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[Code S] Semi-Finals GSL 2012 Season 3 - Page 14

Forum Index > StarCraft 2 Tournaments
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Prev 1 12 13 14 15 16 186 Next
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2012-07-19 02:53:44
July 19 2012 02:51 GMT
#261
On July 19 2012 11:48 lichter wrote:
Show nested quote +
On July 19 2012 11:42 opterown wrote:
i want a tvp finals.
failing that pvz is okay


We've never had a PvP finals that's the only reason why I want one

...Though I have this feeling Seed vs MC should be a really interesting matchup, albeit probably not a long one

i'm all for it if seed and mc sign a contract in blood not to have collosi wars. everything else oknp

also, this is a nice recap -
ModeratorRetired LR Bonjwa
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2012-07-19 02:56:32
July 19 2012 02:55 GMT
#262
On July 19 2012 11:51 opterown wrote:
Show nested quote +
On July 19 2012 11:48 lichter wrote:
On July 19 2012 11:42 opterown wrote:
i want a tvp finals.
failing that pvz is okay


We've never had a PvP finals that's the only reason why I want one

...Though I have this feeling Seed vs MC should be a really interesting matchup, albeit probably not a long one

i'm all for it if seed and mc sign a contract in blood not to have collosi wars. everything else oknp

also, this is a nice recap -
http://www.youtube.com/watch?v=VumZT_BzzeE


so you want them to 4 gate each other? colossi are a part of the army composition of course they are going to build them

I really don't get what's wrong with collosi/archon/immortal/zealot fights that people hate so much, It's no worse than any other group of units attacking each other.

If It's " because lasers " well I can say the same shit about broodlords, all they do is shoot zerglings with a timer on them, how boring.
Stanlot
Profile Joined December 2010
United States5742 Posts
July 19 2012 02:55 GMT
#263
MC/Seed finals incoming.
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2012-07-19 02:58:09
July 19 2012 02:56 GMT
#264
On July 19 2012 11:55 Dodgin wrote:
Show nested quote +
On July 19 2012 11:51 opterown wrote:
On July 19 2012 11:48 lichter wrote:
On July 19 2012 11:42 opterown wrote:
i want a tvp finals.
failing that pvz is okay


We've never had a PvP finals that's the only reason why I want one

...Though I have this feeling Seed vs MC should be a really interesting matchup, albeit probably not a long one

i'm all for it if seed and mc sign a contract in blood not to have collosi wars. everything else oknp

also, this is a nice recap -
http://www.youtube.com/watch?v=VumZT_BzzeE


so you want them to 4 gate each other? colossi are a part of the army composition of course they are going to build them

I really don't get what's wrong with collosi/archon/immortal/zealot fights that people hate so much, It's no worse than any other group of units attacking each other.

i find 4gate more interesting to watch (micro wars and hidden pylons etc) :D it's just a matter of aesthetics for me

i don't like collosi wars and i don't like roach-infestor battles either. just looks bad

for example i love blink stalker play, etc. just looks nicer imo
ModeratorRetired LR Bonjwa
TL+ Member
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 19 2012 03:01 GMT
#265
On July 19 2012 11:56 opterown wrote:
Show nested quote +
On July 19 2012 11:55 Dodgin wrote:
On July 19 2012 11:51 opterown wrote:
On July 19 2012 11:48 lichter wrote:
On July 19 2012 11:42 opterown wrote:
i want a tvp finals.
failing that pvz is okay


We've never had a PvP finals that's the only reason why I want one

...Though I have this feeling Seed vs MC should be a really interesting matchup, albeit probably not a long one

i'm all for it if seed and mc sign a contract in blood not to have collosi wars. everything else oknp

also, this is a nice recap -
http://www.youtube.com/watch?v=VumZT_BzzeE


so you want them to 4 gate each other? colossi are a part of the army composition of course they are going to build them

