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On June 12 2011 12:26 Z3kk wrote: Man, P used to have quite a big advantage in PvZ in terms of games being won, but right now, P is just getting smashed...I hope inspiration hits them soon!
Because with the warp gate timing nerf zerg can take a fast third and drone all he wants and the only thing you can do is blind all-in. No more advantage for P.
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So, bit off topic, but does Andre seem... high? He seems kind of out of it. :/
Regardless, amazing games! Holy crap!
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On June 12 2011 12:29 Harrow wrote:Show nested quote +On June 12 2011 12:27 Shooks wrote: Apparently Zerg can play greedy with mass drones and hold off 1 of the strongest 2 base timing that's meant to punish greediness and hold it off with ease. lol Hasu's timing was pretty late and he wasted a bunch of forcefields when he left his sentries alone in the middle of the field. Doesn't mean much for the metagame.
Hasu's Forcefields were perfect, he had like 8 :/, 'wasting' 2 didn't change the battle
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Ret
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On June 12 2011 12:31 Shooks wrote:Show nested quote +On June 12 2011 12:29 Harrow wrote:On June 12 2011 12:27 Shooks wrote: Apparently Zerg can play greedy with mass drones and hold off 1 of the strongest 2 base timing that's meant to punish greediness and hold it off with ease. lol Hasu's timing was pretty late and he wasted a bunch of forcefields when he left his sentries alone in the middle of the field. Doesn't mean much for the metagame. Hasu's Forcefields were perfect, he had like 8 :/, 'wasting' 2 didn't change the battle he wasted forcefieds when lings almost took out all the lone sentries at the watchtower
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well that looked pretty one-sided.
One thing I'd like is to give the players more time to talk in the interview. and ask questions about things like his fast 3rd hatch and 4gates and stuff.
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On June 12 2011 12:31 Shooks wrote:Show nested quote +On June 12 2011 12:29 Harrow wrote:On June 12 2011 12:27 Shooks wrote: Apparently Zerg can play greedy with mass drones and hold off 1 of the strongest 2 base timing that's meant to punish greediness and hold it off with ease. lol Hasu's timing was pretty late and he wasted a bunch of forcefields when he left his sentries alone in the middle of the field. Doesn't mean much for the metagame. Hasu's Forcefields were perfect, he had like 8 :/, 'wasting' 2 didn't change the battle
He wasted a ton, but would have still died either way since Ret can just pump out 20 lings at a time. PvZ metagame is basically turtling to 200 now, since you can't do a thing early game and you're at a huge disadvantage mid game.
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Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1
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On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45
Barracks and Gateway both going down
To be clear, they're at close air positions
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Erm, go Ace~
I just like toss players in general.
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On June 12 2011 12:34 urashimakt wrote:Show nested quote +On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45 Barracks and Gateway both going down To be clear, they're at close air positions 3:30
Ace's scouting probe gets into GoOdy's base and sees only 1 gas
Probe dies shortly after
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On June 12 2011 12:35 urashimakt wrote:Show nested quote +On June 12 2011 12:34 urashimakt wrote:On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45 Barracks and Gateway both going down To be clear, they're at close air positions 3:30 Ace's scouting probe gets into GoOdy's base and sees only 1 gas Probe dies shortly after 4:30
Goody sees 2 gas from Ace, but does not see the Stargate
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On June 12 2011 12:36 urashimakt wrote:Show nested quote +On June 12 2011 12:35 urashimakt wrote:On June 12 2011 12:34 urashimakt wrote:On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45 Barracks and Gateway both going down To be clear, they're at close air positions 3:30 Ace's scouting probe gets into GoOdy's base and sees only 1 gas Probe dies shortly after 4:30 Goody sees 2 gas from Ace, but does not see the Stargate 5:00
Factory and bunker (at top of goody's ramp) both down
Void ray started for Ace
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Ooh, void ray being chrono'd out by Ace. Close air positions?
Uh oh, goody making a viking. Ouch.
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On June 12 2011 12:32 sc14s wrote:Show nested quote +On June 12 2011 12:31 Shooks wrote:On June 12 2011 12:29 Harrow wrote:On June 12 2011 12:27 Shooks wrote: Apparently Zerg can play greedy with mass drones and hold off 1 of the strongest 2 base timing that's meant to punish greediness and hold it off with ease. lol Hasu's timing was pretty late and he wasted a bunch of forcefields when he left his sentries alone in the middle of the field. Doesn't mean much for the metagame. Hasu's Forcefields were perfect, he had like 8 :/, 'wasting' 2 didn't change the battle he wasted forcefieds when lings almost took out all the lone sentries at the watchtower He only "wasted" 2 thats hardly a big deal and if he hadnt used them he would have lost all his sentries. So I dont even call that a waste, during the battle though he boxed in the roaches well but there were no zealots to take advantage of it. I think you need to punish expos like Rets earlier though.
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On June 12 2011 12:36 urashimakt wrote:Show nested quote +On June 12 2011 12:36 urashimakt wrote:On June 12 2011 12:35 urashimakt wrote:On June 12 2011 12:34 urashimakt wrote:On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45 Barracks and Gateway both going down To be clear, they're at close air positions 3:30 Ace's scouting probe gets into GoOdy's base and sees only 1 gas Probe dies shortly after 4:30 Goody sees 2 gas from Ace, but does not see the Stargate 5:00 Factory and bunker (at top of goody's ramp) both down Void ray started for Ace 6:00
Starport done for Goody, Viking queued up
Ace warping in Stalkers and preparing to push
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Why did goody get a viking blind?
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On June 12 2011 12:37 urashimakt wrote:Show nested quote +On June 12 2011 12:36 urashimakt wrote:On June 12 2011 12:36 urashimakt wrote:On June 12 2011 12:35 urashimakt wrote:On June 12 2011 12:34 urashimakt wrote:On June 12 2011 12:33 urashimakt wrote: Ace vs GoOdy game 1 has started
Ace spawns @ 2:30
GoOdy spawns @ 1 1:45 Barracks and Gateway both going down To be clear, they're at close air positions 3:30 Ace's scouting probe gets into GoOdy's base and sees only 1 gas Probe dies shortly after 4:30 Goody sees 2 gas from Ace, but does not see the Stargate 5:00 Factory and bunker (at top of goody's ramp) both down Void ray started for Ace 6:00 Starport done for Goody, Viking queued up Ace warping in Stalkers and preparing to push 7:00
Goody's viking nails Ace's first void ray, the push loses a lot of its power
Second void ray falls, but stalkers are pushing the front and take the bunker down
Zealots warping in
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i hear scvs are pretty good against gateway units.
imo goody is showing his lack of multitasking skills here =/
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Oooh, he lost one VR, another one is out.
But Goody holds off that push...or not! Zealots warped in after Ace lost the stalkers, and those are ripping some rines apart. goody still alive, though.
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