[GSL] Super Tourney ro64 D7 - Page 99
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Sandster
United States4054 Posts
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ihasaKAROT
Netherlands4730 Posts
Ah well, atleast nada made it, tho Coca could probably beat every other player today aswell. | ||
MrCon
France29748 Posts
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iGX
Australia414 Posts
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JoeSchmoe
Canada2058 Posts
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pieman819
Australia457 Posts
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thopol
Japan4560 Posts
Coca would have won against many players with that strategy. The thing is, there isn't a worse player to bust out a super unique style against. Nada is very smart and adaptive and he evolved his play a great deal over the first game. In the second game, he could take it into consideration in a portion of the game where development choices are more important. That said, Nada's mechanics were on par with his assessment and decisionmaking. His marine splitting was solid, his prioritizing in big battles was better than many players. Super fun to watch, and very very high level overall. | ||
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Fionn
United States23455 Posts
On May 30 2011 20:49 Fionn wrote: Poll: Who you excited to watch on Day 8? (Last day of Ro64) SC (42) Implying I'm watching tomorrow (22) Make (13) Zenio (11) Top (4) Choya (4) Hyperdub (2) August (1) Noblesse (1) 100 total votes Your vote: Who you excited to watch on Day 8? (Last day of Ro64) (Vote): August Oops. Sorry Maka. Guess your new name is Make. Tomorrow looks pretty lackluster, but I'm excited to see SC. Amazing how a guy can improve so rapidly when his coach is Choya. | ||
L3g3nd_
New Zealand10461 Posts
On May 30 2011 20:47 HQuality wrote: dunno man i'm in gm eu as P and in ml ru as random and i disagree that is was bad push from nada 1st game if u force z stay on 3 base ling/bling u always will be in preeetty fine shape and if u don't he just 80-100 droning, make broodlords and then it's almost always gg for ya thing is though, Coca didnt make enough muta. when the banes roll in, the marines scatter, then the muta can pick off tanks. the problem in that game was that once he had the advantage (imo at least) from the push by nada, he didnt make enough muta and ended up not killing enough tanks each battle, so the next battle the tank numbers were too much etc etc. He needed to keep his 4th alive once he built it i think, that 6th and 7th gas is so vital | ||
Asha
United Kingdom38149 Posts
Maka vs Noblesse is a rematch of a very interesting Code A series, Noblesse ghost opening on scrap knowing banshees were likely due to close air was a thing of beauty. Maka has had some good results outside of GSL events recently so I've got hopes he's on the come back trail. TOP should give a TvT clinic vs August, as should sC vs Hyperdub. They might not be competitive but it should be a good illustration of one player just being straight up better than another. Finally I'm really looking forward to seeing Zenio hopefully destroy Choya, his style of Zerg is really pretty fun to watch and I think he's riding some good momentum lately =) | ||
hmmm...
632 Posts
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Drazerk
United Kingdom31255 Posts
![]() ![]() Game One on Terminus RE Game Two on Crossfire Game Three on Dual Sight | ||
thoradycus
Malaysia3262 Posts
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st3roids
Greece538 Posts
thing is though, Coca didnt make enough muta. when the banes roll in, the marines scatter, then the muta can pick off tanks. You think is easy to have a shitload of mutas and shitload of banelings at the same time vs a non sucky terran? Have u played zerg ? do you know the requirement amounts of gas it needs to be done , let alone been totally uninterupted and not loosing units in the process? Vs any aggresive good terran or toss zerg cant mass high gas units , its just so few that have solid tvz nowdays | ||
Let it Raine
Canada1245 Posts
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Drazerk
United Kingdom31255 Posts
Match One - ![]() ![]() Game One on Bel'shir Beach Game Two on Metalopolis Game Three on Terminus RE Match Two - ![]() ![]() Game One on Metapolis Game Two on Crevasse Game Three on Xel'naga Caverns Match Three - ![]() ![]() Game One on Crossfire Game Two on Xel'naga Caverns Game Three on Tal'darim Alter Match Four - ![]() ![]() Game One on Terminus RE Game Two on Crossfire Game Three on Dual Sight | ||
L3g3nd_
New Zealand10461 Posts
On May 30 2011 20:58 st3roids wrote: You think is easy to have a shitload of mutas and shitload of banelings at the same time vs a non sucky terran? Have u played zerg ? do you know the requirement amounts of gas it needs to be done , let alone been totally uninterupted and not loosing units in the process? Vs any aggresive good terran or toss zerg cant mass high gas units , its just so few that have solid tvz nowdays he was like massing banes vs tanks. the sacrifice for banes v muta is necessary. obviously you need banes, but you really need muta too. pure ling/bane will never work. Watch idra ZvT, he always has a flock of 25 or so muta, and he picks off medivacs tanks etc constantly, and they do sick DPS to marines when they arent being focused (when lings are engaging. and it forces thor's and not pure tank so banes can be more effective and not die as fast. | ||
Existential
Australia2107 Posts
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Hider
Denmark9341 Posts
On May 30 2011 20:37 L3g3nd_ wrote: the original prressure was good, but then he stayed their FAR too long and his army got rolled. he either needed to pull back, reinforce, or push in. imo pushing in woulda been a bad idea, but staying put was also a bad idea Your obv. not a terran player. Because you cant retreat with siege tanks. IF you unsige zergs 1a and you die without killing shit. | ||
Goibon
New Zealand8185 Posts
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