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MLG Dallas [Day 3] - Page 136

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 134 135 136 137 138 506 Next
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
November 04 2012 18:48 GMT
#2701
Brace yourselves terrans. Flash gonna save the day. I promise.
Its grack
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 04 2012 18:48 GMT
#2702
SC2 is "faster" than BW. You get to 200/200 very quickly. Unless you're playing mirror, one race is going to have a stronger max than the other. Z>P for example. One solution would be to raise the supply cap to 300. That way, there would be more of an opportunity to capitalize on a superior economy. Would a Zerg really want a mishmash of Infestors and Broodlords with lings and roaches against 250 supply of Stalker Colli.

Raising the supply limit wouldn't mean 300/300 of Infestor BL. It would mean tuning and perfecting that composition would not be viable.
Noocta
Profile Joined June 2010
France12578 Posts
November 04 2012 18:48 GMT
#2703
On November 05 2012 03:47 MCDayC wrote:
MVP won more than a "few games" with Ghost snipe.


There's actually very few games in the category.
Less than 20 probably
" I'm not gonna fight you. I'm gonna kick your ass ! "
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
November 04 2012 18:48 GMT
#2704
I'm still quite convinced that 60 dmg siege tanks (60 dmg to everything) would solve a lot of problems. Sure would make mech a lot more viable since you would not need 10 tanks anymore to hold a choke against 30 lings. 3 tanks would be plenty.
s3rp
Profile Joined May 2011
Germany3192 Posts
November 04 2012 18:48 GMT
#2705
On November 05 2012 03:47 MCDayC wrote:
MVP won more than a "few games" with Ghost snipe.


And only in complete Map splits ..
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2012-11-04 18:49:03
November 04 2012 18:48 GMT
#2706
On November 05 2012 03:47 Ryncol wrote:
Show nested quote +
On November 05 2012 03:41 veKtory wrote:
How about don't let the Zerg build 37 Infestors? That's 5500 gas lol.

How, exactly? Oh, oh! How about crippling their economy early in the game with Blue Flame Hellions?

But zergs can always stablize with.............................

      INFESTORS

Spines, lings, and queens can defend anything enough until infestors are out, then you can freely expand.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
November 04 2012 18:48 GMT
#2707
On November 05 2012 03:44 mememolly wrote:
Show nested quote +
On November 05 2012 03:43 SKYFISH_ wrote:
well, that game was a joke.
zerg is also a joke.


i have no idea if starcraft is dying or not but i sure as fuck hope it does


wtf, did you not see when bomber's units were caught in the middle of the map?


i did
and its one of the reasons why i think zerg is a joke race.

not only it survives a 20+ drone loss in the early game due to the player not using the free scout blizzard were so happy to give him, but also manages to make a hardcore comeback capitalizing on one single mistake
In Soviet Terranistan you rush the Zerg
Walnuts
Profile Joined March 2012
United States770 Posts
November 04 2012 18:49 GMT
#2708
wait a minute- did they just say Rain will face loser of bomber-leenock? That means that Flash could lose to life twice, or bomber could lose to leenock twice... stupid format
Gandalf on balance: "It's always darkest before the dawn"
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 04 2012 18:49 GMT
#2709
On November 05 2012 03:46 Dodgin wrote:
Show nested quote +
On November 05 2012 03:44 Godwrath wrote:
On November 05 2012 03:42 Dodgin wrote:
On November 05 2012 03:40 S_SienZ wrote:
Fuck, if the argument against Mvp's mass ghosts "Ghosts aren't supposed to be massed like that herpderp" counted, it should count against Infestors too. It works too well against everything in every matchup.


Blizzard actually just nerfed Ghosts so Mvp would stop winning everything and ruining esports.


And after IEM they decided not to nerf zerg because of him too toying with Nestea.

Terran players should hate MVP.


They actually did say they didn't end up going through with the Raven buff because Mvp won IEM and used them against Zerg effectively =/



And the maps he did them on are no longer in the GSL map pool, lol
Disarmed
Profile Joined April 2012
Austria721 Posts
November 04 2012 18:49 GMT
#2710
On November 05 2012 03:47 speknek wrote:
wish terrans would cheese every tvz, we're actually at the point where that is more interesting than waiting for 25mins till zerg hits 1 fungal.



amen.

cheese boycott
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
November 04 2012 18:49 GMT
#2711
It's so funny that everyone thought infested terrans were really awful and uninspired design during beta and people begged for infestor buffs. ^.^
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
November 04 2012 18:49 GMT
#2712
gg bomber can leave now
Havik_
Profile Joined November 2011
United States5585 Posts
November 04 2012 18:49 GMT
#2713
On November 05 2012 03:47 Wombat_NI wrote:
Show nested quote +
On November 05 2012 03:43 YourHarry wrote:
You allow your opponent to make 30 infestors... You should be able to make enough ghosts to counter them.

