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On February 11 2012 11:31 Chewbacca. wrote:Show nested quote +On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive.
or the third, which had 1-2 spines. Or the fourth, which only had 7. Killer attacked into the location that had 40 spines...and didn't have a mothership. And still you saw the stalkers retain so much.
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On February 11 2012 11:31 Chewbacca. wrote:Show nested quote +On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive. Yea except the second you leave any of your bases with those blink stalkers your entire mineral line is dead.... so yea you get some tech but you lose EVERYTHING in return.... not exactly a good trade....
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On February 11 2012 11:34 -TesteR- wrote:Show nested quote +On February 11 2012 11:31 Chewbacca. wrote:On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive. And lose every single probe at all his bases in the process. That's not how it works. If it worked the way you are suggesting, then the spine-crawlers served no purpose lol.
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On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this
Killer pretty much had it won near the end actually. When he took out all the infestors he had a huge advantage but split his army at the end and let nestea get huge fungals.
I thought what you were thinking and then Killer just proved us wrong, and given that Nestea is I feel far superior to Killer I don't feel that you can make _that_ much of a balance complaint in this scenario.
Although I will admit that Nestea did not "abuse" the map as much as it could've. While showing me personally a style which I will now copy(spines at two "chokepoints"), he failed to properly spine at the second choke and left open the possibility for attack there, which let killer come back into the game. I feel that's how he came back.
But that's more a map problem then anything.....
Also remember that Killer got antsy and instead of properly preparing for the inevitable broodlords he decided to hit a timing. It did work... at first..... but in the end Nestea was able to remake the broodlords with his super stockpile and Killer was not able to remake his army. But that's the danger of going for that timing instead of teching, youre vulnerable later on....
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On February 11 2012 11:35 Necro)Phagist( wrote:Show nested quote +On February 11 2012 11:31 Chewbacca. wrote:On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive. Yea except the second you leave any of your bases with those blink stalkers your entire mineral line is dead.... so yea you get some tech but you lose EVERYTHING in return.... not exactly a good trade....
he had cannons in his main, and templar at his third. his mineral line wouldn't have beeen decimated. 10-20 probe losses is worth getting the greater spire/pool/hive
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I think he made a mistake in not going into stargate tech, mothership/void rays would have helped against that comp. Killer really should have backed off from the engagement with the spines, walking into the main with collosus and his stalkers would have been much better. Still awesome style from nestea, very fun to watch.
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I felt like Nestea didn't do that well enough. If he had spread Creep better on both sides of the map, he could've actually cut the map in half with the Spinecrawlers.
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United Kingdom14464 Posts
So Nestea is going to the winter Arena?
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On February 11 2012 11:37 sitromit wrote: I felt like Nestea didn't do that well enough. If he had spread Creep better on both sides of the map, he could've actually cut the map in half with the Spinecrawlers.
definitely true. i was worried for him for a second. but it takes a lot of apm to do it all perfectly, land all your injects AND pay enough attention to your mutas. yeayea he's nestea but still, can only do so much at once
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awesome, two zvp with two of my favorite zergs. Get to see what parting can do vs zerg too =o
On February 11 2012 11:37 sitromit wrote: I felt like Nestea didn't do that well enough. If he had spread Creep better on both sides of the map, he could've actually cut the map in half with the Spinecrawlers.
Yea I agree. I'm a big fan of Nestea but I felt like games 2&3 were very sloppy games from him. At least he's in though :D
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On February 11 2012 11:35 ClysmiC wrote:Show nested quote +On February 11 2012 11:34 -TesteR- wrote:On February 11 2012 11:31 Chewbacca. wrote:On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive. And lose every single probe at all his bases in the process. That's not how it works. If it worked the way you are suggesting, then the spine-crawlers served no purpose lol.
Those spines were for a death push with collosus though, not really for blink stalker harass otherwise they'd be more scattered at vital structures and economy than at that choke point , besides there's also the idea of why not when you have so much minerals.
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On February 11 2012 11:35 Necro)Phagist( wrote:Show nested quote +On February 11 2012 11:31 Chewbacca. wrote:On February 11 2012 11:28 Krallman wrote: There's no way a protoss can beat a zerg playing like this For an incredibly long period of time Nestea had nothing but mutas and 1-2 infestors with a billion spines. Killer could of easily blinked directly into Nesteas main, avoid all the spines, and snipe every tech structure/the lair or hive. Yea except the second you leave any of your bases with those blink stalkers your entire mineral line is dead.... so yea you get some tech but you lose EVERYTHING in return.... not exactly a good trade....
3 HT in your mineral line with 3-4 cannons and you're mineral line is going to be pretty darn safe.
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Anyone else impressed that MLG is getting 10k viewers for a derpy little online qualifier? They definately have some competitive advantage.
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I love it when JP goes crazy. He's so different then when he's not going crazy.
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So what are they playing for now? Pride/bragging rights?
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United Kingdom14464 Posts
Parting vs Losira!?!! AWESOME><
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On February 11 2012 11:43 barbalel wrote: So what are they playing for now? Pride/bragging rights?
For higher seeding, I think.
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On February 11 2012 11:41 SimDawg wrote: Anyone else impressed that MLG is getting 10k viewers for a derpy little online qualifier? They definately have some competitive advantage.
Well this derpy little online qualifer has some of the best players in the world competing in it so not really.
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On February 11 2012 11:44 sitromit wrote:Show nested quote +On February 11 2012 11:43 barbalel wrote: So what are they playing for now? Pride/bragging rights? For higher seeding, I think.
oh yea. makes sense. Thx
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derpy little qualifier? This qualifier has the best line up outside of GSL...
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