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[GSL] July Code S ro16 Day 1 - Page 98

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 96 97 98 99 100 135 Next
Kitaen
Profile Joined June 2011
Austria466 Posts
July 12 2011 12:02 GMT
#1941
On July 12 2011 21:01 pdd wrote:
Show nested quote +
On July 12 2011 20:58 Kitaen wrote:
On July 12 2011 20:56 cassurai wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army


nonsense. he chose to do stupid nuke tactic instead of drop play.


drop play vs phoenix and warp ins?

There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game.


snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
July 12 2011 12:02 GMT
#1942
Allright,
too all the Clide fanboys saying he was on 4 base.
That doesn't really matter if the max amount of SCV's you have in the game is 40 -.-
Later in the game he even dropped to like 25 SCV's.
He deserved to lose.
frogurt
Profile Blog Joined April 2011
Australia907 Posts
July 12 2011 12:03 GMT
#1943
On July 12 2011 21:02 mutantmagnet wrote:
Honestly Gom should just have the finals players face off against Clide as a warm up exhibition match. Whether or he plays terribly or great he delivers enthralling games. It can make up for how lackluster the GSL finals typically are.


Anaheim certainly won't be lackluster.
"Koreans own white dudes" -Moon
Hephaistas
Profile Joined May 2011
233 Posts
July 12 2011 12:03 GMT
#1944
Entertaining game? Yes
Good game? NO

When u don't exploit your advantage of having more bases because u only build 40 scv's the whole game then u don't play good.
Moralez
Profile Joined May 2011
Portugal1857 Posts
July 12 2011 12:03 GMT
#1945
lets go losira ! :D
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
Daralii
Profile Joined March 2010
United States16991 Posts
July 12 2011 12:03 GMT
#1946
On July 12 2011 21:01 gogatorsfoster wrote:
Show nested quote +
On July 12 2011 20:56 cassurai wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army


nonsense. he chose to do stupid nuke tactic instead of drop play.



Drops would've been a better option but I really hate that map. Its hard against protoss. I think the marine tank style would've been a superior choice for that map rather than the marine marauder. Maybe swap what he did in game 2 with game 3.

It seems pretty hard to attack on Crossfire whenever your opponent is well entrenched regardless of race, especially if they have siege units
Fear is freedom! Subjugation is liberation! Contradiction is truth!
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
July 12 2011 12:03 GMT
#1947
TOP should destroy losira's weak TvZ
tuestresfat
Profile Joined December 2010
2555 Posts
July 12 2011 12:03 GMT
#1948
On July 12 2011 21:00 Kitaen wrote:
Show nested quote +
On July 12 2011 20:58 CrumpetGuvnor wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army

Yeah, by outmicroing and outmacroing the shit out of your opponent... ie playing better


outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible

well if the toss constantly threw away resources and only made tier 1 units, i think it's possible to win down 2bases.
Teael
Profile Joined February 2011
United States724 Posts
July 12 2011 12:03 GMT
#1949
On July 12 2011 21:02 Kitaen wrote:
Show nested quote +
On July 12 2011 21:01 pdd wrote:
On July 12 2011 20:58 Kitaen wrote:
On July 12 2011 20:56 cassurai wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army


nonsense. he chose to do stupid nuke tactic instead of drop play.


drop play vs phoenix and warp ins?

There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game.


snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly


Maybe the templar archive?.....
Thobrik
Profile Joined February 2011
Sweden1120 Posts
July 12 2011 12:04 GMT
#1950
Umm, this I would say is actually Losira's weakest matchup
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
pdd
Profile Blog Joined November 2010
Australia9933 Posts
July 12 2011 12:04 GMT
#1951
On July 12 2011 21:02 Kitaen wrote:
Show nested quote +
On July 12 2011 21:01 pdd wrote:
On July 12 2011 20:58 Kitaen wrote:
On July 12 2011 20:56 cassurai wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army


nonsense. he chose to do stupid nuke tactic instead of drop play.


drop play vs phoenix and warp ins?

There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game.


snipe what? 2 empy nexus or a few pylons for 4 marauders and a dropship? not worth it sadly

Gateways? Other tech structures?
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Medrea
Profile Joined May 2011
10003 Posts
July 12 2011 12:04 GMT
#1952
On July 12 2011 21:02 Jakkerr wrote:
Allright,
too all the Clide fanboys saying he was on 4 base.
That doesn't really matter if the max amount of SCV's you have in the game is 40 -.-
Later in the game he even dropped to like 25 SCV's.
He deserved to lose.


