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Australia18228 Posts
On May 31 2012 19:05 chipmonklord17 wrote:Show nested quote +On May 31 2012 19:03 Logros wrote:On May 31 2012 19:02 Thomanson wrote: So, you can prevent it, if you're lucky or psychic. Gotcha. See game 1, Zenio prevented it. No, Zenio prevented a sentry drop, that is 100% different than what tassadar did to TLO. Just the sentry drop (where the toss warps in zealots once he's in your base, is not imbalanced. As a zerg I hate to say that but its true, you scout the warp prism and just put some units in (because as wolf said no one drops sentries into lings) HOWEVER, if they're doing the all in tassadar did vs TLO there actually is not stopping that
I think the Blink Stalkers make all the difference. They can kill off the main army that's already there to prevent the drop, and then go in after that. The only way for Zerg to kill off that army is to use constant reinforcements of Zerglings(/Roaches) but you can't do that with a forcefielded ramp.
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On May 31 2012 19:05 Jono7272 wrote:Show nested quote +On May 31 2012 19:05 WigglingSquid wrote: Tassadar is controlling scouting very well. Its not that hard.. And yet so many players keep failing at it. It's a weird world, isn't it.
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On May 31 2012 19:05 casualman wrote:Show nested quote +On May 31 2012 19:04 Wroshe wrote:On May 31 2012 19:02 OlorinTheWise wrote:On May 31 2012 18:59 chipmonklord17 wrote:On May 31 2012 18:56 pdd wrote:On May 31 2012 18:54 ImNightmare wrote: Fuck this strat, the timing is too short for zerg to react to and its way to advantageous for protoss without any set backs He saw the robo and his saw blink researching. He should have been more prepared in his main. Even if the Robo built an observer rather than a warp prism blink stalkers into the main was a possibility and he really should have stayed defensive for that. It's not as imbalanced as people think it is. 6-10 roaches in the main would have been sufficient. 6-10 roaches would not have come close to holding all those stalkers unless TLO immediately knew to target the sentries immediately. That would be the only way I could realistically see 6-10 roaches working, if he eliminates the FFs (baring the first, the first FF WILL go up. No matter what you do the first goes up) Even if you manage to target down the Sentries, he can just warp in more as needed with the Warp Prism once the Roach group has been killed. Unless the Protoss screws up, I really don't see how it would be held once it's in your base. o_O Combination of a lot of lings in your main with a good overloord coverage so you see the thing fly in. That's what you'll have to do. If you have units in the main he enters the natural, if reverse then other way around. If you have units in both he just kills your third, ffing the path to the third. It's like the ultimate lose/lose/lose scenario.
You're assuming TLO moves his entire army into the main.
Besides, TLO had 2nd and 3rd base. If he goes into the natural, TLO has a better chance of defending that than letting him into his main.
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Norway25712 Posts
On May 31 2012 19:03 KristofferAG wrote: Tassadar v TaeJa
New Star HoSeo v Team Liquid 2 - 0Map:Antiga Shipyard5.00Tassadar spawning as the yellow Protoss in the 8 o'clock position. TaeJa spawning as the blue Terran in the 2 o'clock position. Barracks first for TaeJa. Gateway first for Tassadar. Assimilator on the way for Tassadar. Cybernetics Core started by Tassadar as he takes a second gas. CC on the natural of TaeJa. Tassadar only has two Probes on the north gas. Warpgate tech started. Two more Barracks on the way for TaeJa. Nexus started by Tassadar. Third Barracks added on for TaeJa. 10.00 2 more Gateways added on for Tassadar. Bunker up on TaeJa's ramp.
TaeJa sends out a couple Marines, but they're spotted. Two stalkers take care of them, onlye one losing a bit of life damage.
Stim and Robotics Facility on the way.
Engineering bay added on for TaeJa. Missile Turret placed down by TaeJa on his natural ramp.
Factory and +1 attack started by TaeJa. Forge and Twilight Council on the way for Tassadar. Tassadar taking double gas on his natural.
Blink on the way for Tassadar, getting +1 armor. TaeJa taking another gas, starting Starport.
Combat Shields on the way. 3 more Gateways started by Tassadar.
Nice scan picks off an Observer in TaeJa's main.
Another Barracks added on for TaeJa. Robotics bay started by Tassadar.
Taeja getting +1 armor.
