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[GSL] 2012 Jan Code S RO32 D7 - Page 35

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 33 34 35 36 37 84 Next
deadmau
Profile Joined September 2010
960 Posts
January 18 2012 10:18 GMT
#681
On January 18 2012 19:14 BulletByBullet wrote:
Show nested quote +
On January 18 2012 19:14 deadmau wrote:
On January 18 2012 19:12 BulletByBullet wrote:
Holy shit, GSL improved so much since I've watched it last time. Overlays and improved free quality so good


Wait what? The free stream improved in quality? Since when....


Last time I watched there were literally squares instead of units...


I must be ignorant, still looks atrocious for me, but I was too cheap to pay, so I can't whine much.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:18 GMT
#682
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off


7:00

Happys attacks have all been held off

Both players now taking their expansions


9:00


Siege tech for happy getting more barracks

MKP takes the watch tower
Kiyo.
Profile Joined November 2010
United States2284 Posts
January 18 2012 10:18 GMT
#683
On January 18 2012 19:17 Lord_J wrote:
Show nested quote +
On January 18 2012 19:16 Kiyo. wrote:
On January 18 2012 19:14 Asha` wrote:
On January 18 2012 19:10 Kiyo. wrote:
On January 18 2012 19:08 Fionn wrote:
On January 18 2012 19:04 twndomn wrote:
lesson:
1. Crossfire PvT, Protoss should just GG, free win for Terran on this map, awesome design.
2. Insane Micro and FF will not save the Protoss
3. Terran 1-base all in = win


Seriously?

The map did not matter. The match-up didn't matter. Brown WON THAT GAME. He won. He had two bases and was about to get into higher tech with an extra base against an all-inning Terran who just lost half his army. Brown, for whatever reason, took his army and left his bases wide open to check on Alive's base for some reason.

It's like LegalMind took over Brown's body.


Okay, just to clear up confusion in this thread: Brown thought it was probably a 1-1-1 or some similar all in. In this scenario, as a Protoss you have to have your army near their base, control both watchtowers, and chip away/slow down their army with FFs and forcing them to siege/whatever you can do to buy time to get Collosi out. Brown was doing everything right. His army was supposed to be out there. He just didn't have a Pylon on the right side(most protoss do this) and/or an observer to scout for drops.


Wut, he knew it was a 2rax opener. The most common follow ups are either an expand into medivacs or the one base medivac all in that aLive was doing. Hell he had an observer out to scout everything after that point anyway. Cataclysmic failure on his part not to do so.


You're all missing my "or some similar all in". Like I said, he still needs to slow down aLive's push until he can get his collosi out. You do that by using FFs and having your army up ahead a bit. But he didn't have a scout for drops(either pylon or observer). His army position was right, he just didn't have proper map control.


Brown's observer saw the starport with the reactor.


Yes, which is why he should have had a Pylon or observer watching for drops.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Sabu113
Profile Blog Joined August 2009
United States11111 Posts
Last Edited: 2012-01-18 10:21:52
January 18 2012 10:18 GMT
#684
Saw the Brown match with a friend.

Feel vindicated about my general feelings about sotg. Alive did nothing at all to match Wax's hype thread. Brown for his part looked very promising and quite good...
but no one will ever know what caused that fishing expedition =.=. He looks promising and it isn't unreasonable that he doesnt advance in Code S this season. That said Alive has a lot to prove. I would be more content if it was player like SC making up the distribution rather than Alive.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
January 18 2012 10:19 GMT
#685
Why not steal the techlab?
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Lord_J
Profile Joined April 2011
Kenya1085 Posts
January 18 2012 10:19 GMT
#686
On January 18 2012 19:18 Kiyo. wrote:
Show nested quote +
On January 18 2012 19:17 Lord_J wrote:
On January 18 2012 19:16 Kiyo. wrote:
On January 18 2012 19:14 Asha` wrote:
On January 18 2012 19:10 Kiyo. wrote:
On January 18 2012 19:08 Fionn wrote:
On January 18 2012 19:04 twndomn wrote:
lesson:
1. Crossfire PvT, Protoss should just GG, free win for Terran on this map, awesome design.
2. Insane Micro and FF will not save the Protoss
3. Terran 1-base all in = win


Seriously?

