• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:32
CEST 14:32
KST 21:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Canadian Politics Mega-thread Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8464 users

[WCS EU] Challenger League Qualifiers - Page 16

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 14 15 16 17 18 84 Next
Drake
Profile Joined October 2010
Germany6146 Posts
May 04 2013 16:30 GMT
#301
On May 03 2013 07:39 Wintex wrote:
Show nested quote +
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
YoungTyTy
Profile Joined November 2011
United States801 Posts
May 04 2013 16:33 GMT
#302
You may notice that post was made hours ago and no one is complaining at all right now :p
Any fool can ask more questions than a wise man can answer.
Roman666
Profile Joined April 2012
Poland1440 Posts
May 04 2013 16:34 GMT
#303
On May 05 2013 01:30 CoR wrote:
Show nested quote +
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.
Scrubwave
Profile Joined July 2010
Poland1786 Posts
May 04 2013 16:35 GMT
#304
--- Nuked ---
Nimic
Profile Joined September 2010
Norway1360 Posts
May 04 2013 16:37 GMT
#305
On May 05 2013 01:34 Roman666 wrote:
Show nested quote +
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.
deus.machinarum
Profile Joined September 2011
Austria658 Posts
May 04 2013 16:40 GMT
#306
On May 05 2013 01:34 Roman666 wrote:
Show nested quote +
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.

What trick are you referring to?
Nothing worth having comes easy.
govie
Profile Blog Joined November 2012
9334 Posts
May 04 2013 16:41 GMT
#307
level of play is at same hieght as other qualifiers. Just look at who are still in this
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Yhamm
Profile Blog Joined December 2012
France7248 Posts
May 04 2013 16:42 GMT
#308
finale - Minimath : http://www.twitch.tv/wcs_europe_fr
LiquipediaWe will have only each other at the last
grs
Profile Blog Joined April 2011
Germany2339 Posts
May 04 2013 16:43 GMT
#309
On May 05 2013 01:40 deus.machinarum wrote:
Show nested quote +
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.

What trick are you referring to?

None. There is not a fix. He might be refering to the TCPAck fix (Leatrix), but that does do nothing for sc2.
myRZeth
Profile Joined June 2011
Germany1047 Posts
May 04 2013 16:43 GMT
#310
glad bischu made it
Roman666
Profile Joined April 2012
Poland1440 Posts
May 04 2013 16:43 GMT
#311
On May 05 2013 01:37 Nimic wrote:
Show nested quote +
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.
grs
Profile Blog Joined April 2011
Germany2339 Posts
Last Edited: 2013-05-04 16:47:08
May 04 2013 16:46 GMT
#312
On May 05 2013 01:43 Roman666 wrote:
Show nested quote +
On May 05 2013 01:37 Nimic wrote:
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.

Not this *again* please. We had that 2 years ago. SC2 does *not* use TCP, but UDP
If you don't believe me, maybe you believe RICH http://www.teamliquid.net/forum/viewmessage.php?topic_id=117158. This was changed in the beta and for the better. There is not a TCP problem with SC2, so there is no TCP fix for SC2.
Benjamin99
Profile Joined April 2012
4176 Posts
May 04 2013 16:46 GMT
#313
Hehe EU challenger league to hard for tails
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
deus.machinarum
Profile Joined September 2011
Austria658 Posts
Last Edited: 2013-05-04 16:47:33
May 04 2013 16:46 GMT
#314
On May 05 2013 01:43 Roman666 wrote:
Show nested quote +
On May 05 2013 01:37 Nimic wrote:
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.


Ah, i see, interesting page, thx

Edit: apparently SC2 uses UDP, still quite an interesting read :p
Nothing worth having comes easy.
scsnow
Profile Joined April 2010
Slovenia515 Posts
May 04 2013 16:47 GMT
#315
Is there stream for Bischu vs Starbuck game anywhere?
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 04 2013 16:49 GMT
#316
On May 05 2013 01:46 Benjamin99 wrote:
Hehe EU challenger league to hard for tails


One might actually say that this one is harder than the earlier qualifiers. It's at least higher quality of players overall.
Mark Munoz looks like Gretorp
Roman666
Profile Joined April 2012
Poland1440 Posts
Last Edited: 2013-05-04 16:53:55
May 04 2013 16:51 GMT
#317
On May 05 2013 01:46 grs wrote:
Show nested quote +
On May 05 2013 01:43 Roman666 wrote:
On May 05 2013 01:37 Nimic wrote:
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.

Not this *again* please. We had that 2 years ago. SC2 does *not* use TCP, but UDP
If you don't believe me, maybe you believe RICH http://www.teamliquid.net/forum/viewmessage.php?topic_id=117158. This was changed in the beta and for the better. There is not a TCP problem with SC2, so there is no TCP fix for SC2.

Find it hard to believe that you can afford packet drops in RTS game. How the game is in sync between two clients then, when you have no idea if your data ever reached the second client?

