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Standard LR thread rules apply. No caster bashing, no insulting the interviewers, no player bashing, no balance whining. Bans will be doled out to violators so don't shit up this thread with immature garbage. |
On October 09 2011 03:11 Snowbear wrote:Show nested quote +On October 09 2011 03:10 Dikkbutt wrote: What does perfect play matter when the teran army crushes the toss 95% of the times. Hero wasted a whole army for a PF. Then he wasted alot of zealots. Then he lost alot of probes. He didnt really sacrifice that much, dont think any units died before the PF did(a couple of zealots lost shield + half hp. Then puma came with aa pretty much equal army and absolutley crushed the protoss one.
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I did find it funny how right after one of the casters commented on puma's "amazing storm dodge" he walked his ghosts right into a storm! ... pity ghosts have so much HP.
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On October 09 2011 03:15 syn0r wrote:If marines + marauders doesn't mean M&M then what should they say? I assume he means it because there are ghosts and medics in the army but whatever.
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On October 09 2011 03:15 Fyzar wrote:HerO played such an amazing game, but then he gave it away with a pointless attack , sad for him, hope it doesn't get into his head.
My thought as well
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On October 09 2011 03:14 pred470r wrote: I can't believe Hero lost that game. why? Hero never really had an advantage. Phoenix are cute, but when they run out of energy they are useless
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On October 09 2011 03:15 Grampz wrote: sucks that snipe outranges templar =p
balances out with the amazing storm ability from high templars.
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omg if only hero had 1 more storm at that last fight
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stim + emp + a click pure win PvT
User was temp banned for this post.
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hero's mistake was sacrificing his army for the PF at the third imo
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On October 09 2011 03:14 Telcontar wrote: I really don't like the fact that ghosts are so beefy compared to the other casters. Storms do very little to a clump of ghosts. Only thing i hate is the fact templars are so slow, makes templar vs ghost quite 1 sided
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On October 09 2011 03:15 syn0r wrote:If marines + marauders doesn't mean M&M then what should they say? MMM- marines, marauders, and medivacs.
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On October 09 2011 03:12 mTw|NarutO wrote: I really don't understand Korean Protoss' ... they need Colossi to force vikings and not have to deal with 8+ medivacs... Archon/Templar are so 'easily' countered by mass ghost...
This cost him the game in my opinion... with less medivacs he could have won the fights he now clearly lost.
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Snipe is annoying. Completely removes the micro aspect of FB vs EMP
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If anyone actually thinks it's a strategy game when you can go the same combination of units and be effective every single time, then you are kidding yourself.
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It's pretty hard not to bash balance when you see a game like that... mostly ghosts.
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On October 09 2011 03:15 ceaRshaf wrote:Show nested quote +On October 09 2011 03:15 StyLeD wrote: Props for Blizzard for making Archons viable. =)) It would have been a lot better if he just feedbacked with the 6 templars all the medivacs.
They were sniped.
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On October 09 2011 03:15 Feartheguru wrote: sigh. there are moments like this when I really hate sc2
When two great players plays a great game? Yaa I hate that too
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bleh, PvT is so boring :/
Hero's phoenix opening made the beginning interesting but after that it's just blob vs blob... Predy's post is so right
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Puma played a very solid game. Not as spectacular as hero's but very solid.
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