[GSTL] 2012 Season 1 Day 4 - Page 38
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duck.fit
United States241 Posts
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Mithridates
United States446 Posts
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tuho12345
4482 Posts
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zhurai
United States5660 Posts
On February 04 2012 16:08 zhurai wrote: symbol takes down 2 of seed's bases crackling upgrade started mothership #2 finishes another base of seed goes down | ||
jubil
United States2602 Posts
edit - Seed had 2 probes in a warp prism trying to escape the lings/infestors attacking the bottom right. | ||
FakeDeath
Malaysia6060 Posts
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Whitewing
United States7483 Posts
On February 04 2012 16:09 jubil wrote: What happens if you neural parasite a warp prism that has units in it? You gain control of the warp prism, but if you drop the units, your enemy retains control over them. It is fun to Neural it and then kill it though. | ||
zhurai
United States5660 Posts
seed moving out onto the map again with mothership+collosi+ht | ||
babysimba
10466 Posts
Some hydralisks complement pretty well with ultras, great in killing archons and immortals which ultras suck against. | ||
parazice
Thailand5517 Posts
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zhurai
United States5660 Posts
On February 04 2012 16:10 Whitewing wrote: You gain control of the warp prism, but if you drop the units, your enemy retains control over them. It is fun to Neural it and then kill it though. you can't neural a unit with units in it you can't neural a medivac with units in it either | ||
frucisky
Singapore2170 Posts
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Ravomat
Germany422 Posts
On February 04 2012 16:10 Whitewing wrote: You gain control of the warp prism, but if you drop the units, your enemy retains control over them. It is fun to Neural it and then kill it though. You cannot neural a loaded warp prism or dropship. | ||
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Seeker
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Where dat snitch at?36919 Posts
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Mithridates
United States446 Posts
On February 04 2012 16:10 babysimba wrote: Symbol unit composition was so well balanced at that final engagement, broods banelings hydras ultras infestors O.O Some hydralisks complement pretty well with ultras, great in killing archons and immortals which ultras suck against. Exactly! so refreshing to see Zergs not just press R with a remax | ||
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Headnoob
Australia2108 Posts
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CosmicSpiral
United States15275 Posts
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Asha
United Kingdom38149 Posts
SYMBOOOOL | ||
zhurai
United States5660 Posts
On February 04 2012 16:10 zhurai wrote: seed moving out onto the map again with mothership+collosi+ht symbol engages seed's army and really just smashes it Symbol wins | ||
FrostedMiniWheats
United States30730 Posts
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