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[GSL] 2012 Season 2 Code S Ro32 Group F - Page 54

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Medrea
Profile Joined May 2011
10003 Posts
April 12 2012 10:48 GMT
#1061
Crackle pop audio is getting really distracting.
twitch.tv/medrea
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 12 2012 10:49 GMT
#1062
On April 12 2012 19:46 InoyouS2 wrote:
Show nested quote +
On April 12 2012 19:44 windsupernova wrote:
Ugh, After reading that yesterdays games were pretty good I tuned in for GSL and games so far have been kinda meh,

Hate to be a negative Nancy but thats what I think


Well, you're watching Sc2 at the highest level of play, if that's meh to you, then you should quit altogether IMO.


Just because they are top level players doesn't mean that the games have been pretty one sided. I don't know where you translated from "I think all games tonight have been kinda boring" to "Oh my surely all high level SC2 must be that way"

Especially since GSTL finals showed some pretty cool SC2 games
"Its easy, just trust your CPU".-Boxer on being good at games
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 12 2012 10:49 GMT
#1063
On April 12 2012 19:48 Drazerk wrote:
Show nested quote +
On April 12 2012 19:48 Psychobabas wrote:
On April 12 2012 19:47 Vindicare605 wrote:
On April 12 2012 19:44 Bommes wrote:
On April 12 2012 19:42 Vindicare605 wrote:
On April 12 2012 19:40 windsupernova wrote:
On April 12 2012 19:38 Vindicare605 wrote:
On April 12 2012 19:36 windsupernova wrote:
On April 12 2012 19:34 Vindicare605 wrote:
See if this was Brood War, those Thors would be Goliaths and Goliaths could handle Guardians a LOT better than Thors can handle Brood Lords.


Goliaths would go full retard against Broodlords. I disagree in that they would do better than Thors


Except Goliaths have the range to compete with Brood Lords and do their damage to single target instead of splash which is worthless against beefy brood lords.

Plus this is also assuming Goliaths were on the SC2 engine which would make them obviously less retarded.


Don't Thor and Goliath have the same relative range?_? And I was making fun of the pathfinding in BW btw


I believe with the range upgrade in Brood War Goliaths have the same relative range as Vikings do in SC2.


That would be less range than thors.

Thors are useless because they only do damage against light though, thats why they are so shit. They just have no damage output, they do like 8 DPS which is ridiculously bad for their cost.


My bad on the range then, but Goliaths also have another key advantage over thors and that's their mobility. Thors are slow and clunky and you can't flank and do other sorts of important things with them that you can do with Goliaths.

Not only that but they are incredibly expensive and take forever to build and considering they're the only anti air unit that comes out of the factory that's a big problem.

In general you're supposed to mix Vikings with mech in order to cover Mech's anti-air needs. But the crucial issue here is that Vikings benefit from a separate set of upgrades than the rest of the factory units do which is something that wasn't an issue with Goliaths.

TLDR: I miss Goliaths.


2 words: Science Vessel




Ravens!

Even Drazerk must admit that Vessels > Ravens
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
April 12 2012 10:49 GMT
#1064
On April 12 2012 19:48 KristofferAG wrote:
Show nested quote +
On April 12 2012 19:46 Yello wrote:
On April 12 2012 19:45 Noocta wrote:
We need to come out with something that punish early hive.
It's not normal zerg can safely get a Hive before 15min in my opinion.


Normal TvZ is all about Terran pressuring Zerg. Nada played a passive macro-style and Leenock abused it perfectly. Terran can't go passive, neither against Toss nor against Zerg.

MKP has proved you wrong. His Thor heavy mech style works out pretty well.

