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Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-03-28 19:30:03
March 28 2012 19:29 GMT
#41
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


Nexus first into two-base all-in.

Mana plays defensive two-base safe play into trying to take a third base. It doesn't work.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
March 28 2012 19:29 GMT
#42
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


DTs and 6 gate.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
ragnorr
Profile Joined April 2011
Denmark6097 Posts
Last Edited: 2012-03-28 19:30:41
March 28 2012 19:30 GMT
#43
On March 29 2012 04:24 Azarkon wrote:
Playing passve vs. Stephano without taking a third is kind of suicide.

Mana was all ining
sitromit
Profile Joined June 2011
7051 Posts
March 28 2012 19:30 GMT
#44
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


He didn't sit passively on 2 base for 11 minutes and let Stephano Drone up on 3 bases and build an army?
Bagration
Profile Blog Joined October 2011
United States18282 Posts
March 28 2012 19:30 GMT
#45
Stephano's play is the Sauron Zerg style of SC2. Mana tried to go for a timing attack, and he ended up on the defensive, and behind 2 bases.
Team Slayers, Axiom-Acer and Vile forever
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:30 GMT
#46
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss
DifuntO
Profile Joined November 2011
Greece2376 Posts
March 28 2012 19:30 GMT
#47
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


2 base all-ins(which is a good way to beat stephano i might add).
All I do is Stim.
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:32 GMT
#48
yeah, one game were dts.. but 6 gate? meh =/
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-03-28 19:34:00
March 28 2012 19:33 GMT
#49
On March 29 2012 04:30 Kznn wrote:
Show nested quote +
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss


Inori is a pretty middle of the road Protoss as far as Protosses go.

He beat Stephano by doing one simple thing - meta-gaming.

Foreigner Protosses just do not understand this concept. They don't know how to take risks. They go up against Stephano with safe play and get demolished because three hatch roach crushes safe play from Protoss. Granted, this was back around the time of ASUS ROG, so it's not really fair to Mana because back then Protosses were struggling.
WigglingSquid
Profile Joined August 2011
5194 Posts
March 28 2012 19:34 GMT
#50
On March 29 2012 04:30 Kznn wrote:
Show nested quote +
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss

What? When? In practice games?
Seriously, Stephano is as good as anyone could wish to be, but look at his match history. My point? How many korean protoss players did he face and defeat?
MC, Genius, Parting, Creator, Puzzle would likely be much more on par than his foreigner "god streak" would suggest, and I would not doubt that many Code A players could take series off him.
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:34 GMT
#51
On March 29 2012 04:33 Azarkon wrote:
Show nested quote +
On March 29 2012 04:30 Kznn wrote:
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss


Inori is a pretty middle of the road Protoss as far as Protosses go.

He beat Stephano by doing one simple thing - meta-gaming.

Foreigner Protosses just do not understand this concept. They don't know how to take risks. They go up against Stephano with safe play and get demolished because three hatch roach crushes safe play from Protoss. Granted, this was back around the time of ASUS ROG, so it's not really fair to Mana because back then Protosses were struggling.


yeah, I guess you'r right
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:35 GMT
#52
On March 29 2012 04:34 WigglingSquid wrote:
Show nested quote +
On March 29 2012 04:30 Kznn wrote:
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss

What? When? In practice games?
Seriously, Stephano is as good as anyone could wish to be, but look at his match history. My point? How many korean protoss players did he face and defeat?
MC, Genius, Parting, Creator, Puzzle would likely be much more on par than his foreigner "god streak" would suggest, and I would not doubt that many Code A players could take series off him.



yeah, jyp went 0-5 against stephano 3 days before mlg in pratice games =p
But yeah, I really want to see him playing against good koreans.
Guess ipl 4 will do it for me.
The_Darkness
Profile Joined December 2011
United States910 Posts
March 28 2012 19:37 GMT
#53
On March 29 2012 04:30 sitromit wrote:
Show nested quote +
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


He didn't sit passively on 2 base for 11 minutes and let Stephano Drone up on 3 bases and build an army?


