[GSL] Code A R3 D1 - Page 24
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hai2u
688 Posts
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MoreFaSho
United States1427 Posts
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Popkiller
3415 Posts
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Shock710
Australia6097 Posts
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Drazerk
United Kingdom31255 Posts
106 107 108 109 110! SO EXCITING | ||
PresenceSc2
Australia4032 Posts
On July 24 2012 15:03 Dodgin wrote: I can't believe I wasted my 10000th post on this game. Can't GOM stop the game or something? It's impossible for Hack to lose if he just waits for his banshee energy before going in to attack buildings. gratz!! | ||
Obaten
United States730 Posts
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Stanlot
United States5742 Posts
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Insomniac22
United States907 Posts
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ShowTheLights
Korea (South)1669 Posts
aahahahhaha | ||
coL.hendralisk
Zimbabwe1756 Posts
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Amui
Canada10567 Posts
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simmeh
Canada2511 Posts
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polyphonyEX
United States2539 Posts
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densha
United States797 Posts
On July 24 2012 15:04 jmbthirteen wrote: why gg? its possible that Hack screws up with the banshee and JYP can kill it which means a draw. Right... so no one should ever GG and just wait for all their buildings to die every game? | ||
Gemini00
United States397 Posts
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Lunares
United States909 Posts
Theoretically JYP can force a draw. There is also some benefit to try and tilt your opponent. | ||
Disengaged
United States6994 Posts
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HolyArrow
United States7116 Posts
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X3GoldDot
Malaysia3840 Posts
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