I really don't get what's wrong with collosi/archon/immortal/zealot fights that people hate so much, It's no worse than any other group of units attacking each other.

i find 4gate more interesting to watch (micro wars and hidden pylons etc) :D it's just a matter of aesthetics for me

i don't like collosi wars and i don't like roach-infestor battles either. just looks bad

for example i love blink stalker play, etc. just looks nicer imo

At least infestor roach battles have room for roach runbys, infestor harass, good army positioning/flanks, and can lead to ultralisks in the lategame. Colossus wars are just plain boring and they never really go to mothership vs feedback or any other interesting harass and decision making in pro level. It's just "I have 2 more colossus than you gg" as the lasers fire.

I love immortal drops, blink obs play, phoenix builds, etc. I just can't stand the colossus turtle in that matchup.
Creator of sc2unmasked.com
aintz
Profile Joined August 2010
Canada5624 Posts
July 19 2012 03:02 GMT
#266
mc probably will get eliminated. its kinda hard to beat zerg with 2 base all in if they prepare for it. and late game macro is even harder.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
Last Edited: 2012-07-19 03:05:41
July 19 2012 03:03 GMT
#267
go go DRG!!
for busan-daek!

moo...for DRG
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
Last Edited: 2012-07-19 03:05:46
July 19 2012 03:05 GMT
#268
i think the reason why i dislike those two particular engagements is because the action is difficult to follow
the collosi lasers obscure a lot of what the other units ie stalkers zealots immortals and archons are doing underneath the collosi. so it's hard for me to tell what's happening and how the engagement is going.
same for roach infestor - once both sides have thrown their fungals, everything is just a fat green blob, and it can be hard to tell whose units are whose
those are the two i have the most trouble with myself; i can appreciate the strategy and thought leading up to it, but it's difficult for me to follow in-battle micro so i don't like watching them. more often than not, after the battle, if the armies were pretty even beforehand, i am a bit wtf at how one player came out ahead
ModeratorRetired LR Bonjwa
TL+ Member
Whatson
Profile Blog Joined January 2012
United States5357 Posts
July 19 2012 03:06 GMT
#269
I want MC to win, but part of me hopes that DRG will pull through, if only because if MC wins then all the Stephano fanboys will begin saying "MC lost to Stephano, but won against DRG, so therefore Stephano is better than DRG" and start the whole "Stephano is the best Zerg in the world" discussion again -.-
¯\_(シ)_/¯
polyphonyEX
Profile Joined May 2012
United States2539 Posts
July 19 2012 03:12 GMT
#270
On July 19 2012 12:06 Whatson wrote:
I want MC to win, but part of me hopes that DRG will pull through, if only because if MC wins then all the Stephano fanboys will begin saying "MC lost to Stephano, but won against DRG, so therefore Stephano is better than DRG" and start the whole "Stephano is the best Zerg in the world" discussion again -.-

No dice. Nerchio is better than both atm
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 19 2012 03:15 GMT
#271
PvP
PvP
PvP
PvP

gogogo MC/Seed!
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2012-07-19 03:30:40
July 19 2012 03:29 GMT
#272
On July 19 2012 12:15 Juliette wrote:
PvP
PvP
PvP
PvP

gogogo MC/Seed!


PvP

PvP

PvP!!!

But yeah I really hate Collosus Wars, it's just unbelievably boring. I know that there's also a lot of positioning involved (who has the better concave) and target firing (who can kill Collosus first), but the battle itself is just... so... boring. It doesn't help that Collosi block everything we see with their huge heads and lasers, so all we see is pewpewlaserbeams. Another problem is everything from the 2nd Colossus popping and the final engagement: usually, absolutely nothing. Players will never engage without a Collosus advantage (unless they go for different tech, as we saw recently [what game was it, on Ohana, when one player went Templar storm and absolutely crushed the Colossi ball?]) and never attack once there are enough Collosi to defend any all-in. There's also rarely any harassment or army movement aside from posturing. I really hope someone starts using that templar tech route more (storm everything, Collo with no support die quickly) and show that it's a legit choice. MC vs Seed has the potential to be a trancendental PvP series considering their combined creativeness.

