tomorrow's group! someone maek LR? :D
it's a good group!
Forum Index > StarCraft 2 Tournaments |
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opterown
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Australia54783 Posts
April 16 2013 13:13 GMT
#1561
tomorrow's group! someone maek LR? :D it's a good group! | ||
Sejanus
Lithuania550 Posts
April 16 2013 13:13 GMT
#1562
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Longtimer
490 Posts
April 16 2013 13:13 GMT
#1563
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McBrungus
United States265 Posts
April 16 2013 13:14 GMT
#1564
On April 16 2013 22:10 DJHelium wrote: Keen was either affected very much by that pause or the mass muta switch is really good, hard to tell. I think that muta switch was a killer move since he never stopped getting muta upgrades. 3/3 mutas were sick in WoL, and now they're infinitely more microable and regenerate health a ton faster. | ||
DarkPlasmaBall
United States43722 Posts
April 16 2013 13:14 GMT
#1565
On April 16 2013 22:11 Bam Lee wrote: Show nested quote + On April 16 2013 22:09 DarkPlasmaBall wrote: On April 16 2013 22:09 Zheryn wrote: Did he get a penatly for requesting the pause? Yes. what is this penalty thing about? will it have any effect on his standing in the gsl or something? Nah, I wouldn't worry about it. If you get too many warnings, something mysterious happens (no one truly knows because players don't frequently get penalties). Rumor has it that if too many penalties accumulate, you're forced to switch to LoL, but that hasn't been confirmed. | ||
Zerg.Zilla
Hungary5029 Posts
April 16 2013 13:14 GMT
#1566
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Yushike
United States44 Posts
April 16 2013 13:15 GMT
#1567
On April 16 2013 22:14 DarkPlasmaBall wrote: Show nested quote + On April 16 2013 22:11 Bam Lee wrote: On April 16 2013 22:09 DarkPlasmaBall wrote: On April 16 2013 22:09 Zheryn wrote: Did he get a penatly for requesting the pause? Yes. what is this penalty thing about? will it have any effect on his standing in the gsl or something? Nah, I wouldn't worry about it. If you get too many warnings, something mysterious happens (no one truly knows because players don't frequently get penalties). Rumor has it that if too many penalties accumulate, you're forced to switch to LoL, but that hasn't been confirmed. What an awful thing to happen to someone. | ||
Ctesias
4595 Posts
April 16 2013 13:15 GMT
#1568
On April 16 2013 22:13 dainbramage wrote: Show nested quote + On April 16 2013 22:11 Ctesias wrote: Tomorrow's group is just hydra. Going to be awesome to see. No, ![]() Sorry. Fixed it. | ||
Yello
Germany7411 Posts
April 16 2013 13:16 GMT
#1569
On April 16 2013 22:12 Yushike wrote: Show nested quote + On April 16 2013 22:09 Yello wrote: On April 16 2013 22:07 Yello wrote: On April 16 2013 22:05 Yello wrote: On April 16 2013 22:00 Yello wrote: On April 16 2013 21:58 Yello wrote: On April 16 2013 21:53 Yello wrote: On April 16 2013 21:51 Yello wrote: On April 16 2013 21:49 Yello wrote: On April 16 2013 21:47 Yello wrote: [quote] 6:00-8:00min Keen takes his natural while Shine takes his third, Keen adds 2 Rax reactored Hellion-production for Keen, Combat Shield in production for Keen 8:00-10:00min Keen goes for a push with Marines with Combat Shields and a few Hellions but Shine scouts it and Keen backs off and starts Widow Mines and a third CC 10:00-12:00min Shine goes for Spire and Baneling Speed, Keen starts Stim research and an E-Bay Keen starts to pressure the third of Shine with Marines, Hellions und Mines but Shine defends it easily with a bunch of Lings and Banelings 12:00-14:00min Keen starts +1 attack and a 2nd E-Bay and builds his Starport and more Raxes 8 Mutas in production for Shine, he also builds a macro-hatch and +1 carepace 14:00-16:00min Shine has missile turrets and Mines but Shine is able to get into the natural and kill some SCVs and get out Keen has a defensive Widow Mine field and builds more Marines, Mines and Medivacs while continuing to upgrade on 2 E-Bays Shine takes a 4th base and continues upgrading on a single Evo-Chamber 