
[GSL] July Code A Finals - Page 33
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Pyre
United States1940 Posts
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Kira__
Sweden2672 Posts
On July 18 2011 18:58 Chriscras wrote: I can't tell if Unstable is mumbling or if he has a thick accent, but sometimes it's hard to understand what he is saying ![]() australian mate | ||
Phyxx
Denmark681 Posts
On July 18 2011 18:57 ihasaKAROT wrote: Id much rather watch PvP then ZvZ or TvT , atleast this is action Well, me proxy two raxing someone is action aswell. It doesn't usual make it great games. | ||
Mike15xp
United States595 Posts
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Zeroxk
Norway1244 Posts
On July 18 2011 18:53 Haydin wrote: Homestory Cup and Naniwa/MC/Huk called. The problem is not 4 gate. I'd really like to see top 4 and finals get played on the same day. Less prep time for a single match seems like it makes a big difference concerning the quality of games. Just look at MLG, Homestory, Dreamhack, NASL, and even weekly tournaments (including the korean one). Great finals consistently, unlike the GSL. Then how come TSL finals were so great? | ||
Femari
United States2900 Posts
Do something different for once Tassadar. | ||
rhazz88
Australia177 Posts
On July 18 2011 18:48 Phyxx wrote: DT rush vs DT rush now! That's all we're missing right now :p | ||
VashTS
United States1675 Posts
This is depressing.. And Tal'darim has pretty wide pathways. I haven;t seen PvP on it in a while, but does the basic "you can't hold the ramp with 1 FF, so you must 4gate" rule apply here, or no because the map is generally larger? (Not that that matters much, since proxy Pylon + Warp Gate..) | ||
FiWiFaKi
Canada9858 Posts
On July 18 2011 18:57 Plexa wrote: I disagree with that. PvP is just a really really dumb matchup. You require absolute precision to defend a 4gate vs non-4gate at this level so why take the risk? Play it safe and 4gate back, it's the smart thing to do in a final like this. I think this final would look more or less the same regardless of preptime. Well I feel like if you 4 gate vs 4 gate, your chances of winning are maybe 60% even if you are a lot better because the initial engagement decides everything. A well executed 3 gate robotics build can work, as well as an earlier twilight build with the ramp advantage + a sentry. | ||
L3g3nd_
New Zealand10461 Posts
On July 18 2011 18:56 super_toast wrote: Well guys this isn't really boring PvP for worst matchup its one of the best match ups imo. ZvZ is terrible, TvT is pretty bland, TvZ is depressing PvT is good, prob best PvZ i still dont understand. | ||
AndAgain
United States2621 Posts
1. No defenders advantage: that's why it's not really dynamic. Any investment in econ or tech opens up a timing. 2. Difficulty of scouting: that's what makes it so volatile. That's the way it's going to be without some design changes. | ||
Animostas
United States568 Posts
Now I know what to expect on ladder >.> | ||
Yew
United States940 Posts
Ok ty. | ||
chatuka
1351 Posts
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Poopi
France12759 Posts
On July 18 2011 18:58 Gamegene wrote: I sincerely apologize for bitching about this but this is not what I want when I decide to stay up till 3 AM to watch the GSL Code A finals. I don't want to watch players winning because "his 4 gate was faster than the other guy's 4 gate." "He has a pylon in his base, and he has as 4 gate so he wins." I mean of course I'm going to watch this through hoping for a better game, but I'm thoroughly disappointed so far. Anyone else feel the same? That's pvp nothing we can do about it, at least if you are not protoss you don't have to play the matchup | ||
Onlinejaguar
Australia2823 Posts
On July 18 2011 18:56 Daniel C wrote: Have these players ever heard of a second base? Such is PvP... Yeh lets fast expand and lose every game. They are there to win, not do builds that make you happy. | ||
Dfgj
Singapore5922 Posts
On July 18 2011 18:59 VashTS wrote: *sigh* This is depressing.. And Tal'darim has pretty wide pathways. I haven;t seen PvP on it in a while, but does the basic "you can't hold the ramp with 1 FF, so you must 4gate" rule apply here, or no because the map is generally larger? (Not that that matters much, since proxy Pylon + Warp Gate..) If you can't FF the entrance, you will four gate. | ||
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BLinD-RawR
ALLEYCAT BLUES49506 Posts
On July 18 2011 18:59 L3g3nd_ wrote: its one of the best match ups imo. ZvZ is terrible, TvT is pretty bland, TvZ is depressing PvT is good, prob best PvZ i still dont understand. WHAT? TvT is bland? nonense. | ||
Drazerk
United Kingdom31255 Posts
![]() ![]() First map is dual sight Game one has now started In the Left position is ![]() While in the right position is ![]() 1:40 Gateway from both but tassadar's is earlier 2:10 Both players taking their gas 3:00 Zealot for both players along with a cyber core 3:20 Second gas for puzzle Warp gate for tassadar 4:20 Three more gateways for Tasadar Puzzle only getting two more 5:10 Pylons going up in puzzle's base 6:00 Stalkers inside the base of puzzle 6:45 GG from puzzle | ||
branflakes14
2082 Posts
On July 18 2011 18:56 Giriath wrote: Tassadar looked so sad ![]() TasSADar. | ||
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