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On July 12 2011 21:01 pdd wrote:Show nested quote +On July 12 2011 20:58 Kitaen wrote:On July 12 2011 20:56 cassurai wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army nonsense. he chose to do stupid nuke tactic instead of drop play. drop play vs phoenix and warp ins? There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game.
snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly
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Allright, too all the Clide fanboys saying he was on 4 base. That doesn't really matter if the max amount of SCV's you have in the game is 40 -.- Later in the game he even dropped to like 25 SCV's. He deserved to lose.
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On July 12 2011 21:02 mutantmagnet wrote: Honestly Gom should just have the finals players face off against Clide as a warm up exhibition match. Whether or he plays terribly or great he delivers enthralling games. It can make up for how lackluster the GSL finals typically are.
Anaheim certainly won't be lackluster.
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Entertaining game? Yes Good game? NO
When u don't exploit your advantage of having more bases because u only build 40 scv's the whole game then u don't play good.
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On July 12 2011 21:01 gogatorsfoster wrote:Show nested quote +On July 12 2011 20:56 cassurai wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army nonsense. he chose to do stupid nuke tactic instead of drop play. Drops would've been a better option but I really hate that map. Its hard against protoss. I think the marine tank style would've been a superior choice for that map rather than the marine marauder. Maybe swap what he did in game 2 with game 3. It seems pretty hard to attack on Crossfire whenever your opponent is well entrenched regardless of race, especially if they have siege units
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TOP should destroy losira's weak TvZ
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On July 12 2011 21:00 Kitaen wrote:Show nested quote +On July 12 2011 20:58 CrumpetGuvnor wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army Yeah, by outmicroing and outmacroing the shit out of your opponent... ie playing better outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible well if the toss constantly threw away resources and only made tier 1 units, i think it's possible to win down 2bases.
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On July 12 2011 21:02 Kitaen wrote:Show nested quote +On July 12 2011 21:01 pdd wrote:On July 12 2011 20:58 Kitaen wrote:On July 12 2011 20:56 cassurai wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army nonsense. he chose to do stupid nuke tactic instead of drop play. drop play vs phoenix and warp ins? There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game. snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly 
Maybe the templar archive?.....
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Umm, this I would say is actually Losira's weakest matchup
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On July 12 2011 21:02 Kitaen wrote:Show nested quote +On July 12 2011 21:01 pdd wrote:On July 12 2011 20:58 Kitaen wrote:On July 12 2011 20:56 cassurai wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army nonsense. he chose to do stupid nuke tactic instead of drop play. drop play vs phoenix and warp ins? There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game. snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly  Gateways? Other tech structures?
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On July 12 2011 21:02 Jakkerr wrote: Allright, too all the Clide fanboys saying he was on 4 base. That doesn't really matter if the max amount of SCV's you have in the game is 40 -.- Later in the game he even dropped to like 25 SCV's. He deserved to lose.
Yeah i noticed that.
What was up with that?
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Clide should have mixed "positional" nukes with "real" nukes to the third (not that difficult to sneak a ghost). That way SKS would have to check army + expos, way harder than just army.
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That game 3 was definitely entertaining to watch, very tense. That's the point of the poll - recommendation. And yes, I would recommend it most definitely.
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United Kingdom38255 Posts
On July 12 2011 21:04 Medrea wrote:Show nested quote +On July 12 2011 21:02 Jakkerr wrote: Allright, too all the Clide fanboys saying he was on 4 base. That doesn't really matter if the max amount of SCV's you have in the game is 40 -.- Later in the game he even dropped to like 25 SCV's. He deserved to lose. Yeah i noticed that. What was up with that?
He didn't remake after the phoenix harassment that Tester actually did.
Then lost a few more when Tester tried to counter push the nat after storms killed almost everythign the first time.
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On July 12 2011 21:01 Kewlots wrote:Show nested quote +On July 12 2011 20:56 Carryz wrote: lol @ all the people claiming it was the best game. LOL at you sir LOL. please, you can't be serious
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On July 12 2011 21:03 Hephaistas wrote: Entertaining game? Yes Good game? NO
When u don't exploit your advantage of having more bases because u only build 40 scv's the whole game then u don't play good. Agreed! Bad play can still produce entertaining games. You'd need to be the kind of person who gets SO OFFENDED by poor play to not find that at least somewhat entertaining. I'd hate to be that kind of person.
Clide is such a funny player to watch. He does a lot of stuff, and maybe half of it is really effective and the other half is laughable. I don't know what to make of him. I hope he stays Code S forever, i need matches like this one from time to time.
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On July 12 2011 21:02 Heavenly wrote:Show nested quote +On July 12 2011 21:00 Kitaen wrote:On July 12 2011 20:58 CrumpetGuvnor wrote:On July 12 2011 20:55 Kitaen wrote: perfect example how you can still win as p vs t with 2 bases short, due to end game army Yeah, by outmicroing and outmacroing the shit out of your opponent... ie playing better outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible Yeah, why oh why can a 4 base terran not beat a 2 base protoss? oh wait, maybe because he has 10 scvs per base. herp I'll go throw down 6 nexuses across the map, send 5 probes to each one, and complain that 6 base protoss loses to 2 base terran.
has had like 70 scvs until he had to pull a lot for his couterpush
its not like he had 30 scvs all game
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I'm ashamed of my fellow Terran here. How can you complain about balance from this game? Yes Clide had a huge lead, but what do you expect when he decides to use cute nuke play instead of just sniping and EMPing with Ghosts. If he'd just dropped around the map a bit to pull the Protoss army around and then EMPed all the High Templar he would have traded armies and then won because he can remax twice as fast.
Instead Trickster used his HTs really well, and didn't fall into the Nukes because he's not a terrible player. Because he kept the HTs alive, and Clide didn't keep their energy down, Clide never had any energy in his medivacs and his army got destroyed by storms.
I did like the Nuke and then drop. That would have been pretty nice if he'd sniped the templar archive and some pylons.
On July 12 2011 20:59 snafoo wrote:Show nested quote +On July 12 2011 20:55 Azzur wrote: I don't understand Clide's play. Firstly, does he know that nukes can be cancelled?? He should spend his time sniping and EMPing HTs rather than the useless nukes. Also, why not send a hit squad into Tester's main? You lose the nuke anyway.., Why would he do that? So you don't kill your own units.
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