On March 16 2013 10:01 stuchiu wrote:
Stupid coin betrayed me.
Stupid coin betrayed me.
It is ok Fionn.... wait, you are not Fionn!?
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Usual rules apply: No balance whining, caster/player bashing etc. Let's have fun! | ||
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Ramiz1989
12124 Posts
March 16 2013 01:01 GMT
#2941
On March 16 2013 10:01 stuchiu wrote: Stupid coin betrayed me. It is ok Fionn.... wait, you are not Fionn!? | ||
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LimitSEA
Australia9580 Posts
March 16 2013 01:01 GMT
#2942
It's okay. Mvp gonna carry that LG-IM flag into the money. | ||
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Crownlol
United States3726 Posts
March 16 2013 01:02 GMT
#2943
On March 16 2013 10:00 gamerdude12345 wrote: Show nested quote + On March 16 2013 09:58 Crownlol wrote: On March 16 2013 09:57 Shellshock1122 wrote: On March 16 2013 09:57 Crownlol wrote: On March 16 2013 09:55 TimENT wrote: HOLY FUCKING JESUS... THE NEXT GAME IS JJAKJI V MARINEKING OMGOMGOMG #HYPE #IMPUMPED Go Jjakji! Which stream is MKP? Same stream as Leenock vs Babyknight Thx, was going to edit, since I realized I could just load the homepage- but instead of flaming me, you answered nicely. /brohug. Also, anyone else drinking scotch? I'm drinking rum myself Nice, brand? | ||
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Kieofire
United States1809 Posts
March 16 2013 01:02 GMT
#2944
Seed, I expected this series to be a lot closer than it is. | ||
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Talos[GER]
Germany56 Posts
March 16 2013 01:02 GMT
#2945
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UnKooL
Korea (South)1667 Posts
March 16 2013 01:02 GMT
#2946
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thebig1
248 Posts
March 16 2013 01:02 GMT
#2947
On March 16 2013 09:56 DifuntO wrote: Show nested quote + On March 16 2013 09:54 Sabu113 wrote: On March 16 2013 09:53 SiroKO wrote: On March 16 2013 09:51 Darkhoarse wrote: Seems like counters against swarm hosts are best idea considering they are so slow and cant really defend anything Counters don't work. In fact, swarm hosts against anything but fast colossi = insta GG. Probably the worse HoTS gamedesign. With recall and blink stalkers, can't a toss run around denying the economy to build up the swarm host numbers needed? Using cannons and a few zealots to defend? Zealots and cannons are really bad against swarm hosts.You absolutely need collosi to fight them. Again, might just be because of my lack of HotS knowledge, but I swear every game i've seen has been this build. I haven't actually ever seen Collosi be very effective against it. There ends up being so many Locust that the Collosi only kill them as fast as they are being spawned and slowly get their hp burned away. Then they get abducted away and die. Air has better luck, but zerg tends to suicide in hydras to kill observers so the swarm hosts can't be killed. And then the locust can't be blocked and just eat away at the base. I haven't seen a large amount of Tempest against it, if it's even possible to get that. I do hope there is an answer to counter the build. It's not very entertaining to watch. | ||
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Saber_Rider
Sweden361 Posts
March 16 2013 01:02 GMT
#2948
Nice showing by Rain | ||
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Asymmetric
Scotland1309 Posts
March 16 2013 01:02 GMT
#2949
On March 16 2013 09:56 DeathProfessor wrote: People are honestly just happy to see anything new is getting sieged and sitting in desperation really that interesting? Meh sorry shouldn't try to hack on your buzz. Some people prefer to watch slow strategic plays rather than visceral micro. It's why Mech tank based play is popular among some viewers. Personally things like intense marine splits and other action feats don't pique my interest as much as others. | ||
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Dwayn
Germany949 Posts
March 16 2013 01:02 GMT
#2950
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nkr
Sweden5451 Posts
March 16 2013 01:02 GMT
#2951
On March 16 2013 10:01 Nebuchad wrote: Show nested quote + On March 16 2013 09:56 Emzeeshady wrote: On March 16 2013 09:55 Nebuchad wrote: On March 16 2013 09:52 Emzeeshady wrote: On March 16 2013 09:51 iky43210 wrote: can't remember which zerg pro said swarm host is bad Way to judge units based off a top Korean versus some random foreigner Sour? BabyK got crushed. Can't see what more you would have been expecting. what? Taking into account the difference in skill between BabyK and Leenock, what more would you have expected the swarm hosts to do? BabyK didn't just lose. He was crushed, it wasn't close. We can draw conclusions from that. the conclusion is that stalkers arent good vs locusts | ||
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peanuts
United States1225 Posts
March 16 2013 01:02 GMT
#2952
:c | ||
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Darkhorse
United States23455 Posts
March 16 2013 01:03 GMT
#2953
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mambar
United States841 Posts
March 16 2013 01:03 GMT
#2954
On March 16 2013 10:02 UnKooL wrote: Rain is tier 1, seed is tier 3 at best, no contest. let's just make controversial statements and not defend them | ||
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Rorra
Australia1066 Posts
March 16 2013 01:03 GMT
#2955
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eXeZerg
95 Posts
March 16 2013 01:03 GMT
#2956
Attack with units that cost money is just never effecient since toss can just forcefield and cut half the army off | ||
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TimENT
United States1425 Posts
March 16 2013 01:03 GMT
#2957
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Thrillz
4313 Posts
March 16 2013 01:03 GMT
#2958
On March 16 2013 09:58 Toadvine wrote: Show nested quote + On March 16 2013 09:55 TimENT wrote: HOLY FUCKING JESUS... THE NEXT GAME IS JJAKJI V MARINEKING OMGOMGOMG #HYPE #IMPUMPED Go Jjakji! Hellbat drop vs hellbat drop every game. Actually Hellbat drops disappear almost completely since the double nerf... | ||
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fuzzylogic44
Canada2633 Posts
March 16 2013 01:03 GMT
#2959
On March 16 2013 10:01 DeathProfessor wrote: You know I just saw someone in chat say they turned off the violence physics, just noticed that yeah.... dang I love the new kills. ![]() Nothing changes except zerg blood turns black, and terran barracks units die less gruesomly. The new physics are still in effect. | ||
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Fenrax
United States5018 Posts
March 16 2013 01:03 GMT
#2960
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