[GSL] 2012 Season 1 Code S Ro16 Group C - Page 145
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TheHova
United Kingdom2612 Posts
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Fragile51
Netherlands15767 Posts
On February 08 2012 21:36 MorroW wrote: now thats some awesome pvt to see the last few games sad to see jjakji lose but im happy he lost in this fashion rather to some bullshit Well i'm happy you're happy :p | ||
Takuna
Germany332 Posts
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Hakanfrog
Sweden690 Posts
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paradoxOO9
United Kingdom1123 Posts
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bbQ4Aiur
Hong Kong2752 Posts
On February 08 2012 21:35 mvtaylor wrote: Why would I right click then tell every unit to stop? Maybe you need to rewatch that last engagement but there is no reason to pull back zealots when they can just eat marauders like that, similarly after the initial storms he didn't do anything else. Also I found his usage of Guardian Sheild and FF amazing with his zero sentries. i thought ure saying in general PvT. but if u are referring to game 2, i dont really see any insane kiting by jjakji would have saved him from dying. His supply went from 200 to 130 when he just attack up that ramp, all the ghosts and scvs got stormed and roasted. basically he lost from that point, parting can 1a and win and why would u blame him from doing that? | ||
Fragile51
Netherlands15767 Posts
On February 08 2012 21:38 Hakanfrog wrote: Balance whining should be forbidden in these threads :/ Oh but it is, that's the funny thing. People just never learn :p | ||
Medrea
10003 Posts
On February 08 2012 21:36 ChaosTerran wrote: Yes it is more "difficult" because it takes forever until you can do something else, you cast guardian shield done, you a move zealots done, you storm done... now do something else. terran? kite, kite, kite, kite, kite, kite... cant macro... kite, kite. kite. kite.... Ummmm terran can totally macro while kiting I am sorry you cant. Protoss cant no matter how good they get accept out of not warp gates. | ||
pAzand
Sweden539 Posts
On February 08 2012 21:34 Resolve wrote: hm... didn't see how jjakji played it but i thought snipe + scans should be good against that, guess not :\ by mass = 24+ ghosts? He played it like this: Step 1: He scanned the army thought there were no observer. He ran all his cloaked ghosts in to the protoss army. Step 2: There were a observer, he got stormed to hell and all his ghost died after casting like 4 emps. Step 3: His tier 1.5 units died to like 8 archons and ~20 zealots. Conclusion: Obviously not a valid strat lategame! | ||
MVTaylor
United Kingdom2893 Posts
On February 08 2012 21:36 Leporello wrote: Stop interrupting the whining hyperbole with your facts. Jjakji had at least three orbitals, I didn't bother looking to see if he had macro orbitals. Still, even with three that's three MULEs constantly and therefore +12 to workers. On February 08 2012 21:34 bbQ4Aiur wrote: lol i wonder if he scanned before walking up that ramp, if he did, he made a bad decision. He scanned, saw no observer, cloaked his ghosts and then moved them up the ramp in to blind storms from Parting. | ||
Cheerio
Ukraine3178 Posts
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MrCon
France29748 Posts
On February 08 2012 21:30 Daigomi wrote: Absolutely beautiful game. SC2 is getting closer and closer to BW by the day, and it's all because the players are getting better and the maps are getting better. Players are no longer losing to straightforward attacks, or losing the moment they fall behind. Awesome to watch. I agree ![]() There was a Wed, October 5 TvZ day, there is now a Wed, February 8 TvP day ![]() | ||
imre
France9263 Posts
On February 08 2012 21:37 Destructicon wrote: That engagement looked plain wrong. The HT only stormed the ghosts and then died, the Archons where EMPed, the Colossus where destroyed fast, and yet despite all this a mass of chargelots cleaned it all up. I was scratching my head trying to figure out how or if Jjakji made any mistake in that engagement. Also, to the ignorant out there saying this is going to kill mass bio, and lead to a multi-tasking style, no it won't. Toss has learned how to deal with it by placing cannons and HT at expansions, if you split your bio ball you'll just have it die piece by piece instead of all of it at once. There is also no other style apart from Bio that works against P because mech TvP is broken. Looking forward to see how Terrans bounce back from this, Protoss is now shaping up to be a way way bigger threat than Zerg or other Terrans. 2base all ins seem to be the best way to defeat a toss at this lvl. I can't remember the last time I saw a Terran winning a 20+minute TvP. The match up is fine statistically but horrible to play. | ||
Sated
England4983 Posts
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bgx
Poland6595 Posts
On February 08 2012 21:36 Fionn wrote: People complain too much. You just got probably the best TvP series in GSL history (maybe SC2 history with Puma/MC and MC/Thorzain), a best-of-seven basically (Parting 4 - 1 Jjakji) and people are complaining about balance. It seems like terran in sc2 needs to have developed mech tvp because apparently protoss can hide behind blanket storms, while terran needs desperatly to counter spell it if they dont they die, both races should have been able to fall back behind something. Because apparently fucking up and winning produce the best games (and its true both bw/sc2), so if 2 races could fuck up and continue it would be better. Mech it happen HOTS. | ||
Kznn
Brazil9072 Posts
On February 08 2012 21:35 Quintum_ wrote: I think Terran just need to split there army more so storms don't hit the whole bio ball. *trollface* Now that sounds mighty familiar does it not. ROFL | ||
MentalGNT
Denmark1264 Posts
On February 08 2012 21:38 Hakanfrog wrote: Balance whining should be forbidden in these threads :/ It is. I don't know why the mods have been so passive today. | ||
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Teoita
Italy12246 Posts
On February 08 2012 21:38 Hakanfrog wrote: Balance whining should be forbidden in these threads :/ It is, don't worry. Mods are aware of the bullshit going on ![]() | ||
Leporello
United States2845 Posts
On February 08 2012 21:39 mvtaylor wrote: Jjakji had at least three orbitals, I didn't bother looking to see if he had macro orbitals. Still, even with three that's three MULEs constantly and therefore +12 to workers. He scanned, saw no observer, cloaked his ghosts and then moved them up the ramp in to blind storms from Parting. Still not even on macro, and then there was the mass of Ghosts getting stormed. It was a really close game. Could've gone either way a couple of times. | ||
s3rp
Germany3192 Posts
On February 08 2012 21:39 pAzand wrote: He played it like this: Step 1: He scanned the army thought there were no observer. He ran all his cloaked ghosts in to the protoss army. Step 2: There were a observer, he got stormed to hell and all his ghost died after casting like 4 emps. Step 3: His tier 1.5 units died to like 8 archons and ~20 zealots. Conclusion: Obviously not a valid strat lategame! And what is then ? Mech and air dies just as fast but replenishes way slower . If you lose even 1 engagement you are dead . It's hard with Bio but impossible with anything else . You can't kill the 20+ Warped in Zealots with just some scraps you just got . | ||
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