K this is kind of unrelated, but every time I click the GOM Player from firefox it readjusts the size everytime. This happening with anyone else?
[Up/Down] Group D 2012 GSL Season 3 - Page 16
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mastergriggy
United States1312 Posts
K this is kind of unrelated, but every time I click the GOM Player from firefox it readjusts the size everytime. This happening with anyone else? | ||
Grampz
United States2147 Posts
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summerloud
Austria1201 Posts
![]() ![]() map: Antiga Shipyard Hack: 0W1L Seed: 0W1L 5:00 Hack spawns orange terran on the top of the map, going into the game with a 70% TvP winrate Seed teal protoss at the bottom, making it cross position Hack gets a delayed gas and reactor on his single barracks and a CC at his natural Seed 1-gate expand to his natural | ||
Talionis
Scotland4085 Posts
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Dodgin
Canada39254 Posts
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kyllinghest
Norway1607 Posts
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samurai80
Japan4225 Posts
On May 24 2012 19:01 Serelitz wrote: True, but a star system is much easier to average since fan bias does swing both ways (and I'd assume people do it for yes/no as well). As in add up all stars and divide by number of voters = much more precise than yes/no. This. I think there was no real debate on it so just to add my opinion here. If people are thinking the polls using y/n will prevent people from trolling, it's pretty much the contrary imo. In some cases we saw great games (for instance ending up in a terran loss to a protoss -.-). Some could find it a little boring or lacking something but in no way it could have been considered as a bad game. And still a lot of (terran fanboys...) dudes here voted 1 star. But they hopefully should be less than the objective voters. So when you see like 60% votes for 5 stars, 30% votes for 1 star, you can guess (not be sure) you're in this case and you just need to remove the one star count as well as a part of the 5 stars and you had a more realistic figure. With Yes/No you just can't guess anything at all. | ||
krneki
Norway237 Posts
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Dodgin
Canada39254 Posts
On May 24 2012 19:11 krneki wrote: what interview are they talking about jp-idrA? when can one find that? | ||
mastergriggy
United States1312 Posts
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Dodgin
Canada39254 Posts
On May 24 2012 19:11 samurai80 wrote: This. I think there was no real debate on it so just to add my opinion here. If people are thinking the polls using y/n will prevent people from trolling, it's pretty much the contrary imo. In some cases we saw great games (for instance ending up in a terran loss to a protoss -.-). Some could find it a little boring or lacking something but in no way it could have been considered as a bad game. And still a lot of (terran fanboys...) dudes here voted 1 star. But they hopefully should be less than the objective voters. So when you see like 60% votes for 5 stars, 30% votes for 1 star, you can guess (not be sure) you're in this case and you just need to remove the one star count as well as a part of the 5 stars and you had a more realistic figure. With Yes/No you just can't guess anything at all. we'll probably change it back. | ||
Sc2Null
United States3754 Posts
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Logros
Netherlands9913 Posts
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Dodgin
Canada39254 Posts
On May 24 2012 19:13 Sc2Null wrote: didn't mvp do this to squirtle in the first game in the finals? he did a red flame hellion drop, not the same build. with a much later expansion too | ||
kyllinghest
Norway1607 Posts
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mastergriggy
United States1312 Posts
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summerloud
Austria1201 Posts
my first LR ever so bear with me ![]() ![]() map: Antiga Shipyard Hack: 0W1L Seed: 0W1L 5:00 Hack spawns orange terran on the top of the map, going into the game with a 70% TvP winrate Seed teal protoss at the bottom, making it cross position Hack gets a delayed gas and reactor on his single barracks and a CC at his natural Seed 1-gate expand to his natural 10:00 Hack puts a factory on his reactor and gets out 4 hellions that manage to runby Seed's stalkers but end up doing no damage at his natural Hack is getting a second bactory, looking like mech. blocks his ramp with a bunker and 2 depots and gets a starport and a second factory with reactor. two factory reactored blue flame hellions! also getting medivacs to drop them. Hack drops four hellions in Seeds main and runs four more into his natural, ends up killing 15 probes and losing all his hellions. seed has gateway units and two immortals and goes for the counter push | ||
Nibbler89
884 Posts
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samurai80
Japan4225 Posts
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teddyoojo
Germany22369 Posts
is that an intentional throw? | ||
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