EDIT: Whatever, I give up, maybe it is true afterall. Sorry for little bit of a derail.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
Last Edited: 2013-05-04 16:52:28
May 04 2013 16:52 GMT
#318
(P)finale 1-0 (Z)MiNiMaTh : http://www.twitch.tv/wcs_europe_fr
LiquipediaWe will have only each other at the last
Tobon
Profile Joined March 2011
United States372 Posts
May 04 2013 16:55 GMT
#319
On May 05 2013 01:51 Roman666 wrote:
Show nested quote +
On May 05 2013 01:46 grs wrote:
On May 05 2013 01:43 Roman666 wrote:
On May 05 2013 01:37 Nimic wrote:
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.

Not this *again* please. We had that 2 years ago. SC2 does *not* use TCP, but UDP
If you don't believe me, maybe you believe RICH http://www.teamliquid.net/forum/viewmessage.php?topic_id=117158. This was changed in the beta and for the better. There is not a TCP problem with SC2, so there is no TCP fix for SC2.

Find it hard to believe that you can afford packet drops in RTS game. How the game is in sync between two clients then, when you have no idea if your data ever reached the second client?

The same way as with TCP. TCP is built on top of UDP and avoids lost data via buffering a window of sent data and resending if it gets lost. Presumably whatever network algorithm SC2 is using uses a system of data windows and acknowledgements like TCP does, but it can be specialized for SC2's needs. (And avoid things in specific platform's TCP implementations like Nagle's algorithm...)
Roman666
Profile Joined April 2012
Poland1440 Posts
May 04 2013 16:58 GMT
#320
On May 05 2013 01:55 Tobon wrote:
Show nested quote +
On May 05 2013 01:51 Roman666 wrote:
On May 05 2013 01:46 grs wrote:
On May 05 2013 01:43 Roman666 wrote:
On May 05 2013 01:37 Nimic wrote:
On May 05 2013 01:34 Roman666 wrote:
On May 05 2013 01:30 CoR wrote:
On May 03 2013 07:39 Wintex wrote:
On May 03 2013 07:17 Shellshock1122 wrote:
On May 03 2013 07:13 -IeZaeL- wrote:
Who will stop the korean invasion now? o_o

Welmu is probably the best player in the qualifiers (so close so many times in the other ones). Maybe some others can step up.

LatencyfOukoreans will slaughter everyone.


stop whine about lag guys ... i can play on kr no problem from euro, sure its laggy but for a pro who decide to play on eu it cant be TO hard otherwise he wouldnt choosen eu ...

I wonder if Koreans have their machines setup with that registry trick that lowers latency in games. If not they are in a world of pain when playing from KR.


I don't think there's a trick that can possibly lower the actual latency from KR to EU. I mean, there are physical reasons at play here.

No sir, there is a trick that will significantly lower the latency in games. Of course it will not be as playing EU from EU, but you can read this:

http://en.wikipedia.org/wiki/Nagle's_algorithm

It is enabled in windows 7 by default, and disabling it allows you to get lower latencies in games.

Not this *again* please. We had that 2 years ago. SC2 does *not* use TCP, but UDP
If you don't believe me, maybe you believe RICH http://www.teamliquid.net/forum/viewmessage.php?topic_id=117158. This was changed in the beta and for the better. There is not a TCP problem with SC2, so there is no TCP fix for SC2.

Find it hard to believe that you can afford packet drops in RTS game. How the game is in sync between two clients then, when you have no idea if your data ever reached the second client?

The same way as with TCP. TCP is built on top of UDP and avoids lost data via buffering a window of sent data and resending if it gets lost. Presumably whatever network algorithm SC2 is using uses a system of data windows and acknowledgements like TCP does, but it can be specialized for SC2's needs. (And avoid things in specific platform's TCP implementations like Nagle's algorithm...)

Yeah, they could implement their own acknowledgement system over UDP, I got tunnel vision for a bit there.
Prev 1 14 15 16 17 18 84 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#91
IntoTheiNu 1300
WardiTV741
Rex150
Ryung 80
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 150
Ryung 80
SHIN 16
StarCraft: Brood War
Shuttle 3782
Sea 1456
Zeus 1361
Horang2 1210
Mini 1101
Soma 410
EffOrt 343
Light 289
actioN 252
Soulkey 223
[ Show more ]
ToSsGirL 155
Snow 146
Rush 129
Pusan 114
Free 101
hero 80
Hyun 50
[sc1f]eonzerg 41
Sea.KH 41
Aegong 32
sorry 30
soO 25
scan(afreeca) 24
Sacsri 24
Noble 20
Shine 20
yabsab 19
HiyA 19
Barracks 18
Icarus 13
Bale 12
GoRush 12
zelot 10
ajuk12(nOOB) 8
Terrorterran 4
Dota 2
Dendi1161
XcaliburYe271
Counter-Strike
fl0m2884
olofmeister1840
byalli359
kRYSTAL_11
Super Smash Bros
Mew2King80
Other Games
Trikslyr1518
Lowko540
B2W.Neo449
XaKoH 319
Sick271
hiko263
amsayoshi49
MindelVK10
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2860
StarCraft: Brood War
UltimateBattle 1107
Other Games
BasetradeTV131
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Monday Night Weeklies
3h 28m
OSC
11h 28m
Replay Cast
1d 20h
The PondCast
2 days
Replay Cast
3 days
OSC
3 days
CranKy Ducklings
3 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Patches Events
6 days
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.