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Keep enjoying the games. In advance, if you OP whine, see you in a while. If you post well, hopefully see a lot more of you :D <3 |
On October 04 2011 13:34 Veritask wrote: The fact that a terran can stay in the game with 16 scvs is a fundamental flaw in this game
Use common sense.
With protoss macro mechanics, they will have more probes than terran and make them faster.
Therefore if a protoss lost the same amount of probes as Puma had he wouldn't have 16 probes hed have over 30.
A zerg can build 20+ drones at a time at this stage of the game.
Everyone is so quick to point out mules because it's easy to see, but just use your brain and stop crying.
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On October 04 2011 13:37 pdd wrote: Ensnare, stasis, maelstrom Lol, nicely done
Look at the amount of units killed, serious war going on
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Idra REALLY needs more bases to mine at 215 workers killed between the 2
IDRA!!!!!!!!!!!
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On October 04 2011 13:37 pdd wrote:Show nested quote +On October 04 2011 13:29 snakeeyez wrote: Fungal growth good example of bad game design. An ability that once used completely removes micro of any kind from the other player. Just move into position with infestors and click the button. Brood war has no stupid abilities like that. Ensnare, stasis, maelstrom You forgot Lockdown.
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On October 04 2011 13:37 Courstice wrote: People like to bitch about MULEs but without them Terran would have been dead 20 minutes ago.
That's kinda why people bitch. Yeah, it produces good games, but it just doesn't compute that Terran should be able to pull it off.
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Such a nice flank by Idra!
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Canada678 Posts
this game is fucking amazing
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That MIGHT be it! Idra.. IDRAAAA!!
GG!!!!!!!!!!!!!!!!!
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On October 04 2011 13:37 P3rytt wrote:Show nested quote +On October 04 2011 13:35 Fu[G]u wrote: am i the only one that is terrified idra is gonna GG out at any second? Im fucking shaking lol everytime he shakes his head I expect the gg
I thought he was going to gg hahaha.
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