke points where Terran and Protoss can abuse positioning on widow mines and force fields?
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Second refinery=hellbat drops!
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On May 08 2013 01:25 Longtimer wrote:Show nested quote +On May 08 2013 01:23 a3den wrote: This play looked weird. This is probably the best zerg map on the whole pool with Daybreak, maybe he's playing mindgames to go into supergreedy builds on more favored maps. Maybe he sucks today. I just don't know. Is Belshir that good of a Zerg map? I don't play the game myself, but aren't there a lot of choke points where Terran and Protoss can abuse positioning on widow mines and force fields?
The game was on Star Station.
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On May 08 2013 01:26 Aeromi wrote:Show nested quote +On May 08 2013 01:25 Longtimer wrote:On May 08 2013 01:23 a3den wrote: This play looked weird. This is probably the best zerg map on the whole pool with Daybreak, maybe he's playing mindgames to go into supergreedy builds on more favored maps. Maybe he sucks today. I just don't know. Is Belshir that good of a Zerg map? I don't play the game myself, but aren't there a lot of choke points where Terran and Protoss can abuse positioning on widow mines and force fields? The game was on Star Station. Ah, I thought he talked about this game. Thanks for the answer, mate. Apologize for my farting brain.
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On May 08 2013 01:25 Longtimer wrote:Show nested quote +On May 08 2013 01:23 a3den wrote: This play looked weird. This is probably the best zerg map on the whole pool with Daybreak, maybe he's playing mindgames to go into supergreedy builds on more favored maps. Maybe he sucks today. I just don't know. Is Belshir that good of a Zerg map? I don't play the game myself, but aren't there a lot of choke points where Terran and Protoss can abuse positioning on widow mines and force fields?
I kinda like it as terran in TvZ. I usually take my third above/below my main, and try to harass until I have established my third as well as gotten 2/2, then just keep pushing with M4 until the Z player breaks!
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On May 08 2013 01:24 Wingblade wrote:Show nested quote +On May 08 2013 01:23 Wingblade wrote: Dayshi versus NerchioGame 2: ESL Bel'Shir Vestige Dayshi in the top left. Nerchio down to the bottom right. 0:00 to 4:00 12 barracks for Dayshi 15 refinery for Dayshi. 15 hatch for Nerchio. 16 spawning pool for Nerchio. No gasses for Nerchio. Dayshi scouts the lack of gas from Nerchio. 2 queens for Nerchio.
4:00 to 8:00
Command center for Dayshi at the natural. Factory and reactor for Dayshi. Second gas for Dayshi. Starport started for Dayshi.
2 gasses at 5 minutes for Nerchio.
widow mine production started for Dayshi. Widow mines and marines moving out for Dayshi.
2 evo chambers for Nerchio at the front. 1-1 ranged upgrades for Nerchio.
Medivac rallies forward for Dayshi to join with the attack. Drops in the natural, then in the main.
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Roach hydra has such an odd feel in ZvT
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2-2 Roach/hydra timing incoming.
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At least Dayshi prepared stuffs for his bo3, dunno if it will be enough though.
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On May 08 2013 01:28 Wingblade wrote:Show nested quote +On May 08 2013 01:24 Wingblade wrote:On May 08 2013 01:23 Wingblade wrote: Dayshi versus NerchioGame 2: ESL Bel'Shir Vestige Dayshi in the top left. Nerchio down to the bottom right. 0:00 to 4:00 12 barracks for Dayshi 15 refinery for Dayshi. 15 hatch for Nerchio. 16 spawning pool for Nerchio. No gasses for Nerchio. Dayshi scouts the lack of gas from Nerchio. 2 queens for Nerchio. 4:00 to 8:00 Command center for Dayshi at the natural. Factory and reactor for Dayshi. Second gas for Dayshi. Starport started for Dayshi. 2 gasses at 5 minutes for Nerchio. widow mine production started for Dayshi. Widow mines and marines moving out for Dayshi. 2 evo chambers for Nerchio at the front. 1-1 ranged upgrades for Nerchio. Medivac rallies forward for Dayshi to join with the attack. Drops in the natural, then in the main.
Third command center for Dayshi. 1-1 bio upgrades started for Dayshi. Stim started for Dayshi. Siege tanks started for Dayshi. Banshee out for Dayshi picking at roaches.
1-1 finishes for Nerchio, starts 2-2. Hydralisk den and Infestation Pit started for Nerchio. Cancels 2 ranged attack, goes instead for +1 melee.
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He saw the tank, thats why he dropped the roach play.
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I think Dayshi prepared this build very well against Nerchio's style but his execution wasn't really crisp enough to really make it work. He is in a decent position right now.
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20 drones in the making at once. Gotta love Z.
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On May 08 2013 01:31 ACrow wrote: 20 drones in the making at once. Gotta love Z. It is a beautiful thing.
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