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On October 14 2011 06:11 Roggay wrote:Show nested quote +On October 14 2011 06:11 IzenHart wrote:On October 14 2011 06:05 Clafou wrote:On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again. All people? Just LoL EU West averages 350k people online at peak times. And you think 80k people on the stream are "people logged in the game" ? I thought only very jelly people would actually believe at the "omg Riot has ze viewer implemented in the client, it's in the client stealing us viewers!!!!!!!" bullshit of Dreamhack Summer. Yea. Sadly, the truth is that Riot is doing a FAR better job at promoting their game than Blizzard. LoL is also a far more popular game. Doesn't say anything about the game's quality, but facts can't be denied.
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I think live crowds are more important than stream viewers, and sc2 beats every1 in that
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A lot of unneccesary lost mining time :/
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On October 14 2011 06:05 Clafou wrote:Show nested quote +On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again.
LoL has few tournaments per month, when they have something. Sc2 has so much content happenning at same time most of the people cannot afford to watch everything so they split. Tomorrow we have GSL+IEM+NASL Broadcast+MLG if you put the viewership together its really insane. LoL has one tournament, every one from that scene that watch tournaments will probably watch it, so they are all bunched into one big number.
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On October 14 2011 06:13 FinnGamer wrote:Show nested quote +On October 14 2011 06:11 IzenHart wrote:On October 14 2011 06:05 Clafou wrote:On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again. All people? Just LoL EU West averages 350k people online at peak times. And you think 80k people on the stream are "people logged in the game" ? I thought only very jelly people would actually believe at the "omg Riot has ze viewer implemented in the client, it's in the client stealing us viewers!!!!!!!" bullshit of Dreamhack Summer. Well, the Steam was implemented in the client/launcher, even though it did NOT start automatically. You can definitely ay that this increase the viewers by a bunch, I really want to know how many people are watching LoL from esl.tv.
so? who cares where the viewers come from.
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On October 14 2011 06:13 IzenHart wrote:Show nested quote +On October 14 2011 06:11 Roggay wrote:On October 14 2011 06:11 IzenHart wrote:On October 14 2011 06:05 Clafou wrote:On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again. All people? Just LoL EU West averages 350k people online at peak times. And you think 80k people on the stream are "people logged in the game" ? I thought only very jelly people would actually believe at the "omg Riot has ze viewer implemented in the client, it's in the client stealing us viewers!!!!!!!" bullshit of Dreamhack Summer. Yea. Sadly, the truth is that Riot is doing a FAR better job at promoting their game than Blizzard. Blizzard just cares about getting sponsored at a tournament and stealing a % of the loot. Well, they ARE sponsoring the GSL as far as I know. But they could promote the tournaments more explicitly.
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On October 14 2011 06:14 LittLeD wrote:Show nested quote +On October 14 2011 06:11 Roggay wrote:On October 14 2011 06:11 IzenHart wrote:On October 14 2011 06:05 Clafou wrote:On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again. All people? Just LoL EU West averages 350k people online at peak times. And you think 80k people on the stream are "people logged in the game" ? I thought only very jelly people would actually believe at the "omg Riot has ze viewer implemented in the client, it's in the client stealing us viewers!!!!!!!" bullshit of Dreamhack Summer. Yea. Sadly, the truth is that Riot is doing a FAR better job at promoting their game than Blizzard. LoL is also a far more popular game. Doesn't say anything about the game's quality, but facts can't be denied.
Sad but true. I guess it goes to show, if you want to make a popular game, screw quality and make it free.
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On October 14 2011 06:15 kraut wrote:Show nested quote +On October 14 2011 06:13 FinnGamer wrote:On October 14 2011 06:11 IzenHart wrote:On October 14 2011 06:05 Clafou wrote:On October 14 2011 06:03 DarkRise wrote: only 18k viewers LOL have 80k -.- was the internet just came back? Maybe all the people on the game are counted...again. All people? Just LoL EU West averages 350k people online at peak times. And you think 80k people on the stream are "people logged in the game" ? I thought only very jelly people would actually believe at the "omg Riot has ze viewer implemented in the client, it's in the client stealing us viewers!!!!!!!" bullshit of Dreamhack Summer. Well, the Steam was implemented in the client/launcher, even though it did NOT start automatically. You can definitely ay that this increase the viewers by a bunch, I really want to know how many people are watching LoL from esl.tv. so? who cares from where the viewers are comming. I'm in no way discouraging LoL's viewer, just want to know the facts, I'd love to see Blizard implementing it and then see the facts of SC2
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Katowice25012 Posts
Game 2 Sjow 1-1-1ing on Shakuras
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On October 14 2011 06:10 Empire.Beastyqt wrote: Can someone tell me how exactly did Gatored vs DRG games go? What bo's and stuff in each game (we gotta wait anyway so tell me about it!)?
Thanks. Haven't seen the start of the first, it ended up being a ling/infestor push which transitioned into roaches(Destiny style).
VR/phoenix denied DRG's third, Gatored defended the push quite easily and rolled with Colossi/Gateway units afterwards on Shattered Temple
G2 was FFE into 6gate+robo push(he had 3immortals) against standard fast third hatch ling/roach on Dual Sight, Gatored killed the third but handled a ling runby really bad and lost ~25 probes to that. DRG transitioned into roach/hydra, defended his natural and pushed afterwards. Ling runby and overcommiting when he attacked the natural cost Gatored the game.
G3 was on Shakuras, DRG played speedling expand into third against a FFE, Gatored played 2gate Phoenix and 6gate + warp prism, sniped the queens with his phoenix, denied ovi vision and warped onto the highground, forcefielding the ramp and killing the main. After that he added a third and killed DRG with colossi+gw units.
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On October 14 2011 06:13 Andamanen wrote: DRG thinking he'll win as long as he survives the first 5 minutes.
I don't think he will be so confident anymore.
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United Kingdom16710 Posts
Split your banes man....... -_-;;
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On October 14 2011 06:13 Roggay wrote:Show nested quote +On October 14 2011 06:12 windsupernova wrote: Who cares about LoL numbers?
If you guys really care about SC2 numbers go tell your family friends/message boards you frequent about this tourney.
If not shut up and enjoy the games The point is, it should Blizzard's job in the first place.
Blizzard's job is to make the freaking game. And still even if you feel like Blizzard is not promoting the game enough(and seriously people forget so much that Blizzard promotes DH, GSL, MLG in the game client) complaining about it on a LR thread is stupid. Complaining about another game getting more viewers is even more stupid.
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Ah GG man, that's it. lol Bitter.
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those 2 banes were clutch
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DRG his micro is good, but Strifecro doesn't make it hard enough.
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On October 14 2011 06:16 Dexington wrote: Ah GG man, that's it. lol Bitter.
Yeah I laughed at that too. So White-Raish. But if he was really White-Ra he would've been correct about it.
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After watching Stephano, this play looks terrible...
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