Yeah i noticed that.

What was up with that?
twitch.tv/medrea
Cramsy
Profile Blog Joined November 2010
Australia1100 Posts
July 12 2011 12:04 GMT
#1953
CMON Losira!
"give me 20 minutes and I'll make them quiet" - MVP
xN.07)MaK
Profile Joined January 2006
Spain1159 Posts
July 12 2011 12:04 GMT
#1954
Clide should have mixed "positional" nukes with "real" nukes to the third (not that difficult to sneak a ghost). That way SKS would have to check army + expos, way harder than just army.
El micro es el último recurso que les queda a los que no producen lo suficiente
haka
Profile Joined July 2010
United States1414 Posts
July 12 2011 12:04 GMT
#1955
That game 3 was definitely entertaining to watch, very tense. That's the point of the poll - recommendation. And yes, I would recommend it most definitely.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-07-12 12:06:17
July 12 2011 12:05 GMT
#1956
On July 12 2011 21:04 Medrea wrote:
Show nested quote +
On July 12 2011 21:02 Jakkerr wrote:
Allright,
too all the Clide fanboys saying he was on 4 base.
That doesn't really matter if the max amount of SCV's you have in the game is 40 -.-
Later in the game he even dropped to like 25 SCV's.
He deserved to lose.


Yeah i noticed that.

What was up with that?


He didn't remake after the phoenix harassment that Tester actually did.

Then lost a few more when Tester tried to counter push the nat after storms killed almost everythign the first time.
tuestresfat
Profile Joined December 2010
2555 Posts
July 12 2011 12:05 GMT
#1957
On July 12 2011 21:01 Kewlots wrote:
Show nested quote +
On July 12 2011 20:56 Carryz wrote:
lol @ all the people claiming it was the best game.



LOL at you sir

LOL. please, you can't be serious
Goibon
Profile Joined May 2010
New Zealand8185 Posts
July 12 2011 12:05 GMT
#1958
On July 12 2011 21:03 Hephaistas wrote:
Entertaining game? Yes
Good game? NO

When u don't exploit your advantage of having more bases because u only build 40 scv's the whole game then u don't play good.

Agreed! Bad play can still produce entertaining games. You'd need to be the kind of person who gets SO OFFENDED by poor play to not find that at least somewhat entertaining. I'd hate to be that kind of person.

Clide is such a funny player to watch. He does a lot of stuff, and maybe half of it is really effective and the other half is laughable. I don't know what to make of him. I hope he stays Code S forever, i need matches like this one from time to time.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Kitaen
Profile Joined June 2011
Austria466 Posts
July 12 2011 12:05 GMT
#1959
On July 12 2011 21:02 Heavenly wrote:
Show nested quote +
On July 12 2011 21:00 Kitaen wrote:
On July 12 2011 20:58 CrumpetGuvnor wrote:
On July 12 2011 20:55 Kitaen wrote:
perfect example how you can still win as p vs t with 2 bases short, due to end game army

Yeah, by outmicroing and outmacroing the shit out of your opponent... ie playing better


outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible


Yeah, why oh why can a 4 base terran not beat a 2 base protoss?

oh wait, maybe because he has 10 scvs per base.

herp I'll go throw down 6 nexuses across the map, send 5 probes to each one, and complain that 6 base protoss loses to 2 base terran.



has had like 70 scvs until he had to pull a lot for his couterpush

its not like he had 30 scvs all game

Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 12 2011 12:05 GMT
#1960
I'm ashamed of my fellow Terran here. How can you complain about balance from this game? Yes Clide had a huge lead, but what do you expect when he decides to use cute nuke play instead of just sniping and EMPing with Ghosts. If he'd just dropped around the map a bit to pull the Protoss army around and then EMPed all the High Templar he would have traded armies and then won because he can remax twice as fast.

Instead Trickster used his HTs really well, and didn't fall into the Nukes because he's not a terrible player. Because he kept the HTs alive, and Clide didn't keep their energy down, Clide never had any energy in his medivacs and his army got destroyed by storms.

I did like the Nuke and then drop. That would have been pretty nice if he'd sniped the templar archive and some pylons.
On July 12 2011 20:59 snafoo wrote:
Show nested quote +
On July 12 2011 20:55 Azzur wrote:
I don't understand Clide's play. Firstly, does he know that nukes can be cancelled?? He should spend his time sniping and EMPing HTs rather than the useless nukes. Also, why not send a hit squad into Tester's main?



You lose the nuke anyway.., Why would he do that?

So you don't kill your own units.
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