16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep 18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress 24:00-26:00min Keen keeps dropping and kills off some Queens and Drones and additional bases Shine is running around, trying to defend and as he got most of his units in the main, Keen attacks at the 4th and kills of a lot of Ultralisks and Infestors Keen has to back off since he has almost no Medivacs left Shine is behind on supply now and asks for a pause. Looks like Shine needed a pause because he's sweating too much and sweat is dropping into his eyes, making it hard for him to see. He receives a warning for the pause and the game goes on. 26:00-28:00min Shine loses a lot of units to Keen's attack on the 4th, he takes some damage to a drop in the main as well Shine builds a lot of Mutas and is able to push Keen back once again 28:00-30:00min Shine loses a lot of hp on his Mutas to Mines everywhere but they regenerate quickly Keen tries to push into Shine's 4th again and Shine has to evacuate as he got only Mutas and Infestors left 30:00-32:00min Shine goes for a counter-attack with his Mutas but Keen deflects him with his reinforcments The mutas are able to snipe off a floating Orbital for Keen as he tried to expand to a 5th base Shine has taken his 5th base again and tries to go for a 6th as well Shine reinforces with a few Ultralisks and is able to trade evenly with Keen's army with some Fungals but Keen has taken a 30 supply lead now 32:00-34:00min Shine denies mining at Keen's 4th which is his last mining base Keen goes for a huge attack at Shine's 5th with Mines and Marines and Marauders Shine loses a bunch of Mutas to Mines but Keen still has to back off as Shine has too many Ultras and Infestors Both players have around 100 supply of army and 50 supply of Workers now Keen has kinda useless Mines burrowed everywhere 34:00-36:00min Shine goes for a huge attack at Shines new 5th base with a lot of Ultras and Infestors and Fungals do huge work Keen loses almost all of his units to fungal and Ultralisks. Keen loses his 4th base, his 5th base and has no mining left Shine has got an army and mining, Keen has got a single Medivac with Marines Shine pushes into Keen's main and Keen is forced to leave the game! Keen takes the game and the series and advances to the Ro16! Don't you mean Shine takes the game and the series? ah shit, sorry. Doing the LR and keeping the op updated at the same time while getting the brain melted by Psy's new song on repeat is pretty tough. Thanks, please tell me if I did more mistakes | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
April 16 2013 13:16 GMT
#1570
On April 16 2013 22:16 Yello wrote: Show nested quote + On April 16 2013 22:12 Yushike wrote: On April 16 2013 22:09 Yello wrote: On April 16 2013 22:07 Yello wrote: On April 16 2013 22:05 Yello wrote: On April 16 2013 22:00 Yello wrote: On April 16 2013 21:58 Yello wrote: On April 16 2013 21:53 Yello wrote: On April 16 2013 21:51 Yello wrote: On April 16 2013 21:49 Yello wrote: [quote] 10:00-12:00min Shine goes for Spire and Baneling Speed, Keen starts Stim research and an E-Bay Keen starts to pressure the third of Shine with Marines, Hellions und Mines but Shine defends it easily with a bunch of Lings and Banelings 12:00-14:00min Keen starts +1 attack and a 2nd E-Bay and builds his Starport and more Raxes 8 Mutas in production for Shine, he also builds a macro-hatch and +1 carepace 14:00-16:00min Shine has missile turrets and Mines but Shine is able to get into the natural and kill some SCVs and get out Keen has a defensive Widow Mine field and builds more Marines, Mines and Medivacs while continuing to upgrade on 2 E-Bays Shine takes a 4th base and continues upgrading on a single Evo-Chamber 16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep 18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress 24:00-26:00min Keen keeps dropping and kills off some Queens and Drones and additional bases Shine is running around, trying to defend and as he got most of his units in the main, Keen attacks at the 4th and kills of a lot of Ultralisks and Infestors Keen has to back off since he has almost no