Ghosts, do, not, counter, infestors. Sick of this line being parroted out.



Yeah they do. A no Energy Infestor is the most useless unit in the game. EMP is aoe, if you can use them against Protoss, why not Zerg?? It used to be standard meta when lategame Terran had 30 Ghosts and sniped/empd everything to death.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
November 04 2012 18:49 GMT
#2714
On November 05 2012 03:47 Lennient wrote:
Show nested quote +
On November 05 2012 03:43 Wombat_NI wrote:
On November 05 2012 03:40 Random_Guy09 wrote:
On November 05 2012 03:36 Wombat_NI wrote:
Infestors need tweaked, this is getting ridiculous. At the very least make them smaller so EMP actually does something to them


Or tell David Kim to not be such a dumbass and tell i think it was demuslim that he (david kim) only expected zergs to build 5-6 infestors...

Did that actually happen? Hell I don't play Terran but I sympathise with some of you guys who feel Blizz have an agenda against the race

1. Thorzain debuts his Thor builds in TSL - added energy to Thors nerf.
2. MVP wins a few games with a big ghost lategame - Snipe nerf.
3. Zergs win games building insane amounts of infestors, for months now. - Nothing

calm down, there are 4 terrans in top 8, and you want more ?

I'm not angry, it just seems like silly reasoning. Blizzard's given reason for changing Ghosts was that they were too catch-all a counter to Zerg's Tier 3, how in the name of god are infestors not the Zerg equivalent?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Sea_aeS
Profile Joined November 2011
1025 Posts
November 04 2012 18:49 GMT
#2715
On November 05 2012 03:47 Lennient wrote:
Show nested quote +
On November 05 2012 03:43 Wombat_NI wrote:
On November 05 2012 03:40 Random_Guy09 wrote:
On November 05 2012 03:36 Wombat_NI wrote:
Infestors need tweaked, this is getting ridiculous. At the very least make them smaller so EMP actually does something to them


Or tell David Kim to not be such a dumbass and tell i think it was demuslim that he (david kim) only expected zergs to build 5-6 infestors...

Did that actually happen? Hell I don't play Terran but I sympathise with some of you guys who feel Blizz have an agenda against the race

1. Thorzain debuts his Thor builds in TSL - added energy to Thors nerf.
2. MVP wins a few games with a big ghost lategame - Snipe nerf.
3. Zergs win games building insane amounts of infestors, for months now. - Nothing

calm down, there are 4 terrans in top 8, and you want more ?


Terran players have 1500 more talent than all others races' players so thats just normal.


lol ^^
Disarmed
Profile Joined April 2012
Austria721 Posts
November 04 2012 18:49 GMT
#2716
On November 05 2012 03:48 bokeevboke wrote:
Brace yourselves terrans. Flash gonna save the day. I promise.



your words <3
MrCash
Profile Joined October 2011
United States1504 Posts
November 04 2012 18:49 GMT
#2717
Holy shit TB is outclassing everyone else in terms of hype and excitement.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
November 04 2012 18:49 GMT
#2718
who told bomber that you can walk across Metalopolis with combat shield and 12 marines at 11:00...
From the void I am born into wave and particle
JJH777
Profile Joined January 2011
United States4420 Posts
November 04 2012 18:49 GMT
#2719
On November 05 2012 03:48 maartendq wrote:
I'm still quite convinced that 60 dmg siege tanks (60 dmg to everything) would solve a lot of problems. Sure would make mech a lot more viable since you would not need 10 tanks anymore to hold a choke against 30 lings. 3 tanks would be plenty.


Rofl if you do that zerg literally cannot stop timings and never wins vs Terran.... You know tanks only do 35 right now right? That is such a gigantic buff.
YourHarry
Profile Joined September 2010
United States1152 Posts
November 04 2012 18:49 GMT
#2720
On November 05 2012 03:46 tMomiji wrote:
Show nested quote +
On November 05 2012 03:44 Disarmed wrote:
Bomber Leenock.

let me ge this straight....

40 Infestors....

how many Infestested Terrans per Infestor? 5?

sooooo.......


40 x 5 ITs = 200 Infested Terrans?

who do more dps than regular marines?

for free?

......

....

wat?


THIS is my point...yeah I joke about it but I do think Infestors have game-breaking potential. ...As do sentries. (I play Protoss so shaddap, I'm not biased! XD)


Infested terran can't stim.
They expire after short time, so you can retreat or give up a base or something.
Most importantly, ENERGY IS NOT FREE

Why else would you spend minerals and gas to upgrade energy capacity or starting energy.
There are more resources in the game of starcraft than minerals and gas. Time is one of them.
Never!
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