[Code S] Grand Finals 2012 GSL Season 4 - Page 199
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Corrosive
Canada3741 Posts
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Grimmyman123
Canada939 Posts
Map: Ohana Life is stressed in the break, talking to his teammates and coach, and pulling his hair. MVP is cool and collected, takes a deep breath while looking skyward. Life spawns in the top Left MVP spawns in the bottom right. Life looks calm and collected as the game starts. MVP is stone cold, almost looks like hes ready for a nap. Life goes hatch first, as MVP walls off at the top of his ramp with his depot and barracks. Life scouts for proxy barracks, and MVP sends a scouting SCV before starting his command center at his natural expansion. Both gasses go down in MVPs main, and MVP sends a marine to deny scouting by the overlord. 6 slow lings head down to MVP's main, and 4 marines greet them as a bunker nears completion. A factory builds behind the barracks in MVP's main, while 3 lings take out the SCV which was denying the 3rd for Life. Life takes his 3rd, as MVP sends marines around to find and execute overlords near his natural and 3rd. 2 queens sit at the base of Life's natural expandsion ramp, as hellions move out and start killing few lings outside the tower on Lifes side of the map. 2 Evolution chambers make a partial wall at the top of the expansion ramp for Life. 4 hellions harrass at the 3rd for Life, only killing 2 drones, deflecting the hellions successfully. Cloak starts research for the banshees that MVP is making at his main, while hellions and single hellion take out some queens mid map. Life at the same time forces a cancel at MVP's 3rd command center. 2 cloaked banshees move across the creep towards the mineral line of the natual, and kills 3 more drones there, taking out 2 more at the main mineral line. Life's stream of lines are rejected at MVP's natural ramp. Life controlling the map to a degree, but greet 6 hellions mid map, and half are roasted. A lone viking on the rigth side of the map denies an overlord. Life slows down MVP's 4rd with an overlord and creep spread where it is to land. 2 banshees well split apart in the middle map waste some infestor energy, which Life has 6 of. one banshee falls, the other gets away after sacking a kill between the two. Life forces another command center cancel, at the cost of a few lings to MVPs tanks, thors and hellions outside of MVP's 3rd base. Roaches move across the map, as Life's creep spread is exactly half way across the map. Roaches and infestors go for the ramp at the natural, and receive a shelling from seige tanks. MVP loses some hellions mid map, and still doesnt know that Life has his 4th on the left side of the map, or the 4th on the right. MVP takes his 4th on the left side of the map, while infested terrans attack in front of MVP's natural, which is denied, while Life attacks at the same time to MVP's 4th and forces a cancel on the Planetary fortress and a lift. Life tries again at the 4th with the infestors and a LOT of infested terrans, and he tries to focus down the planetary. With tank support and SCVS repairing, MVP holds agains the infested terrans. Broodlords start to morph, with 8 on the way. 5 vikings are on the map, but 12 infestors with limited energy. Life appraoches the 4th base location with his broodlords and infestors, but MVP only has 4 viklings. MVP starts on some additional star ports at his 3rd, to add air to his largely tank army with a few thors. A big fungal for Life and he sacks a few tanks. Life has 5 corruptors to suppoort the broodlords, and the infestors behind just in case, while MVP retreats to his third base, having lost his 4th base. Brood lords dominate the sky, seiging the 3rd base of MVP, and MVP makes a last stand with his limited vikings, only producting 2 at a time. MVP finally GG's after losing his limited vikings. | ||
fezvez
France3021 Posts
Well, not so impressive game all in all... I mean, the macro was great, but the game felt very passive >< | ||
massivez
Belgium653 Posts
On October 20 2012 17:53 Coolhwip wrote: For a 3-3 final it's the msot boring games imaginable. You kidding me?? get out plz | ||
crayhasissues
United States682 Posts
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yawnoC
United States3704 Posts
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Noruxas
Netherlands129 Posts
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RandomRice
United States303 Posts
On October 20 2012 17:53 Coolhwip wrote: For a 3-3 final it's the msot boring games imaginable. this looks like a pvz finals tbh. 2 base timing does a lot of damage and followup cleans up, or broodlord infestor comes and wipes out expensive irreplaceable army | ||
beamlite
118 Posts
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PanzerElite
540 Posts
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DarkPlasmaBall
United States43777 Posts
On October 20 2012 17:53 TiTanIum_ wrote: What if Mvp made 1 ghost and nuke? Life would fungal the ghost or move his army away from the nuke because he'd see the red dot? | ||
Wintex
Norway16835 Posts
On October 20 2012 17:53 Coolhwip wrote: For a 3-3 final it's the msot boring games imaginable. Really? It's fantastic, the mental game is sick. | ||
TAMinator
Australia2706 Posts
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THELEHGOTERRAN
United States1837 Posts
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Ghoststrikes
Canada1356 Posts
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AgentW
United States7725 Posts
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Striding Strider
United Kingdom787 Posts
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JJH777
United States4376 Posts
On October 20 2012 17:53 tns wrote: wondering how terran should play late max vs late max... By actually being maxed. MVP was only at like 150 supply before the final engagement. | ||
Weavel
Finland9221 Posts
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TheKefka
Croatia11752 Posts
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