Expand and FORCE Tassadar not to push by threatening blink backstabs (blinkstabs?)
That was actually pretty good.
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Ribbon
United States5278 Posts
On July 18 2011 19:11 Nevuk wrote: Expand and hope tassadar doesn't push Expand and FORCE Tassadar not to push by threatening blink backstabs (blinkstabs?) That was actually pretty good. | ||
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bo0
Belgium550 Posts
sad to see the warpprism/DT shrine go to waste though :p | ||
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Teoita
Italy12248 Posts
what happened? | ||
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FiWiFaKi
Canada9859 Posts
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-Zoda-
France3578 Posts
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lxanderl
United States629 Posts
On July 18 2011 19:16 frucisky wrote: I blinked and the game ended wtf that's what puzzle said | ||
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GhoSt[shield]
Canada2131 Posts
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Medrea
10003 Posts
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DisaFear
Australia4074 Posts
On July 18 2011 19:16 frucisky wrote: I blinked and the game ended wtf Quoted for truth ![]() | ||
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{ToT}ColmA
Japan3260 Posts
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Fenrir-Vice
United States123 Posts
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TR
2320 Posts
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TemplarCo.
Mexico2870 Posts
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Skyze
Canada2324 Posts
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Kira__
Sweden2672 Posts
On July 18 2011 19:16 Pandemona wrote: Ok,Puzzle well played sir!! Why was Tassadar sitting back, i thought the time to attack is on the 3rd collosus? Then you hit, why so indecsive ![]() you cant really move out all across the map against blink stalkers | ||
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dani`
Netherlands2402 Posts
On July 18 2011 19:12 FinnGamer wrote: Show nested quote + On July 18 2011 19:10 Daralii wrote: On July 18 2011 19:09 doffe wrote: On July 18 2011 19:08 DonaldLee wrote: On July 18 2011 19:06 Spicy Pepper wrote: I wonder if a shield battery building would help. Maybe allow the defender to regen shields on their stalkers, and 3 gates, while not cutting probes. All these years and people are still adamantly advocating shield batteries XD how about making it so you cant warp in where the opponent has pylon power or something, would atleast stop some situations.. although It could offer some really really weird scenarios so this is probably a horrible Idea :p You can't warp in using an opponent's pylon. >_> He meant that a opponent Pylon would block the warpin, meaning if you have a pylon by the ramp, your opponent can't warp-in on the ramp I actually like that idea quite a lot. Someone send it to Blizzard ![]() | ||
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Pyre
United States1940 Posts
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VashTS
United States1675 Posts
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Nevuk
United States16280 Posts
On July 18 2011 19:17 Ribbon wrote: Show nested quote + On July 18 2011 19:11 Nevuk wrote: On July 18 2011 19:10 Phyxx wrote: So, how does puzzle win this? Expand and hope tassadar doesn't push Expand and FORCE Tassadar not to push by threatening blink backstabs (blinkstabs?) That was actually pretty good. True enough, it was a pretty amazing game. | ||
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nojok
France15846 Posts
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