There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game.
[GSL] July Code S ro16 Day 1 - Page 97
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pdd
Australia9933 Posts
There were times where the Phoenix were out of position, and ideally he could have snuck in a couple of drops to snipe the Nexus. But he was constrained by the fact that he did not have enough medivacs I think. He really should have pumped more. I think he only had 1 reactored starport the whole game. | ||
babyToSS
233 Posts
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Kewlots
Australia534 Posts
On July 12 2011 20:56 Carryz wrote: lol @ all the people claiming it was the best game. LOL at you sir | ||
rfoster
United States1005 Posts
On July 12 2011 20:56 cassurai wrote: nonsense. he chose to do stupid nuke tactic instead of drop play. Drops would've been a better option but I really hate that map. Its hard against protoss. I think the marine tank style would've been a superior choice for that map rather than the marine marauder. Maybe swap what he did in game 2 with game 3. | ||
Binabik
Germany686 Posts
On July 12 2011 20:55 iamthedave wrote: You've only started watching recently, then? There was some truly awful play in there. 4 out of the 5 games MC and Puma played were better than this by far. Actually you meant to say 6 out of 7 :D But I still liked this PvT because they're not the most famous players and still showed a great game. Clide's nuke strategy was kinda awesome as well, I think we'll going to see that more often in the future | ||
HaXXspetten
Sweden15718 Posts
On July 12 2011 20:58 Daralii wrote: Yup, it obviously wasn't that Clide made so many nukes that did jack shit instead of EMPing, it was that T1 units aren't good against mass colossus/HT. Some people let their fanboyisms get the better of them... Srsly, to all of those whining on that Trickster won because of imbalance, please just suck it up and get a grip. The reasons he won were: 1. Trickster played nearly perfectly from the moment he got way behind. 2. Clide played really bad when we was way ahead... those nukes were like 5000/5000 wasted or whatknot. There was nothing imbalanced about this game, geez. | ||
MechKing
United States3004 Posts
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Medrea
10003 Posts
On July 12 2011 21:00 Kitaen wrote: outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible Tester opened up every tech in the game on 2 bases. Of course he was going to have a tech advantage to come back with! | ||
Moonwrath
United States9568 Posts
On July 12 2011 21:00 Carryz wrote: It's hilarious skimming through these posts. It's obvious based on the comments who are the forever bronze and silvers. edit: not even bothering | ||
DisaFear
Australia4074 Posts
On July 12 2011 21:00 Carryz wrote: It's hilarious skimming through these posts. It's obvious based on the comments who are the forever bronze and silvers. True that. Koreans are good, very very good, but they cant do EVEYRTHING at once. Mistakes happen. Clide isn't awful. | ||
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Plexa
Aotearoa39261 Posts
On July 12 2011 20:59 RPR_Tempest wrote: No, no, I'm not saying Clide is as good as Hwasin, but Clide isn't bad, that's all. A better analogy would be sea[shield] then. | ||
Heavenly
2172 Posts
On July 12 2011 21:00 Kitaen wrote: outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible Yeah, why oh why can a 4 base terran not beat a 2 base protoss? oh wait, maybe because he has 10 scvs per base. herp I'll go throw down 6 nexuses across the map, send 5 probes to each one, and complain that 6 base protoss loses to 2 base terran. | ||
xN.07)MaK
Spain1159 Posts
On July 12 2011 21:00 Kitaen wrote: outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible I think that's the main point, you cannot win TvP 2vs4 bases even if you are the worst P in GM. However as a T, if you make some mistakes and the P has good templar control, it is possible to comeback. | ||
mutantmagnet
United States3789 Posts
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AndAgain
United States2621 Posts
On July 12 2011 21:00 Kitaen wrote: outMACROing? 4 vs 2 bases? have you every tried playing vs a protoss who is 2 bases ahead? no micro/macro or terran army in this world will every make this possible Go back to the Bnet forums. | ||
SxYSpAz
United States1451 Posts
On July 12 2011 21:00 Carryz wrote: It's hilarious skimming through these posts. It's obvious based on the comments who are the forever bronze and silvers. nah dude, some of those people make low gold... sadly | ||
Dfgj
Singapore5922 Posts
On July 12 2011 21:00 Dariusz wrote: And colossus range 20 +hitting ground and air units at the same time. Get out. Well technically making the ghost 81hp would be a nerf, so sure, let's do that. | ||
Aruno
New Zealand748 Posts
On July 12 2011 21:01 MechKing wrote: That was bad play by Clide, and boring play by trickster. Entertaining game though lol. hmmm 1+1 = ¹? | ||
MrProb
Thailand794 Posts
p.s. if clide spent all those minerals he invested in nukes on tanks or something else he shoulda win lol > < | ||
Kettchup
United States1911 Posts
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