I think it's more Byun's than MKP's, but obviously they share builds..
Innovation | Flash | Mvp | Byun | TY
Serinox
Profile Joined August 2011
Germany5224 Posts
April 12 2012 10:49 GMT
#1065
Ohana...
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
April 12 2012 10:49 GMT
#1066
On April 12 2012 19:48 Drazerk wrote:
Show nested quote +
On April 12 2012 19:48 Psychobabas wrote:
On April 12 2012 19:47 Vindicare605 wrote:
On April 12 2012 19:44 Bommes wrote:
On April 12 2012 19:42 Vindicare605 wrote:
On April 12 2012 19:40 windsupernova wrote:
On April 12 2012 19:38 Vindicare605 wrote:
On April 12 2012 19:36 windsupernova wrote:
On April 12 2012 19:34 Vindicare605 wrote:
See if this was Brood War, those Thors would be Goliaths and Goliaths could handle Guardians a LOT better than Thors can handle Brood Lords.


Goliaths would go full retard against Broodlords. I disagree in that they would do better than Thors


Except Goliaths have the range to compete with Brood Lords and do their damage to single target instead of splash which is worthless against beefy brood lords.

Plus this is also assuming Goliaths were on the SC2 engine which would make them obviously less retarded.


Don't Thor and Goliath have the same relative range?_? And I was making fun of the pathfinding in BW btw


I believe with the range upgrade in Brood War Goliaths have the same relative range as Vikings do in SC2.


That would be less range than thors.

Thors are useless because they only do damage against light though, thats why they are so shit. They just have no damage output, they do like 8 DPS which is ridiculously bad for their cost.


My bad on the range then, but Goliaths also have another key advantage over thors and that's their mobility. Thors are slow and clunky and you can't flank and do other sorts of important things with them that you can do with Goliaths.

Not only that but they are incredibly expensive and take forever to build and considering they're the only anti air unit that comes out of the factory that's a big problem.

In general you're supposed to mix Vikings with mech in order to cover Mech's anti-air needs. But the crucial issue here is that Vikings benefit from a separate set of upgrades than the rest of the factory units do which is something that wasn't an issue with Goliaths.

TLDR: I miss Goliaths.


2 words: Science Vessel




Ravens!


*canned laughter*
Vindicare605
Profile Blog Joined August 2011
United States16127 Posts
April 12 2012 10:49 GMT
#1067
On April 12 2012 19:48 Psychobabas wrote:
Show nested quote +
On April 12 2012 19:47 Vindicare605 wrote:
On April 12 2012 19:44 Bommes wrote:
On April 12 2012 19:42 Vindicare605 wrote:
On April 12 2012 19:40 windsupernova wrote:
On April 12 2012 19:38 Vindicare605 wrote:
On April 12 2012 19:36 windsupernova wrote:
On April 12 2012 19:34 Vindicare605 wrote:
See if this was Brood War, those Thors would be Goliaths and Goliaths could handle Guardians a LOT better than Thors can handle Brood Lords.


Goliaths would go full retard against Broodlords. I disagree in that they would do better than Thors


Except Goliaths have the range to compete with Brood Lords and do their damage to single target instead of splash which is worthless against beefy brood lords.

Plus this is also assuming Goliaths were on the SC2 engine which would make them obviously less retarded.


Don't Thor and Goliath have the same relative range?_? And I was making fun of the pathfinding in BW btw


I believe with the range upgrade in Brood War Goliaths have the same relative range as Vikings do in SC2.


That would be less range than thors.

Thors are useless because they only do damage against light though, thats why they are so shit. They just have no damage output, they do like 8 DPS which is ridiculously bad for their cost.


My bad on the range then, but Goliaths also have another key advantage over thors and that's their mobility. Thors are slow and clunky and you can't flank and do other sorts of important things with them that you can do with Goliaths.

Not only that but they are incredibly expensive and take forever to build and considering they're the only anti air unit that comes out of the factory that's a big problem.

In general you're supposed to mix Vikings with mech in order to cover Mech's anti-air needs. But the crucial issue here is that Vikings benefit from a separate set of upgrades than the rest of the factory units do which is something that wasn't an issue with Goliaths.

TLDR: I miss Goliaths.


