Sot sure who will come out ahead here, as CJ has quite the lineup for both games. I'd give a slight edge to CJ because they have Effort for the ace match^^
On June 02 2012 14:17 Veldril wrote: Time to show the power of Woongjin's Terrans!!!
Is this supposed to be funny ;p ?
Well, it depends on what you want it to be.
If you want it to be in general term of "Woongjin's Terran", then they gonna play T and suck. If you see it as channeling the power of the "other Woongjin's Terran", then they gonna rock CJ hard
But seriously, there's a high chance that Woongjin's Terran can be good in SC2. They got coach Ryu from Slayers, which is a team renowned for their Terran players (MMA, Ryung, also Taeja and Ganzi before they left the team). Ryu is such a good coach that he made MMA a two time GSL champions.
With this kind of coach, I would not really be surprise if Woongjin's Terrans perform well and become like Slayers' Terrans.
Not like we've not seen stuff like this in sc2 games.
Would have liked to see him try swap the starport onto the reactor to win the viking battle, or if he really wanted to be aggressive proxy a second rax and use it to spot the high ground.
skyhigh needs to get out of there, ohhhh there's the vikings, nevermind he's ok xD
On June 02 2012 16:05 Fionn wrote: I'm impressed Skyhigh has lost three or so Command Centers and let two drops kill over 40+ SCV's...and he's still in this game.
Light refuses to expand....or get upgrades. Or make any transition at all.
On June 02 2012 16:05 Fionn wrote: I'm impressed Skyhigh has lost three or so Command Centers and let two drops kill over 40+ SCV's...and he's still in this game.
Light refuses to expand....or get upgrades. Or make any transition at all.
lol, I've been pretty selective so far in what proleague Sc2 games I watch, only after this game do I understand why people are saying BW pros are terrible at Sc2 atm.
On June 02 2012 16:07 GTR wrote: It just HAD to finish in a base trade.
Hah. I think it's fairer to say that was a hail mary counter attack than a proper base trade. Light finished the game off with positioning in the end taking out stuff in the main and getting set up on the third. Then skyhigh was like ah fuck it well off I go to counter since I can't win any other way despite being back home with all my units =p
That was fun. It was messy, and the play certainly wasn't crisp, but it had its own charm and there was pretty much constant trading after skyhigh opened by proxying everything
On June 02 2012 16:05 Fionn wrote: I'm impressed Skyhigh has lost three or so Command Centers and let two drops kill over 40+ SCV's...and he's still in this game.
Light refuses to expand....or get upgrades. Or make any transition at all.
I doubt Light would have been able to muster enough to go kill those SCVs and then the CCs if he'd tried expanding quicker.
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
On June 02 2012 16:08 sOda~ wrote: are all these sc2 kespa games like this?
no
I dunno, out of the 5-6 SC2 Proleague matches I've seen so far- they've all been very exciting but undeniably rough around the edges.
the proleague games alternate between really good high level play (like I think some of the tank positioning wars was quite good that game, and skyhigh even making use of his hellion for vision with some cute dancing back and forth), and really terrible decision making. And one sided games where someone plays well but the other person played bad. Makes things a bit exciting sometimes but overall game quality probably not super high.
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
And even then, he loses to the dong. The top tier superstars will catch up. They're improving at a fast fast rate.
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
And even then, he loses to the dong. The top tier superstars will catch up. They're improving at a fast fast rate.
True. I think the top tier players will be able to transition faster. Also, the team with the SC2 coach from the current scene will be able to adjust faster.
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
On June 02 2012 16:08 sOda~ wrote: are all these sc2 kespa games like this?
no
I dunno, out of the 5-6 SC2 Proleague matches I've seen so far- they've all been very exciting but undeniably rough around the edges.
the proleague games alternate between really good high level play (like I think some of the tank positioning wars was quite good that game, and skyhigh even making use of his hellion for vision with some cute dancing back and forth), and really terrible decision making. And one sided games where someone plays well but the other person played bad. Makes things a bit exciting sometimes but overall game quality probably not super high.
Agree. A lot of the PL games so far have flashes of brilliance, mixed with really strange decisions and sub-optimal play, especially the later the game goes. It just takes thousands of games to really get rid of the rough edges and know exactly how to play in mid/late game situations.
Still, I have enjoyed quite a few of the games, as long as it's not bloody PvP
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
And even then, he loses to the dong. The top tier superstars will catch up. They're improving at a fast fast rate.
True. I think the top tier players will be able to transition faster.
I actually think the opposite. The top-tier pros exist in a state of pure BW. Transitioning will be harder for them (look at how mad Jaedong and Flash get when they lose), but they also have enough drive that they'll catch up and surpass.
TvP? KeSPA players seem bad at this MU
On June 02 2012 16:19 Veldril wrote: Incoming PvT. Pray for Parting's storm
It'll be at least 6 months before any BW players reach Parting's level.
On June 02 2012 16:14 archonOOid wrote: why is it so hard for the bw pros to play like gods in sc2?
Practicing two games at the same time. So it's kinda hard to be really good at one game. Unless you would go Motive and sacrifice all BW's skill and play SC2 only.
And even then, he loses to the dong. The top tier superstars will catch up. They're improving at a fast fast rate.
True. I think the top tier players will be able to transition faster.
I actually think the opposite. The top-tier pros exist in a state of pure BW. Transitioning will be harder for them (look at how mad Jaedong and Flash get when they lose), but they also have enough drive that they'll catch up and surpass.
TvP? KeSPA players seem bad at this MU
I think players who still have to play OSL will transition slower than players without OSL games. So Jaedong, Bisu might be able to perform better faster. But that's just my opinion.
On June 02 2012 16:24 Ribbon wrote: Sayle is wrong, if you send a MULE to the close patch, it'll expire while having a mineral in it's hand, losing it. Edge minerals don't do that.
The REAL gosu way is to mine the close patch and manually keep the MULE from going to the patch that last time. I've seen some SC2 pros do that.
almost every pro sc2 terran does it, it has been standard for ages.
On June 02 2012 16:24 Ribbon wrote: Sayle is wrong, if you send a MULE to the close patch, it'll expire while having a mineral in it's hand, losing it. Edge minerals don't do that.
The REAL gosu way is to mine the close patch and manually keep the MULE from going to the patch that last time. I've seen some SC2 pros do that.
almost every pro sc2 terran does it, it has been standard for ages.
Well, "almost every" apparently doesn't include Snow, who keeps doing the chobo "edge minerals" way.
Edit: Why are the KeSPA players so bad at making workers? Both Snow and Free are missing a bunch.
Nice micro in the end from Free to hold that off without too many losses. Saved most of his sentries too.
Going to be scary for Snow having taken a third with delayed tech and Free going into Colossus. 2 port is a good decision to have that covered and straight into vikings so I guess he scanned the robo bay?