[Day 3] MLG Spring Championships 2012 - Page 28
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ObliviousNA
United States535 Posts
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Coolhwip
Sweden1381 Posts
User was temp banned for this post. | ||
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Lukeeze[zR]
Switzerland6838 Posts
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Sea_Food
Finland1612 Posts
On June 11 2012 03:06 ObliviousNA wrote: How scripted was that HOTS game? Looked crazy, can't believe abduct is that good... Most likely a tool assisted run. | ||
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FatBat
Germany326 Posts
On June 11 2012 03:04 Fionn wrote: Polt wearing a jacket over a sweatshirt. In california? isnt it like 30° C(take this america with your strange temperature system) | ||
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mememolly
4765 Posts
On June 11 2012 03:04 Sp00ly wrote: I think thats the joke. That we are seeing the same games over and over. yeah TB missed the joke, too eager to shit on someone | ||
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Barbiero
Brazil5259 Posts
On June 11 2012 03:05 Fragile51 wrote: Oh man abduct needs to be scrapped from the game pronto. If it even makes into beta i'll be kinda dissapointed x_x What? no! I fucking love Abduct. Can't wait to play with my swarm host, speed hydra, viper comboes and destroy protosses. It's a great spell that requires focus and army positioning(its range is = collossus' range) and it helps deal with the deathball effect. Also, a zerg unit abducting? that's fucking awesome. | ||
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FatBat
Germany326 Posts
On June 11 2012 03:06 Coolhwip wrote: Dont put Rob and Bitter in the same duo. I bet their ladderpoints combined wont take them past gold-league. bitter is a mid master zerg | ||
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Topdoller
United Kingdom3860 Posts
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MentalGNT
Denmark1264 Posts
On June 11 2012 03:05 Fragile51 wrote: Oh man abduct needs to be scrapped from the game pronto. If it even makes into beta i'll be kinda dissapointed x_x I'm afraid it might have the same effect as the Replicant had, where players simply stopped producing specific units, and thus limited the strategic variety of the game. I can't imagine Protoss wanting to build colossi if he knows they are going to get hooked as soon as the zerg sees them. | ||
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Presidenten
Sweden777 Posts
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Champloo
Germany1850 Posts
On June 11 2012 03:06 Coolhwip wrote: Dont put Rob and Bitter in the same duo. I bet their ladderpoints combined wont take them past gold-league. Bitter is a better player than Apollo, btw. | ||
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DownMaxX
Canada1311 Posts
On June 11 2012 03:06 ObliviousNA wrote: How scripted was that HOTS game? Looked crazy, can't believe abduct is that good... Scripted enough that the only Z units produced were either new, or had new abilities/upgrades | ||
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AsymptoticClimax
United Kingdom249 Posts
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Happystreet
550 Posts
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StarVe
Germany13591 Posts
Smart, MLG. | ||
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Fragile51
Netherlands15767 Posts
On June 11 2012 03:03 sc14s wrote: could you not say the same thing about forcefield? No. This is a whole new kind of dumb. Forcefield basically creates impassable terrain. That (sort of) forces players to think heavily about positioning, as a single wrong move can cost one player their army. Abduct basically negates positioning altogether. Being able to pull key units from a composition basically promotes players massing boring armies without spellcasters or whatever. Terribly ability, kill it with fire. | ||
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JazzJackrabbit
Canada1272 Posts
Too bad the same can't be said for casting. | ||
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Nabes
Canada1800 Posts
On June 11 2012 03:03 hitpoint wrote: It doesn't feel like a starcraft ability. I hope they remove it. Feels? what dictates what a starcraft ability is and is not? it makes the zerg race IMO. Abduct = swarm "For the swarm" | ||
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Ysellian
Netherlands9029 Posts
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