The map did not matter. The match-up didn't matter. Brown WON THAT GAME. He won. He had two bases and was about to get into higher tech with an extra base against an all-inning Terran who just lost half his army. Brown, for whatever reason, took his army and left his bases wide open to check on Alive's base for some reason.

It's like LegalMind took over Brown's body.


Okay, just to clear up confusion in this thread: Brown thought it was probably a 1-1-1 or some similar all in. In this scenario, as a Protoss you have to have your army near their base, control both watchtowers, and chip away/slow down their army with FFs and forcing them to siege/whatever you can do to buy time to get Collosi out. Brown was doing everything right. His army was supposed to be out there. He just didn't have a Pylon on the right side(most protoss do this) and/or an observer to scout for drops.


Wut, he knew it was a 2rax opener. The most common follow ups are either an expand into medivacs or the one base medivac all in that aLive was doing. Hell he had an observer out to scout everything after that point anyway. Cataclysmic failure on his part not to do so.


You're all missing my "or some similar all in". Like I said, he still needs to slow down aLive's push until he can get his collosi out. You do that by using FFs and having your army up ahead a bit. But he didn't have a scout for drops(either pylon or observer). His army position was right, he just didn't have proper map control.


Brown's observer saw the starport with the reactor.


Yes, which is why he should have had a Pylon or observer watching for drops.


He didn't need them. Drops were aLive's only option at that point.
No relation to Monsieur J.
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
January 18 2012 10:19 GMT
#687
MKP should have stolen that tech lab...
@followMVT
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:19 GMT
#688
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off

7:00

Happys attacks have all been held off

Both players now taking their expansions


9:00


Siege tech for happy getting more barracks

MKP takes the watch tower


10:00


MKP kills the tech lab in his base because he can't think to steal it with his own production buildings >.<

MKP also attacked happy killing units / scvs
julianto
Profile Joined December 2010
2292 Posts
January 18 2012 10:19 GMT
#689
wouldve been hilarious if MKP stole the addon instead of destroying it
¯\_(ツ)_/¯
Maitolasi
Profile Joined December 2010
Finland441 Posts
January 18 2012 10:19 GMT
#690
Why would you kill the techlab?
It would've been free 50/25
ftd.rain
Profile Joined December 2010
United Kingdom539 Posts
January 18 2012 10:19 GMT
#691
On January 18 2012 19:16 Kiyo. wrote:
Show nested quote +
On January 18 2012 19:14 Asha` wrote:
On January 18 2012 19:10 Kiyo. wrote:
On January 18 2012 19:08 Fionn wrote:
On January 18 2012 19:04 twndomn wrote:
lesson:
1. Crossfire PvT, Protoss should just GG, free win for Terran on this map, awesome design.
2. Insane Micro and FF will not save the Protoss
3. Terran 1-base all in = win


Seriously?

The map did not matter. The match-up didn't matter. Brown WON THAT GAME. He won. He had two bases and was about to get into higher tech with an extra base against an all-inning Terran who just lost half his army. Brown, for whatever reason, took his army and left his bases wide open to check on Alive's base for some reason.

It's like LegalMind took over Brown's body.


Okay, just to clear up confusion in this thread: Brown thought it was probably a 1-1-1 or some similar all in. In this scenario, as a Protoss you have to have your army near their base, control both watchtowers, and chip away/slow down their army with FFs and forcing them to siege/whatever you can do to buy time to get Collosi out. Brown was doing everything right. His army was supposed to be out there. He just didn't have a Pylon on the right side(most protoss do this) and/or an observer to scout for drops.


Wut, he knew it was a 2rax opener. The most common follow ups are either an expand into medivacs or the one base medivac all in that aLive was doing. Hell he had an observer out to scout everything after that point anyway. Cataclysmic failure on his part not to do so.


You're all missing my "or some similar all in". Like I said, he still needs to slow down aLive's push until he can get his collosi out. You do that by using FFs and having your army up ahead a bit. But he didn't have a scout for drops(either pylon or observer). His army position was right, he just didn't have proper map control.
Just admit the failure, it's getting sad at this point, the guy even scouted alive's base.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
January 18 2012 10:20 GMT
#692
On January 18 2012 19:18 Kiyo. wrote:
Show nested quote +
On January 18 2012 19:17 Lord_J wrote:
On January 18 2012 19:16 Kiyo. wrote:
On January 18 2012 19:14 Asha` wrote:
On January 18 2012 19:10 Kiyo. wrote:
On January 18 2012 19:08 Fionn wrote:
On January 18 2012 19:04 twndomn wrote:
lesson:
1. Crossfire PvT, Protoss should just GG, free win for Terran on this map, awesome design.
2. Insane Micro and FF will not save the Protoss
3. Terran 1-base all in = win


Seriously?

