[FXO] FXOIS4 NA Qualifier - Page 7
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imPERSONater
United States1324 Posts
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MrCon
France29748 Posts
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MrCon
France29748 Posts
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Tegin
United States840 Posts
On June 18 2011 12:34 MrCon wrote: Seems the stream doesn't lag anymore ? during the last game I didn't noticed. Or perhaps I'm used to it now :p Didn't lag for me at all that last game. Was a pretty fun game once it came down to a base trade situation. Feel bad for KiWiKaKi though..didn't seem to play all that well in game 2. | ||
MrCon
France29748 Posts
GO MAJOR | ||
StyLeD
United States2965 Posts
On June 18 2011 12:37 MrCon wrote: That Asus is a gadget, but I still want one xD Not often an ad makes me buy something. GO MAJOR I have an ASUS laptop, it's awesome :D The eee pad thing is actually pretty lame, but after having seen the Google "chromebook" the eeepad looks like nexgen...lol | ||
MaxField
United States2386 Posts
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Nevuk
United States16280 Posts
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Heavenly
2172 Posts
On June 18 2011 12:35 MrCon wrote: Poor protosses, I think I haven't seen a P winning vs a Z in any tourney I watched for like 2 or 3 weeks :D (Since MLG) Seems zergs have figured out they can just take a third whenever they want as long as they can hold off 6 gate pressure since there are no other timings for attack, then they just carry too big of a midgame advantage for the protoss to do anything. Anywy, that was pretty well played by Perfect. | ||
MechKing
United States3004 Posts
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blade55555
United States17423 Posts
On June 18 2011 12:45 Heavenly wrote: Seems zergs have figured out they can just take a third whenever they want as long as they can hold off 6 gate pressure since there are no other timings for attack, then they just carry too big of a midgame advantage for the protoss to do anything. Well tosses were winning with 6 gate and stuff for so long that zergs have figured out the timings of taking that third and getting drones then making units. protoss players need to just stop doing that 6 gate its figured out now by top zergs from observing and playing. | ||
Heavenly
2172 Posts
On June 18 2011 12:46 blade55555 wrote: Well tosses were winning with 6 gate and stuff for so long that zergs have figured out the timings of taking that third and getting drones then making units. protoss players need to just stop doing that 6 gate its figured out now by top zergs from observing and playing. In which case you are unable to put on any pressure and are far behind in the midgame due to zerg's macro mechanic. I'm interested to see what will happen to the metagame to even this out, it seems like a huge problem for terran as well. Unfortunately protoss has much less versatile timings than terran to do anything. | ||
blade55555
United States17423 Posts
On June 18 2011 12:49 Heavenly wrote: In which case you are unable to put on any pressure and are far behind in the midgame due to zerg's macro mechanic. I'm interested to see what will happen to the metagame to even this out, it seems like a huge problem for terran as well. Unfortunately protoss has much less versatile timings than terran to do anything. oh tvz's fine, all recent results and terrans are still doing very well vs zerg. So far the only tournament where terrans did "bad" was the last MLG which a terran still won. As for zvp, protosses will figure something out they will go through a tough time for a little bit but they will work something out as toss does have a lot of options. | ||
euroboy
Sweden536 Posts
On June 18 2011 12:49 Heavenly wrote: In which case you are unable to put on any pressure and are far behind in the midgame due to zerg's macro mechanic. I'm interested to see what will happen to the metagame to even this out, it seems like a huge problem for terran as well. Unfortunately protoss has much less versatile timings than terran to do anything. Ok so 6gate is the only pressure you can do? Ever heard of stargates for example? | ||
Heavenly
2172 Posts
On June 18 2011 12:51 euroboy wrote: Ok so 6gate is the only pressure you can do? Ever heard of stargates for example? Ever seen stargates getting shut down completely by some queens and spores? MC went stargate against IdrA who already had a third down, had one queen there, saw it like ten seconds before it came, put down two spore crawlers and was infinitely ahead. Stargate is extremely hard to come ahead with, hard to secure a third after, and the response to stargate play is to hardcore drone anyway because no pressure will come afterward. lol anyway, back to the game discussion. the early ghost play a lot of people doing is interesting, MKP showed it's quite powerful against anything but very early colossi. | ||
teamamerica
United States958 Posts
Major opens 3rax no gas. Perfect goes 1gate core expo. Major pushes with rines, few scvs - set's up bunker and takes out Perfect expo. Perfect was supply blocked as Major moved out, and though he lost expo, Major doesn't push up Perfect's ramp that was guarded by only 1stalker 1 sentry (to Majors ~10 rines, few scvs). Major then salvages bunker and goes home. Perfect going into 4 gate. Major builds another CC in base during this, takes double gas, and put's addon's on a rax. Start's stim. However because stim started so late and take's forever, unless Perfect decides to wait for arbiters (yeah, intentional) to attack, stim won't be done. Major sets up 2 bunkers at his expo but doesn't have a lot of units (didn't add on beyond his 3 rax, set up addons), and loses to Perfects extremely zealot heavy 4gate. Decent FF cut's off repair to one bunker, Major has time to set up 3rd bunker, it also goes down. Perfect walks up Major's ramp. Overall Major teched up too fast - should have gone Korean terran style of adding on mass rax I think with may one only 1 tech lab. Go onto ~5rax? Frustrating game to see Major get so far ahead and still lose. Perfect hit good timing in that Major's expo advantage had not kicked in at all. Perfect ends game with ~1k more resources; not quite sure how. | ||
Heavenly
2172 Posts
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frequency
Australia1901 Posts
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MechKing
United States3004 Posts
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Mios
United States686 Posts
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