2 words: Science Vessel




Definitely the Science Vessel too. The Raven is a horrible replacement for the Science Vessel and always has been as far as I'm concerned.
aka: KTVindicare the Geeky Bartender
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 12 2012 10:49 GMT
#1068
On April 12 2012 19:49 HaXXspetten wrote:
Show nested quote +
On April 12 2012 19:48 Drazerk wrote:
On April 12 2012 19:48 Psychobabas wrote:
On April 12 2012 19:47 Vindicare605 wrote:
On April 12 2012 19:44 Bommes wrote:
On April 12 2012 19:42 Vindicare605 wrote:
On April 12 2012 19:40 windsupernova wrote:
On April 12 2012 19:38 Vindicare605 wrote:
On April 12 2012 19:36 windsupernova wrote:
On April 12 2012 19:34 Vindicare605 wrote:
See if this was Brood War, those Thors would be Goliaths and Goliaths could handle Guardians a LOT better than Thors can handle Brood Lords.


Goliaths would go full retard against Broodlords. I disagree in that they would do better than Thors


Except Goliaths have the range to compete with Brood Lords and do their damage to single target instead of splash which is worthless against beefy brood lords.

Plus this is also assuming Goliaths were on the SC2 engine which would make them obviously less retarded.


Don't Thor and Goliath have the same relative range?_? And I was making fun of the pathfinding in BW btw


I believe with the range upgrade in Brood War Goliaths have the same relative range as Vikings do in SC2.


That would be less range than thors.

Thors are useless because they only do damage against light though, thats why they are so shit. They just have no damage output, they do like 8 DPS which is ridiculously bad for their cost.


My bad on the range then, but Goliaths also have another key advantage over thors and that's their mobility. Thors are slow and clunky and you can't flank and do other sorts of important things with them that you can do with Goliaths.

Not only that but they are incredibly expensive and take forever to build and considering they're the only anti air unit that comes out of the factory that's a big problem.

In general you're supposed to mix Vikings with mech in order to cover Mech's anti-air needs. But the crucial issue here is that Vikings benefit from a separate set of upgrades than the rest of the factory units do which is something that wasn't an issue with Goliaths.

TLDR: I miss Goliaths.


2 words: Science Vessel




Ravens!

Even Drazerk must admit that Vessels > Ravens

Yeah
pdd
Profile Blog Joined November 2010
Australia9933 Posts
April 12 2012 10:49 GMT
#1069
On April 12 2012 19:46 Audemed wrote:
Show nested quote +
On April 12 2012 19:45 Scila wrote:
On April 12 2012 19:44 Audemed wrote:
Why would Yamato BC's not do well vs this sort of zerg play? Serious question.


BCs take too long to build, and are easily countered by Corruptors + Neural Parasite.


Broodlords really need to be made from a different unit other than corruptors.

Lol you want to use air unitz? K i maek corruptor. Lol now i haz gglords.

That's why the Ghost nerf was bad. It was imba vs Ultralisks, but against Broodlord it was a little bit balanced... this is because Corruptor/Infestor/Broodlord is just difficult to deal with with pure marine-viking alone.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
clusen
Profile Joined May 2010
Germany8702 Posts
April 12 2012 10:49 GMT
#1070
On April 12 2012 19:46 InoyouS2 wrote:
Show nested quote +
On April 12 2012 19:44 windsupernova wrote:
Ugh, After reading that yesterdays games were pretty good I tuned in for GSL and games so far have been kinda meh,

Hate to be a negative Nancy but thats what I think


Well, you're watching Sc2 at the highest level of play, if that's meh to you, then you should quit altogether IMO.

Highest level doesn't make for good games, the games today were not really good. Not a single one was close or featured something outstanding/new so far.
Bommes
Profile Joined June 2010
Germany1226 Posts
April 12 2012 10:50 GMT
#1071
On April 12 2012 19:48 Noocta wrote:
Show nested quote +
On April 12 2012 19:46 Yello wrote:
On April 12 2012 19:45 Noocta wrote:
We need to come out with something that punish early hive.
It's not normal zerg can safely get a Hive before 15min in my opinion.


