On December 14 2011 20:53 Gorlin wrote:
This is such a high level bio vs mech.
This is such a high level bio vs mech.
This would be over if Polt would scout the hidden expo.
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Adreme
United States5574 Posts
On December 14 2011 20:53 Gorlin wrote: This is such a high level bio vs mech. This would be over if Polt would scout the hidden expo. | ||
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Asha
United Kingdom38257 Posts
On December 14 2011 20:55 KristofferAG wrote: Why doesn't Polt have air superiority? I think that was like the main thing you needed if you went up against mech with bio. He switched into it as MVP was pushing, he briefly secured air superiority hence why he pushed MVP back, but MVP's push killed off 2 of his 3 starports. Remaxing in lower population numbers on MM was more immediately viable than pumping money back into air. | ||
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KristofferAG
Norway25712 Posts
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HaXXspetten
Sweden15718 Posts
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Drazerk
United Kingdom31255 Posts
On December 14 2011 20:38 Drazerk wrote: Show nested quote + On December 14 2011 20:38 Drazerk wrote: Game Four on Calm Before the Storm In the bottom left is MVPWhile in the top left is Polt3:30 Expansions for both players MVP getting a factory Polt getting two barracks 5:30 Cloak and banshee on the way for MVP Two expansions for MVP starting Ebay for Polt starting along with combat shields 7:30 Second Banshee arrives killing more marines and preventing the turret from completing outside Polt's base 10:10 Siege tech and double siege tank production for MVP while attacking marines with blue flame hellions Stim finishing for polt as he moves down the map Also MVP has a raven 12:30 Expansion and armoury on the way for Polt MVP is holding off Polt's attack for now 13:30 Another big drop from Polt into the natural of MVP 14:20 2/2 on the way for Polt still attacking MVP 16:30 Double expansion for MVP Double starport for Polt 18:00 MVP is moving across the map Securing the middle of the map with his epic raven 19:30 Polt catches the tanks unsieged but a PDD saves most of them 20:30 Polt pulls scv as MVP attacks with landed vikings and tanks MVP kills everything quickly but has a dwindled attack force now 22:00 Polt now has air control and a hidden third but MVP spots it instantly Polt now going banshees to break the tanks line of MVP 24:00 MVP finally loses his tanks after almost getting home 25:00 Polt keeps attacking preventing it from mining 28:00 Fusion core on the way for Polt with air armour +1 | ||
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TheDwf
France19747 Posts
On December 14 2011 20:53 KristofferAG wrote: I love how Polt is cleaning up this Mech play. I don't understand why Mvp doesn't have any Thors this far into the game. Maybe because Thors are pointless against Marauders? | ||
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Fionn
United States23455 Posts
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Swiv
Germany3674 Posts
On December 14 2011 20:54 forsooth wrote: Show nested quote + On December 14 2011 20:53 KristofferAG wrote: I love how Polt is cleaning up this Mech play. I don't understand why Mvp doesn't have any Thors this far into the game. Thors are really bad against marauders. Like, ultralisk bad. one thor would have prevented polt pushing mvp back from his natural with the banshee/viking combination | ||
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KristofferAG
Norway25712 Posts
On December 14 2011 20:55 Asha` wrote: Show nested quote + On December 14 2011 20:55 KristofferAG wrote: Why doesn't Polt have air superiority? I think that was like the main thing you needed if you went up against mech with bio. He switched into it as MVP was pushing, he briefly secured air superiority hence why he pushed MVP back, but MVP's push killed off 2 of his 3 starports. Ah okay, thanks. I just tuned in right now and saw few vikings and starports. | ||
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thoradycus
Malaysia3262 Posts
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theBALLS
Singapore2935 Posts
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Lasbike
France2888 Posts
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KristofferAG
Norway25712 Posts
On December 14 2011 20:56 TheDwf wrote: Show nested quote + On December 14 2011 20:53 KristofferAG wrote: I love how Polt is cleaning up this Mech play. I don't understand why Mvp doesn't have any Thors this far into the game. Maybe because Thors are pointless against Marauders? Would be real helpefult against the air of Polt. Keeping the Thors in the back . | ||
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Drazerk
United Kingdom31255 Posts
On December 14 2011 20:38 Drazerk wrote: Show nested quote + On December 14 2011 20:38 Drazerk wrote: Game Four on Calm Before the Storm In the bottom left is MVPWhile in the top left is Polt3:30 Expansions for both players MVP getting a factory Polt getting two barracks 5:30 Cloak and banshee on the way for MVP Two expansions for MVP starting Ebay for Polt starting along with combat shields 7:30 Second Banshee arrives killing more marines and preventing the turret from completing outside Polt's base 10:10 Siege tech and double siege tank production for MVP while attacking marines with blue flame hellions Stim finishing for polt as he moves down the map Also MVP has a raven 12:30 Expansion and armoury on the way for Polt MVP is holding off Polt's attack for now 13:30 Another big drop from Polt into the natural of MVP 14:20 2/2 on the way for Polt still attacking MVP 16:30 Double expansion for MVP Double starport for Polt 18:00 MVP is moving across the map Securing the middle of the map with his epic raven 19:30 Polt catches the tanks unsieged but a PDD saves most of them 20:30 Polt pulls scv as MVP attacks with landed vikings and tanks MVP kills everything quickly but has a dwindled attack force now 22:00 Polt now has air control and a hidden third but MVP spots it instantly Polt now going banshees to break the tanks line of MVP 24:00 MVP finally loses his tanks after almost getting home 25:00 Polt keeps attacking preventing it from mining 28:00 Fusion core on the way for Polt with air armour +1 29:00 Yammato for Polt MVP is maxed and pushing across the map | ||
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Markwerf
Netherlands3728 Posts
The only fact that matters is the BASE damage. why can't people realise this.. | ||
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KaiJa
Australia92 Posts
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KristofferAG
Norway25712 Posts
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artrea
Latvia3560 Posts
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Lasbike
France2888 Posts
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hysterial
United States2044 Posts
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