The map did not matter. The match-up didn't matter. Brown WON THAT GAME. He won. He had two bases and was about to get into higher tech with an extra base against an all-inning Terran who just lost half his army. Brown, for whatever reason, took his army and left his bases wide open to check on Alive's base for some reason.

It's like LegalMind took over Brown's body.


Okay, just to clear up confusion in this thread: Brown thought it was probably a 1-1-1 or some similar all in. In this scenario, as a Protoss you have to have your army near their base, control both watchtowers, and chip away/slow down their army with FFs and forcing them to siege/whatever you can do to buy time to get Collosi out. Brown was doing everything right. His army was supposed to be out there. He just didn't have a Pylon on the right side(most protoss do this) and/or an observer to scout for drops.


Wut, he knew it was a 2rax opener. The most common follow ups are either an expand into medivacs or the one base medivac all in that aLive was doing. Hell he had an observer out to scout everything after that point anyway. Cataclysmic failure on his part not to do so.


You're all missing my "or some similar all in". Like I said, he still needs to slow down aLive's push until he can get his collosi out. You do that by using FFs and having your army up ahead a bit. But he didn't have a scout for drops(either pylon or observer). His army position was right, he just didn't have proper map control.


Brown's observer saw the starport with the reactor.


Yes, which is why he should have had a Pylon or observer watching for drops.


No, that's why he shouldn't have been out on the map =/

===

Good TvT so far, pretty constant action. MKP overcommitting with the early elevator though.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:20 GMT
#693
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off

7:00

Happys attacks have all been held off

Both players now taking their expansions

9:00


Siege tech for happy getting more barracks

MKP takes the watch tower


10:00


MKP kills the tech lab in his base because he can't think to steal it with his own production buildings >.<

MKP also attacked happy killing units / scvs


11:00


MKP loses a tank drop

MKP getting more barracks
Zeroxk
Profile Joined October 2010
Norway1244 Posts
January 18 2012 10:20 GMT
#694
On January 18 2012 19:19 Maitolasi wrote:
Why would you kill the techlab?
It would've been free 50/25


I don't think many people barring TLO knows you can steal addons
Gheed
Profile Blog Joined September 2010
United States972 Posts
January 18 2012 10:20 GMT
#695
On January 18 2012 19:19 Maitolasi wrote:
Why would you kill the techlab?
It would've been free 50/25


Oh wow, I forgot you could steal them.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37120 Posts
January 18 2012 10:21 GMT
#696
meh.... MKP disappointing play so far :/
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Olinimm
Profile Joined November 2011
1471 Posts
January 18 2012 10:21 GMT
#697
happy kind of needs a third soon ;/
deadmau
Profile Joined September 2010
960 Posts
January 18 2012 10:21 GMT
#698
Oh god, took Nyquil too earily, can't hang on to watch MKP =(
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 18 2012 10:21 GMT
#699
On January 18 2012 19:13 Drazerk wrote:
Show nested quote +
On January 18 2012 19:13 Drazerk wrote:
Game One on antiga shipyard

In the bottom left is Happy

While in the top right is MKP

2:10


Gas and a proxy rax for happy

one rax for mkp

4:00


MKP goes two gas and an expansion after scouting happy's orbital with no barracks around

5:00


Reaper and factory for Happy

Factory for MKP

Rush is held off

7:00

Happys attacks have all been held off

Both players now taking their expansions

9:00


Siege tech for happy getting more barracks

MKP takes the watch tower

10:00


MKP kills the tech lab in his base because he can't think to steal it with his own production buildings >.<

MKP also attacked happy killing units / scvs


11:00


MKP loses a tank drop

MKP getting more barracks


13:30


factories and +1 bio for both players
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
January 18 2012 10:21 GMT
#700
Do you still have vision when someone steals your addon?
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
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