And I can't wait for them to meet in the finals again tomorrow.
MLG Pro Circuit Spring Championship [Day 2] - Page 290
| Forum Index > StarCraft 2 Tournaments |
It is now page 592 and the off topic discussion and personal arguments end now. | ||
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andaylin
United States10830 Posts
And I can't wait for them to meet in the finals again tomorrow. | ||
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a176
Canada6688 Posts
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Tewks44
United States2032 Posts
On June 10 2012 12:29 SgtCoDFish wrote: MarineKing built tanks, and last time I checked tanks weren't bio. *edit: said were at first ![]() well check again, they aren't haha, nvm saw your edit | ||
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tsuxiit
1305 Posts
On June 10 2012 12:28 ZeromuS wrote: Mules mine gold at the same rate as blue minerals so it actually is worse to put mules at the gold base and better to use scvs and put mules on blue patch ![]() You are completely incorrect. Anyway, Stephano's build was really poor; taking a 20 supply third simply isn't efficient in ZvT because the timings are so much earlier than ZvP, you can't have an economy up that's strong enough to deal with helions and then get up to 70+ drones with a 4th fast enough to defend MKP's 3 base timing. | ||
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s3rp
Germany3192 Posts
On June 10 2012 12:27 Schmoooopy wrote: Just curious, as a Terran not knowing much about PvZ, how does it affect that matchup significantly? Not questioning that logic, just wondering. I'm not Zerg or Toss myself but the Zerg will just take a Gold as third get significantly more income and the Toss can do shit about it while he's overrun. | ||
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Adreme
United States5574 Posts
On June 10 2012 12:28 WardenSC wrote: That's not a mistake, that's the most recent base and also the most exposed base he has out there, so it makes perfect sense to send down mules to gain resources from that base asap. I would normally agree with you but if you lose that base and thus that position in a TvZ 9 times out of 10 you lose the game which means Id rather keep higher income from having the base. | ||
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cooked
China1238 Posts
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Heouf
Netherlands787 Posts
On June 10 2012 12:28 darkness wrote: For example, he got a bunch of marines fungaled. You know, you can always play better. I didn't say he played bad. Lmfao at this. It was just perfect. What do you want? That MKP takes zero damage and zero unit loss? | ||
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Necro)Phagist(
Canada6660 Posts
xD I don't think any zerg likes the vs MKP matchup! | ||
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HeroMystic
United States1217 Posts
And all they did in the game was die. lol | ||
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Artok
Netherlands2219 Posts
On June 10 2012 12:30 andaylin wrote: People arguing map imbalance are unaware of the skill difference between MKP and Stephano. DRG is really the only challenge for MKP this tournament. sometimes fanboys are too obvious >.< | ||
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s4life
Peru1519 Posts
Yup, Polt dismantled Stephano in pretty much the same way in this same map earlier in the tournament. | ||
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sicueft
United States130 Posts
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Adreme
United States5574 Posts
On June 10 2012 12:30 tsuxiit wrote: You are completely incorrect. Anyway, Stephano's build was really poor; taking a 20 supply third simply isn't efficient in ZvT because the timings are so much earlier than ZvP, you can't have an economy up that's strong enough to deal with helions and then get up to 70+ drones with a 4th fast enough to defend MKP's 3 base timing. No he is right MULES only get 30 from gold bases. | ||
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iky43210
United States2099 Posts
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ZenithM
France15952 Posts
There is Terran, then there is MVP and MKP. | ||
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xrapture
United States1644 Posts
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Heouf
Netherlands787 Posts
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SiguR
Canada2039 Posts
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Angra
United States2652 Posts
On June 10 2012 12:28 blooblooblahblah wrote: The map is awful ZvT but the imbalanced on that map didn't really play a part in that game. If zerg wins it's skill, if terran or protoss win it's something in the game that's imbalanced. Didn't you guys learn this from Idra in the beta like everyone else did (and still continues to use that excuse even today) ? | ||
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