On April 22 2013 08:14 AlternativeEgo wrote:
Let's DQ him retroactively. Europe held.
Let's DQ him retroactively. Europe held.
No, we should let his opponent decide if he gets the win or not.
Forum Index > StarCraft 2 Tournaments |
MOD NOTE: The bracket on Liquipedia is not final and should be assumed to be speculative. If you are a competitor, trust what MLG Admins tell you over the bracket. | ||
BronzeKnee
United States5217 Posts
April 21 2013 23:16 GMT
#4361
On April 22 2013 08:14 AlternativeEgo wrote: Show nested quote + On April 22 2013 08:12 HereBeDragons wrote: On April 22 2013 08:11 HereBeDragons wrote: FYI: Shuttle missed the 65 seconds check-in during Day3 of EU qualifiers, so we had heroes from teamliquid giving up their spots so that Shuttle could play. Let's DQ him retroactively. Europe held. No, we should let his opponent decide if he gets the win or not. | ||
DeathProfessor
United States1052 Posts
April 21 2013 23:16 GMT
#4362
On April 22 2013 08:11 Severian wrote: MacSed's probably only still in the tournament because the admins think he's Scottish. lmao | ||
Iodem
United States1173 Posts
April 21 2013 23:16 GMT
#4363
| ||
Incanus
Canada695 Posts
April 21 2013 23:16 GMT
#4364
| ||
govie
9334 Posts
April 21 2013 23:16 GMT
#4365
| ||
smOOthMayDie
United States997 Posts
April 21 2013 23:16 GMT
#4366
| ||
farvacola
United States18830 Posts
April 21 2013 23:16 GMT
#4367
| ||
Diavlo
Belgium2915 Posts
April 21 2013 23:16 GMT
#4368
On April 22 2013 08:04 Godwrath wrote: Show nested quote + On April 22 2013 08:00 IshinShishi wrote: On April 22 2013 07:58 Zarahtra wrote: On April 22 2013 07:56 Diavlo wrote: On April 22 2013 07:53 Zarahtra wrote: On April 22 2013 07:51 Diavlo wrote: On April 22 2013 07:47 Zarahtra wrote: On April 22 2013 07:44 Albinoswordfish wrote: Hellbat drops are starting remind me of blue flame hellions. I think Hellbats need a nerf... The problem is, if they nerf hellbats they become useless combat units. I personally think they just need to nerf the initial dmg of hellbats, reduce cost of blue flame and make blue flame effect hellbats. They don't need to straight up nerf the hellbat, but rather delay these drops a bit until people can actually deal with them if they spot them. Just make them more expensive and not healable by medivacs. Demuslim was saying at least 150 minerals. I really disagree with that, they aren't *that* good of a unit, they are just good at killing workers, and that is just really in the early game, or midgame if you have successfully dropped in early game. Nerfing a unit like that would basically make mech not possible in TvZ and TvP. That's not a massive nerf, It makes them slightly worse in the early game without hurting them too much in the mid-late game. 50% cost increase isn't a lot, what is? Minerals might not be the most important part of mech, but it is not something to scoff at like that. So it costs 100 minerals to make hellions and 150 to make hellbats, but in the mid and late game you can just make hellions and then convert them, seems reasonable. That's circumventing the issue with them killing too many workers easilly. Just lower their damage and increase their rate of fire so people have time to run away/split workers. Them killing workers is only a problem in the early game. Their damage is however pretty well balanced when it comes to TvP against Zealots when playing mech. I really think modifing their cost is the right way to go since it only affects the early game when you can't just upgrade the transformation from hellions. | ||
Kasaraki
Denmark7115 Posts
April 21 2013 23:17 GMT
#4369
| ||
Musicus
Germany23576 Posts
April 21 2013 23:17 GMT
#4370
| ||
Grobnik
United States119 Posts
April 21 2013 23:17 GMT
#4371
| ||
remember87
Sweden144 Posts
April 21 2013 23:17 GMT
#4372
| ||
vojnik
Macedonia923 Posts
April 21 2013 23:17 GMT
#4373
| ||
Yorke
England881 Posts
April 21 2013 23:17 GMT
#4374
| ||
LighT.
