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[GSL] 2012 Jan Code S RO32 D3 - Page 207

Forum Index > StarCraft 2 Tournaments
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Let's have a nice clean LR thread folks! Beware that moderation will probably be stricter than usual, balance whine, player bashing and trolling will not be tolerated!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 11 2012 12:21 GMT
#4121
On January 11 2012 21:15 Drazerk wrote:
Show nested quote +
On January 11 2012 21:15 Drazerk wrote:
Game Two on Antiga shipyard

In the top left is Lucky

In the bottom right is MVP

4:00


Factory and reactor from MVP

Queesn for lucky

5:10


Ling speed for Lucky

Expansion for MVP

6:20


Stim and multiple barracks for MVP

7:50


Reactor for MVP

macro hatch + evo for Lucky


9:30


Lair and baneling nest for Lucky

MVP dropping killing a lot of zerglings and queens


11:30


MVP killed a huge amount of drones / queens / the pool with his drop now pushing
Waxangel
Profile Blog Joined September 2002
United States33513 Posts
January 11 2012 12:21 GMT
#4122
surprisingly similar to supernova vs leenock on the same map D:
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
valentine1
Profile Joined June 2011
Australia129 Posts
January 11 2012 12:21 GMT
#4123
lol mvp in boss mode
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
January 11 2012 12:21 GMT
#4124
Jesus dat drop. MVP now much more ahead than lucky was G1
Where's Boxer, there's victory! - figq
Teael
Profile Joined February 2011
United States724 Posts
January 11 2012 12:21 GMT
#4125
yeah....

no way lucky is holding this without even a pool
LeoLeo
Profile Blog Joined September 2010
Sweden456 Posts
January 11 2012 12:21 GMT
#4126
Lucky playing so bad....

He is so dead.
Bacon, Orangina and chilling
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
January 11 2012 12:21 GMT
#4127
Love this tank position! I always use it
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
ChaosTerran
Profile Joined August 2011
Austria844 Posts
January 11 2012 12:21 GMT
#4128
On January 11 2012 21:19 Roe wrote:
Show nested quote +
On January 11 2012 21:17 ChaosTerran wrote:
On January 11 2012 21:15 Roe wrote:
On January 11 2012 21:12 ChaosTerran wrote:
and this is why terran needs ghosts to beat broodlords, corrupters just dont die to vikings, its an uneven battle even if you have superior numbers as terran.

ghosts won't do anything since he had mass overseers. you would waste so much energy sniping them you wouldnt have anything left for broods, let alone infestors. then you have cloak constantly draining energy as well. the only answer is mass viking+mass raven.


No, the only answer is mass ghosts, because they outrange infestors and broodlords. viking/raven just gets fungaled to death and theres not much you can do.

well then you've got too many ghosts to kill an actual ground army, not to mention your ghosts would be useless against infesto/brood because they wouldnt have any energy


what are you talking about? ghosts are probably the best unit in the game, they counter every ground unit and every air unit, the only exception is probably mass baneling and mass roach, everything else gets utterly destroyed by ghosts. and they dont have energy? why not?
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 11 2012 12:21 GMT
#4129
On January 11 2012 21:20 Drazerk wrote:
Show nested quote +
On January 11 2012 21:20 ChaosTerran wrote:
On January 11 2012 21:19 Drazerk wrote:
On January 11 2012 21:18 herbie wrote:
On January 11 2012 21:12 Drazerk wrote:
On January 11 2012 21:12 jeeneeus wrote:
I feel like the only unit you can make against that composition is mass ghost, but it would be so hard to get that much gas when you're meching.


Mass raven would of also worked but required more skill to pull off

And mass raven doesn't take a lot of gas...
Also HSM speed is 2.953 , corrupters speed is 2.953 , corrupters can just outrun HSMs....


PDD?

pdd cant stop fungals....


The seeker missiles will though

fungal range > hsm
Alvis
Profile Joined July 2011
876 Posts
January 11 2012 12:21 GMT
#4130
What's wrong with lucky?
maxmap
Profile Joined October 2011
Korea (South)11 Posts
January 11 2012 12:21 GMT
#4131
[image loading]

Lucky's Moving Castle

lol
darkest44
Profile Joined December 2010
United States1009 Posts
Last Edited: 2012-01-11 12:24:11
January 11 2012 12:21 GMT
#4132
Not sure why MVP tried to fight the corruptors with vikings, he'd never win that. His only chance was to focus fire the broods trying to kill them before all the vikings died, if he did that he could have just made a few marines and won the game because all the corruptors would then be useless. Or he could have landed all the vikings and tried to kill the spines, that many landed would 1 shot each spine before they could transfuse, would be tough because of fungals making them stuck but he might be able to kill them before the broods/fungals kill all those vikings landed.
andaylin
Profile Joined August 2010
United States10830 Posts
January 11 2012 12:22 GMT
#4133
rarely do i see a double spawning pool death.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
January 11 2012 12:22 GMT
#4134
Oh dear oh dear.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
January 11 2012 12:22 GMT
#4135
That tank position :O So cool.
Revolutionist fan
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
January 11 2012 12:22 GMT
#4136
On January 11 2012 21:15 Drazerk wrote:
Show nested quote +
On January 11 2012 21:15 Drazerk wrote:
Game Two on Antiga shipyard

In the top left is Lucky

In the bottom right is MVP

4:00


Factory and reactor from MVP

Queesn for lucky

5:10


Ling speed for Lucky

Expansion for MVP

6:20


Stim and multiple barracks for MVP

7:50


Reactor for MVP

macro hatch + evo for Lucky

9:30


Lair and baneling nest for Lucky

MVP dropping killing a lot of zerglings and queens


11:30


MVP killed a huge amount of drones / queens / the pool with his drop now pushing


12:00


Spawning pool dies again

Infesters on the way for lucky but he's losing a lot of units
zeru
Profile Blog Joined September 2010
8156 Posts
January 11 2012 12:22 GMT
#4137
--- Nuked ---
Butcherski
Profile Joined April 2010
Poland446 Posts
January 11 2012 12:22 GMT
#4138
Am i crazy or those marines look like they have more range than usual ??? Wtf ?
"Well Tasteless, i once met a three-toed sloth with good marauder control " - Artosis
ChaosTerran
Profile Joined August 2011
Austria844 Posts
January 11 2012 12:22 GMT
#4139
On January 11 2012 21:20 Drazerk wrote:
Show nested quote +
On January 11 2012 21:20 ChaosTerran wrote:
On January 11 2012 21:19 Drazerk wrote:
On January 11 2012 21:18 herbie wrote:
On January 11 2012 21:12 Drazerk wrote:
On January 11 2012 21:12 jeeneeus wrote:
I feel like the only unit you can make against that composition is mass ghost, but it would be so hard to get that much gas when you're meching.


Mass raven would of also worked but required more skill to pull off

And mass raven doesn't take a lot of gas...
Also HSM speed is 2.953 , corrupters speed is 2.953 , corrupters can just outrun HSMs....


PDD?

pdd cant stop fungals....


The seeker missiles will though


no they won't lol.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
January 11 2012 12:22 GMT
#4140
Poll: Recommend Lucky vs MVP Game 2?

Yes (19)
 
51%

No (13)
 
35%

If you have time (5)
 
14%

37 total votes

Your vote: Recommend Lucky vs MVP Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time

ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
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