[GSL] 2012 Season 1 Code S Grand Finals - Page 196
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nanoscorp
United States1237 Posts
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Bebop07
United States291 Posts
On March 03 2012 18:50 SiroKO wrote: THey kinda do that with everything. They say whatever will make the players look good..when in reality sometimes they just plain play terrible.Why do Artosis keep spreading false informations about carriers ? To any number of carriers there's a certain number of corruptors which shut it down. If the Protoss camps too long with his carriers, Zerg will have an infinite number of corruptors... | ||
Tachion
Canada8573 Posts
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poorcloud
Singapore2748 Posts
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anonymitylol
Canada4477 Posts
On March 03 2012 18:51 clusen wrote: "A couple of things changed" Exactly, quite a lot changed and Toss are doing good on this map vs Zerg. It's not the map that changed it, it's the entire metagame. Protoss players are playing VERY different than they were 4 months ago. | ||
Drazerk
United Kingdom31255 Posts
On March 03 2012 18:50 TheKefka wrote: True but still,people make it sound like its a God unit in BW protoss arsenal.Its really kinda meh. I think the recent Jangbi finals kinda made people hype them too much | ||
FinestHour
United States18466 Posts
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HolydaKing
21253 Posts
![]() Still good so far. | ||
vndods
United States3743 Posts
On March 03 2012 18:51 poorcloud wrote: lets not comment on the quality of the finals. One or two great games to close it out could change the whole landscape of this series. true, that was basically the MMA vs DRG finals, where game 7 made it. | ||
Drazerk
United Kingdom31255 Posts
On March 03 2012 18:48 Drazerk wrote: 8:00 Gates for Genius Ling speed lair and roach warren for DRG 9:20 Twilight council and +1 for Genius Burrow and a macro hatch for DRG | ||
mrtomjones
Canada4020 Posts
On March 03 2012 18:51 Bebop07 wrote: THey kinda do that with everything. They say whatever will make the players look good..when in reality sometimes they just plain play terrible. Except for the fact that once carriers reach a certain point they just kill stuff so fast that most of their counters cant kill them all. | ||
TheKefka
Croatia11752 Posts
On March 03 2012 18:52 Drazerk wrote: I think the recent Jangbi finals kinda made people hype them too much True,I saw one 2 base carrier build this PL season and it got crushed real hard.TT Its really the maps more than anything last year that made carriers stand out for a while. | ||
McBengt
Sweden1684 Posts
Yes, the game I missed because of technical issues, and thus have no idea how it looked. | ||
R!!
Brazil938 Posts
On March 03 2012 18:50 cskalias.pbe wrote: I agree. Not only the level but the STYLE of play made me a huge jjakji fan Jjakji vs Leenock had infinitely higher raw mechanics and refinement , not that DRG isn't capable of such level of play, it's just not what he needs to win vs Genius, these games are barely fun because genius is trying to trick DRG every game. | ||
SC2Phoenix
Canada2814 Posts
On March 03 2012 18:51 dainbramage wrote: Carriers scale really well with damage upgrades aswell. Gaining +2 damage per upgrade and they have 8 interceptors. This is like the 5th post in this thread that's been blatantly wrong about carriers. 5 damage 2 attacks 8 interceptors 3 second cooldown 5*2*8/3 = 26.7 | ||
vndods
United States3743 Posts
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rift
1819 Posts
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Swiv
Germany3674 Posts
On March 03 2012 18:49 soverRR wrote: I've been feeling the same way since the botched all-in. It doesn't seem to me as if anyone on this level should fail to assault a base with 1 spore, 1 queen while having 3 voids, 5 phoenix... Game 3 seemed more "real," but going carriers, I'm still not sure. Still it's enjoyable but I can't shake that weird feeling. They might split the money, but who woudn't play a real Bo7 for a fucking GSL title? | ||
XRaDiiX
Canada1730 Posts
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Shantastic
United States435 Posts
On March 03 2012 18:51 Xcobidoo wrote: I wonder when we'll get to the point where a zealot placement does not have to be explained... I don't think we ever will, nor should we, simply because there's always someone who's watching for the first time. Baseball commentators do it all the time, where they talk about a right-handed pitcher getting taken out against a left-handed batter in the fifth or sixth inning. Commentators will always explain intermediate decision-making and unit-control concepts if time allows. | ||
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