On December 14 2011 18:50 FrostedMiniWheats wrote: baller blink micro
some of the worst blink micro ever
didnt even care about efficiency, just blinked his entire army forwards... lol.
you just don't know what he is doing. he blinks forward when his army is fungaled at the back to have full hp stalkers closer to the z army, this way they'll attack those, this actually adds efficiency vs zerg army with fungal
any other time he does the blink-back micro flawlessly
This is lame I don't feel like MC played a better game... The death ball is just to hard to play against as zerg.. Sure he had some awesome blink micro, but what else could be expected? Leenock was 3-4 base against 2 base, Ye he made to many corrupters sure, but if you only make enough to take down the collossus protoss will focus down the corrupters and then you would have 2 collossus which he could micro back and forth and dealing hugh amount of damage! Something is wrong in this match up..! Go leenock (btw i am not playing zerg, but terran)
On December 14 2011 18:52 Orcasgt24 wrote: 2 base timing attacks won MC GSL's. People figured it out and MC falls from code s in a season. MC's return to grace is with 2 base timing attacks.
History repeating itself
I better not hope he's going to win another gsl with 2 base timing attacks ... Man his play feels like back in the day.
I think MC's early pressure was brilliant. Zealot + stalker to do damage, especially to the queen. After that, that queen died easily to MC's void ray.
On December 14 2011 18:50 Rizell wrote: Really dislike MC's play, fucking ugly 2base deathball shit.
blame blizzard for making it work? not sure what to tell you...
Actually, blame leenock for letting it work. So many things he could've done: - He held the first blink stalker attack easily -> huge advantage. - Goes for the kill with like so few infestors... all he needed was make more infestors, sit back and tech to BLs for an easy win. - Similar with set1, leenock was the red mists in front of his eyes when he had very safe alternatives to win.
On December 14 2011 18:55 ballehatten wrote: This is lame I don't feel like MC played a better game... The death ball is just to hard to play against as zerg.. Sure he had some awesome blink micro, but what else could be expected? Leenock was 3-4 base against 2 base, Ye he made to many corrupters sure, but if you only make enough to take down the collossus protoss will focus down the corrupters and then you would have 2 collossus which he could micro back and forth and dealing hugh amount of damage! Something is wrong in this match up..! Go leenock
he made 1 really poor decision that costed him the game. not something that hasnt happened before
On December 14 2011 18:55 darkness wrote: I think MC's early pressure was brilliant. Zealot + stalker to do damage, especially to the queen. After that, that queen died easily to MC's void ray.
Well it was supposed to do more damage.. But leenock already had his tactics figured out and sent a queen to his expand before he saw the void ray.. I think leenock had the upper hand there.. He had 3 base vs 2 base only lost 3 drones and 1 queen..