To add, ZvZ has runbys, crazy tech switches, Infestor harassment, and different unit comps. TvT has positional battles, Sky Terran transition, Mech vs Bio (I wish this happened more), and doom drops to name a few. PvP needs more variety, and I am hoping a finals will show us that.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Whatson
Profile Blog Joined January 2012
United States5357 Posts
July 19 2012 03:32 GMT
#273
Personally I liked the old 4gate vs 4gate battles where it was all about micro and split-second decision making. The addition of blink, phoenix, robo, DT builds just make it seem even more coin-flippy to me.
¯\_(シ)_/¯
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 19 2012 03:38 GMT
#274
On July 19 2012 12:32 Whatson wrote:
Personally I liked the old 4gate vs 4gate battles where it was all about micro and split-second decision making. The addition of blink, phoenix, robo, DT builds just make it seem even more coin-flippy to me.


DT vs 1-gate expand into 3-gate or stargate is the only really coinflippy scenario now because of lack of detection, in my opinion. Most of the other builds can defend each other as long as it's not super greedy expand (one gate expand into robo) vs all-in.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
polyphonyEX
Profile Joined May 2012
United States2539 Posts
July 19 2012 03:38 GMT
#275
Seed 3-0 Byun
MC 3-2 DRG

Seed 4-1 MC
ref4
Profile Joined March 2012
2933 Posts
July 19 2012 03:42 GMT
#276
wait w0t Nerchio is better than DRG?


hmmm
Juliette
Profile Blog Joined September 2010
United States6003 Posts
July 19 2012 03:48 GMT
#277
On July 19 2012 12:29 lichter wrote:
Show nested quote +
On July 19 2012 12:15 Juliette wrote:
PvP
PvP
PvP
PvP

gogogo MC/Seed!


PvP

PvP

PvP!!!

But yeah I really hate Collosus Wars, it's just unbelievably boring. I know that there's also a lot of positioning involved (who has the better concave) and target firing (who can kill Collosus first), but the battle itself is just... so... boring. It doesn't help that Collosi block everything we see with their huge heads and lasers, so all we see is pewpewlaserbeams. Another problem is everything from the 2nd Colossus popping and the final engagement: usually, absolutely nothing. Players will never engage without a Collosus advantage (unless they go for different tech, as we saw recently [what game was it, on Ohana, when one player went Templar storm and absolutely crushed the Colossi ball?]) and never attack once there are enough Collosi to defend any all-in. There's also rarely any harassment or army movement aside from posturing.

Colossus wars are boring cause the player to initiate an engagement tends to lose, unless they have a much better position.

The whole focus of lategame pvp is posturing, but like you said, its boring to watch stuff blow up to lasers so the posturing parts really get overshadowed (and even then, watching them move the armies around isn't the best). That's why I used to love the early PvPs, from the 4gate battles to robo/twilight.

However the bolded is definitely not true. The last 2 3+ base PvPs I've seen - one in IPLTAC between First and Parting was won because of zealot harass drawing the army. Before that, there was the GSTL game that lasted 50 minutes, I remember LRing it but not who was playing that involved mainly harass as the action because neither player wanted to engage.

Late PvP is similar to PvZ, mostly unfigured out because once you get to 3 bases you may as well be on all the bases, since your army is gonna be good enough to defend them. No one knows how to play out the small advantages at that stage because for like a year and a half PvP was all 4 gate battles. Same for PvZ: 2base allins were the main strategy so 3 base protoss play is still being developed and all we see are mothership vortexes and hope.
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
desarrisc
Profile Blog Joined April 2012
Canada226 Posts
July 19 2012 03:53 GMT
#278
MC vs DRG is going to be quite the show.