Normal TvZ is all about Terran pressuring Zerg. Nada played a passive macro-style and Leenock abused it perfectly. Terran can't go passive, neither against Toss nor against Zerg.


Zerg can get early hive even against marine tanks pressure tho.
Infestorling allow you to not waste any gas on thing you don't use in your lategame comp, it's just crazy efficient.


Not with a mutalisk opening.
JimCozad
Profile Joined August 2010
Belgium47 Posts
April 12 2012 10:50 GMT
#1072
On April 12 2012 19:48 Drazerk wrote:
Show nested quote +
On April 12 2012 19:48 Psychobabas wrote:
On April 12 2012 19:47 Vindicare605 wrote:
On April 12 2012 19:44 Bommes wrote:
On April 12 2012 19:42 Vindicare605 wrote:
On April 12 2012 19:40 windsupernova wrote:
On April 12 2012 19:38 Vindicare605 wrote:
On April 12 2012 19:36 windsupernova wrote:
On April 12 2012 19:34 Vindicare605 wrote:
See if this was Brood War, those Thors would be Goliaths and Goliaths could handle Guardians a LOT better than Thors can handle Brood Lords.


Goliaths would go full retard against Broodlords. I disagree in that they would do better than Thors


Except Goliaths have the range to compete with Brood Lords and do their damage to single target instead of splash which is worthless against beefy brood lords.

Plus this is also assuming Goliaths were on the SC2 engine which would make them obviously less retarded.


Don't Thor and Goliath have the same relative range?_? And I was making fun of the pathfinding in BW btw


I believe with the range upgrade in Brood War Goliaths have the same relative range as Vikings do in SC2.


That would be less range than thors.

Thors are useless because they only do damage against light though, thats why they are so shit. They just have no damage output, they do like 8 DPS which is ridiculously bad for their cost.


My bad on the range then, but Goliaths also have another key advantage over thors and that's their mobility. Thors are slow and clunky and you can't flank and do other sorts of important things with them that you can do with Goliaths.

Not only that but they are incredibly expensive and take forever to build and considering they're the only anti air unit that comes out of the factory that's a big problem.

In general you're supposed to mix Vikings with mech in order to cover Mech's anti-air needs. But the crucial issue here is that Vikings benefit from a separate set of upgrades than the rest of the factory units do which is something that wasn't an issue with Goliaths.

TLDR: I miss Goliaths.


2 words: Science Vessel




Ravens!


Ravens? So you have to hope that the Z clumps up their broods? :>
BAM! Kind of ...
InoyouS2
Profile Joined December 2011
1005 Posts
April 12 2012 10:50 GMT
#1073
He didn't say that they were boring, he said they were meh.

Unless meh means anything other than bad please educate me as to where more skill would be on display other than GSL?
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 12 2012 10:50 GMT
#1074
On April 12 2012 19:48 KristofferAG wrote:
Show nested quote +
On April 12 2012 19:46 Yello wrote:
On April 12 2012 19:45 Noocta wrote:
We need to come out with something that punish early hive.
It's not normal zerg can safely get a Hive before 15min in my opinion.


Normal TvZ is all about Terran pressuring Zerg. Nada played a passive macro-style and Leenock abused it perfectly. Terran can't go passive, neither against Toss nor against Zerg.

MKP has proved you wrong. His Thor heavy mech style works out pretty well.


You mean his Thor-Hellion-Marine? Where he ran around with Hellions the entire time, killing drons, denying creep and attacking with his army around 160 supply?