Medivacs left Shine is behind on supply now and asks for a pause. Looks like Shine needed a pause because he's sweating too much and sweat is dropping into his eyes, making it hard for him to see. He receives a warning for the pause and the game goes on. 26:00-28:00min Shine loses a lot of units to Keen's attack on the 4th, he takes some damage to a drop in the main as well Shine builds a lot of Mutas and is able to push Keen back once again 28:00-30:00min Shine loses a lot of hp on his Mutas to Mines everywhere but they regenerate quickly Keen tries to push into Shine's 4th again and Shine has to evacuate as he got only Mutas and Infestors left 30:00-32:00min Shine goes for a counter-attack with his Mutas but Keen deflects him with his reinforcments The mutas are able to snipe off a floating Orbital for Keen as he tried to expand to a 5th base Shine has taken his 5th base again and tries to go for a 6th as well Shine reinforces with a few Ultralisks and is able to trade evenly with Keen's army with some Fungals but Keen has taken a 30 supply lead now 32:00-34:00min Shine denies mining at Keen's 4th which is his last mining base Keen goes for a huge attack at Shine's 5th with Mines and Marines and Marauders Shine loses a bunch of Mutas to Mines but Keen still has to back off as Shine has too many Ultras and Infestors Both players have around 100 supply of army and 50 supply of Workers now Keen has kinda useless Mines burrowed everywhere 34:00-36:00min Shine goes for a huge attack at Shines new 5th base with a lot of Ultras and Infestors and Fungals do huge work Keen loses almost all of his units to fungal and Ultralisks. Keen loses his 4th base, his 5th base and has no mining left Shine has got an army and mining, Keen has got a single Medivac with Marines Shine pushes into Keen's main and Keen is forced to leave the game! Keen takes the game and the series and advances to the Ro16! Don't you mean Shine takes the game and the series? ah shit, sorry. Doing the LR and keeping the op updated at the same time while getting the brain melted by Psy's new song on repeat is pretty tough. Thanks, please tell me if I did more mistakes You were a champ today thanks | ||
Kommander
Philippines4950 Posts
April 16 2013 13:17 GMT
#1571
On April 16 2013 22:16 Yello wrote: Show nested quote + On April 16 2013 22:12 Yushike wrote: On April 16 2013 22:09 Yello wrote: On April 16 2013 22:07 Yello wrote: On April 16 2013 22:05 Yello wrote: On April 16 2013 22:00 Yello wrote: On April 16 2013 21:58 Yello wrote: On April 16 2013 21:53 Yello wrote: On April 16 2013 21:51 Yello wrote: On April 16 2013 21:49 Yello wrote: [quote] 10:00-12:00min Shine goes for Spire and Baneling Speed, Keen starts Stim research and an E-Bay Keen starts to pressure the third of Shine with Marines, Hellions und Mines but Shine defends it easily with a bunch of Lings and Banelings 12:00-14:00min Keen starts +1 attack and a 2nd E-Bay and builds his Starport and more Raxes 8 Mutas in production for Shine, he also builds a macro-hatch and +1 carepace 14:00-16:00min Shine has missile turrets and Mines but Shine is able to get into the natural and kill some SCVs and get out Keen has a defensive Widow Mine field and builds more Marines, Mines and Medivacs while continuing to upgrade on 2 E-Bays Shine takes a 4th base and continues upgrading on a single Evo-Chamber 16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep 18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress 24:00-26:00min Keen keeps dropping and kills off some Queens and Drones and additional bases Shine is running around, trying to defend and as he got most of his units in the main, Keen attacks at the 4th and kills of a lot of Ultralisks and Infestors Keen has to back off since he has almost no Medivacs left Shine is behind on supply now and asks for a pause. Looks like Shine needed a pause because he's sweating too much and sweat is dropping into his eyes, making it hard for him to see. He receives a warning for the pause and the game goes on. 26:00-28:00min Shine loses a lot of units to Keen's attack on the 4th, he takes some damage to a drop in the main as well Shine