The master of all-in protoss president vs solidest zerg demigod in holding off timing attacks.

I'm so excited! Cheering for MC so that he can keep up the legacy of only protoss to win the GSL! :D
"Your opponent's doing anything out of the ordinary? Just go f**king kill him." -Day [9]
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
July 19 2012 04:02 GMT
#279
On July 19 2012 12:48 Juliette wrote:
Show nested quote +
On July 19 2012 12:29 lichter wrote:
On July 19 2012 12:15 Juliette wrote:
PvP
PvP
PvP
PvP

gogogo MC/Seed!


PvP

PvP

PvP!!!

But yeah I really hate Collosus Wars, it's just unbelievably boring. I know that there's also a lot of positioning involved (who has the better concave) and target firing (who can kill Collosus first), but the battle itself is just... so... boring. It doesn't help that Collosi block everything we see with their huge heads and lasers, so all we see is pewpewlaserbeams. Another problem is everything from the 2nd Colossus popping and the final engagement: usually, absolutely nothing. Players will never engage without a Collosus advantage (unless they go for different tech, as we saw recently [what game was it, on Ohana, when one player went Templar storm and absolutely crushed the Colossi ball?]) and never attack once there are enough Collosi to defend any all-in. There's also rarely any harassment or army movement aside from posturing.

Colossus wars are boring cause the player to initiate an engagement tends to lose, unless they have a much better position.

The whole focus of lategame pvp is posturing, but like you said, its boring to watch stuff blow up to lasers so the posturing parts really get overshadowed (and even then, watching them move the armies around isn't the best). That's why I used to love the early PvPs, from the 4gate battles to robo/twilight.

However the bolded is definitely not true. The last 2 3+ base PvPs I've seen - one in IPLTAC between First and Parting was won because of zealot harass drawing the army. Before that, there was the GSTL game that lasted 50 minutes, I remember LRing it but not who was playing that involved mainly harass as the action because neither player wanted to engage.

Late PvP is similar to PvZ, mostly unfigured out because once you get to 3 bases you may as well be on all the bases, since your army is gonna be good enough to defend them. No one knows how to play out the small advantages at that stage because for like a year and a half PvP was all 4 gate battles. Same for PvZ: 2base allins were the main strategy so 3 base protoss play is still being developed and all we see are mothership vortexes and hope.


Early/mid game PvP is awesome, because of the intense micro-fights and the variety of builds we see (blink obs, fast immortals to counter blink, DT expand, etc etc). Tons of mind games too.

Harassment tactics usually only occur before the "sit back and wait for my colossus count" stage and after the "okay it's time to move out" stage. It's the in-between that I'm really complaining about, that time when everyone is waiting for their collosi while hiding in their base. Both players are busy building collosi, camping in their bases. Rarely any chance to harass. Rarely anything happens. It's that part I don't like (as well as the eventual battle).

I think I remember the Ohana game I mentioned earlier, I think it was Hero vs Alicia from IPL TAC? Hero storm drops Alicia while distracting with Blink+obs (Alicia has a couple of Collosi at this point, iirc), then crushes Alicia's Collosi-based army with Templar + Immortal + Zealots, storming Alicia's support troops to kill them off instantly and then steam rolling the Collosi (there were like 6 or 7?) with immortals and blink stalkers. I wish more Protosses experimented as much as Hero.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
July 19 2012 04:06 GMT
#280
On July 19 2012 12:12 polyphonyEX wrote:
Show nested quote +
On July 19 2012 12:06 Whatson wrote:
I want MC to win, but part of me hopes that DRG will pull through, if only because if MC wins then all the Stephano fanboys will begin saying "MC lost to Stephano, but won against DRG, so therefore Stephano is better than DRG" and start the whole "Stephano is the best Zerg in the world" discussion again -.-

No dice. Nerchio is better than both atm


hahaha you can't be serious. DRG is the best Zerg in the world by a mile.
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