MLG Dallas [Day 3] - Page 130
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-Strider-
Mexico1605 Posts
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IPA
United States3206 Posts
On November 05 2012 03:40 Bayyne wrote: 4 Terrans, 2 Zergs, 2 Toss in the top 8...pretty good shit. NO WAY BRO SC2 SO UNBALANCED + DYING Enjoying so far. GOGO Leenock! | ||
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Hryul
Austria2609 Posts
>.< | ||
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TheDwf
France19747 Posts
On November 05 2012 03:41 veKtory wrote: How about don't let the Zerg build 37 Infestors? That's 5500 gas lol. And is it game when Terran reaches a 5500 gas mech army? | ||
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magnaflow
Canada1521 Posts
On November 05 2012 03:40 NoGasfOu wrote: Infestor is the only reason the foreign scene is still alive All part of blizzards plan | ||
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EmilA
Denmark4618 Posts
On November 05 2012 03:41 pt wrote: let's complain about one part of the game instead of realizing that the mid game sets up the late game. Do you mean the part where terran basically had a build order win and put himself massively ahead until one fungal landed? | ||
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tMomiji
United States1115 Posts
On November 05 2012 03:41 TimENT wrote: Blizzard: Mass ghost for a month ---> NERF OMG NERF TO OBLIVION Mass infestor for a year ----> Balance is where we want it right now in SC2 ...Point taken. | ||
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Wintex
Norway16838 Posts
On November 05 2012 03:39 BronzeKnee wrote: Infestors in large numbers actually counter all units. That is okay though, since Hydralisks and Ultralisks are trash, and Broodlords would be too except they have good synergy with Infestors. You can modify a unit without ruining it totally. Look at the ghost snipe change. It's almost impossible to get enough snipes to get rid of a zealot force now, but they can neutralize some HTs. And EMP works on more units. | ||
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hitpoint
United States1511 Posts
On November 05 2012 03:41 The KY wrote: I'm thinking an infestor supply increase? I don't like to call for nerfs but when ghosts countered every tech they got BOTH their spells nerfed.. Ghosts were totally over nerfed though. It would alleviate the end game problems against both Z and P if the Ghost nerfs were reverted a little. | ||
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Random_Guy09
Canada1010 Posts
On November 05 2012 03:40 mememolly wrote: he got caught in the middle of the map without his vikings, he played bad, nothing to do with balance, stop whining Because making 37 infestors spawning so many infested terrans with mass upgrades is balanced right along with fungal... Get your head out of the sand... Infestors 3 or 4 supply and make them obsolete already we're all sick of this.. | ||
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SupLilSon
Malaysia4123 Posts
On November 05 2012 03:41 pt wrote: let's complain about one part of the game instead of realizing that the mid game sets up the late game. Yea except a Terran who wins throughout the mid game still loses in the lategame to one mistake. | ||
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Kommander
Philippines4950 Posts
On November 05 2012 03:41 TimENT wrote: Blizzard: Mass ghost for a month ---> NERF OMG NERF TO OBLIVION Mass infestor for a year ----> Balance is where we want it right now in SC2 Sounds about right, standard Blizzard logic. ![]() | ||
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DennyR
Germany379 Posts
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Sabu113
United States11075 Posts
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justinpal
United States3810 Posts
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HwangjaeTerran
Finland5967 Posts
On November 05 2012 03:40 Vindicare605 wrote: In what way is Snipe a better option? Snipe 9 Infestors for 425 Energy, or land 4 EMPs. I think in that situation against THAT many infestors. EMP is a better option. But you gotta EMP every Infestor twice, with Broodlord support I doubt you'll get close enough to hit EMP's on that many Infestors. | ||
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Flonomenalz
Nigeria3519 Posts
Why would you let your opponent mass them? | ||
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WombaT
Northern Ireland26225 Posts
On November 05 2012 03:40 Random_Guy09 wrote: Or tell David Kim to not be such a dumbass and tell i think it was demuslim that he (david kim) only expected zergs to build 5-6 infestors... Did that actually happen? Hell I don't play Terran but I sympathise with some of you guys who feel Blizz have an agenda against the race ![]() 1. Thorzain debuts his Thor builds in TSL - added energy to Thors nerf. 2. MVP wins a few games with a big ghost lategame - Snipe nerf. 3. Zergs win games building insane amounts of infestors, for months now. - Nothing | ||
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Havik_
United States5585 Posts
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Salteador Neo
Andorra5591 Posts
On November 05 2012 03:42 Noocta wrote: They first 10 infestors help you be safe to make the next 10, and the next 10, and the next 10 :< LOL that's actually accurate :D | ||
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