Or do you mean something else? If thats the case please link me the games
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
April 12 2012 10:50 GMT
#1075
Isn't "Did you know that Metalopolis is on top of a building?" a trigger for the Tastosis drinking game?
http://en.wikipedia.org/wiki/Lysenkoism
Perfecto
Profile Joined June 2011
Philippines156 Posts
April 12 2012 10:50 GMT
#1076
On April 12 2012 19:46 windsupernova wrote:
Show nested quote +
On April 12 2012 19:44 Perfecto wrote:
On April 12 2012 19:36 Medrea wrote:
On April 12 2012 19:35 Perfecto wrote:
On April 12 2012 19:32 Medrea wrote:
On April 12 2012 19:29 NGrNecris wrote:
On April 12 2012 19:27 Perfecto wrote:
On April 12 2012 19:21 windsupernova wrote:
I'm sorry but Nada played really sloppily this game.

Bad boring game IMO.



See that? When a terran loses it's ALWAYS a boring game.

I can't tell if you're trying to be annoying or funny


He is trying to get banned.

If you look at Perfecto's post history its all emoticons and +1's. Prob be banned before the end of the night.


Not true. I also like this:



You did check your PM's and see the warning right?



Seriously, lighten up. What are the smileys for if you don't use them. Now can we get back to the game? It's deja vu without the hellions. lol.


Thanks for the heads up. Didn't notice until you pointed it out. It's not for using the emoticons though, but for using them without any other remark.

My point is that i have stopped taking those surveys about the game seriously because majority of the posters will vote "no" if a terran loses. In fact I make it a point to watch the VOD (if I hadn't seen them) of the games voted no because I want to see how the terran lost.



Are you really accusing TeamZerquid for being biased in favor of Terran?

Thats a first. O_0




The topic was T v P
He drone drone drone. I All in I win.
DizzySheep
Profile Joined March 2011
Australia1144 Posts
April 12 2012 10:51 GMT
#1077
On April 12 2012 19:49 Jono7272 wrote:
Show nested quote +
On April 12 2012 19:48 KristofferAG wrote:
On April 12 2012 19:46 Yello wrote:
On April 12 2012 19:45 Noocta wrote:
We need to come out with something that punish early hive.
It's not normal zerg can safely get a Hive before 15min in my opinion.


Normal TvZ is all about Terran pressuring Zerg. Nada played a passive macro-style and Leenock abused it perfectly. Terran can't go passive, neither against Toss nor against Zerg.

MKP has proved you wrong. His Thor heavy mech style works out pretty well.

I think it's more Byun's than MKP's, but obviously they share builds..


And MKP doesn't stop pressuring..there's a difference
Lumpybd
Profile Joined June 2010
United Kingdom118 Posts
April 12 2012 10:51 GMT
#1078
Anyone else just lost stream?
What, me worry? - Alfred E. Neuman
Noocta
Profile Joined June 2010
France12578 Posts
April 12 2012 10:51 GMT
#1079
On April 12 2012 19:50 Bommes wrote:
Show nested quote +
On April 12 2012 19:48 Noocta wrote:
On April 12 2012 19:46 Yello wrote:
On April 12 2012 19:45 Noocta wrote:
We need to come out with something that punish early hive.
It's not normal zerg can safely get a Hive before 15min in my opinion.


Normal TvZ is all about Terran pressuring Zerg. Nada played a passive macro-style and Leenock abused it perfectly. Terran can't go passive, neither against Toss nor against Zerg.


Zerg can get early hive even against marine tanks pressure tho.
Infestorling allow you to not waste any gas on thing you don't use in your lategame comp, it's just crazy efficient.


Not with a mutalisk opening.


There's so few people going Muta still. :/
Infestorling is just better if you don't get eated by drops. And map maker make you you don't ( I'm looking at you creator of Cloud Kingdoms... )
" I'm not gonna fight you. I'm gonna kick your ass ! "
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 12 2012 10:51 GMT
#1080
On April 12 2012 19:50 InoyouS2 wrote:
He didn't say that they were boring, he said they were meh.

Unless meh means anything other than bad please educate me as to where more skill would be on display other than GSL?


Well to be fair its almost what I meant. Todays games have not done anything for me.

When is GSTL coming back? I miss it already
"Its easy, just trust your CPU".-Boxer on being good at games
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