Canada4501 Posts
April 21 2013 23:17 GMT
#4375
On April 22 2013 08:16 Cyrak wrote: These guys are so desperate to monopolize and extend the coverage of this thing that they are compromising the viewing experience. Release the god damn correct brackets if TLPD had them wrong! its so blatant theyre trying to monopolize its so blatant they dont really give a crap about esports and only care about $$$ this is going to be one of those rare times where I'm cheering for a chinese over a korean because their handling of the inviticus gaming has been absolutely ghastly. I hope Macsed makes it | ||
Godwrath
Spain10127 Posts
April 21 2013 23:17 GMT
#4376
On April 22 2013 08:16 Diavlo wrote: Show nested quote + On April 22 2013 08:04 Godwrath wrote: On April 22 2013 08:00 IshinShishi wrote: On April 22 2013 07:58 Zarahtra wrote: On April 22 2013 07:56 Diavlo wrote: On April 22 2013 07:53 Zarahtra wrote: On April 22 2013 07:51 Diavlo wrote: On April 22 2013 07:47 Zarahtra wrote: On April 22 2013 07:44 Albinoswordfish wrote: Hellbat drops are starting remind me of blue flame hellions. I think Hellbats need a nerf... The problem is, if they nerf hellbats they become useless combat units. I personally think they just need to nerf the initial dmg of hellbats, reduce cost of blue flame and make blue flame effect hellbats. They don't need to straight up nerf the hellbat, but rather delay these drops a bit until people can actually deal with them if they spot them. Just make them more expensive and not healable by medivacs. Demuslim was saying at least 150 minerals. I really disagree with that, they aren't *that* good of a unit, they are just good at killing workers, and that is just really in the early game, or midgame if you have successfully dropped in early game. Nerfing a unit like that would basically make mech not possible in TvZ and TvP. That's not a massive nerf, It makes them slightly worse in the early game without hurting them too much in the mid-late game. 50% cost increase isn't a lot, what is? Minerals might not be the most important part of mech, but it is not something to scoff at like that. So it costs 100 minerals to make hellions and 150 to make hellbats, but in the mid and late game you can just make hellions and then convert them, seems reasonable. That's circumventing the issue with them killing too many workers easilly. Just lower their damage and increase their rate of fire so people have time to run away/split workers. Them killing workers is only a problem in the early game. Their damage is however pretty well balanced when it comes to TvP against Zealots when playing mech. I really think modifing their cost is the right way to go since it only affects the early game when you can't just upgrade the transformation from hellions. That's why i said increase the rate of fire so they keep the same DPS overall. | ||
Mouzone
3937 Posts
April 21 2013 23:17 GMT
#4377
On April 22 2013 08:16 smOOthMayDie wrote: They just mentioned that Comm is still in the tournament on the stream, not sure if they're even aware. Like I said, the internal communication of MLG seems abysmal. | ||
Fubb
Germany160 Posts
April 21 2013 23:17 GMT
#4378
the matchups that were on LP were the same that axslav announced on stream earlier | ||
Fusilero
United Kingdom50293 Posts
April 21 2013 23:17 GMT
#4379
On April 22 2013 08:17 Musicus wrote: Oh god Axslav talking about how cool the chinese representation in the tournament, please just staaaaaahp!!! Do they really know nothing about what's going on? If there's one person who doesn't need to know about the tournament it's the people casting it. | ||
SayTT
Sweden2158 Posts
April 21 2013 23:17 GMT
#4380
On April 22 2013 08:16 Cyrak wrote: These guys are so desperate to monopolize and extend the coverage of this thing that they are compromising the viewing experience. Release the god damn correct brackets if TLPD had them wrong! tlpd had them right, they just want control thoes mlg cowards | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Super Smash Bros Heroes of the Storm Other Games Organizations Other Games StarCraft 2 StarCraft: Brood War
StarCraft 2 • davetesta32 StarCraft: Brood War• intothetv ![]() • sooper7s • Migwel ![]() • LaughNgamezSOOP • AfreecaTV YouTube • IndyKCrew ![]() • Kozan Dota 2 League of Legends Counter-Strike Other Games |
Replay Cast
Afreeca Starleague
Rush vs TBD
TBD vs Mong
WardiTV Summer Champion…
Cure vs Classic
ByuN vs TBD
herO vs TBD
TBD vs NightMare
TBD vs MaxPax
OSC
PiGosaur Monday
Afreeca Starleague
herO vs TBD
Royal vs Barracks
Replay Cast
The PondCast
WardiTV Summer Champion…
Replay Cast
[ Show More ] LiuLi Cup
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
Team Hawk vs Team Dewalt
BSL Team Wars
Team Hawk vs Team Bonyth
SC Evo League
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
[BSL 2025] Weekly
SC Evo League
Maestros of the Game
BSL Team Wars
Team Bonyth vs Team Sziky
BSL Team Wars
Team Dewalt vs Team Sziky
Monday Night Weeklies
|
|