Many protosses attempt to pressure him with early 4 gate pressure, 5 gate pressure, DTs, etc.; he typically crushes it easily, and then the game is over, which is why many P stopped trying to pressure him early. He can hold basically everything with his build, which is why he rarely loses. Inori apparently nexused first which allowed him to get his attack going about 30 seconds earlier than the earliest Stephano was anticipating (it commenced at 7:30 instead of 8:00) and it caught him off guard. Stephano apparently didn't scout at all; inori isn't very good and Stephano's handled him easily in the past. Not sure how he lost the game with DTs.
To be is to be the value of a bound variable.
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-03-28 19:42:01
March 28 2012 19:41 GMT
#54
On March 29 2012 04:37 The_Darkness wrote:
Show nested quote +
On March 29 2012 04:30 sitromit wrote:
On March 29 2012 04:28 Kznn wrote:
how in hell did inori beat stephano?


He didn't sit passively on 2 base for 11 minutes and let Stephano Drone up on 3 bases and build an army?


Many protosses attempt to pressure him with early 4 gate pressure, 5 gate pressure, DTs, etc.; he typically crushes it easily, and then the game is over, which is why many P stopped trying to pressure him early. He can hold basically everything with his build, which is why he rarely loses. Inori apparently nexused first which allowed him to get his attack going about 30 seconds earlier than the earliest Stephano was anticipating (it commenced at 7:30 instead of 8:00) and it caught him off guard. Stephano apparently didn't scout at all; inori isn't very good and Stephano's handled him easily in the past. Not sure how he lost the game with DTs.


Nexus first speeds up all your timings. Hell, Inori didn't just nexus first. He nexus'd first and then built a gateway before forge. That's as greedy as it gets.

For a timing player like Stephano, having your timings thrown off is killer. Imagine your build gets an evo and lair at 7:00 in order to stop DTs because that's the earliest you've seen Protoss get them. Protoss hits you with DTs at 6:30. You just die.
JohnMatrix
Profile Joined April 2011
France1356 Posts
March 28 2012 19:45 GMT
#55
Inori just search for stephano's timings and adapt his attack thats all
The_Darkness
Profile Joined December 2011
United States910 Posts
March 28 2012 19:46 GMT
#56
On March 29 2012 04:33 Azarkon wrote:
Show nested quote +
On March 29 2012 04:30 Kznn wrote:
On March 29 2012 04:28 WigglingSquid wrote:
Stephano would likely find the matchup less broken if he consistently played against better/more aggro opponents (no offense meant to Mana).



jyp got smashed in the same way..
your point? maybe mc or genius..yes... but otherwise..
yep stephano is a god against protoss


Inori is a pretty middle of the road Protoss as far as Protosses go.

He beat Stephano by doing one simple thing - meta-gaming.

Foreigner Protosses just do not understand this concept. They don't know how to take risks. They go up against Stephano with safe play and get demolished because three hatch roach crushes safe play from Protoss. Granted, this was back around the time of ASUS ROG, so it's not really fair to Mana because back then Protosses were struggling.


You're simply wrong. Foreign protosses especially Grubby have tried virtually everything -- from early zealot pressure, to one base 4 gating, to warp prism play, to DT harass etc. Stephano's reactions and micro are amazing. If you try to get cute, you almost always lose. Stephano's lack of an early game scout cost him against Inori because he couldn't see how greedy Inori was being apparently.

Inori gambled that Stephano would do a specific build and he did. Stephano has punished people for making similar assumptions in the past (watch his second game against Grubby at LSC for a recent example). As the better player, Stephano should have scouted and it's his fault he didn't. He doesn't need the extra 100 minerals he saves by not scouting to beat an Inori.
To be is to be the value of a bound variable.
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:47 GMT
#57
rofl 10 hatchs
ragnorr
Profile Joined April 2011
Denmark6097 Posts
March 28 2012 19:48 GMT
#58
Mana is so dead in this game
Ph4ZeD
Profile Joined September 2011
United Kingdom753 Posts
March 28 2012 19:48 GMT
#59
Stephano's upgrades... holy mother of god.
Kznn
Profile Joined March 2011
Brazil9072 Posts
March 28 2012 19:49 GMT
#60
3/3 air 3/3 ground 1.5k gas pm
hahahaha
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