builds a lot of Mutas and is able to push Keen back once again 28:00-30:00min Shine loses a lot of hp on his Mutas to Mines everywhere but they regenerate quickly Keen tries to push into Shine's 4th again and Shine has to evacuate as he got only Mutas and Infestors left 30:00-32:00min Shine goes for a counter-attack with his Mutas but Keen deflects him with his reinforcments The mutas are able to snipe off a floating Orbital for Keen as he tried to expand to a 5th base Shine has taken his 5th base again and tries to go for a 6th as well Shine reinforces with a few Ultralisks and is able to trade evenly with Keen's army with some Fungals but Keen has taken a 30 supply lead now 32:00-34:00min Shine denies mining at Keen's 4th which is his last mining base Keen goes for a huge attack at Shine's 5th with Mines and Marines and Marauders Shine loses a bunch of Mutas to Mines but Keen still has to back off as Shine has too many Ultras and Infestors Both players have around 100 supply of army and 50 supply of Workers now Keen has kinda useless Mines burrowed everywhere 34:00-36:00min Shine goes for a huge attack at Shines new 5th base with a lot of Ultras and Infestors and Fungals do huge work Keen loses almost all of his units to fungal and Ultralisks. Keen loses his 4th base, his 5th base and has no mining left Shine has got an army and mining, Keen has got a single Medivac with Marines Shine pushes into Keen's main and Keen is forced to leave the game! Keen takes the game and the series and advances to the Ro16! Don't you mean Shine takes the game and the series? ah shit, sorry. Doing the LR and keeping the op updated at the same time while getting the brain melted by Psy's new song on repeat is pretty tough. Thanks, please tell me if I did more mistakes Apparently the Shine effect makes LR-ers make mistakes too. :p | ||
sinigang
360 Posts
April 16 2013 13:17 GMT
#1572
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Arceus
Vietnam8332 Posts
April 16 2013 13:18 GMT
#1573
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sinigang
360 Posts
April 16 2013 13:19 GMT
#1574
On April 16 2013 22:13 opterown wrote: http://www.teamliquid.net/forum/viewpost.php?post_id=18161595 tomorrow's group! someone maek LR? :D it's a good group! omg some epic KeSPA vs eSF incoming~~ | ||
Yello
Germany7411 Posts
April 16 2013 13:20 GMT
#1575
On April 16 2013 22:13 opterown wrote: http://www.teamliquid.net/forum/viewpost.php?post_id=18161595 tomorrow's group! someone maek LR? :D it's a good group! I'll go getting some food now, I'm starving here. If the OP for tomorrow is not up when I'm back then I'll do it ![]() | ||
Disengaged
United States6994 Posts
April 16 2013 13:20 GMT
#1576
On April 16 2013 22:13 Sejanus wrote: KeSPA zergs need to read Team Liquid forums and r/starcraft more. They don't seem to understand that zerg is underpowered and not supposed to win now. Tell that to Symbol too ![]() | ||
Kommander
Philippines4950 Posts
April 16 2013 13:21 GMT
#1577
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papaz
Sweden4149 Posts
April 16 2013 13:21 GMT
#1578
Damn that guy is resilient. He just doesn't give up. | ||
FakeDeath
Malaysia6060 Posts
April 16 2013 13:21 GMT
#1579
On April 16 2013 22:17 sinigang wrote: one if KeSPA's bad players making it through. Shine can't be considered bad. He can either freaking good or just freaking bad. He is quite inconsistent. But hey you can't be bad if you can knock out Bisu(PvZ specialist) twice in OSL BW. =D | ||
Wingblade
United States1806 Posts
April 16 2013 13:22 GMT
#1580
On April 16 2013 22:13 Longtimer wrote: I don't understand why Artosis and Tasteless are so surprised that few Protoss players have advanced to RO16. After all, two out of four has made it through, and the two others are super inconsistent Squirtle and Creator, who doesn't seem to have a clue what's going on in HotS at the moment. I'll give you Creator, but Squirtle got a three kill in his first live Hots appearance in GSTL. He had been getting back to form I was really thinking he would make it. Doesnt look like he got close though | ||
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