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On May 31 2012 19:05 Koshi wrote:Show nested quote +On May 31 2012 19:04 Fishgle wrote:On May 31 2012 19:02 tomatriedes wrote:On May 31 2012 19:00 Tarotis wrote:On May 31 2012 19:00 tomatriedes wrote: If that strategy is as imba as everyone claims, I'm sure we would see pros using it a lot more. I'm pretty sure burrow move roaches could deal with it pretty well. Yup, because there is no observer involved in this build  I'm not talking about the roaches being invisible I'm talking about moving past the forcefield. And then the stalkers just stand there and kill all the roaches as they trickle slowly through a narrow ramp? In all fairness. 5 roaches as static defense stops this build.
5 Roaches as static defense can stop 10 stalkers blinking into the base?
Damn stalkers done been nerfed!
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Taeja please expect that Tassadar would do a 2-base all-in, please!
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On May 31 2012 19:05 DrakeFZX3 wrote:Show nested quote +On May 31 2012 19:04 RPR_Tempest wrote:On May 31 2012 19:03 Corrosive wrote:On May 31 2012 19:02 Thomanson wrote: So, you can prevent it, if you're lucky or psychic. Gotcha. or if you do this thing called scouting Did you watch the game? TLO scouted the twilight council, the robo and the gates. He saw pretty much everything that went on. Which is unfortunate because TLO should've been able to prevent that if he had kept his lings in his main base. Prism wouldn't have been able to drop any sentries.
And then you have the reverse situation, where the stalkers blink up first THEN the toss drops the sentries and you get the exact same situation. Lings in his main base would have been stalker food, simple as that
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Good, get third and denie third.
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As a Terran player, I'm not sure, but it certainly looks like Nyduses are made of paper mache or tissue paper. Zergs can confirm/deny?
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United States23455 Posts
Tassadar looks like an elf.
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I think fast burrow + roach speed is the best (if not only) way against that drop? thing is most zerg dont get that till uber late
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On May 31 2012 19:07 chipmonklord17 wrote:Show nested quote +On May 31 2012 19:05 DrakeFZX3 wrote:On May 31 2012 19:04 RPR_Tempest wrote:On May 31 2012 19:03 Corrosive wrote:On May 31 2012 19:02 Thomanson wrote: So, you can prevent it, if you're lucky or psychic. Gotcha. or if you do this thing called scouting Did you watch the game? TLO scouted the twilight council, the robo and the gates. He saw pretty much everything that went on. Which is unfortunate because TLO should've been able to prevent that if he had kept his lings in his main base. Prism wouldn't have been able to drop any sentries. And then you have the reverse situation, where the stalkers blink up first THEN the toss drops the sentries and you get the exact same situation. Lings in his main base would have been stalker food, simple as that
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And another all in from Tassadar I think. :/
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observer: "i'm not here i'm not here i'm not here plz don't scan"
"whew..."
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Pandemona
Charlie Sheens House51449 Posts
Taeja has a window of 5 minutes to win or its over ^_^
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On May 31 2012 19:06 teddyoojo wrote:Show nested quote +On May 31 2012 19:04 Clazziquai10 wrote:On May 31 2012 19:02 abalam wrote:On May 31 2012 18:56 BlindKill wrote: OH I JUST THOUGHT OF A GOOD IDEA
why dont you nydus your 2nd expo and your main. that way even if he does that bullshit you can just walk into the nydus That would actually be so good He just targets the Nydus, dies in 1 round of blink stalker shots. Hey this prompts me to think about this situation.....what if your entire nydus network gets destroyed with your army inside? If you rebuild the nydus will you be able to get your army back? im pretty sure you do
Nope. The army is gone. Once you don't have any nydus exits left, all units inside the network get destroyed instantly and when you rebuild it, the units won't come back.
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On May 31 2012 19:05 DrakeFZX3 wrote:Show nested quote +On May 31 2012 19:04 RPR_Tempest wrote:On May 31 2012 19:03 Corrosive wrote:On May 31 2012 19:02 Thomanson wrote: So, you can prevent it, if you're lucky or psychic. Gotcha. or if you do this thing called scouting Did you watch the game? TLO scouted the twilight council, the robo and the gates. He saw pretty much everything that went on. Which is unfortunate because TLO should've been able to prevent that if he had kept his lings in his main base. Prism wouldn't have been able to drop any sentries. There were zerglings in the base to kill sentries.. alas... the sentry only needs to touch the ground for a sec to cast and then is back safe in the prism.. stalkers swoop in.. done..
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On May 31 2012 19:07 Thomanson wrote: As a Terran player, I'm not sure, but it certainly looks like Nyduses are made of paper mache or tissue paper. Zergs can confirm/deny? Would be OP otherwise. workers need to be able to kill 1.
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On May 31 2012 19:08 Gamegene wrote: observer: "i'm not here i'm not here i'm not here plz don't scan"
"whew..."
"AAAAAAAAAAAAAAAAAA".
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